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  1. - Top - End - #31
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    rogue_alchemist's Avatar

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    Default Re: [OOC]Devastation Ark

    Quote Originally Posted by grumblyarcher View Post
    One of my minor gear arrays is a Advanced Autograpnel. Is Delta targetable with that or has she sunk too far into the snow?
    yes, she is targetable. Her chest, arms and head are still sticking up, she has just sunk too far and the snow is too soft to easily free herself. Struggling ineffectually (failing her Athletics DC) will cause her to sink further.

    I'll say it's DC 15 to target her effectively, as she is presumably not dodging and is probably trying to help get the grappler, but there is a lot of snow and wind to aim through.
    Last edited by rogue_alchemist; 2023-02-14 at 10:45 AM.

  2. - Top - End - #32
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    MindFlayer

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    Default Re: [OOC]Devastation Ark

    FAR-US the Swiss Army knife is here to help!

  3. - Top - End - #33
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    DrK's Avatar

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    Default Re: [OOC]Devastation Ark

    Delta athletics (1d20+21)[29]
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  4. - Top - End - #34
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    Default Re: [OOC]Devastation Ark

    I'd ignore the hacking situation for now.

    While it made sense to do the non-time-consuming stuff such as diagnosing and reporting, the actual counter-hack is probably too time-consuming even if it works.

    Also, we are already in the stuck-in-snow situation now...

    EDIT: Akifansha only tries to help by holding the autograppler cable as if joining a tug-of-war team, and she definitely can't pass a DC 29 athletic check...
    Last edited by ahyangyi; 2023-02-14 at 02:44 PM.
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  5. - Top - End - #35
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    Default Re: [OOC]Devastation Ark

    I tried to use your speech colors for rings around your character to make it easy to identify. The robot should be spottable, I just put the marker at the last place you saw it before it went around the building. Let me know if I can do anything to make it clearer. I used the pictures from your character sheets, though some of you didn't have any, so I used the generic picture of your race from the SRD.

  6. - Top - End - #36
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    MindFlayer

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    Default Re: [OOC]Devastation Ark

    @Ridai, I wouldn't say stealthing has no point here. If anything, having FAR-US potentially draw attention away would be useful

  7. - Top - End - #37
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    Default Re: [OOC]Devastation Ark

    Since Hiding while Running doesn't work because of conflicting action types, I went for the half-way house of double-moving for 160ft around the plaza while Hiding and making use of Ram's 60ft Blindsense.

  8. - Top - End - #38
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    Default Re: [OOC]Devastation Ark

    Everyone go ahead and do initiative rolls too. You've found something. I'll make my next update go ahead and have who goes. I like to do All PCs in initiative order, then bad guys. But within the PCs most of the time your action doesn't depend on anyone else, so you can just post whenever. If you need to wait until someone else posts, that's fine too.

  9. - Top - End - #39
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    Default Re: [OOC]Devastation Ark

    That's a solid 25 from FAR-US

  10. - Top - End - #40
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    Default Re: [OOC]Devastation Ark

    24 for Kisada and the drone.
    'When you're lo-oo-ony, then you just don't give a fig.
    Man's so pu-oo-oony, and the universe so big.
    If you hurt inside,
    Get certified,
    And if life should treat you bad...
    Don't get e-e-even,
    Don't get e-e-even,
    Don't get e-e-even,
    Get MAD!'
    -Joker, The Killing Joke

  11. - Top - End - #41
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    NecromancerGirl

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    Default Re: [OOC]Devastation Ark

    Initiative (1d20+4)[17]

    Exciting!
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    Thrived in Empire! 7 as the Sakura-Jin

  12. - Top - End - #42
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    Default Re: [OOC]Devastation Ark

    Initiative (1d20+5)[18] for Delta
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  13. - Top - End - #43
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    Default Re: [OOC]Devastation Ark

    I've got no idea why but it looks like I cannot roll my damage...

  14. - Top - End - #44
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    Default Re: [OOC]Devastation Ark

    @Feathersnow, just a note that you must Convictions are language-dependent, so you have to share a language to be able to command it, and unfortunately outsiders rarely speak common. You also have not filled out your languages on your character sheet. I would also like you to finish filling out your class, homeworld, deity, alignment, etc at the top as well as a physical description on your character sheet. You started off knowing common and the language of your planet you choose (SRO's have no native tongue), plus 2 more for your Int modifier. Then with your theme and 13 ranks in Culture, you know 26 more languages. I know that includes most of them, but I need a list to make sure.

  15. - Top - End - #45
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    NecromancerGirl

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    Default Re: [OOC]Devastation Ark

    Quote Originally Posted by grumblyarcher View Post
    I've got no idea why but it looks like I cannot roll my damage...
    Maybe the macro got confused by you adding dice types?
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  16. - Top - End - #46
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    Default Re: [OOC]Devastation Ark

    Quote Originally Posted by rogue_alchemist View Post
    @Feathersnow, just a note that you must Convictions are language-dependent, so you have to share a language to be able to command it, and unfortunately outsiders rarely speak common. You also have not filled out your languages on your character sheet. I would also like you to finish filling out your class, homeworld, deity, alignment, etc at the top as well as a physical description on your character sheet. You started off knowing common and the language of your planet you choose (SRO's have no native tongue), plus 2 more for your Int modifier. Then with your theme and 13 ranks in Culture, you know 26 more languages. I know that includes most of them, but I need a list to make sure.
    Oops. Will do. I'm unsure what languages there are in this setting.

    Edit- done.
    Last edited by Feathersnow; 2023-02-16 at 12:11 PM.
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
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  17. - Top - End - #47
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    Default Re: [OOC]Devastation Ark

    Quote Originally Posted by Feathersnow View Post
    Maybe the macro got confused by you adding dice types?
    That might have been it, got it now

  18. - Top - End - #48
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    Default Re: [OOC]Devastation Ark

    Quote Originally Posted by Feathersnow View Post
    Oops. Will do. I'm unsure what languages there are in this setting.
    Here are some good choices for language. You will encounter a few of them, but the main bad guys are ancient and their language is lost to time, so there isn't a single great option, though when you take more ranks in culture in the future, you can add knowledge of these new alien languages, if you spend game time interacting with and studying them.

  19. - Top - End - #49
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    Default Re: [OOC]Devastation Ark

    Okay, I think I got everything in place. Forgot about my Spreading Swarm ability at first but got that edited in to my post and these things definitely don't look like they'd be subject to my Hungry Nanites knack.

  20. - Top - End - #50
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    Default Re: [OOC]Devastation Ark

    Just as a note due to the format and the use of block initiate, since the players are unable to see the effects of their collogues' actions before posting their own, I suggest we give the DM some targeting flexibility powers.

    i.e. by default, if you have designated a target that has been made combat ineffective by another character's action, the DM should retarget your action to the next closest threat unless you specify that your character has a specific target for a specific reason.

    This will cut down on the 'I target this one unless something, then I target that one' kind of nonsense and should help things move along more smoothly.

    Any thoughts?
    'When you're lo-oo-ony, then you just don't give a fig.
    Man's so pu-oo-oony, and the universe so big.
    If you hurt inside,
    Get certified,
    And if life should treat you bad...
    Don't get e-e-even,
    Don't get e-e-even,
    Don't get e-e-even,
    Get MAD!'
    -Joker, The Killing Joke

  21. - Top - End - #51
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    Default Re: [OOC]Devastation Ark

    Yes I’d agree. I’d normally assume the GM would interpret the players actions in a way that makes sense rather than “target dead; your actions are cancelled and you do nothing”

    I know in my games I interpret the players in a positive way and then if an action becomes genuinely impossible will allow players to edit and choose a sensible course
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  22. - Top - End - #52
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    Default Re: [OOC]Devastation Ark

    That's usually a good way to handle this. Cuts down on DM-player back-and-forth, which massively slows down fights, and tends to prevent player frustration.

  23. - Top - End - #53
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    Default Re: [OOC]Devastation Ark

    How big are these elementals?
    “It's like everyone tells a story about themselves inside their own head. Always. All the time. That story makes you what you are. We build ourselves out of that story.”
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  24. - Top - End - #54
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    Default Re: [OOC]Devastation Ark

    It seems to swirl for a second before coalescing into 2 huge air elementals.
    So, I guess they are Huge? And any elemental smaller than Huge would be comically weak against adventurers of our level anyways.

    Though they are only 10 feet large on the map. I was assuming that's because they are kind of tall and thin, which is partially confirmed by the provided image.

    Anyway, it would also help if our DM can clarify it here :)
    Last edited by ahyangyi; 2023-02-17 at 11:04 AM.
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  25. - Top - End - #55
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    Default Re: [OOC]Devastation Ark

    Quote Originally Posted by ahyangyi View Post
    So, I guess they are Huge? And any elemental smaller than Huge would be comically weak against adventurers of our level anyways.

    Though they are only 10 feet large on the map. I was assuming that's because they are kind of tall and thin, which is partially confirmed by the provided image.

    Anyway, it would also help if our DM can clarify it here :)
    Missed that, thanks. But would ask for certainty.
    “It's like everyone tells a story about themselves inside their own head. Always. All the time. That story makes you what you are. We build ourselves out of that story.”
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  26. - Top - End - #56
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    Default Re: [OOC]Devastation Ark

    Yes, I interpret things in the most favorable light I can. The only time I really need clarification is if you chose a specific attack against a creature because of its weaknesses, that creature died, and the remaining creature is weak against something else that you can do. I appreciate the if-thens, but don't worry about it if it stresses you out. I won't have you attack a creature that is being taken out by some other method or anything.

    As for these elementals, they are huge. I thought I had made them bigger, but see now they are only 10x10. They should be 15x15. They are tall and thin, but because they are huge they still "take up" 15 foot of space. It may not be their physical bodies, but their swirling air and such makes it impossible to move closer and you can damage them by disrupting the air in that space.

    I am working on progressing the story, but weekends tend to be busy with family stuff, so I will be a bit slower.

  27. - Top - End - #57
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    Default Re: [OOC]Devastation Ark

    I am actively working on an update, but man a lot of these powers are edge cases and of course the monster in Starfinder are OP, so I have to check their edge cases and how it plays with you guys. Unfortunately Elementals seem to be a direct import from Pathfinder with rules that aren't explicit in Starfinder, so have to be converted, but the justification around the web is "They are monsters, of course they have access to powers your players don't", so we will see how the balance feels after the fight.

  28. - Top - End - #58
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    Default Re: [OOC]Devastation Ark

    Well, ICARUS-II is fluent in over 26 forms of communication, but I couldn't justify Auran. So I expect my turn to be a wash either way.

    As a robotic antipaladin who tries to scare people, I learned every common racial language, most languages of things I wouldn't kill on sight, a few others, the outer plane languages, and Terran and Ignan, a robot being basically a golem powered by fire if you think about it the wrong way...
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  29. - Top - End - #59
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    Default Re: [OOC]Devastation Ark

    Ah, if we need to talk to the Air Elementals, Akifansha will do. Obviously that's what a Sylph with a Djinni tutor should be able to do.

    I guess I'll just edit a sentence in...?
    Last edited by ahyangyi; 2023-02-21 at 02:12 PM.
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  30. - Top - End - #60
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    Default Re: [OOC]Devastation Ark

    Quote Originally Posted by ahyangyi View Post
    Ah, if we need to talk to the Air Elementals, Akifansha will do. I guess I'll just edit a sentence in...?
    I doubt it will help. I just can't use my mind powers on the very small list of things that I can't communicate with.
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

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