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  1. - Top - End - #1
    Dwarf in the Playground
     
    Nevermore's Avatar

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    Feb 2007

    Default Goblin Guerillas pt 2

    So, we had our next session in which our goblins appeared.

    The part was sent to find a lost scouting party. They traveled along the beach, finding a cave. As they neared the entrence the now lvl 3 Goblins fired blow darts from within- only one hit but it did 11 damage! How? They now have a lvl of rogue. They did 1d2 (2) + sneak attack1d6 (6) + favored enemy 2 + point blank shot 1. Then they fled into the caves. They lead the adventurers into the cavern where the scouts had died and collapsed the tunnel behind the party, trapping them with a 5 headed hydra. They beat the hydra only to find the goblins had poisonned all their pack animals.

    Goblins are now:
    Ranger 1 Fighter 1 Rogue 1
    19hp
    str 13
    dex 16
    con 13
    int 12
    wis 10
    char 9

    they still have great blow guns, alchemist items, clws potions, morningstars, mw chain shirt, daggers and now have bucklers as well.

    Questions? Comments? Concerns? this was an adventure for a bunch of very highly statted lvl 3s.
    Last edited by Nevermore; 2007-12-01 at 06:01 PM.

  2. - Top - End - #2
    Firbolg in the Playground
     
    Mewtarthio's Avatar

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    Default Re: Goblin Guerillas pt 2

    Could you link back to the first topic?
    Quote Originally Posted by Winterwind View Post
    Mewtarthio, you have scared my brain into hiding, a trembling, broken shadow of a thing, cowering somewhere in the soothing darkness and singing nursery rhymes in the hope of obscuring the Lovecraftian facts you so boldly brought into daylight.

  3. - Top - End - #3
    Dwarf in the Playground
     
    Nevermore's Avatar

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    Ettin in the Playground
     
    Ganurath's Avatar

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    Default Re: Goblin Guerillas pt 2

    So... a swarm of ranged tactically sound monstrous crabs, essentially?

  5. - Top - End - #5
    Dwarf in the Playground
     
    Imp

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    Default Re: Goblin Guerillas pt 2

    could you please post the full description of a goblin?
    is their favored enemy "humanoid (elf)"? as i might change that.
    My combat role is Lurker.

  6. - Top - End - #6
    Dwarf in the Playground
     
    Nevermore's Avatar

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    Default Re: Goblin Guerillas pt 2

    Each goblin stands a mighty three feet in height, unbowed by defeat, skin painted a deep, dank grey with primitive pain, eye sockets painted hellish crimson, black along the bony ridges to help conceal them. They all wear crude goggles, on their brows or over their eyes, clothes so badly stained by muck and mire that noone knows how the cloth originally looked. Each has a belt, festooned with pouches, two bandoleers cross their chests over the custom made chain shirt, each link blackenned and very quiet. A Morningstar hangs from each of their belts, a crude buckler strapped to one arm. Out in the field they have twigs and leaves poking out here and there to break out their outline, as well as slightly more appropriate face paint. The leader has a nasty, recent scar in his throat and one ear is badly torn from arrows.

  7. - Top - End - #7
    Barbarian in the Playground
     
    Magnor Criol's Avatar

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    Default Re: Goblin Guerillas pt 2

    Quote Originally Posted by Rigon View Post
    could you please post the full description of a goblin?
    is their favored enemy "humanoid (elf)"? as i might change that.
    Here is the link to the stats for DnD goblins, if that's what you mean.

    If you specifically wanted Nevermore's goblins, then take those stats and the levels he mentioned above (at the end of his first post). You'll have to do a bit of math.
    Last edited by Magnor Criol; 2007-12-01 at 07:16 PM.

  8. - Top - End - #8
    Dwarf in the Playground
     
    Nevermore's Avatar

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    Default Re: Goblin Guerillas pt 2

    Goblin Guerilla
    Ranger 1 Fighter 1 Rogue 1 (as of this session)
    str 13
    dex 16
    con 13
    Int 12
    Wis 10
    Char 9

    Feats:
    Exotic Weapons prof Blowguns
    Track
    Improved init
    Point Blank Shot

    Skills:
    Maxed Hide, Move Silently, Spot, Listen. Lots of climb, jump and swim, survival and Knowledge Dungeoneering. Good Craft: traps

  9. - Top - End - #9
    Dwarf in the Playground
     
    Imp

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    Default Re: Goblin Guerillas pt 2

    thanks.
    never thought of goblins as intimidating.
    but these can surely terrorize a party of starters.
    My combat role is Lurker.

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