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  1. - Top - End - #241
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    RedSorcererGirl

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    Default Re: What Are You Playing 8 (2023 Reboot)

    After playing Nightshade not that long ago I have gained a taste for point and click adventures mixed with other elements if done decently. (Nightshade being a point and click combined with beat em up elements.) Ended up getting a game that was on sale called Unavowed, a point and click with party based adventure elements, and 3 different character backgrounds/classes that will likely make me play through it at least 2 or 3 more times to see what all I can do different.

    Eventually I need to pick up the quest for glory package gog sells as well.

  2. - Top - End - #242
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by Batcathat View Post
    Yeah, I was about to say. The Detective may not be a D&D character but he's capable of some occasionally rather impressive physical feats if he's built that way.
    Yeah, but that's like built wrong only two stats really matter, and neither are attached to physical skills

    I might try a high Saviour-fIare run sometime though, considering that the few checks I did match were hilarious.
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    Quote Originally Posted by Zelphas View Post
    So here I am, trapped in my laboratory, trying to create a Mechabeast that's powerful enough to take down the howling horde outside my door, but also won't join them once it realizes what I've done...twentieth time's the charm, right?
    Quote Originally Posted by Lord Raziere View Post
    How about a Jovian Uplift stuck in a Case morph? it makes so little sense.

  3. - Top - End - #243
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    Eldan's Avatar

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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by WritersBlock View Post
    After playing Nightshade not that long ago I have gained a taste for point and click adventures mixed with other elements if done decently. (Nightshade being a point and click combined with beat em up elements.) Ended up getting a game that was on sale called Unavowed, a point and click with party based adventure elements, and 3 different character backgrounds/classes that will likely make me play through it at least 2 or 3 more times to see what all I can do different.

    Eventually I need to pick up the quest for glory package gog sells as well.
    If you like unavowed, check out GOG sometimes for more games from the publisher. They are called Wadjet and they have a good dozen very solid point and click adventures, all of which go very cheaply on GOG.
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  4. - Top - End - #244
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    SamuraiGirl

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    Default Re: What Are You Playing 8 (2023 Reboot)

    Hubby just picked up Immortality over on Steam and has been fascinated by it.

    Me, back to plugging over on Iratus, trying to succeed on the Eternal Harvest setting (the most difficult one) while I figure out which game on the Steam queue to dive into next.

  5. - Top - End - #245
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by Zevox View Post
    Still, unless it's different from other games in the series, the normal level you'd be at when hitting the end boss is what, low to mid 70s? If you're not steamrolling him by level 99, that seems concerning for what the experience will be for someone who isn't grinding.
    So just double checked, and I went True Neutral ending for SMT5, which gives you the hardest version of the final boss (and the most forms of it). And like SMT4 you have to do most (all? I forget) of the side quests to unlock it. So the grinding is kinda built into unlocking it. So if you're not going for True Neutral, should just be getting Normal SMT Final Boss(TM).
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    Quote Originally Posted by kpenguin View Post
    This is an image of Wookietank the Destroyer of Fortresses engraved in sandstone. Wookietank the Destroyer of Fortresses is leaving Trotknives. Trotknives is on fire and full of goblins. This image refers to the destruction of Trotknives in late winter of 109 by Wookietank the Destroyer of Fortresses.

  6. - Top - End - #246
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by WritersBlock View Post
    After playing Nightshade not that long ago I have gained a taste for point and click adventures mixed with other elements if done decently.
    Going from that desc, I'd recommend Heroine's Quest as well. Also, for something a bit more polished, the telltale-style remake of King's Quest was a bit slept on as well.
    Last edited by Cespenar; 2023-05-08 at 11:26 AM.

  7. - Top - End - #247
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Another example of point and click with additional elements might be "Whispers of a Machine", that I talked about a little while ago.

    Quote Originally Posted by Batcathat View Post
    After finishing the Blackwell games, I decided to take a brief pause from my Wadjet Eye playthrough for a game Steam recommended called "Whispers of a Machine". Now, obviously my recent purchases have made an impression on Steam's algorithm, because like the Wadjet games it's a retro-looking adventure game and so far it's a lot of fun. In addition to normal point and click mechanics, there's also the main character's cybernetic implants, which is a fun twist (and new ones are unlocked based on how you play).

    The story and world building is also pretty good so far. As a Swede, I quite like playing a sci-fi game that takes place in a futuristic Sweden for a change, instead of a futuristic America or Japan or something (though all dialogue and other important information is in English, so no need to worry about learning Swedish. )
    Most of the above still holds true after finishing it, though I will say that it kinda felt like I had the chance to use my cybernetic implants less and less as the story went on.

  8. - Top - End - #248
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by Wookieetank View Post
    So just double checked, and I went True Neutral ending for SMT5, which gives you the hardest version of the final boss (and the most forms of it). And like SMT4 you have to do most (all? I forget) of the side quests to unlock it. So the grinding is kinda built into unlocking it. So if you're not going for True Neutral, should just be getting Normal SMT Final Boss(TM).
    Yeah, I'm not sure whether I'm doing that. I did look up how the endings work in this one already - because if SMT4 taught me anything, it's that I should probably always do that when playing a mainline SMT game - and the impression that I get is that the neutral ending in this one is more like the demon ending in Nocturne, while the True ending (which I assume is what you're referring to as True Neutral) is the one that is actually decent. But if there's a bunch of extra grinding required for that (thankfully it doesn't require completing all side-quests, but a specific array of them, from what I've read, so I imagine it depends on how tough those specific ones are), well, not sure where I'll land; we'll see as I get later in the game, I guess. I am stockpiling unused power-up items that might ease that when I get to the endgame.

    I'm currently getting later into the game at least. About level 50, just beat Ishtar. And I do have to say, I like some of the demons/gods getting their own cool moments in the story in this one. Surt in particular just towering over the wasteland and wrecking **** was awesome, getting the aiding of the Japanese deities before facing him was cool, and Ishtar seemingly setting herself up as a rival to... let's call him the God of Order, complete with a very nice obscure mythology reference, was fun too. The story might not have the depth of a Persona title - or even of some of its other spin-offs, for that matter - but at least it creates fun moments with mythological beings from time to time.
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  9. - Top - End - #249
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    Default Re: What Are You Playing 8 (2023 Reboot)

    The game I'm currently most excited to play is Last Year.

    Yes, really.

    I'm having a hard time believing it, even as I'm playing it, but one of my all time favorite games was recently bought by a new dev studio and brought back from the dead. The original release of the game crashed and burned because the development team may have literally been cursed, with everything working against them. Examples? Last Year first launched as the flagship game of the Discord Game Store... yes, there was a Discord Game Store for a short time. Second, the original dev studio had an embezzler on staff. Finally, covid hit right after the Steam release, so no one was able to go in to work to update and patch the game.

    The revival is both free to play and let me keep all of the stuff I'd unlocked in my fanatical playing of the original release, but it's currently a straight up reactivation of the game as it last stood before shutdown, so all the old bugs are still there for now... but whatever, this game finally getting a fair shot at success is something I've wished for for years now. Here's hoping the new development studio manages to make it a success this time. Out of the entire genre of asymmetrical games, Last Year is the one I had the most fun with by far... And with all the effort Dead By Daylight has been putting into driving away its player base, another asymm really needs to get center stage.

    Quote Originally Posted by Batcathat View Post
    As for the game itself, I can only agree with what basically everyone else is saying about it. I was afraid of it being over-hyped (because at some point, how could it not?) but it actually lived up to my very high expectations.
    I've played three games that pulled this off, and they all happened to be RPGs from indie/second string studios. Though that may just mean that good writing makes a bigger impression on me than good gameplay. I don't think anyone can argue too much if I say Disco Elysium didn't actually have much gameplay... but it didn't need it, when it had everything else to make the experience gripping.
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  10. - Top - End - #250
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    WolfInSheepsClothing

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    Default Re: What Are You Playing 8 (2023 Reboot)

    Has anyone tried Shadows of Doubt? It sounds like a fascinating game as long as the generation works correctly. As always I'm wary of the early access tag though it does seem to be in a better state than alot of early access games.

  11. - Top - End - #251
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Started Bloodstained Ritual of the Night today.

    I have played a few metroidvania games before, so I expected the usual maze like environments and backtracking. What I wasn’t expecting were the beautiful designs for each environment. Miriam looks adorable with her different looks as she cuts through multiple enemies. The game doesn’t shy away from its Castlevania roots- which is good.

    The learning curve can be rough at first- I died more often than I care to admit. But once you get the hang of it, it’s fun running around the castle. Of note, there’s an adorable giant cat demon that keeps popping up in some rooms. He isn’t really a threat- just a giant demon cat.

  12. - Top - End - #252
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by Spacewolf View Post
    Has anyone tried Shadows of Doubt? It sounds like a fascinating game as long as the generation works correctly. As always I'm wary of the early access tag though it does seem to be in a better state than alot of early access games.
    Never even heard of it before, but after checking it out I kinda wanna buy it. Looks very cool and the negative Steam reviews seems to be mostly about stuff you'd expect from an early access game.

  13. - Top - End - #253
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    WolfInSheepsClothing

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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by Batcathat View Post
    Never even heard of it before, but after checking it out I kinda wanna buy it. Looks very cool and the negative Steam reviews seems to be mostly about stuff you'd expect from an early access game.
    Yea it's one of the few genuinely new and interesting ideas I've seen in a game in ages.

  14. - Top - End - #254
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by Zevox View Post
    I'm currently getting later into the game at least. About level 50, just beat Ishtar. And I do have to say, I like some of the demons/gods getting their own cool moments in the story in this one. Surt in particular just towering over the wasteland and wrecking **** was awesome, getting the aiding of the Japanese deities before facing him was cool, and Ishtar seemingly setting herself up as a rival to... let's call him the God of Order, complete with a very nice obscure mythology reference, was fun too. The story might not have the depth of a Persona title - or even of some of its other spin-offs, for that matter - but at least it creates fun moments with mythological beings from time to time.
    A lot of the various pantheons end up being tied to sidequest chains later on, which helps flesh them out. Norse, Egyptian and Hindu (and maybe Greek, been a min) pantheons have some rather detailed story lines, which was a nice change for me after SMT4:A just had them as background/flunky characters.
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    Quote Originally Posted by kpenguin View Post
    This is an image of Wookietank the Destroyer of Fortresses engraved in sandstone. Wookietank the Destroyer of Fortresses is leaving Trotknives. Trotknives is on fire and full of goblins. This image refers to the destruction of Trotknives in late winter of 109 by Wookietank the Destroyer of Fortresses.

  15. - Top - End - #255
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Update on WOTR! After restarting... again... I've developed my plans a bit, and expanded my knowledge.

    Quote Originally Posted by LibraryOgre View Post
    1) MC is going to be my Archaeologist/Dragon Disciple... but instead of putting a feat into martial weapons, I put a whole class level into Rowdy. I get martial weapons, and if I can work out some Vital Strikes, it'll be good damage boost.
    This has been awesome, not gonna like. The Vital Strike is fantastic whenever you've got to move, and having the Sneak Attack is making me a lot more useful.

    2) Woljiff, once he can level, is going Sword Saint. I see it as a pretty good combo; his Int bonus gets used a lot, and if his weapon of choice is daggers, he'll have some good damage.
    Dropped this, went vivisectionist, which is fine, I guess, but not as cool as I was hoping.

    3) For me, the big trouble Seelah has is speed... with all her armor, by the time she gets to the fight, it's over. For 5th-11th level, she's going regular fighter... specialization in long sword, and getting Armor Training. I was tempted by a few other options (Steelblood Bloodrager), but I could not figure out how Armor Training WORKED for them.
    Here's Seelah's plan right now: Paladin 3 (immunity to disease, immunity to fear), Fighter 7 (Armor Training 2), then Deliverer to the end. All high BAB, reinforces her tankyness, and will wind up with a good chunk of damage.

    4) I don't care too much about Camelia, but she also got a level of Rowdy. I used to have her do a few levels of Master of All (5), but a single level of Rowdy seems good.
    Also worked well, but I got rid of her as soon as I could.

    5) Lann: 3 levels of Zen Archer, then I'm not sure. I've usually gone with Sacred Huntmaster (giving him an animal companion and Bane) or Drovier Druid, but I'm also considering Demonslayer Ranger
    Ranger was a bust; just did not work for him. Instead, I'm doing Sacred Huntmaster. Cunning Initiative and Hunter's Tactics are a good combo on him, and a leopard companion is fantastic from 4th level on (medium size, pounce, and trip on a bite)
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  16. - Top - End - #256
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    Default Re: What Are You Playing 8 (2023 Reboot)

    I'm coming up on the endgame of WotR. Just need to do the last few quests and wait a few months to get into Threshold on the right day for the secret ending. As far as character went: Oracle Angel very good. Enlightened Philosopher was decent, but I'd have been happier with regular oracle and picking up Second Mystery (Enlightened Philosopher makes Second Mystery basically pointless). Inherent boosts to Int do not increase skill points, and I don't use int much else, so the big draw of Enlightened Philosopher was bust, and I'd rather have Final Relevations than take Cha to Saves again. Seelah went one level of Beast Rider at level 5 to change her animal companion from a horse to a smilodon. She loses basically nothing as a paladin but a smilodon is my second most effective party member at killing things. First, however, is Ulbrig - [expletive] is Death from Above effective with Mythic Charge. He's got 6 attacks at base, one more if he hits with a bite thanks to gear, and then haste gives him an 8th and on a charge they all deal like 100 damage and only miss on a 2. Too bad you can't get Death from Above on an MC or I'd be all about shifters. Meanwhile Woljif is casting Animal Growth, Bone Fists, and Mass Cat's Grace and then just sticking daggers into the enemy, Ember's killing things with phantasmal killer and putting death ward on everyone, and Arushalae is murdering things and being cute and gay.
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  17. - Top - End - #257
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Still plugging away at Battletech BTA3062. I'm a few months into the career and it's going well. Still haven't picked up any heavies, I probably should have dropped the salvage pieces needed down to 3 (base is 4) then I would have a lot more options. The key is to always be moving. The tanks really can be scary, mostly because you'll run into heavy and assault tanks sooner and in larger numbers than 'Mechs and they've got a lot of armor to chew through.
    My last mission I had 2 vehicles and 3 mechs with internal damage but managed to not loose anything important, the lunar planets are tough because of the heat, but it did make my flamer and inferno LRM that much more useful. I wanted one of the hatchetman mechs that dropped, plenty of parts but I didn't get enough on the random loot picks.

    The budget can be a bit brutal though, with long travel times and the pilot salaries being high it wouldn't take much of a loss to really set me back. I also spend a lot more time waiting for pilots to heal than I do on mech repairs.

  18. - Top - End - #258
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Feels like we seem to end-up talking about Wadjet Eye's catalogue of adventure games every 10 pages or so. Not that I'm complaining mind you
    But yes, if you like Unavowed I'd encourage looking at the rest of the things they're developed and published.


    What I might be complaining about though is Deadfire, as I've currently hit the 'midgame sprawl' phase of it where you're spending a lot of time ferrying about on your ship from one end of the overly large map to the other turning-in various quests that you're doing because "it's a videogame and you do quests in those", which is the point where I've now got time to look more critically at the whole thing again and have to sort of face the fact that while mechanically Deadfire is generally pretty solid (with some exceptions) as a whole it's kind of a mess. Significantly moreso than the original Pillars, honestly.

    I appreciate that I may not be in the majority on this. The modern, 'post-Skyrim' CRPG design is that 'screw around in a big open world and maybe do the main plot at some point if you feel like it' is clearly popular and Deadfire kind of aims for that but it's never really been a style I've cared for much and, even if it was, I don't know if Deadfire really pulls it off that well. The game just seems to have a lack of direction that keeps tripping itself up. You can sail around a huge archepelago and explore lots of hidden things but the ship management screen is an annoying layer of cruft, a lot of the time you'll be sat waiting for your ship to get to where you actually want to go and the ship combat minigame is so tediously pointless they eventually added-in a 'just skip to a deck fight' button to the encounters.
    The 'companion relationship system' is kind of interesting, as far as 'influence systems go' but due to scope creep/crowdfunding goal issues it's only implemented for around half the recruitable party members and the choices for who is in and who isn't seem a bit odd. Like, there's a non-zero chance that Aloth, Edér and Pallegina may not even exist in a playthrough depending on your choices for Pillars which makes them a questionable choice from a design perspective. From a narrative perspective, it's also a bit hard to see why some of the 'companions' would be more important in this way than some of the 'sidekicks'.

    The narrative is the elephant in the room here, unfortunately. I could spend a lot of time on that subject, and how it compares to the original Pillars (to be perfectly honest, I can see a decent argument that having Deadfire be a direct sequel in the first place was a mistake), but to keep things short for now:
    "Protagonist is chosen by the gods to do quest of world-altering proportions" is a bit of a tired conceipt at this point. As narrative motivation it also conflicts with what the game actually wants you to do, which is 'get involved with the various factions' which only merge towards the start of the end-game (and, notably, when this happens it will lock you out of doing the earlier faction quests)[SUP]1[/SUP, especially from a role-playing perspective. It also sort of requires that you're actually invested in the state of the fantasy world to land which is a bit of an ask, given the sheer amount of setting backstory and New Nouns it keeps throwing at you for what is effectively just 'RPG Fantasy World but early age of sail'.

    1cf. New Vegas where the faction decision is at the start of the midgame and where it directly ties-in to both the player character's initial motivation in tracking down Benny and into the central 'threat' of the setting being that the NCR and the Legion are gearing-up to go into active war again.
    Last edited by Mr.Silver; 2023-05-09 at 08:33 PM.

  19. - Top - End - #259
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by Mr.Silver View Post
    Feels like we seem to end-up talking about Wadjet Eye's catalogue of adventure games every 10 pages or so. Not that I'm complaining mind you
    Look, if it wasn't this it would be the Dragon Age Templars vs. Mages discussion
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    Quote Originally Posted by Zelphas View Post
    So here I am, trapped in my laboratory, trying to create a Mechabeast that's powerful enough to take down the howling horde outside my door, but also won't join them once it realizes what I've done...twentieth time's the charm, right?
    Quote Originally Posted by Lord Raziere View Post
    How about a Jovian Uplift stuck in a Case morph? it makes so little sense.

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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by Erloas View Post
    The budget can be a bit brutal though, with long travel times and the pilot salaries being high it wouldn't take much of a loss to really set me back. I also spend a lot more time waiting for pilots to heal than I do on mech repairs.
    I'm reminded of early Schlock Mercenary. "Ok, how do we do all this and still make payroll?"

    At one point, they realized that the only way they could make payroll would be to not pay any of the officers. And they sat at an officer's meeting and had to decide to do this.
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by AlanBruce View Post
    Started Bloodstained Ritual of the Night today.

    I have played a few metroidvania games before, so I expected the usual maze like environments and backtracking. What I wasn’t expecting were the beautiful designs for each environment. Miriam looks adorable with her different looks as she cuts through multiple enemies. The game doesn’t shy away from its Castlevania roots- which is good.

    The learning curve can be rough at first- I died more often than I care to admit. But once you get the hang of it, it’s fun running around the castle. Of note, there’s an adorable giant cat demon that keeps popping up in some rooms. He isn’t really a threat- just a giant demon cat.
    Oh, the cat demon does have an attack, it just has a wind-up before it casts. Usually you kill it before it can manage it.

    Fun fact, that cat was a Kickstarter Backer's cat, who payed some absurd sum to get their cat as a mob in the game. You'll also notice the portraits scattered about the realm, those are also backers. There's a lot of little things like that scattered about.
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    Quote Originally Posted by Anonymouswizard View Post
    Look, if it wasn't this it would be the Dragon Age Templars vs. Mages discussion
    Fair point

    Although, honestly, it's been kind of wild seeing from the last few conversations how much people have come around on Dragon Age 2. Heck, I've seen people who aren't me calling it the better game to Origins — a sentinment that if you expressed it around ten years ago could get you accused of posting flamebait in some circles
    Last edited by Mr.Silver; 2023-05-09 at 05:30 PM.

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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by Wookieetank View Post
    A lot of the various pantheons end up being tied to sidequest chains later on, which helps flesh them out. Norse, Egyptian and Hindu (and maybe Greek, been a min) pantheons have some rather detailed story lines, which was a nice change for me after SMT4:A just had them as background/flunky characters.
    Yeah, I just saw the big Bethel meeting scene, very cool that they're doing something like that for once instead of just using all of the mythological figures as one-off enemies. It's pretty nice to have characters involved in the story, to at least some extent, that aren't just the mouthpiece advocating for one of the endings like usual. Though clearly those are still around too.

    Have to say though, I'm not digging the (presumably near-final) area I just got dropped into. Seems a lot more open and less linear than the rest of the game, and there's enemies that are significantly higher level than me all over the place all of the sudden. Really feels like it's going to force me to grind, and boy do I not like that. And it doesn't help that the demons I can fuse in the late-50s of levels are mostly physical ones, so I'm working with casters I fused in the early 50s... and even for physical demons I'm trying to keep Yo****sune around as long as possible, because Hassou Tobi is OP...

    Quote Originally Posted by Mr.Silver View Post
    Fair point

    Although, honestly, it's been kind of wild seeing from the last few conversations how much people have come around on Dragon Age 2. Heck, I've seen people who aren't me calling it the better game to Origins — a sentinment that if you expressed it around ten years ago could get you accused of posting flamebait in some circles
    Hey now, aside from me souring on real-time-with-pause combat in general, I felt the same way about DA2 back when it came out that I do now, including thinking it was better than Origins despite its obvious flaws.
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by Zevox View Post
    Hey now, aside from me souring on real-time-with-pause combat in general, I felt the same way about DA2 back when it came out that I do now, including thinking it was better than Origins despite its obvious flaws.
    Okay yes, there were a couple of us around at the time
    There might have been a few more who just didn't feel like wading into things given how 'intense' some of the DA2 non-fans could get, to be fair, but that's pretty difficult to verify.

    I may be coming-around to your point on real-time-with-pause as well, honestly. It's been surprising just how much 'cleaner' combat in Deadfire feels in turn-based mode, despite the glitchiness that comes from it being in a game that's built for RTWP1. The effect not having to choose between moving or taking actions has on combat where positioning is key doesn't really need explanation, but it goes a fair bit beyond that. A lot of AoE spells have much more general utility beyond being opening salvos in the occasional stealth attack, and the decision to take a turn now or delay to the end of the round (after the buffs and debuffs have landed) adds a nice tactical garnish. The other big thing is how much better it accomodates the design decision to give every class access to a bunch of activated abilities, something which would lead to a lot of micromanagement meaning that you spent a lot of time in pause mode — noticeably more so than in the old infinity engine games, where the only characters who needed a high level of attention were casters and even then you generally weren't spamming spells as much as you'd want to be doing in the Pillars games.

    1I've hit the 'city guard hostility' bug twice so far, although that didn't actually make either of the fights unmanagably difficult.

  25. - Top - End - #265
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    Default Re: What Are You Playing 8 (2023 Reboot)

    I almost universally prefer turn based to RTWP, because turn based just controls well (interface providing) and RTWP tends to feel like a wrestling match between just letting the fight play out and hammering the space bar to keep the AI from doing something utterly dumbass.

    The caveat, and this is a big caveat, is that turn based is generally slower than RTWP, so a game should be designed around this. That means that filler fights really should be minimized; I don't want to spend five minutes mulching two no challenge rando dudes in a hallway. I really don't want to spend 20 minutes mulching consecutive groups of two rando hallway dwellers. I want combats that have interesting terrain or opponents or some plot significance. I'm not saying every fight needs to be a nail bittingly hard confrontation with the evil lord who murdered my parents, but it should offer something beyond just basic combat.

    In practice I find RPG designers fail to meet this standard far more often than not.

    (Bonus fail if your animations are agonizingly slow, so you get to watch your heroes inch cautiously up to every single bad guy like they're a geriatric snail worried about slipping on the ice. Bonus bonus fail if the speed up animation key is the same as the end turn key, Pathfinder I'm looking at you here.)


    Anyway, the other day I discovered that Hellgate London is somehow still around and available for purchase. Since I had that much left in my Steam wallet, and I was morbidly curious, I gave it a bit of a whirl.

    The multi-player appears to be completely gone. This leaves you with sort of a singleplayer MMO. But a really old singleplayer MMO, which makes some odd gestures at action combat but by any sensible standard is really bad at action combat. It also kinda loons like ass, controls like ass, and has that odd MMO story logic of being an incredibly important nobody. Just that you are the only nobody. Forever. And yet, while I can't imagine playing a ton of it, there's something weirdly compelling there.

    Maybe it's that for all its ancient jank, it is oddly modern in outlook. It's a bizarre and crippled artifact of a bygone age, don't get me wrong, and in its current state is absolutely not good, but it's beginning to gesture at our current live service world. In that sense its name is deeply prophetic, it's the gate to hell. Microtransaction hell to be specific.
    Last edited by warty goblin; 2023-05-09 at 09:51 PM.

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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by LibraryOgre View Post
    I'm reminded of early Schlock Mercenary. "Ok, how do we do all this and still make payroll?"

    At one point, they realized that the only way they could make payroll would be to not pay any of the officers. And they sat at an officer's meeting and had to decide to do this.
    I'm slowly making progress, especially since I'm getting upgrades on the jump ship as I go. It's just very much a "I can't splurge on anything" type situation. I think they lowered the monthly fees to have 'Mechs ready to go, but they increased the pilot costs at the same time. Maybe I just need to put a bit more upgrades into the med bays and jump ship speeds so less time lost.

    Quote Originally Posted by warty goblin View Post
    That means that filler fights really should be minimized; I don't want to spend five minutes mulching two no challenge rando dudes in a hallway. I really don't want to spend 20 minutes mulching consecutive groups of two rando hallway dwellers. I want combats that have interesting terrain or opponents or some plot significance. I'm not saying every fight needs to be a nail bittingly hard confrontation with the evil lord who murdered my parents, but it should offer something beyond just basic combat.
    I've been thinking about this too. There can be a very fine line between a fight being challengingly fun and it being painfully debilitating. Some games you can just jump back to ready to go in moments after a fight, but the ones where that isn't the case then just a bad round can be hard to recover from, especially if the next is going to be similar.

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    Default Re: What Are You Playing 8 (2023 Reboot)

    It's one of the reasons I find Upengined Dropship to be the best starting background. Ancestral mech is cool but it's almost always a bug.

    Don't remember if assembly is one of the options you can change after start but 3 parts and generous Slavage are two I go for now. I'm here to play with mechs. If I wanted Hardcore economy manager the game I'd play X3.
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by Erloas View Post
    I've been thinking about this too. There can be a very fine line between a fight being challengingly fun and it being painfully debilitating. Some games you can just jump back to ready to go in moments after a fight, but the ones where that isn't the case then just a bad round can be hard to recover from, especially if the next is going to be similar.
    That's why I said interesting rather than hard. Some of the fights in Solasta for instance do really cool stuff with terrain and 3D movement, which makes them engaging even if they aren't particularly challenging. It helps Solasta actually has a rich enough engine to make terrain matter, which is another thing lots of RPGs fail at.

    At the other end, also in Solasta, you have the nighttime ambush fights. These are usually super easy and happen on the same map every single time. The fight is easy, there's no stakes, and because I've done it five times already the map is dull. It's literally just a waste of time bracketed by loading screens. They would still suck in an RTWP game because boring filler fights suck, but they'd spend less time sucking. Probably.
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by Zevox View Post
    Yeah, I just saw the big Bethel meeting scene, very cool that they're doing something like that for once instead of just using all of the mythological figures as one-off enemies. It's pretty nice to have characters involved in the story, to at least some extent, that aren't just the mouthpiece advocating for one of the endings like usual. Though clearly those are still around too.

    Have to say though, I'm not digging the (presumably near-final) area I just got dropped into. Seems a lot more open and less linear than the rest of the game, and there's enemies that are significantly higher level than me all over the place all of the sudden. Really feels like it's going to force me to grind, and boy do I not like that. And it doesn't help that the demons I can fuse in the late-50s of levels are mostly physical ones, so I'm working with casters I fused in the early 50s... and even for physical demons I'm trying to keep Yo****sune around as long as possible, because Hassou Tobi is OP...
    Checking the enemy list for that zone, looks like they range from lvl 52 to 72, so you should be right on track lvl wise. The zone doesn't really do a good job of differentiating between "safe" areas and insta-pasted. I remember doing a lot of frantic running when learning the lay of the land. Thematically the zone worked great for me, it was the playground of the gods, and I was a mere squishy human. Gameplay wise though it provides some frustrations. Ended up treating a number of enemies as if they were FOEs and just staying the hell away (looking at you especially Orochi).

    IIRC areas inside buildings and under the highway typically had the lower lvl enemies, and the wide open areas were much more hazardous.
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    Default Re: What Are You Playing 8 (2023 Reboot)

    Quote Originally Posted by Anonymouswizard View Post
    Yeah, but that's like built wrong only two stats really matter, and neither are attached to physical skills

    I might try a high Saviour-fIare run sometime though, considering that the few checks I did match were hilarious.
    I have attempted playing it once. I suspect my character's stats would meet with your approval.

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    My character failed a check to take his tie off a fan and died of a heart attack without leaving the apartment at the start.

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