Results 61 to 82 of 82
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2023-05-25, 11:35 PM (ISO 8601)
- Join Date
- Jun 2014
- Location
- Los Angeles
Re: Banishment's material component is silly
Last edited by LudicSavant; 2023-05-25 at 11:35 PM.
Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
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2023-05-25, 11:55 PM (ISO 8601)
- Join Date
- May 2016
- Location
- Corvallis, OR
- Gender
Re: Banishment's material component is silly
Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
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2023-05-26, 02:26 AM (ISO 8601)
- Join Date
- May 2015
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2023-05-26, 02:48 AM (ISO 8601)
- Join Date
- Nov 2007
Re: Banishment's material component is silly
Nale is no more, he has ceased to be, his hit points have dropped to negative ten, all he was is now dust in the wind, he is not Daniel Jackson dead, he is not Kenny dead, he is final dead, he will not pass through death's revolving door, his fate will not be undone because the executives renewed his show for another season. His time had run out, his string of fate has been cut, the blood on the knife has been wiped. He is an Ex-Nale! Now can we please resume watching the Order save the world.
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2023-05-26, 02:58 AM (ISO 8601)
- Join Date
- May 2015
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2023-05-26, 05:31 AM (ISO 8601)
- Join Date
- Jul 2013
- Location
- Somewhere
- Gender
Re: Banishment's material component is silly
It's Eberron, not ebberon.
It's not high magic, it's wide magic.
And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.
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2023-05-26, 05:33 AM (ISO 8601)
- Join Date
- Sep 2015
- Location
- Maine
- Gender
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2023-05-26, 07:07 AM (ISO 8601)
- Join Date
- Jun 2015
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2023-05-26, 08:14 AM (ISO 8601)
- Join Date
- Nov 2013
Re: Banishment's material component is silly
small mammals are offensive to Dinosaurs.
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2023-05-26, 08:16 AM (ISO 8601)
- Join Date
- Aug 2011
- Location
- ICU, under a cherry tree.
- Gender
Re: Banishment's material component is silly
For dinosaurs, first you have to cast Meteor Swarm. Then that serves as the component for Banishment.
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Retired Characters
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2023-05-26, 03:23 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: Banishment's material component is silly
I'd expect that there would be some smells that would be loathsome to a T. rex. What smell exactly, I have no idea, but given that they interacted with the world primarily through smell, if there's anything that would work, it'd have to be a smell.
That said, there's a severe shortage of living T. rexes in our world to study. In a world where they do exist, even if only on some distant continent, someone would have researched rex repellent, and a sufficient library should have some book on the topic. Heck, a druid could just turn into one, and figure out on her own what smelled really bad in that form.
Actually, come to think of it, one of my characters (a ranger) did meet a T. rex, once. I told the DM that, logically, the ranger ability to know what will make an animal less likely to attack, also means that I'd know what would make it more likely to attack (for strategic reasons, I wanted it to be chasing me). He ruled that I lit an arrow on fire and shot it in the nose. And you could probably rule that fire would be loathsome to most animals.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2023-05-26, 09:59 PM (ISO 8601)
- Join Date
- Nov 2007
Re: Banishment's material component is silly
Nope it was optional.
Nale is no more, he has ceased to be, his hit points have dropped to negative ten, all he was is now dust in the wind, he is not Daniel Jackson dead, he is not Kenny dead, he is final dead, he will not pass through death's revolving door, his fate will not be undone because the executives renewed his show for another season. His time had run out, his string of fate has been cut, the blood on the knife has been wiped. He is an Ex-Nale! Now can we please resume watching the Order save the world.
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2023-05-27, 04:33 AM (ISO 8601)
- Join Date
- May 2015
Re: Banishment's material component is silly
Well, it seems they changed it between 3.0 and 3.5
"To target a creature, the character must present at least one object or substance that it hates, fears, or otherwise opposes"
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2023-05-27, 06:04 AM (ISO 8601)
- Join Date
- Jul 2013
- Location
- Somewhere
- Gender
Re: Banishment's material component is silly
It's Eberron, not ebberon.
It's not high magic, it's wide magic.
And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.
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2023-06-04, 06:05 AM (ISO 8601)
- Join Date
- Jun 2023
- Location
- Italy
- Gender
Re: Banishment's material component is silly
The problem could easily be solved by adding a material cost to the component, even if it is small. In this way, spring water is not enough to drive away an elemental, but a very pure water from a rare source would be needed, silver for certain fiends, cold iron for fairies, and the spirit of the spell would be preserved. It wouldn't even need to consume focus, so characters could start a collection of items to banish extraplanars (perhaps giving them disadvantage when using something adverse to that specific opponent, such as "the silver sword that defeated the devil centuries before")
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2023-06-04, 09:06 PM (ISO 8601)
- Join Date
- Mar 2005
- Location
- 61.2° N, 149.9° W
- Gender
Re: Banishment's material component is silly
AD&D, Rings of Readiness and Bracelet of Charms, Complete Fighter's Handbook. Pity WotC had to get rid of them, but fighters can't have nice stuff.
Re: banishment
I'm absolutely convinced there's some LG outsider that's sufficently prude to find a succubus distasteful, and since there's no listed cost...
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2023-06-04, 10:53 PM (ISO 8601)
- Join Date
- Oct 2009
- Gender
Re: Banishment's material component is silly
I miss glove of storing every day.
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78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
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2023-06-16, 05:56 PM (ISO 8601)
- Join Date
- Nov 2022
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2023-06-16, 06:00 PM (ISO 8601)
- Join Date
- Jun 2015
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2023-06-22, 01:59 PM (ISO 8601)
- Join Date
- Feb 2016
Re: Banishment's material component is silly
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
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2023-07-04, 02:52 AM (ISO 8601)
- Join Date
- Nov 2018
Re: Banishment's material component is silly
A small bag of excrement should cover the vast majority of creatures - beasts in general don't like the scent, most humanoids and the effete Fey and even fiends would likely not find it tasteful so therefore it's distasteful to just about everything.
If you find one of the very small number of creatures who like excrement, just have a bar of soap handy.
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2023-07-04, 07:36 AM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: Banishment's material component is silly
Most creatures find their own excrement distasteful, but usually don't mind that of other creatures. If that's what you're going with, you'd still need a separate component for every enemy.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics