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  1. - Top - End - #61
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    PirateWench

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    Default Re: Wrath of the Righteous OOC

    Stance of Piercing Rays: +5d6 Fire failed to remember to roll in IC

    (5d6)[21]

  2. - Top - End - #62
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    Default Re: Wrath of the Righteous OOC

    Correcting my roll for Initiative

    (1d20+10)[21]
    Thanks to Emperor Ing for the nice Avatar

  3. - Top - End - #63
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    Default Re: Wrath of the Righteous OOC

    Quote Originally Posted by samduke View Post
    Stance of Piercing Rays: +5d6 Fire failed to remember to roll in IC

    [roll0]
    Out of curiosity, as I’m a ranged initiator in another game shouldn’t it be +2d6 on each shot with an IL of 10?

    How did you manage to fire the gun and use the spell like ability in a single round? I didn’t think the legendary weapons were spellstrike like a magus?

    Would not be a single Lightning arc as the spell of a full round from the revolver? Which would be 3 stacks, full, iterative, haste (plus rapid shot I guess)

    Not meaning to interrogate was just trying to understand the turn with multiple swift and casting in it and it confused me
    Thanks to Emperor Ing for the nice Avatar

  4. - Top - End - #64
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    PirateWench

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    Default Re: Wrath of the Righteous OOC

    Quote Originally Posted by DrK View Post
    Out of curiosity, as I’m a ranged initiator in another game shouldn’t it be +2d6 on each shot with an IL of 10?

    How did you manage to fire the gun and use the spell like ability in a single round? I didn’t think the legendary weapons were spellstrike like a magus?

    Would not be a single Lightning arc as the spell of a full round from the revolver? Which would be 3 stacks, full, iterative, haste (plus rapid shot I guess)

    Not meaning to interrogate was just trying to understand the turn with multiple swift and casting in it and it confused me
    Stance of piercing rays: it looks like I did that incorrect.
    A Solar Wind disciple learns to cause his ammunition to pierce like the burning rays of the sun itself. While in this stance, the initiator’s ranged attacks inflict an additional 1d6 points of fire damage. This bonus damage increases by an additional 1d6 points of fire damage every eight initiator levels. This is a supernatural ability.
    as for the revolver it has 6 rounds in it and Rapid Reload (Mythic), haste does state "When making a full attack action, a hasted creature may make one extra attack with one natural or manufactured weapon"

    re-roll
    (2d6)[8]

    the lightning arc is from the Seax not the Revolver, and it reads as Casting Time 1 standard action. and this is done as an SLA

    with Improved/Greater Two Weapon Fighting + haste both the Revolver and the Seax should get 2 attacks at highest

    though lightning arc is an SLA, so I think I put 1 too many instances as I think it should only be 1 instance of lighting vs. 2

    Shatter Defenses (Mythic) may also come into play

  5. - Top - End - #65
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    Default Re: Wrath of the Righteous OOC

    Paradox, about how far away are we from the giants and Mistress?
    Quote Originally Posted by Peelee
    I vote we purge flat_footed.
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    Quote Originally Posted by Kish View Post
    flat_footed, you saved London, you know.
    Quote Originally Posted by Xihirli
    Yeah Flat_footed is such a killjoy. Let's take turns talking bad about him, he'll never read this.
    Quote Originally Posted by Murska View Post
    I didn't kill anyone, except I guess I killed everyone
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  6. - Top - End - #66
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    PirateWench

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    Default Re: Wrath of the Righteous OOC

    or more to the point from each other

  7. - Top - End - #67
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    RedWizardGuy

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    Default Re: Wrath of the Righteous OOC

    You are spread out at five foot intervals, forty feet to the south of the inhabitants, who are on the far side of the machine.

  8. - Top - End - #68
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    Default Re: Wrath of the Righteous OOC

    Quote Originally Posted by paradox26 View Post
    You are spread out at five foot intervals, forty feet to the south of the inhabitants, who are on the far side of the machine.
    Awesome, thanks!

    Initiative - (1d20+21)[22]

    Yikes, two 1s in a row. Something tells me this isn't going to be my battle.
    Last edited by flat_footed; 2023-05-10 at 01:15 AM.
    Quote Originally Posted by Peelee
    I vote we purge flat_footed.
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    Quote Originally Posted by Kish View Post
    flat_footed, you saved London, you know.
    Quote Originally Posted by Xihirli
    Yeah Flat_footed is such a killjoy. Let's take turns talking bad about him, he'll never read this.
    Quote Originally Posted by Murska View Post
    I didn't kill anyone, except I guess I killed everyone
    Quote Originally Posted by Batcathat View Post
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  9. - Top - End - #69
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    RedWizardGuy

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    Default Re: Wrath of the Righteous OOC

    I always view it as getting the 1s out of the dice before they matter.

  10. - Top - End - #70
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    Default Re: Wrath of the Righteous OOC

    Should we start posting our round 1 actions or will you let us know what initiative group the bad guys are so we can start posting?
    Thanks to Emperor Ing for the nice Avatar

  11. - Top - End - #71
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    PirateWench

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    Default Re: Wrath of the Righteous OOC

    @paradox26

    Lei initiative: (1d20+14)[25]
    Dazzling Display: [roll]1d20+7[roll]
    Make an Intimidate check to demoralize all foes within 30 feet who can see your display

    Shatter Defenses
    Any shaken, frightened, or panicked opponent hit by you this round is flat-footed to your attacks until the end of your next turn.

    Shatter Defenses (Mythic):
    An opponent you affect with Shatter Defenses is flat-footed to all attacks, not just yours.

    Phantom Wind Ray:
    target must make a Perception check opposed by the initiator’s next attack roll against the target
    revolver: range 100 ft (B&P)
    resolve attacks against touch AC when the target is within the first five range increments
    Haste attack (1d20+19)[25]
    attack (1d20+19)[30]
    Revolver Damage : (1d8+11)[13] Animus-Charged Bullets (Su), Trench Warfare (Ex)
    Revolver Damage : (1d8+11)[12] Animus-Charged Bullets (Su), Trench Warfare (Ex)
    Distant Barrage (Ex) +5 to both if they hit
    Stance of Piercing Rays: 8 FIRE

    +1 Broken-back seax : Lightning arc
    Haste attack (1d20+19)[24]
    Lightning Arc
    Range long (400 ft. + 40 ft./level) <CL 10>
    Targets two creatures or objects which must be no more than 60 ft. apart and any creatures in a line connecting them. <<vs. two ash giants & lamia matriarch>>
    Saving Throw Reflex half DC 19; Spell Resistance yes (see text) caster level check (1d20+10)[23]
    lamia matriarch & 2 ash giants
    Broken-back seax:
    Lightning Arc damage: (10d6)[35] electricity


    Flat-Footed
    A character who has not yet acted during a combat is flat-footed, unable to react normally to the situation. A flat-footed character loses his Dexterity bonus to AC and Combat Maneuver Defense (CMD) (if any) and cannot make attacks of opportunity, unless he has the Combat Reflexes feat or Uncanny Dodge class ability.

    You also cannot use an immediate action if you are flat-footed
    Spell-like abilities are subject to spell resistance and dispel magic

    ** with multiple effects that could cause the ash giants and lamia to become flatfooted
    ** all of this takes place before lamia can cast and if I read correctly if they are flatfooted their actions are limited and the lamia will not be able to use that SLA


    lamia initiative: (1d20+8)[21]
    The lamia cast Cloudkill. Everyone please roll a Fortitude save versus DC 22. Failure deals 1d4 points of Con damage each round. Success deals half that.


    Fortitude: (1d20+13)[19] + Mythic Surge (1d8)[8] = [27]
    whenever you succeed at a saving throw against a spell or special ability, you suffer no effects as long as that ability didn’t come from a mythic source
    ** is the lamia a mythic source ??
    Last edited by samduke; 2023-05-10 at 04:44 PM.

  12. - Top - End - #72
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    Default Re: Wrath of the Righteous OOC

    Let's get the Monster Lore checks out of the way:

    Ash Giant - (1d20+13)[26]
    Hezrou - (1d20+30)[39]
    Nalfeshnee - (1d20+30)[45]

    Fortitude - (1d20+13)[22]Surge, if needed - (1d8)[2]
    Quote Originally Posted by Peelee
    I vote we purge flat_footed.
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    flat_footed, you saved London, you know.
    Quote Originally Posted by Xihirli
    Yeah Flat_footed is such a killjoy. Let's take turns talking bad about him, he'll never read this.
    Quote Originally Posted by Murska View Post
    I didn't kill anyone, except I guess I killed everyone
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  13. - Top - End - #73
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    Default Re: Wrath of the Righteous OOC

    Rosalyn Fort save (1d20+16)[17] +(1d8)[7] surge if needed

    I’ll get Rosalyn’s round 1 action up later today
    Thanks to Emperor Ing for the nice Avatar

  14. - Top - End - #74
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    Default Re: Wrath of the Righteous OOC

    Damn the natural 1!
    Cloud kill Con damage (1d4)[3]

    Edit: net effect is -24 Hps and -2 on Fort saves
    Last edited by DrK; 2023-05-11 at 03:29 AM.
    Thanks to Emperor Ing for the nice Avatar

  15. - Top - End - #75
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    Default Re: Wrath of the Righteous OOC

    Quote Originally Posted by paradox26 View Post
    I always view it as getting the 1s out of the dice before they matter.
    You were saying?

    I've added in the results from Dazzling Display and factored in my Memorable trait.
    Quote Originally Posted by Peelee
    I vote we purge flat_footed.
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    Quote Originally Posted by Kish View Post
    flat_footed, you saved London, you know.
    Quote Originally Posted by Xihirli
    Yeah Flat_footed is such a killjoy. Let's take turns talking bad about him, he'll never read this.
    Quote Originally Posted by Murska View Post
    I didn't kill anyone, except I guess I killed everyone
    Quote Originally Posted by Batcathat View Post
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  16. - Top - End - #76
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    RedWizardGuy

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    Default Re: Wrath of the Righteous OOC

    Quote Originally Posted by DrK View Post
    Should we start posting our round 1 actions or will you let us know what initiative group the bad guys are so we can start posting?
    The way I run combat is for everyone to just post their actions and at the end I will figure out the order, which usually works to the party's advantage if anything.
    Quote Originally Posted by flat_footed View Post
    Let's get the Monster Lore checks out of the way:

    [roll0]
    [roll1]
    [roll2]

    [roll3][roll4]
    That is enough that you can look up the SRD entries on them. And the Nalfeshnee one is high enough to reveal that it is a Mythic Nalfeshnee.
    Quote Originally Posted by flat_footed View Post
    You were saying?

    I've added in the results from Dazzling Display and factored in my Memorable trait.
    Ow, that is getting embarrassing.

  17. - Top - End - #77
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    Default Re: Wrath of the Righteous OOC

    Quote Originally Posted by paradox26 View Post
    The way I run combat is for everyone to just post their actions and at the end I will figure out the order, which usually works to the party's advantage if anything.

    That is enough that you can look up the SRD entries on them. And the Nalfeshnee one is high enough to reveal that it is a Mythic Nalfeshnee.

    Ow, that is getting embarrassing.
    Damn, Mr. Nalfeshnee packs a punch.

    And at least the 1s haven't completely screwed me over yet, a 1 on that attack would have been unfortunate.
    Quote Originally Posted by Peelee
    I vote we purge flat_footed.
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    Quote Originally Posted by Kish View Post
    flat_footed, you saved London, you know.
    Quote Originally Posted by Xihirli
    Yeah Flat_footed is such a killjoy. Let's take turns talking bad about him, he'll never read this.
    Quote Originally Posted by Murska View Post
    I didn't kill anyone, except I guess I killed everyone
    Quote Originally Posted by Batcathat View Post
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  18. - Top - End - #78
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    RedWizardGuy

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    Default Re: Wrath of the Righteous OOC

    Yeah, it is the big boss of the area, so it is tough.


    Now for my rolls, Part 1. I have to make a second post in a minute to represent actions once the result of this one is known.
    (1d20+5)[18] Will save for ash giant 1.

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    RedWizardGuy

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    Default Re: Wrath of the Righteous OOC

    My rolls, part 2.

    (1d20+20)[35] attack 1, giant 1 vs giant 2.
    (1d20+15)[34] attack 2, giant 1 vs giant 2.

    (1d20+16)[36] touch attack by lamia versus Rosalyn.
    (1d20+16)[27] duplicate touch attack due to Rosalyn's countering ability.
    (1d4)[4] wisdom drain if attack successful.

    Nalfeshnee attacks
    (1d20+28)[47] Attack roll versus Hiigara.
    (3d8+15)[31] Damage from bite

    (1d20+28)[37] Attack roll versus Lei.
    (2d6+15)[17] Damage from claw 1

    (1d20+28)[39] Attack roll versus Lei.
    (2d6+15)[25] Damage from claw 2

    Hezrou attacks
    (1d20+17)[22] Attack roll versus Hiigara.
    (4d4+8)[20] Damage from bite

    (1d20+17)[30] Attack roll versus Rosalyn.
    (1d8+8)[12] Damage from claw 1

    (1d20+17)[19] Attack roll versus Rosalyn.
    (1d8+8)[16] Damage from claw 2


    NOTE: Can everyone please roll a Will save versus DC 24 or be dazed for 1d10 rounds.

  20. - Top - End - #80
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    Default Re: Wrath of the Righteous OOC

    Ouch, that wisdom drain hurts and the counter attack missed with a natural 1

    Is the Nalfenshee’s chaotic assault a Spell/Spell like ability? If so needs to be beat a 42 on caster level check for Rosalyn with her burnished shell counter
    Thanks to Emperor Ing for the nice Avatar

  21. - Top - End - #81
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    RedWizardGuy

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    Default Re: Wrath of the Righteous OOC

    It is a supernatural ability. So it would bypass the need for a caster level check, is my understanding of it.

  22. - Top - End - #82
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    Default Re: Wrath of the Righteous OOC

    Quote Originally Posted by paradox26 View Post
    It is a supernatural ability. So it would bypass the need for a caster level check, is my understanding of it.
    Best make some saves then
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  23. - Top - End - #83
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    Default Re: Wrath of the Righteous OOC

    Well, I'll be using my immediate action no matter what so we'll see how my save goes first:

    Will - (1d20+16)[25]

    Whew! Ok. Hiigara will use Mirror Dodge as an Immediate action to teleport 20ft back and avoid the attack.
    Last edited by flat_footed; 2023-05-13 at 03:25 PM.
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    I vote we purge flat_footed.
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    Quote Originally Posted by Kish View Post
    flat_footed, you saved London, you know.
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    Yeah Flat_footed is such a killjoy. Let's take turns talking bad about him, he'll never read this.
    Quote Originally Posted by Murska View Post
    I didn't kill anyone, except I guess I killed everyone
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  24. - Top - End - #84
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    Default Re: Wrath of the Righteous OOC

    Will save for Rosalyn (1d20+15)[29] +7 or mins affecting and a mythic surge if needed (1d8)[2]
    Thanks to Emperor Ing for the nice Avatar

  25. - Top - End - #85
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    Default Re: Wrath of the Righteous OOC

    Quote Originally Posted by DrK View Post
    Will save for Rosalyn [roll0] +7 or mins affecting and a mythic surge if needed [roll1]
    I'm glad we're dodging the 1s finally.
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    I vote we purge flat_footed.
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    Quote Originally Posted by Kish View Post
    flat_footed, you saved London, you know.
    Quote Originally Posted by Xihirli
    Yeah Flat_footed is such a killjoy. Let's take turns talking bad about him, he'll never read this.
    Quote Originally Posted by Murska View Post
    I didn't kill anyone, except I guess I killed everyone
    Quote Originally Posted by Batcathat View Post
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  26. - Top - End - #86
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    RedWizardGuy

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    Default Re: Wrath of the Righteous OOC

    Quote Originally Posted by flat_footed View Post
    Well, I'll be using my immediate action no matter what so we'll see how my save goes first:

    [roll0]

    Whew! Ok. Hiigara will use Mirror Dodge as an Immediate action to teleport 20ft back and avoid the attack.
    The radius of the effect is 60', which will encompass almost the entire chamber. You will have to teleport back into the previous room or at least the secret corridor to avoid it.

  27. - Top - End - #87
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    Default Re: Wrath of the Righteous OOC

    Quote Originally Posted by paradox26 View Post
    The radius of the effect is 60', which will encompass almost the entire chamber. You will have to teleport back into the previous room or at least the secret corridor to avoid it.
    Mirror Dodge was for the actual attack that hit, not the AOE. Sorry if that wasn't clear.
    Quote Originally Posted by Peelee
    I vote we purge flat_footed.
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    Quote Originally Posted by Kish View Post
    flat_footed, you saved London, you know.
    Quote Originally Posted by Xihirli
    Yeah Flat_footed is such a killjoy. Let's take turns talking bad about him, he'll never read this.
    Quote Originally Posted by Murska View Post
    I didn't kill anyone, except I guess I killed everyone
    Quote Originally Posted by Batcathat View Post
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    RedWizardGuy

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    Default Re: Wrath of the Righteous OOC

    Oh, okay. My mistake. Not a problem.

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    Default Re: Wrath of the Righteous OOC

    Just meaning sure, Sardonic Wit would be able to end the Dazed effect if one of the party fails their save?
    Quote Originally Posted by Peelee
    I vote we purge flat_footed.
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    Quote Originally Posted by Kish View Post
    flat_footed, you saved London, you know.
    Quote Originally Posted by Xihirli
    Yeah Flat_footed is such a killjoy. Let's take turns talking bad about him, he'll never read this.
    Quote Originally Posted by Murska View Post
    I didn't kill anyone, except I guess I killed everyone
    Quote Originally Posted by Batcathat View Post
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  30. - Top - End - #90
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    Default Re: Wrath of the Righteous OOC

    Quote Originally Posted by flat_footed View Post
    I'm glad we're dodging the 1s finally.
    I'm not so sure. First 5 d20 rolls of this round being all between 1 and 4.... Its not inspiring much faith
    Thanks to Emperor Ing for the nice Avatar

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