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2023-03-13, 11:22 AM (ISO 8601)
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Re: OOTS #1277 - The Discussion Thread
I assume you made a typo (or got auto-corrupted), and meant to say "It isn't twice as big, it ISN'T ten times as big, it's infinitely bigger."
(At least, I hope that's what you meant to type.)
Random aside: although I "knew" (i.e. "had been taught") that the set of rational numbers was countably infinite, I hadn't seen the demonstration of how to count them all until this thread started me looking. So something good came of it!
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2023-03-13, 12:03 PM (ISO 8601)
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- Jul 2022
Re: OOTS #1277 - The Discussion Thread
At this point my theory is that the final battle between the Order and Team Evil, is going to be a reverse of how they first met at Dorukan's Gate.
Xykon and Redcloak fight their way through the final dungeon. They spend so many spell slots to get to the room holding Kraagor's Gate. And in the final room is a stage next to the Gate, upon which stands Roy and all his allies; humanoid, monster, spectre. And he just says: "Hey".
Roll initiative!Last edited by ZhonLord; 2023-03-13 at 12:04 PM.
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2023-03-13, 01:27 PM (ISO 8601)
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Re: OOTS #1277 - The Discussion Thread
There is the issue that, while it would be suitably climactic to have the fight at the gate, Serini seems to have convinced the Order that it's a bad idea tactically. I feel like it'll happen, but by accident, not deliberately setting up camp back there (though that would be a fun call back).
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2023-03-13, 02:00 PM (ISO 8601)
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- Jun 2007
Re: OOTS #1277 - The Discussion Thread
Haha! Same here! At first I was even a tiny bit skeptical (my high-level math being rusty these days) because compared to the Naturals/Integers, the Rationals can almost seem as uncountable as the Reals at first sight, but then I saw the diagonal square mapping idea and was, of course, immediately convinced :)
It's been a while since a discussion made it THAT easy to split this forum's userbase into two groups: the ones who are familiar with advanced math and the ones who aren't.Offer good while supplies last. Two to a customer. Each item sold separately. Batteries not included. Mileage may vary. All sales are final. Allow six weeks for delivery. Some items not available. Some assembly required. Some restrictions may apply. All entries become our property. Employees not eligible. Entry fees not refundable. Local restrictions apply. Void where prohibited. Except in Indiana.
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2023-03-13, 02:56 PM (ISO 8601)
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- Nov 2011
Re: OOTS #1277 - The Discussion Thread
There are infinite ways to divide the users of this forum into two groups. I, for example, am in the group that is horrible at guessing what comes next.
But this time I will earn back all the quatloos I borrowed and lost on other guesses!
Okay, so, I speculate that The Order will pounce, and Serini will appear to be going along with them, only she will have reset the last swapover to drop everyone into the Astral Plane where they can duke it out without risking the final gate being caught in the crossfire.
Further, it will be shown that her plan all along has been to divert TE away from the gate without their ever having been aware of her presence by using the Swapovers this way.
The final dungeon crawl will be Xykon's Astral Fortress, to which he retreats when The Order overwhelms him.
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2023-03-13, 03:26 PM (ISO 8601)
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- Aug 2022
Re: OOTS #1277 - The Discussion Thread
I remember waaaaaaaay back when the first sight of the tomb was shown, thinking "that doesn't make much sense". I would have created a series of dungeons that had to be travelled thorugh in serial, not parallel (so the exit door of one leads to the entrance of the other). Always felt that this made more sense and would make it much much harder (have to fight through to the "end"). Especially if the dungeons "respawn" over time, since you can't just walk out and rest up. It's just a more classic dungeon design methodology.
Figured that Serini just did something else instead, but now it appears that she did actually somehow set it up that way. Just not sure how that works magically. Eh. She's a rogue. "sneaky" comes along with the territory.
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2023-03-13, 04:35 PM (ISO 8601)
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- Mar 2013
Re: OOTS #1277 - The Discussion Thread
First of all, I love this image.
Second of all, Xykon seems to be the type to rush through what he thinks is the finish line low on fuel, while Redcloak might suspect there's more waiting and urge tactical retreat.
If Redcloak convinces Xykon, the Order gets the final Gate.
If Xykon ignores Redcloak, it could be the final straw for Redcloak to back out and renegotiate with Durkon.
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2023-03-13, 05:50 PM (ISO 8601)
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- Sep 2008
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Re: OOTS #1277 - The Discussion Thread
Actually, this explanation has been given several times previously in the thread, but some people are stuck on the fact that the arithmetical difference between 1 and 3 is twice the difference between 1 and 2 that it doesn't necessarily follow that the infinity between 1 and 3 is also twice the size of the infinity between 1 and 2 because it runs counter to our intuition based on dealing with generally very finite countable sets of numbers most of the time in life.
But, if at first we don't succeed, we can always try again. lol
EDIT:
So, while we can show that 1.5 is found in both the set of all numbers between 1 and 2 and all numbers between 1 and 3, 2.5 is only found in the latter set. This is true, but these are discrete values.
We can also say that all the numbers greater than 2 and less than or equal to 3 are only found in the latter set. This is true, we will never find our example 2.5 in the first set.
But, when we try to quantify how many numbers are between 1 and 2 and between 1 and 3 the discrete values are no longer of importance. Each number is simply an one entry in the list of numbers in that set and when if we compare the sets using that mapping formula we find that neither set will ever run out of numbers before the other set, so they are the same "size".Last edited by pearl jam; 2023-03-13 at 06:11 PM.
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2023-03-13, 06:49 PM (ISO 8601)
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- Dec 2018
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2023-03-13, 10:00 PM (ISO 8601)
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- Nov 2011
Re: OOTS #1277 - The Discussion Thread
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2023-03-14, 12:30 PM (ISO 8601)
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Re: OOTS #1277 - The Discussion Thread
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2023-03-14, 01:41 PM (ISO 8601)
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2023-03-14, 07:48 PM (ISO 8601)
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- Aug 2009
Re: OOTS #1277 - The Discussion Thread
In our world, maybe. In the D&Dverse, there are a number of fungal diseases that will eat anyone.
I tried searching for "tweeby" without success, but "tweeb" is a slang term for someone who constantly uses technological devices (phone, tablet, etc.), especially if that person is annoying. It's a portmanteau of "tech" and "dweeb". Serini doesn't seem to be using "tweeby" in anything like that sense. If "tweeby shoe-doubler" is anything like "goody two-shoes", it ought to stand for something like "Lawful-Goody" or just "Lawful-ish".
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2023-03-14, 10:05 PM (ISO 8601)
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- Feb 2009
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Re: OOTS #1277 - The Discussion Thread
Thank you all for still trying to make sense of Serini's swears.
So, I also came across "dweeb", meaning nerdy and bookish.
My actual first impression of "tweeby" was it being a rough equivalent of "twofold". I would think that Halflings consider themselves normal-sized, hence "tweeby" is a derogatory word for people who are twice a regular person's size but only half as witty as a brave halfling. (Sidenote: in German, being called "one-folded" (einfältig) means "simple-minded". By that logic, having more "folds" means increasing sophistication. But that's a whole other topic.)
Now, being called a "fleece-folder" is even worse. Who folds perfectly good fleeces?participate in fan translations of OotS to your native language:
English transcript, Deutsche Übersetzung
(links to dormant projects from others: Traduzione italiano,
Traducción español, Tradução em português, Traductions françaises [- trois fois!], מסדר המקלתרגום עברית )
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2023-03-15, 12:02 AM (ISO 8601)
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- Mar 2009
Re: OOTS #1277 - The Discussion Thread
"Besides, you know the saying: Kill one, and you are a murderer. Kill millions, and you are a conqueror. Kill them all, and you are a god." -- Fishman
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2023-03-15, 02:23 AM (ISO 8601)
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- May 2017
Re: OOTS #1277 - The Discussion Thread
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2023-03-15, 05:30 AM (ISO 8601)
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- Dec 2019
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Re: OOTS #1277 - The Discussion Thread
Fleece is a reference to Jason and Argonauts, but I'm not sure what she implied by that line.
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2023-03-15, 05:56 AM (ISO 8601)
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- Mar 2023
Re: OOTS #1277 - The Discussion Thread
For some reason I thought 'shoe-doubler' referred to some sort of rigid thinker who bought two pairs of every shoe they like.
And thus never bought different types of shoes again.
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2023-03-15, 06:48 AM (ISO 8601)
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2023-03-15, 06:52 AM (ISO 8601)
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Re: OOTS #1277 - The Discussion Thread
Is it? The Golden Fleece isn't the only fleece.
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Mage avatar by smutmulch & linklele.
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2023-03-15, 08:41 AM (ISO 8601)
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- Jun 2021
Re: OOTS #1277 - The Discussion Thread
We may have to accept that we aren't MEANT to understand the insults. That they are meant to be sort of generically, funny sounding, psuedo-insults that popularly come out of old people in sitcom-like comedy situations and old cartoons and the like.
Although I think the correlation between "tweeby shoe-doubler" and 'goody two-shoes" is VERY strong and hats off to whomever thought of it.
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2023-03-15, 09:38 AM (ISO 8601)
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Re: OOTS #1277 - The Discussion Thread
Do Serini has a British accent?
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2023-03-15, 10:46 AM (ISO 8601)
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- Aug 2009
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2023-03-15, 11:05 AM (ISO 8601)
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- Jul 2022
Re: OOTS #1277 - The Discussion Thread
Bit of a tangent, what would happen if the team saved some of Belkar's true stew to give to MitD? The massive difference in flavor, texture and quality from the impromptu vulture stew he previously had. Think that would be enough to make him switch sides, considering how big a deal everyone makes about our murderous halfling's cooking skills?
Last edited by ZhonLord; 2023-03-15 at 11:05 AM.
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2023-03-15, 11:31 AM (ISO 8601)
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- Nov 2004
Re: OOTS #1277 - The Discussion Thread
One hopes the Order does not do anything disastrous enough to make the creature switch sides back now; he's on their side as it is.
Orth Plays: Currently Baldur's Gate II
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2023-03-15, 12:54 PM (ISO 8601)
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- May 2017
Re: OOTS #1277 - The Discussion Thread
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2023-03-15, 01:35 PM (ISO 8601)
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- Feb 2008
Re: OOTS #1277 - The Discussion Thread
I'm guessing that the final entrance is only revealed when every dungeon has been fully "explored" within a set period of time. What I'd also hope is that Serini had some sort of "reset" switch that could be pulled to negate that time, causing an enemy to waste time endlessly re-running the dungeon until A) they gave up or died B) the person pulling the reset switch was caught before pulling it.
Serini still is operating on a "Need to Know" basis so perhaps in the coming pages, they'll reveal that they have one that they can only get to by going into one of the earlier dungeons, and they'll get caught in the process. Captured or Final Battle?
However, if no, I wonder if that reveals that Serini truly did not expect to live long enough to actually need a switch, and did not intend to designate a successor? That would probably count as a flaw in her design, compared to at least some of the others which actually had a plan of succession.
Soon's Gate: create a society around guarding a gate without actually revealing that was the purpose to any but the highest leadership.
Girard's Gate: have a family community, close-knit and dedicated to secrecy, in permanent hiding and seclusion.
Dorukan's Gate: Um... become something akin to a Lich? No apparent plan of succession, otherwise.
Lirian's Gate: melt into the forest, make "Nature" so hazardous that the area becomes a huge "here be dragons" area. Technically, nature would be the succession here.
Perhaps Serini has largely befriended and trained the monsters to accept some creatures like the Beh[REDACTED] Floating Magical Eyeball as leaders? Seems to be a stretch.
While no plan of succession is guaranteed, to me, that's two Gates with a concrete plan of succession, one with a plan that can work really well but is highly dependent on the region not becoming an attractive option for settlement (or Indiana Jones/Lara Croft types), and two with no apparent plan at all.
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2023-03-15, 02:04 PM (ISO 8601)
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- Aug 2022
Re: OOTS #1277 - The Discussion Thread
I guess this actually raises an important question though: Why did Serini set up any way to get to the gate at all? I mean. She's surrounded the gate in teleportation, scrying, and ghost/ethereal proof stone. She's set up a situation where there's no physical or magical way to get to the actual location the gate is, and forces folks to run though all the dungeons instead (which they can't bypass because of the above reasons).
Um... Why have any trigger that opens the final dungeon at all? Just seal the chamber with the gate behind this stone, and then just *not* put a swapover or whatever that leads to it, and *not* create some home brewed magic that tracks people who explore every dungeon, and just, you know.. not make it possible to get there?
I mean, I get making people *think* they can get there by exploring the dungeons (otherwise, they'll just get out the excavation equipment). But if you're going through the trouble of the additional enchantments counting folks entering and exploring dungeons, why not just have a big announcement saying "Ding! You have now advanced to level <x+1>", and then reset/restock the dungeons, and have them just have to do the whole thing all over again. You know, endlessly. Thinking they're getting somewhere.
That's how a rogue would play a shell game and include a barbarian guantlet. Yeah. The whole "restock on demand" bit is a stretch, but still... Even if "they wont realize they need to just start digging until they've already managed to explore all the dungeons", would be a massive setback. Certainly better than just "Ok. I'll open the door for you now".
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2023-03-15, 03:09 PM (ISO 8601)
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2023-03-15, 03:11 PM (ISO 8601)
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Re: OOTS #1277 - The Discussion Thread
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Mage avatar by smutmulch & linklele.