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Thread: Manyshot + Two Weapon Fighting
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2023-02-01, 10:43 PM (ISO 8601)
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- Jan 2019
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- Earth?
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Manyshot + Two Weapon Fighting
My DM is doing a campaign that takes place in a more modern setting (A reverse Isekai if anyone knows what that means) essentially, us modern day people suddenly gain a level in a D&D class, and monsters start appearing [Based on the "Lone Necromancer" korean webcomic]. I thought it'd be cool to dual wield pistols.
How does the manyshot feat work in conjunction with the rapid shot and the two weapon fighting feats? I have seen forums about twf and hand crossbows, but none of them mentioned the Manyshot feat.
At level 6, full fighter, with Improved two weapon fighting, Rapid shot, and Greater Manyshot.
How many attacks, and what's the breakdown.
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2023-02-01, 11:51 PM (ISO 8601)
- Join Date
- May 2011
Re: Manyshot + Two Weapon Fighting
Manyshot specifically only works with bows where you can knock more than one arrow at a time.
Using manyshot is also specifically called out as being a standard action, so you cant do other attacks in the same round like you would in a full attack.
Short answer: it doesnt work.
Long answer: it doesnt work because you cant manyshot with pistols, and manyshot uses an action that makes it incompatible with two weapon fighting.World of Madius wiki - My personal campaign setting, including my homebrew Optional Gestalt/LA rules.
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2023-02-02, 05:53 AM (ISO 8601)
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- Sep 2013
Re: Manyshot + Two Weapon Fighting
Even on a bow, even with that bow being the only weapon, manyshot is already incompatible with rapid shot.
However, you could drop manyshot from the mix and replace it with the quick loading WSA (bit pricy for the level, but it is a fighter's primary). That would give you an attack progression of crossbow/crossbowRapid/crossbowIterative//dagger/daggerIterative +2/+2/-3 // +2/-3, including only base attack bonus, iteratives, rapid shot, and TWF penalties. The rapid reload feat is insufficient here, because it still requires a free hand.Last edited by Lilapop; 2023-02-02 at 05:55 AM.
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2023-02-02, 06:21 AM (ISO 8601)
- Join Date
- May 2011
Re: Manyshot + Two Weapon Fighting
I'm suspecting OP either plays pathfinder or has houseruled in the pathfinder version of manyshot and just forgot to tag the thread appropriately. In pf, manyshot simply adds another arrow on your first attack when full-attacking. (I'd link it, but postcount says no).
That said, your idea still doesn't work though, as even in pf, manyshot is bow-exclusive, and I struggle to imagine a believable variation of the "multiple arrows from a single bowstring"-trope for firearms. Maybe you could design some kind of double-barreled pistol, where one barrel can only fire once a round? That would go pretty far into homebrew-territory though, and I am too unfamiliar with firearms in pf to tell you anything about it.Last edited by Robster; 2023-02-02 at 06:26 AM.
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2023-02-02, 06:45 AM (ISO 8601)
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- Mar 2020
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- Moscow
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Re: Manyshot + Two Weapon Fighting
You're talking about metal storm: https://www.artstation.com/artwork/eJJg2w
If you could make anything and everything welcome to the Zinc Saucier XLV: Figaro
My competition's medals.
Spoiler: For purposes of clarity1109 is September, 11 - my birthday.
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2023-02-02, 07:14 AM (ISO 8601)
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- May 2011
Re: Manyshot + Two Weapon Fighting
Last edited by Crake; 2023-02-02 at 07:14 AM.
World of Madius wiki - My personal campaign setting, including my homebrew Optional Gestalt/LA rules.
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2023-02-03, 02:20 PM (ISO 8601)
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- Jun 2013
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Re: Manyshot + Two Weapon Fighting
I mean, if his game is based in the modern world...
https://en.wikipedia.org/wiki/Arsenal_Firearms_AF2011A1If any idiot ever tells you that life would be meaningless without death, Hyperion recommends killing them!
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2023-02-03, 05:18 PM (ISO 8601)
- Join Date
- May 2011
Re: Manyshot + Two Weapon Fighting
World of Madius wiki - My personal campaign setting, including my homebrew Optional Gestalt/LA rules.
The new Quick Vestige List