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Thread: Pondering the 5.5 Wizard
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2023-02-17, 10:35 PM (ISO 8601)
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- Oct 2009
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Re: Pondering the 5.5 Wizard
Especially weird as in Dragonlance lore up to this point moon magic was specifically a thing sorcerer couldn't use for their magic.
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Adding restraints at this point is fraught with nonsense. The editions have been adding a bunch of magic systems on top of eachother and and the only rules are class fantasy. And it doesn't help that half the system is outright rejection of logic, how can we expect a magic system to have rules, when understanding how it works is actively detrimental to its use for all but 2.6 classes?Last edited by Witty Username; 2023-02-17 at 11:00 PM.
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2023-02-17, 10:53 PM (ISO 8601)
- Join Date
- Nov 2011
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- Waterdeep
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Re: Pondering the 5.5 Wizard
I'm really dreading the 5e Planescape book...
Roll for it 5e Houserules and Homebrew
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2023-02-17, 11:11 PM (ISO 8601)
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- Jan 2018
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2023-02-18, 12:39 AM (ISO 8601)
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- Nov 2015
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- Finland
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Re: Pondering the 5.5 Wizard
"And Lo, a new generation of Grognards has been born!"
Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
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2023-02-18, 12:41 AM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Waterdeep
- Gender
Re: Pondering the 5.5 Wizard
Roll for it 5e Houserules and Homebrew
Old Extended Signature
Awesome avatar by Ceika
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2023-02-18, 01:36 AM (ISO 8601)
- Join Date
- May 2015
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2023-02-18, 01:48 AM (ISO 8601)
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- Nov 2011
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- Waterdeep
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Re: Pondering the 5.5 Wizard
Just the general trend of how all the other setting books have been varying disappointments in this edition. At this stage im not expecting much more than a vignette.
Edit: Planescape is already a kitchen sink and Sigil is already a hub, I'm just not expecting anything more than a greatest-hits summary rather than delving into or expanding on anything prior. More a primer or introduction than guide.Last edited by Kane0; 2023-02-18 at 01:50 AM.
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2023-02-18, 03:05 AM (ISO 8601)
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- Oct 2009
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Re: Pondering the 5.5 Wizard
Yeah, there is a general sense of soullessness, I feel like even FR hasn't gotten much and its the core setting. Most of the good was Theros(mtg, so it doesn't count) and Eberron still felt like it covered the critical bits, and I actually liked the rebranding of the Delkyr (1 generic statblock changed to a set of specific characters), it made them feel like they had more gravitas.
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2023-02-18, 04:12 AM (ISO 8601)
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- May 2015
Re: Pondering the 5.5 Wizard
It is, but it shouldn't be a convenient one, more of a we have no other way of reaching X than by finding a way to get into sigil, and then finding someone who knows where a portal to X can be found, and then the key and the activation. I wouldn't be surprised if a lot of that is skipped and it becomes more "user friendly".
Last edited by Rukelnikov; 2023-02-18 at 04:13 AM.
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2023-02-18, 12:26 PM (ISO 8601)
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- Dec 2018
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Re: Pondering the 5.5 Wizard
I think you are right to dread it.
Wizards of the coast have been very lazy in everything regarded to 5e for some time now. And on settings it shows. Books like Forgotten Realms campaign setting guide on 3rd edition where the norm. What 5e book comes even closer to that? There is nothingLast edited by Rafaelfras; 2023-02-18 at 12:28 PM.