A Monster for Every Season: Summer 2
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  1. - Top - End - #1
    Ettin in the Playground
     
    Metastachydium's Avatar

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    Default Totem Barbarians (Now Slightly Less Awful!) [Peach?]

    Totem barbarians, for the most part, are kind of bad. I've always find ape's climb speed and boar's Improved Raging Diehard fun and I think wolf sees occasional use on tripper builds but there's a reason that folks don't talk about th(e rest of th)is bunch – or, at any rate, not in positive terms.

    In what follows, I'll make an attempt to kinda-sorta salvage a few of these variant classes, namely (for now) the horse and the dragon. And lo behold:

    HORSE TOTEM CLASS FEATURES
    A barbarian dedicated to the horse totem does not gain proficiency with shields or the standard trap sense, and damage reduction barbarian class features, and instead gains the following abilities.
    • At 3rd level, a horse-totem barbarian gains Run as a bonus feat.
    • A 6th-level horse-totem barbarian's enhancement bonus to speed increases to +20 feet. At 12th level, this bonus becomes +30 feet. At 18th level, it further increases to +40 feet.
    • At 7th level, a horse-totem barbarian gains Endurance as a bonus feat.
    • A 9th-level horse-totem barbarian is considered a quadruped for the purpose of determining his carrying capacity and modifiers on checks to resist combat maneuvers such as tripping and bull rushing.



    DRAGON TOTEM CLASS FEATURES
    A barbarian dedicated to the dragon totem does not gain the standard fast movement, trap sense, and damage reduction barbarian class features, and instead gains the following abilities.
    • At 1st level and every three barbarian levels thereafter, a dragon-totem barbarian's natural armour bonus increases by one, for a maximum of +7 at level 19.
    • A 6th-level dragon-totem barbarian gains blindsense; she can accurately pinpoint creatures within 5 feet of her. At 12th level, the range of this ability increases to 10 feet. At 18th level, it further increases to 15 feet.
    • A 9th-level dragon-totem barbarian gains the Frightful Presence special ability of dragons with a radius of 60 feet. The save DC is Constitution-based.
    Last edited by Metastachydium; 2022-12-10 at 12:32 PM.

  2. - Top - End - #2
    Firbolg in the Playground
     
    Bhu's Avatar

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    Default Re: Totem Barbarians (Now Slightly Less Awful!) [Peach?]

    WHy is the frightful presence save con based?
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  3. - Top - End - #3
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    Metastachydium's Avatar

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    Default Re: Totem Barbarians (Now Slightly Less Awful!) [Peach?]

    Quote Originally Posted by Bhu View Post
    WHy is the frightful presence save con based?
    I know, I know. The thing is, I couldn't really slot it in before level 9, and giving a barbarian a CHA-based ability that late as if that were a thing struck me as kind of insulting. Is that a stretch?

    (Also, speaking of levels, I should probably put the quadruped thing of horse-totem at 9th level as well. 15th seems a bit late. Hm.)

  4. - Top - End - #4
    Firbolg in the Playground
     
    Bhu's Avatar

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    Default Re: Totem Barbarians (Now Slightly Less Awful!) [Peach?]

    Fair enough. Although if you did make it Cha the barbarian could maybe combo with other fear related feats. Though come to think of it there's not a lot of those...
    Revised avatar by Trixie, New avvie by Crisis21!
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  5. - Top - End - #5
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    Metastachydium's Avatar

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    Default Re: Totem Barbarians (Now Slightly Less Awful!) [Peach?]

    Right? I think I'll leave it as is. Thanks for the input!

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    Metastachydium's Avatar

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    Default Re: Totem Barbarians (Now Slightly Less Awful!) [Peach?]

    And a revised version of the infamous bear totem, just in before the end of the year:

    BEAR TOTEM CLASS FEATURES
    A barbarian dedicated to the bear totem does not gain the standard fast movement, trap sense, and improved uncanny dodge barbarian class features, and instead gains the following abilities.
    • At 1st level, a bear-totem barbarian gains Improved Grapple as a bonus feat, even if he doesn't meet the normal prerequisites.
    • A 5th-level bear-totem barbarian learns to crush his enemies with a powerful bear hug. This is an attack similar to the Constrict special ability that deals 1d8 points of damage plus 1-1/2 times the character’s Strength modifier at 5th level. At 12th level, it further increases to 2d6 points and at 18th level it increases again to 3d6 points.
    • At 7th level, a bear-totem barbarian gains Improved Toughness as a bonus feat.
    • A 9th-level bear-totem barbarian is considered to be one size larger than he is, whenever he is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks and bull rush attempts) as long as doing so is advantageous to him.

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