A Monster for Every Season: Summer 2
You can get A Monster for Every Season: Summer 2 now at Gumroad
Page 3 of 3 FirstFirst 123
Results 61 to 74 of 74
  1. - Top - End - #61
    Ettin in the Playground
     
    LudicSavant's Avatar

    Join Date
    Jun 2014
    Location
    Los Angeles

    Default Re: Banishment's material component is silly

    Quote Originally Posted by Anymage View Post
    If the party faces a T-Rex and the cleric decides to banish it, I can't think of any dinosaur specific banes out there
    That's just because we need to learn more about dinosaurs!

    We always need to learn more about dinosaurs.
    Last edited by LudicSavant; 2023-05-25 at 11:35 PM.
    Quote Originally Posted by Thunderous Mojo
    I don't typically read "build threads", but I'm going have to check yours out, because your post is a great example of creative and informed play. As a DM, I love it when players "bring it", like this!
    Some of my Stuff:
    An Eclectic Collection of Fun and Effective Builds | Comprehensive DPR Calculator | Unusual Life Cleric Concepts | Resistance Data in MM, Volo's, MToF

    Deities (3.5):
    Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones

  2. - Top - End - #62
    Titan in the Playground
     
    Daemon

    Join Date
    May 2016
    Location
    Corvallis, OR
    Gender
    Male

    Default Re: Banishment's material component is silly

    Quote Originally Posted by LudicSavant View Post
    That's just because we need to learn more about dinosaurs!

    We always need to learn more about dinosaurs.
    Except when it's time to run away from dinosaurs. Because dead people don't learn nearly as well as living ones, in general.
    Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
    Rogue Equivalent Damage calculator, now prettier and more configurable!
    5e Monster Data Sheet--vital statistics for all 693 MM, Volo's, and now MToF monsters: Updated!

  3. - Top - End - #63
    Ogre in the Playground
     
    ElfWarriorGuy

    Join Date
    May 2015

    Default Re: Banishment's material component is silly

    Quote Originally Posted by PhoenixPhyre View Post
    Except when it's time to run away from dinosaurs. Because dead people don't learn nearly as well as living ones, in general.
    Larloch and Vecna disagree

  4. - Top - End - #64
    Ogre in the Playground
     
    Lord Vukodlak's Avatar

    Join Date
    Nov 2007

    Default Re: Banishment's material component is silly

    In the past the special item wasn't required to cast the spell, it simply made it harder to resist. Its likely a carry over without the benefit.

    Quote Originally Posted by Anymage View Post
    If the party faces a T-Rex and the cleric decides to banish it, I can't think of any dinosaur specific banes out there and I don't think it would process why it should care about a shiny piece of metal being waved around or the caster's book of vogon poetry. That's where it starts to get wonky.
    T-Rex's are strictly meat eaters so they should find and apple distasteful.
    Nale is no more, he has ceased to be, his hit points have dropped to negative ten, all he was is now dust in the wind, he is not Daniel Jackson dead, he is not Kenny dead, he is final dead, he will not pass through death's revolving door, his fate will not be undone because the executives renewed his show for another season. His time had run out, his string of fate has been cut, the blood on the knife has been wiped. He is an Ex-Nale! Now can we please resume watching the Order save the world.

  5. - Top - End - #65
    Ogre in the Playground
     
    ElfWarriorGuy

    Join Date
    May 2015

    Default Re: Banishment's material component is silly

    Quote Originally Posted by Lord Vukodlak View Post
    In the past the special item wasn't required to cast the spell, it simply made it harder to resist. Its likely a carry over without the benefit.
    I don't remember in 2e, but I'm pretty sure it was necessary in 3e.

  6. - Top - End - #66
    Firbolg in the Playground
     
    EvilClericGuy

    Join Date
    Jul 2013
    Location
    Somewhere
    Gender
    Male

    Default Re: Banishment's material component is silly

    Quote Originally Posted by Anymage View Post
    If the party faces a T-Rex and the cleric decides to banish it, I can't think of any dinosaur specific banes out there and I don't think it would process why it should care about a shiny piece of metal being waved around or the caster's book of vogon poetry. That's where it starts to get wonky.
    What, you don't carry around a can of dinosaur repellent?
    It's Eberron, not ebberon.
    It's not high magic, it's wide magic.
    And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.

  7. - Top - End - #67
    Firbolg in the Playground
     
    stoutstien's Avatar

    Join Date
    Sep 2015
    Location
    Maine
    Gender
    Male

    Default Re: Banishment's material component is silly

    Quote Originally Posted by JackPhoenix View Post
    What, you don't carry around a can of dinosaur repellent?
    Sure but it seems to attract the big one with a fin.
    what is the point of living if you can't deadlift?

    All credit to the amazing avatar goes to thoroughlyS

  8. - Top - End - #68
    Titan in the Playground
     
    Zombie

    Join Date
    Jun 2015

    Default Re: Banishment's material component is silly

    Quote Originally Posted by PhoenixPhyre View Post
    Except when it's time to run away from dinosaurs. Because dead people don't learn nearly as well as living ones, in general.
    That's just your chance to learn about their digestive system.
    I am the flush of excitement. The blush on the cheek. I am the Rouge!

  9. - Top - End - #69
    Ogre in the Playground
     
    RogueGuy

    Join Date
    Nov 2013

    Default Re: Banishment's material component is silly

    small mammals are offensive to Dinosaurs.

  10. - Top - End - #70
    Ettin in the Playground
     
    Dr.Samurai's Avatar

    Join Date
    Aug 2011
    Location
    ICU, under a cherry tree.
    Gender
    Male

    Default Re: Banishment's material component is silly

    For dinosaurs, first you have to cast Meteor Swarm. Then that serves as the component for Banishment.

  11. - Top - End - #71
    Titan in the Playground
    Join Date
    May 2007
    Location
    The Land of Cleves
    Gender
    Male

    Default Re: Banishment's material component is silly

    I'd expect that there would be some smells that would be loathsome to a T. rex. What smell exactly, I have no idea, but given that they interacted with the world primarily through smell, if there's anything that would work, it'd have to be a smell.

    That said, there's a severe shortage of living T. rexes in our world to study. In a world where they do exist, even if only on some distant continent, someone would have researched rex repellent, and a sufficient library should have some book on the topic. Heck, a druid could just turn into one, and figure out on her own what smelled really bad in that form.

    Actually, come to think of it, one of my characters (a ranger) did meet a T. rex, once. I told the DM that, logically, the ranger ability to know what will make an animal less likely to attack, also means that I'd know what would make it more likely to attack (for strategic reasons, I wanted it to be chasing me). He ruled that I lit an arrow on fire and shot it in the nose. And you could probably rule that fire would be loathsome to most animals.
    Time travels in divers paces with divers persons.
    As You Like It, III:ii:328

    Chronos's Unalliterative Skillmonkey Guide
    Current Homebrew: 5th edition psionics

  12. - Top - End - #72
    Ogre in the Playground
     
    Lord Vukodlak's Avatar

    Join Date
    Nov 2007

    Default Re: Banishment's material component is silly

    Quote Originally Posted by Rukelnikov View Post
    I don't remember in 2e, but I'm pretty sure it was necessary in 3e.
    Nope it was optional.
    Banishment 3.5
    Arcane Focus
    Any item that is distasteful to the subject (optional, see above).
    Nale is no more, he has ceased to be, his hit points have dropped to negative ten, all he was is now dust in the wind, he is not Daniel Jackson dead, he is not Kenny dead, he is final dead, he will not pass through death's revolving door, his fate will not be undone because the executives renewed his show for another season. His time had run out, his string of fate has been cut, the blood on the knife has been wiped. He is an Ex-Nale! Now can we please resume watching the Order save the world.

  13. - Top - End - #73
    Ogre in the Playground
     
    ElfWarriorGuy

    Join Date
    May 2015

    Default Re: Banishment's material component is silly

    Quote Originally Posted by Lord Vukodlak View Post
    Nope it was optional.
    Well, it seems they changed it between 3.0 and 3.5

    "To target a creature, the character must present at least one object or substance that it hates, fears, or otherwise opposes"

  14. - Top - End - #74
    Firbolg in the Playground
     
    EvilClericGuy

    Join Date
    Jul 2013
    Location
    Somewhere
    Gender
    Male

    Default Re: Banishment's material component is silly

    Quote Originally Posted by Chronos View Post
    I'd expect that there would be some smells that would be loathsome to a T. rex. What smell exactly, I have no idea, but given that they interacted with the world primarily through smell, if there's anything that would work, it'd have to be a smell.

    That said, there's a severe shortage of living T. rexes in our world to study. In a world where they do exist, even if only on some distant continent, someone would have researched rex repellent, and a sufficient library should have some book on the topic. Heck, a druid could just turn into one, and figure out on her own what smelled really bad in that form.

    Actually, come to think of it, one of my characters (a ranger) did meet a T. rex, once. I told the DM that, logically, the ranger ability to know what will make an animal less likely to attack, also means that I'd know what would make it more likely to attack (for strategic reasons, I wanted it to be chasing me). He ruled that I lit an arrow on fire and shot it in the nose. And you could probably rule that fire would be loathsome to most animals.
    We unfortunately don't know enough about dinosaur behavior, but being big solitary predators and scavengers, T. Rexes may have been territorial. If they marked their territory like animals today, urine or some sort of musk from another T. Rex may do the trick.
    It's Eberron, not ebberon.
    It's not high magic, it's wide magic.
    And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •