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2022-12-08, 09:54 AM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2022-12-08, 09:26 PM (ISO 8601)
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2022-12-08, 11:20 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
Regardless of one's thoughts on death of the author, if an author explicitly says he is writing a message into his story, and even says wnat that message is, and how he wishes to reinforce that message as best he can with the story, that assuming the ending of the story will undo the message he is trying to convey is probably not a bet with good odds.
Cuthalion's art is the prettiest art of all the art. Like my avatar.
Number of times Roland St. Jude has sworn revenge upon me: 2
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2022-12-09, 12:32 AM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
Or fantasy games. I enjoy the storyline and appreciate the parable about real world people, but it doesn't make for a fun gaming experience. For example, from now on is it a bad thing for the OotS party to kill random no-name goblins, now it's been established they are fighting for recognition and equality? I play ttrpgs to turn off my brain and encounter problems that can be solved with violence, and read fantasy novels to indulge my sense of wonderment and power fantasies.
That said, Peelee speaks wisdom, and this work of literature is likely going to have an ending more befitting of Aesop than Graham McNeill. Though I would be entertained to see the clown pantheon returning, I would only take odds for it being in service of comic relief.
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2022-12-09, 03:25 AM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
I could see one of the last panels, during the happy ending, showing Elan preaching to thousands of people in front of giant carnival puppets of Banjo and Giggles. And as he finishes his sermon, the frame zooms in on Banjo, and for one single panel, a teal spark crackles around the puppet. Then we cut to Belkar's grave, mourned by his best friend Redcloak for bringing him what he lacked all along: the spirit of sacrifice and the courage to put himself in front of redeemed Xykon to protect him from the MitD hypnotized by the water in the rifts reflecting Aphrodite's power after she was eaten (but not destroyed) by the Snarl.
What? The thread is named "Mass Guessing" wasn't it? I can mass guess very effectively, if not accurately.Resurrecting the Negative LA thread, comments and discussion are very welcome!
Do you want to build monstrous characters with reasonable LA? Join the Monster Mash! Currently, round XII: One-Punch Monster!!! Come judge single-strike entries!
Nice find! Have a cookie!
Searchable spreadsheet of 3.5 monsters by abilities, now with all online monsters
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2022-12-09, 05:46 AM (ISO 8601)
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2022-12-14, 12:16 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
You don't have to skip over the first book to find that motif.
https://www.giantitp.com/comics/oots0013.html
: Sure. Why did you think we were down here?
: Well I just figured we'd wander around, kill some sentient creatures just 'cause they have green skin and fangs and we don't, and then take their stuff.Avatar by Gurgleflep
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2022-12-14, 03:19 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
DCF Is still DCF at the end of the day, nonetheless. Let's not forget Durkon killing a goblin with the power of his hatred!
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2022-12-15, 06:43 AM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
They did that same joke much later, in DStP. The only difference was that the cleric took longer to do to the math than Durkon did.
https://www.giantitp.com/comics/oots0486.htmlAvatar by Gurgleflep
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2022-12-15, 12:18 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
I know it was a joke, but methinks the Death of the Author perspective might not apply when the topic on hand is what the living author is going to write for the ending of the tale in the near future.
I narrowly agree the Giant, insofar as it is too common in the fantasy gaming genre to be sloppy and callous about whether these monsters are moral beings. He is right to bring this up and offer his perspective.
That said, there is a place in this world for stories (and games) featuring "demons" -- enemies we understand as being impossible or impractical to attempt to negotiate with, and there is no point in dwelling on it. Odysseus, Beowulf, Roland, Arthur, Robin Hood, LotR, Star Wars, etc. are certainly not inherently poor choices to try to emulate in this respect.I owe Peelee 5 Quatloos. But I am going double or nothing that Durkon will be casting 8th level spells at the big finale.
I bet Goblin_Priest 5 quatloos that Xykon does not know RC has the phylactery at this point in the tale (#1139).
Using my Bardic skills I see the fate of Belkar...so close!
Using my Bardic skills I see the fate of goblinkind!
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2022-12-15, 12:47 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
Forum Wisdom
Mage avatar by smutmulch & linklele.
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2022-12-15, 12:50 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
That's what the Giant said, too.
FeytouchedBanana eldritch disciple avatar by...me!
The Index of the Giant's Comments VI―Making Dogma from Zapped Bananas
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2022-12-15, 01:41 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
I thought about clarifying, but perhaps being a confusing mess makes the point better.
Yes and no. I would include "orcs as used by Tolkien" as effectively demons. My belief is that the Giant and I may not be on the same page there (though I do not claim certainty about the details of Rich's thoughts).
My understanding is Tolkien himself was not entirely comfortable with own treatment of orcs. Not that he necessarily regretted how he employed them in LotR, but that these corrupted once-elves being (apparently) far beyond the reach of redemption fit inelegantly within the larger moral framework Tolkien imagined for his world.I owe Peelee 5 Quatloos. But I am going double or nothing that Durkon will be casting 8th level spells at the big finale.
I bet Goblin_Priest 5 quatloos that Xykon does not know RC has the phylactery at this point in the tale (#1139).
Using my Bardic skills I see the fate of Belkar...so close!
Using my Bardic skills I see the fate of goblinkind!
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2022-12-15, 02:17 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
I really doubt "several of the examples of my point are actually not examples of it" make the point.
His own moral framework, rather. The orcs' origin wasn't the issue, the notion of a people being born doomed to Evil was.
As to the Giant's own views on "demons", as you put it:
Forum Wisdom
Mage avatar by smutmulch & linklele.
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2022-12-16, 06:36 AM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
This is a really interesting quote, I have never read it before. As passionate as he is about this issue, it makes me wonder if it will come into play in the story. Well, other than the good teenage orcs from DCF. I'm thinking maybe Qarr or one of the IFCC makes a face turn at the end of the story.
Avatar by Gurgleflep
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2022-12-16, 06:57 AM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
I do not think that quote is talking about demons. It says "creatures with only cosmetic differences". Demons aren't that. Demons are, even in the context of OOTS, embodiments of Evil.
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2022-12-16, 07:04 AM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
Forum Wisdom
Mage avatar by smutmulch & linklele.
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2022-12-16, 08:33 AM (ISO 8601)
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2022-12-16, 10:11 AM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
Balrogs (and Sauron and Morgoth) are literally demons, being fallen angelic beings. I don't really see how they matter to this discussion since, like you said, they chose the side of evil by themselves rather than being born into it.
The orcs are much more relevant to this discussion and, yeah, it's not great.Forum Wisdom
Mage avatar by smutmulch & linklele.
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2022-12-16, 10:18 AM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
Ever since Peelee quoted that thread from back in 2012 that I'd never read, I spent days reading over the whole thing and all the threads linked from it. Very interesting reading.
I love OotS. It's not just funny jokes about D&D and gaming in general, (which as an "old-timer" in the TTRPG crowd I really appreciate) it's a well-constructed plot with drama, straight (non-gaming) humor, angst, joy, sorrow, and no little amount of thought-provoking commentary on gaming (and life) in general. I've been enjoying it for years and expect to continue until Mr. Burlew retires the strip.
However... (yes, I know... big praise followed by a caveat... predictable? Absolutely... but it works)
I have to take issue with his contention that assigning Alignments to monsters constitutes tacit racism, either on the part of the game designers or players that play it straight. It can only be seen that way if you see any creature with an INT score greater than 2 as equally capable of self-determination between right and wrong or between lawfulness and chaos. It's all too easy to see any mind capable of self-awareness as equally capable of making the same decisions as our own perspective... however it's actually the height of ego to assume that.
Spoiler: Extra rambling, not necessary to my pointHumans in D&D have no "preassigned alignment propensity"... but in effect that just makes their default Alignment Neutral since the assumed average of all humans would be right about in the middle. So by assigning no alignment to humans, the game designers effectively did so anyway. In effect this gives a baseline against which to compare all other creatures in the system.
Let's examine this line of thought. If humans are effectively considered Neutral then all other measures of all other creatures are simply relative to human standards. From a meta point of view this alo works: the game designers created the Alignment system to place creatures in to determine their moral guideposts... but the extremes are those measured by the designers themselves who are all human. Therefore the entire scale is, and can only ever be, scaled relative to human standards.
Lets now examine the case subject of Goblins being "Usually Neutral Evil" in this light. That wording suggests that the "center point" of goblin morally is where humans would consider to be Neutral Evil. Since only humans play the game, this is the only measure that matters. Yes, this implies that goblins are inherently more evil compared to humans... but that's only an issue if you consider goblins to be "humans with green skin and tusks", which I consider to be a non-starter for an argument. The very fact that their moral center is "Usually Neutral Evil" tells me that they in fact are NOT like humans in their culture, instincts, thoughts, etc. If they were, they wouldn't be Usually Neutral Evil to begin with. In essence, the various species of monsters in D&D are no different than aliens with the only difference being the lack of technology. (the old "interbreeding" argument saying that they must be close to humans in order for there to be half-orcs or half-elves is just silly... fictional creatures don't have DNA... they have plot... they don't have to obey ANY physical laws of our universe, even if they obey MOST of them)
Why are humans able to be anywhere on the Alignment spectrum? Because of our culture? Hardly. Some cultures throughout history have not only been objectively Lawful Evil, some could be considered Chaotic Evil... while others could be considered Lawful Good, Neutral Good, Lawful Neutral, etc. So while culture may influence our Alignment, it doesn't restrict it. Our instincts drive our behavior, even to the current day. We may call them "feelings", but they're just how our conscious minds interpret our instincts. Over time we develop moral guides based on how we are taught... but even someone born into a very egalitarian society with excellent education, strong moral upbringing, and all the advantages of living in a 1st World nation can be a psychopath... and someone from a brutal regime with no education, raised on the streets, and living in squalor can be a saint.
Spoiler: Rambling example of a Neutral Evil speciesLet's assume we meet an alien race of felidae descended from Pantherinae the same way we descended from Hominidae. They're intelligent enough to achieve space flight (which is how we meet them) and develop a (mostly) unified society, but they see all non-felidae species to be "prey" animals. Why? Because that's their instinct. Despite millions of years of evolution, they're still essentially slaves to emotion... their instincts. Instinct can be overcome, but only through training. (i.e. education in more advanced creatures) But you first have to know that it should be overcome to even try.
On meeting these technologically superior aliens, they don't even consider our "monkey gibbering" to be a "true language" and all our technology to be no more than simple tools, quickly conquer us, and start rounding up people into corrals for food processing. Would we as humans not consider them "Evil" for their inability to see another sapient species as worthy of more than just being a food source? Within their own society strength and cunning are equally as important as obedience to what's best for the species, so they have only a very loose set of "laws" that govern them. Now what if a few of them, their scientists, start making inroads into understanding our language and seeing that we are in fact "intelligent" and even go so far as to try and stop the wholesale slaughter of humans for food. Would we not consider those exceptions of their species to be "Good"?
Could we not then, in d20 terms, classify that entire species as "Usually Neutral Evil"? It's not simply their culture that makes them so, it's their instinctual outlook on overall morality as compared to human standards that makes them so. Even if you took a few of them in isolation and left them to their own devices they would still end up with the same general attitude... not because of opportunity or environment, but simply because they inherently see all other animals as prey... baked right into their DNA through millions of years of evolution.
Boiling all this down, why must one assume that all sapient species are equally capable of choosing Good or Evil (or Law vs Chaos) as humans? Cannot some species be driven by their instincts to be naturally more Good than the human norm? Say... a form of herbivoric Hominidae with pointed ears and smaller stature that, as a species, have less of a propensity toward violence and also less of a desire to enforce codified laws on everyone? Could not that species be classified as "Usually Chaotic Good"... not based on their culture... but on who they are as a species?
This really boils down to an argument of "Nature vs. Nurture", but in fiction there's no reason to apply human standards of that age-old argument to what are essentially alien species that are not human. Can't the human condition be explored equally as well through such a species description as by assuming they're just "vegetarian humans with pointy ears"? Is there anything inherently racist about such a setting? This is where I have to disagree with Mr. Burlew. Yes, he can feel free to craft his world however he sees fit... and in Stickworld goblins are just "green people with tusks"... and that's perfectly fine. My disagreement is his assertion that failing to see them this way is somehow "latent racism". It strikes far too close to the "moral panic" of D&D in the 80s, but in the opposite direction. It's the same argument that says video games make kids violent. (which is not as cut and dry as some would say based on this study www sciencedaily com/releases/2017/03/170308081057.htm sorry... can't post the actual link since I don't have enough posts here yet)
My major concern though is that, in an effort to use his art to do good in highlighting sociological issues in the real world, Mr. Burlew may inadvertently damage the reputation of TTRPGs in general (and D&D in particular) by implying that they're inherently racist... even if that's not his intention. (which I'm pretty sure it isn't) The law of unintended consequences cannot be ignored here since OotS is one of the most well-known web-comics of our shared hobby. It would be a travesty for his effort to harm the very game that spawned it.
Anyway... back to my point from ten days ago...
I cannot find a way to reconcile the "puppets will save the world" proposed ending with his stated purpose behind writing the story.
I do think that, at some point, the Clown Pantheon may have some role yet to play in how it all plays out, even if they aren't part of "the big finish" itself. It just seems like so much work to build it all up and then do nothing with it. OotS has throughout its run focused on narrative as an intrinsic part of the universe. Tarquin even says (comic 821) that Bards "with their mastery of narrative structure" should be the most powerful people in existence. Narrative is everything in Stickworld. It can essentially bend reality more powerfully than magic. It can make the impossible not only likely, but inevitable. Why would Banjo even still be a thing after nearly 20 years of comics if it wasn't relevant? The very laws of narrative structure all but demand that they have some part to play that has yet to be revealed. Just what that is we will have to wait and see... but I can't see it all going nowhere after all that's gone into it. (of course, I can be wrong... it's Mr. Burlew's comic after all... not mine... he's free to let things just drop if he feels like it and it's still going to be awesome!)
YMMV. :^)
PS: I guess nobody thought much of my own Wild Guessing... so it really can't be considered "Wild Mass Guessing" I guess. (since a guess of one can't hardly be considered "mass" anything) ::sigh:: Oh well. I gave it a shot!
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2022-12-16, 12:16 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
I know. I just like splitting hairs too much not to point out that LotR does belong to Snails list insofar as it contains a class of creatures that are irredeemably Evil and impossible to negotiate with, just not in the way Snails reasoned that it does.
The orcs are much more relevant to this discussion and, yeah, it's not great.
It's the height of ego to assume that human sense of morality is not somehow superior?
Lets now examine the case subject of Goblins being "Usually Neutral Evil" in this light. That wording suggests that the "center point" of goblin morally is where humans would consider to be Neutral Evil. Since only humans play the game, this is the only measure that matters. Yes, this implies that goblins are inherently more evil compared to humans... but that's only an issue if you consider goblins to be "humans with green skin and tusks", which I consider to be a non-starter for an argument. The very fact that their moral center is "Usually Neutral Evil" tells me that they in fact are NOT like humans in their culture, instincts, thoughts, etc. If they were, they wouldn't be Usually Neutral Evil to begin with.
Why are humans able to be anywhere on the Alignment spectrum? Because of our culture? Hardly. Some cultures throughout history have not only been objectively Lawful Evil, some could be considered Chaotic Evil... while others could be considered Lawful Good, Neutral Good, Lawful Neutral, etc.
Let's assume we meet an alien race of felidae descended from Pantherinae the same way we descended from Hominidae.
They're intelligent enough to achieve space flight (which is how we meet them) and develop a (mostly) unified society,
but they see all non-felidae species to be "prey" animals. Why? Because that's their instinct. Despite millions of years of evolution, they're still essentially slaves to emotion... their instincts. Instinct can be overcome, but only through training. (i.e. education in more advanced creatures) But you first have to know that it should be overcome to even try.
On meeting these technologically superior aliens, they don't even consider our "monkey gibbering" to be a "true language" and all our technology to be no more than simple tools, quickly conquer us, and start rounding up people into corrals for food processing. Would we as humans not consider them "Evil" for their inability to see another sapient species as worthy of more than just being a food source? Within their own society strength and cunning are equally as important as obedience to what's best for the species, so they have only a very loose set of "laws" that govern them. Now what if a few of them, their scientists, start making inroads into understanding our language and seeing that we are in fact "intelligent" and even go so far as to try and stop the wholesale slaughter of humans for food. Would we not consider those exceptions of their species to be "Good"?
Fantasy humans and fantasy "born Evil" non-humans don't normally display a comparable gap in technological advancement and they are mutually aware of each other's sapience. This is true for all D&D settings that I know of as well, making your argument fall flat.
Boiling all this down, why must one assume that all sapient species are equally capable of choosing Good or Evil (or Law vs Chaos) as humans?
Cannot some species be driven by their instincts to be naturally more Good than the human norm? Say... a form of herbivoric
as a species
I do think that, at some point, the Clown Pantheon may have some role yet to play in how it all plays out, even if they aren't part of "the big finish" itself. It just seems like so much work to build it all up
Why would Banjo even still be a thing after nearly 20 years of comics if it wasn't relevant? The very laws of narrative structure all but demand that they have some part to play that has yet to be revealed.Last edited by Metastachydium; 2022-12-16 at 12:16 PM.
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2022-12-16, 12:23 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
FeytouchedBanana eldritch disciple avatar by...me!
The Index of the Giant's Comments VI―Making Dogma from Zapped Bananas
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2022-12-16, 01:16 PM (ISO 8601)
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2022-12-16, 01:47 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
I mean, strictly speaking there's no reason to assume the Balrogs are irredeemable. Ossė was a fellow Maia in service to Morgoth, during which time he probably looked like an aquatic Balrog, but genuinely repented.
Tolkien toyed several times with the notion of a character who had sided with the Shadow redeeming themselves, most visibly Gollum and Grima, but even Sauron himself, briefly, with several characters stating their belief that it is never too late to do so, but always stopped shy of actually portraying it. Something of a shame, in my opinion.
Also, I can't muster the will to have this conversation yet again but I wanted to say that I agree with the rest of your post.Forum Wisdom
Mage avatar by smutmulch & linklele.
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2022-12-17, 05:51 AM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
Funny thing about Beowulf, Grendel's mom retaliated against Hrošgar with remarkable restraint by following blood feud etiquette to the letter: Hrožgar had her son killed, she killed one (1) of his retainers. And then she left, leaving everyone else untouched. No need for further escalation.
Like read the poem, Zemeckis.
"But Hrožila, what about all the people Grendel had killed before that". What about themLast edited by hrožila; 2022-12-17 at 05:52 AM.
ungelic is us
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2022-12-17, 04:17 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
Fair enough.
Tolkien toyed several times with the notion of a character who had sided with the Shadow redeeming themselves, most visibly Gollum and Grima, but even Sauron himself, briefly, with several characters stating their belief that it is never too late to do so, but always stopped shy of actually portraying it. Something of a shame, in my opinion.
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2022-12-20, 09:46 AM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
The Oracle says, "Say hello to your boss for me," because it's small talk, and he's being friendly. Given that the Oracle is usually a jackass, this in turn reveals something about his personality: He is friendly and jovial to fellow reptilians, but not to mammals.
Spoiler: why do I think that Tiamat is the Oracle's boss?Taking the above thought further, I get the idea that Tiamat is his boss, which suggest to me that organizational culture may inform his attitudes ...Last edited by KorvinStarmast; 2022-12-20 at 09:49 AM.
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2022-12-20, 04:39 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
Technically, confusing as it would be to term his attitude as such, he is a "classist" given that Mammalia and Reptilia are both classes.
[SPOILER=why do I think that Tiamat is the Oracle's boss?]Taking the above thought further, I get the idea that Tiamat is his boss,
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2022-12-20, 08:42 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
I don't agree with the overall thrust of RobertaME's argument (specifically as regarding The Giant's opinions on D&D racial alignments), but there are some points of merit there.
Yes? Is this even a question? Of course it's egotistical for a human, a member of a species who have never actually encountered, much less communicated with, another sentient species, to assume that all sentient species that have ever existed or may ever exist must develop the exact same moral and ethical rules or even concepts that humans have.
It's literally the definition of ego: a person's sense of self-esteem or self-importance.. Just taken to a species level.
It does not require a "monculture" to speculate about a sentient species that simply thinks differently than we do, and maybe has a completely different set of moral rules than we do. So that's a bit of a false deilmma there.
Now, to be fair (and to flip to the other side of the coin), the way D&D tends to present non-human species *is* about some sort of monoculture concept, and the species *are* in fact just "humans with different physical attributes". I happen to agree 100% with Rich on this subject. Every species in D&D is made up of individuals and each individual may exhibit any alignment they wish, just like humans. But that is because other species are more or less human in their basic structure. Which, again to be fair, is by design to make them easier to run/play in a game designed to be run and played by humans. So yeah, the racial alignments are problematic because of this.
Yeah. Poor example because it hinged on the whole "we don't recognize them as sentient". But what if they did? And they still didn't think anything of killing others, much less because it was somehow "morally wrong". Isn't that possible? I think it is.
Larry Niven's Kzin don't have any issue recognizing Humans as intelligent, and capable, and certainly sentient, but still hunt them for sport. Are they "evil"? By our moral standards (well, the D&D imposed alignment standards anyway), yes. And they're far less discriminating about it than the Predator species in the films, too. They'd certainly fall squarely into the "mostly Neutral Evil" camp. Over the series of stories and books, they only become more manageable as a species because Humans literally killed off all of the most aggressively violent of them over time. Which mostly left the smarter ones, who thought farther ahead and planned things out better. Whether they're still "not-evil" at that point, or just "smarter and better at hiding it while they bide their time", is left mostly unknown.
And other fantasy species would arguably be "far more evil" than they.
If we're talking about races in D&D? You have a point. If we're talking in general fiction? Not so much. The failing is to project human understanding and development of ethics and morals onto other species. I'm fairly certain the Zerg don't view things the way we do. Or Lovecrafts various elder races. Some species may simply be so "alien" that they think completely differently. Again. This is not an argument for D&D racial alignment. Quite the opposite. Just suggesting that your broad claims about human morality and how it may apply to other sentient species is not at all universal.
Honestly we can probably blame a lot of this on various game designers deciding to make more of these races playable. Once that happens, they have to be able to "fit" into human norms for morals/ethics/alignment. You can't have truely alien species, or "things" that just don't think like us, or behave like us, or whatever and actually be able to play them as characters. Well, you could, but you'd likely end up with some pretty serious in-party problems. And yeah, the moment you want to play a Kzin character in a game (yes, I've played the Ringworld RPG, go figure), magically we tend to handwave away the books, and they also become "not always evil" (although that game didn't have an alignment system, so there was no real problem anyway).
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2022-12-21, 01:35 PM (ISO 8601)
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Re: Wild Mass Guessing on Saving The World
Different realities experienced come with different concepts formed, I don't disagree with that. But the idea that it is arrogant to assume that it's not only humans that are capable of making moral choices and therefore assuming that with a few exceptions all others will be locked into a single, much less flexible outlook shows a greater humility? Yeah, no.
It does not require a "monoculture" to speculate about a sentient species that simply thinks differently than we do, and maybe has a completely different set of moral rules than we do.
Yeah. Poor example because it hinged on the whole "we don't recognize them as sentient". But what if they did? And they still didn't think anything of killing others, much less because it was somehow "morally wrong". Isn't that possible? I think it is.
Larry Niven's Kzin don't have any issue recognizing Humans as intelligent, and capable, and certainly sentient, but still hunt them for sport. Are they "evil"? By our moral standards (well, the D&D imposed alignment standards anyway), yes. And they're far less discriminating about it than the Predator species in the films, too. They'd certainly fall squarely into the "mostly Neutral Evil" camp. Over the series of stories and books, they only become more manageable as a species because Humans literally killed off all of the most aggressively violent of them over time. Which mostly left the smarter ones, who thought farther ahead and planned things out better. Whether they're still "not-evil" at that point, or just "smarter and better at hiding it while they bide their time", is left mostly unknown.
And other fantasy species would arguably be "far more evil" than they.
If we're talking about races in D&D? You have a point. If we're talking in general fiction? Not so much. The failing is to project human understanding and development of ethics and morals onto other species. I'm fairly certain the Zerg don't view things the way we do. Or Lovecrafts various elder races. Some species may simply be so "alien" that they think completely differently. Again. This is not an argument for D&D racial alignment. Quite the opposite. Just suggesting that your broad claims about human morality and how it may apply to other sentient species is not at all universal.
Honestly we can probably blame a lot of this on various game designers deciding to make more of these races playable. Once that happens, they have to be able to "fit" into human norms for morals/ethics/alignment. You can't have truely alien species, or "things" that just don't think like us, or behave like us, or whatever and actually be able to play them as characters. Well, you could, but you'd likely end up with some pretty serious in-party problems. And yeah, the moment you want to play a Kzin character in a game (yes, I've played the Ringworld RPG, go figure), magically we tend to handwave away the books, and they also become "not always evil" (although that game didn't have an alignment system, so there was no real problem anyway).
As for Blue and Orange Morality, it's an interesting concept in theory, but in my experience, it tends to go one of two ways:
1. it's either a cop-out; we never get anything remotely resembling an insight into its workings because it's SO eldritch;
2. or it's a lame excuse; if we do get said insight, the explanation generally ends up unsatisfactory, silly or outright stupid. No, "but it kills and eats babies cackling like a maniac because it has a TOTALLY different moral system where it is the best thing ever" is not deep, nor does it make a lick of sense.