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  1. - Top - End - #91
    Firbolg in the Playground
     
    AssassinGuy

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    @Allahor 3.0 material kosher with you?

  2. - Top - End - #92
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    Dr.Gunsforhands's Avatar

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    Jul 2008

    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Spoiler: Grand Table of Character Submissions
    Show
    Player Name/Sheet Monster/Class Special Item Complete?
    Ridai Shadow Ear Bommel Anthro Animal (Rabite) Black Ears Charm of Doom (+5 Amulet of Mighty Fists) Yes
    Aegis Platty Clockwork Horror Ring of Regeneration Yes
    Ancient Typhon Aquillass Water Elemental Pending Pending
    Ragnarok'n'Roll Morglorix the Watchful Beholder Pending Yes
    Gyrfalcon Gawain the Black Black Dragon Bag of Holding IV Yes
    Yas392 Rose Le Shay Tome of Leadership and Influence+5 Pending
    kinem Phluh'phee Ultroloth Cloak of Charisma +6 Yes
    samduke Ali Pixie Ring of Protection +5 Yes
    Deadguy Bastion Animated Object Greater War Machine Yes
    Metastachydium Morazzt the Mound Shambling Mound Healing Hands of Man Yes
    Armonia13 Enadyotriatesserapenteexiepta Hydra Golden Hand of Midas Yes
    Burning Spear Öthmanzuus Hadepoulos Primordial Feral-Kind Cyclopean/ Eldritch Giant Pending Pending
    WantGame Feyella Glace Yuki-On-Na 4 / Dark Creature / Sword Sage 1 / Frostwind Virago 1 Pending Pending
    Dr. Gunsforhands Carmen Guajira Gynophinx Ring of Glibness +30 Pending(Ready)
    Copy this then add yours Copy this then add yours Copy this then add yours Copy this then add yours Copy this then add yours


    So I know there are already three times as many players as Alhollor wanted, but I've been watching the thread for days and just had to try.

    So, here's Carmen! I put a bunch of words in her sheet's text boxes, but suffice to say she's a regular monster who wants: A. Revenge on the two groups of humans who blew up her house and B. To master the Symbol abilities her mom taught her before her hundredth birthday. She's a scholar first with no real combat spells, so she relies on a combination of Knowledge Devotion and Feint tactics to keep up with stronger fighters.

    Spoiler: Carmen Notes
    Show
    She wound up stacking up Intelligence despite using Wisdom for knowledge skills, because I guess it wasn't enough to have a lot of skill points, she had to have all the skill points. I saw it mentioned that we're using retroactive skill points for intelligence boosts, so I did the Pathfinder thing where an int-boosting item has a specific skill associated with it, and then I decided the artificer would give it an indicator of which skill it was, and oops now it's cat ears and it's all come full circle.

    Naturally I made up a little story for the special item as well. It wound up helping to characterize Carmen herself, too. I had a couple of other item ideas that didn't quite fit the archetype of macguffin that videogame villains extort from you all the time, but this one fit the structure of being funny, being universally sought-after, and complementing Carmen's ability to feint with riddles in combat.

    I gave her the combination of Human racial traits and Hybrid Monster so I could squeeze in one more skill point per level, but toward the end I decided to lean into her being part human. Memories of her scholarly dad are referenced in a text box, and Carmen doesn't have the lion-shaped head of the modern D&D sphinx design. I guess it also helps explain why she feels cold all the time.


    Spoiler: Bonus Character for Fun
    Show
    I had a second idea that I wound up building first - a medusa paladin of Gnome - but changed my mind when I realized:
    - The medusa's stacked attacks and defenses made her feel too much like a boss monster
    - If I were picking players I'd probably take Rose or Feyella for the charismatic human-passing gish slot
    - The table didn't seem to have a bookish know-it-all wizard type yet and that can not stand


    Now that I think of it: Question!

    If someone takes the hybrid monster feat, and one of their monsters grows into a Long Large, do we have the option of letting them be a Tall Large if the other monster is known to be Tall when their size increases?
    Last edited by Dr.Gunsforhands; 2023-10-02 at 10:18 PM.
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  3. - Top - End - #93
    Dwarf in the Playground
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    Oct 2010

    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT




    Just Chillin' Theme Song:
    Gonna Put a Spell on You - Hex Girls




    Feyella Glace

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Party Role

    Face, Blastomancy and Crowd Control with side helping of Assassin

    Class & Levels

    Yuki-On-Na 4 / Dark Creature (1) / Sword Sage 1 / Frostwind Virago 1

    Personality

    Spoiler: Clicky Click
    Show

    Feyella could certainly be viewed as somewhat alien by the lights of humanity. A true unseelie fey she is attuned to the ideals of fall and especially winter. Her beliefs focus on the clearing out of the old, infirm, unprepared and just plain unlucky (and if we are honest here, also those who really cheese her off) to make ready for the next new cycle of rebirth and life while sparing those she deems worthy. She idealizes the beauty of stasis, if only for a moment, in the eternal flow of the seasons as reflected in cold and ice. And she also embodies both the energy and violence of the winter storms as well as the beautiful glistening snow scapes that follow.

    In short she is not so much evil in the ‘generic bad guy doing bad things’ sense, but rather because she feels fulfillment in the periodic killing of the needful or unprepared. She even perceives some satisfaction in doing this necessary job whatever others may think. Similarly she does not adhere to human mores any more than she has too, or decides (is forced) too, depending. She finds some of their views just plan baffling, such as their dislike of cannibalism. I mean sure everyone wants to live, but not everything gets to do so. That is just how the cycle of life works! And frankly, being a meal for a radiant being such as Feyella is not really such a bad way to go now is it? Beats dying in ones sleep after a mundane life of doing nothing of note. At least she respectfully appreciates the being so chosen, which is more than can be said for the rest of humanity in many cases.

    Where she is more relatable to typical evil is in her love of self with little thought for the expense of others. Feyella has an ego and likes the spotlight, and is none to picky about how she gets it. Nor is she immune to jealousy although that is not really a strong driver for her. Indeed her love of attention is one of the dichotomies of her own existence in that she is both strongly drawn to the lonely snowscapes as well as to being the center of attention of the teaming masses that she believes she deserves to be. Her selfishness is somewhat moderated in that she has some of the same attitudes one would expect in a Bond villain. I.e. loyal to her important subordinates and Feyella keeps her word. She is also not above giving her opponent a chance, even if she did just maybe stack the odds horribly against them beforehand. However Feyella deviates from the bond villain trope in that she is too lazy to actually have any sort of grand master plan for the world, or even the desire to actually shoulder the burden of bureaucracy such would require.

    Of course no character is fun without some flaws and Feyella’s ego comes to center stage here as one would expect. She believes herself to be both smart and wise. But only the former is actually true. She is indeed quite subject to flattery, which she tends to believe if it is not too over the top, and this can skew her decisions in ways that ultimately do not benefit herself. Additionally she likes to have the best when she can (I.e. when not actively on a mission needing stealth) so learning about her or tracking her (or a party she is with) in an urban environment is often far easier than it should otherwise be. Heck if she is not the subject of rumors going about town she would probably start them herself! :P

    Her love of the arts can also cause her to make sub optimal choices. She may go out of her way to preserve bards for example, even if they are her targets. And while holding a hostage against her would not generally dissuade her attacking, holding an artistic masterpiece hostage just might. At the bare minimum it would cause her to try to work around that scenario. That said if the artist or masterpiece was done by someone she considered a hostile, versus inspirational, rival? Then all bets are off. Indeed the opposite reaction is very possible.

    Feyella shares both a seelie and unseelie sense of humor. She can laugh along with 'harmless' pranks of the seelie as well as the blacker humor pushing into cruelty that the unseelie enjoy. That said she really is not a big prankster herself believing she has a more serious role in life and acting accordingly. She does not mind engaging in a bit of word play and banter though.

    As far as dislikes? The top 1, 2 and 3 slots would be any goody-goody sort of Paladin. Heck, even sometimes the evil ones. No other class can randomly come along and just out her celestial cosplay as casually as a paladin can. And since that can interfere with the masses adoring her... Then so too it is frequently an automatic ticket straight onto to her poop list. Four would be lycanthropes. They make her nervous. The idea that something can infect her with a disease that just makes her ugly and out of control is a major ick in her book. She would rather be dead. Five is Gnomes. No rational reason for this. They just suck. Six is spicey food or anything that could give her the runs. There is no seven yet.


    Appearance

    Tall and wickedly beautiful like the very embodiment of the sharpest and yet most radiant of shards of ice. With her white hair, pale silky complexion, piercing ice blue eyes and snow like wings she is not infrequently mistaken for celestial of some sort when she does not disguise herself.

    Quotes

    You thought my performance was amazing? Please tell me more.

    It burns! It burns like fire! Ohhhh wait. That is because it _was_ fire!

    I think its time you just chill out!


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~




    Spoiler: README FIRST FOR DM (or the curious!)
    Show

    So lets talk Feyella...

    She is built to be fun and by that I mean 1) To the concept of an ice maiden ability wise with a reasonably well developed personality for some character plumbing RP fun. 2) In not trying to do everything Mary Sue style thus leaving the other chars their shiny moments too. I had to slap my own hand a few times there during build to keep it that way, but I think I did it… :P I.e. she is decent enough in melee combat as an assassin should be, but not a melee goddess. Does not heal or really buff a lot. Can’t disarm traps. And is not really a Batman of useful skills (outside of sneaking or social), nor does she have utility powers. Heck she dumped max ranks into three (yes three) perform skills simply because of her character concept. And 3) is built with some idea of balance and weaknesses, both psychologically and by mechanics. Good at ice blasting and crowd control? Check. Pretty sneaky? Check. But mechanically she is not tanky so has to watch that. Is both vulnerable to the number one type of elemental damage by far, and can have some issues versus other cold resistant/immune creatures. As a martial user she has to make choices between her abilities by either being more defensive or more offensive in a given round. If offensive, she must decide to go nova or recover. <edit> After re-lookign at it and picking her martial stuff she is probably close DPS to a true arcanist, but she has sustain all bloody day long across encounters, which is something to really consider as a DM imho. I did however semi-allow for the potency of the Oselcamo martial schools by putting a 'dead' ECL level in Feyella's build, so she is using 3rd level abilities when the party will otherwise be able to use 4th of the more standard fair. I am also open to removing sword sage if that would help and even replacing it with a non martial class if desired. Maybe its ok? Guess we will see if picked, but its fully open to revision for balance if needed.



    Spoiler: Goals and Motivations
    Show

    Feyella has several goals, the most immediate of which is to see if she can become blessed by Undine. She has achieved the halfway mark in that she has acquired what she both lovingly and jokingly refers to as the “Snowglobe of Undine.” A choker with a large blue gem with Undine’s representation inside of it. Those who can cause it to be bathed in sea water from the elemental plane of water as well as this prime a the same time while causing a snowstorm to form inside it shall be blessed by Undine. Its a toughie for sure…

    She seeks both power and to increase her fame and proficiency as an artist. For the former simply ending up higher on the proverbial food chain is a goal in and of itself and proves that she was indeed as worthy as she thought she was. Money is also viewed as a means to an end in this regard, and so is a motivator as well. For her art? Anything that spreads her fame or allows her to make connections with influential patrons is thus deemed on task for her.

    In the long run she would even seek a double blessing of two elements. Water and shade if she can pull it off. I mean what more can one do to prove one's value is above even other blessed than to be blessed by two powers. So, there is that goal. :P
    Last edited by wantgame; 2023-10-19 at 12:04 PM.

  4. - Top - End - #94
    Orc in the Playground
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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Withdrawing interest

  5. - Top - End - #95
    Dwarf in the Playground
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    Oct 2010

    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Player Character Monster Special Item Completeness Check
    Ridai Shadow Ear Bommel Anthro Animal (Rabite) Black Ears Charm of Doom (+5 Amulet of Mighty Fists) Yes
    Aegis Platty Clockwork Horror Ring of Regeneration Yes
    Ancient Typhon Aquillass Water Elemental Pending Pending
    Ragnarok'n'Roll Morglorix the Watchful Beholder Pending Yes
    Gyrfalcon Gawain the Black Black Dragon Bag of Holding IV Yes
    Yas392 Rose Le Shay Tome of Leadership and Influence+5 Pending
    kinem Phluh'phee Ultroloth Cloak of Charisma +6 Yes
    samduke Ali Pixie Ring of Protection +5 Yes
    Deadguy Bastion Animated Object Greater War Machine Yes
    Metastachydium Morazzt the Mound Shambling Mound Healing Hands of Man Yes
    Armonia13 Enadyotriatesserapenteexiepta Hydra Golden Hand of Midas Yes
    Burning Spear Öthmanzuus Hadepoulos Primordial Feral-Kind Cyclopean/ Eldritch Giant Pending Pending
    WantGame Feyella Glace Sheet
    Feyella Glace Fluff
    Yuki-On-Na 4 / Dark Creature / Sword Sage 1 / Frostwind Virago 1 The Snowglobe of Undine Pending
    Copy this then add yours Copy this then add yours Copy this then add yours Copy this then add yours Copy this then add yours


    Updated Feyella and removed Dakrsidder per his request
    Last edited by wantgame; 2023-10-02 at 01:52 PM.

  6. - Top - End - #96
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    Dr.Gunsforhands's Avatar

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by wantgame View Post
    Spoiler: Grand List of Character Submissions
    Show
    Player Character Monster Special Item Completeness Check
    Ridai Shadow Ear Bommel Anthro Animal (Rabite) Black Ears Charm of Doom (+5 Amulet of Mighty Fists) Yes
    Aegis Platty Clockwork Horror Ring of Regeneration Yes
    Ancient Typhon Aquillass Water Elemental Pending Pending (Needs items)
    Ragnarok'n'Roll Morglorix the Watchful Beholder Pending Yes
    Gyrfalcon Gawain the Black Black Dragon Bag of Holding IV Yes
    Yas392 Rose Le Shay Tome of Leadership and Influence+5 Yes (I think)
    kinem Phluh'phee Ultroloth Cloak of Charisma +6 Yes
    samduke Ali Pixie Ring of Protection +5 Yes
    Deadguy Bastion Animated Object Greater War Machine Yes
    Metastachydium Morazzt the Mound Shambling Mound Healing Hands of Man Yes
    Armonia13 Enadyotriatesserapenteexiepta Hydra Golden Hand of Midas Yes
    Burning Spear Öthmanzuus Hadepoulos Primordial Feral-Kind Cyclopean/ Eldritch Giant Pending Pending (Needs most of a sheet)
    WantGame Feyella Glace Sheet
    Feyella Glace Fluff
    Yuki-On-Na 4 / Dark Creature / Sword Sage 1 / Frostwind Virago 1 The Snowglobe of Undine Pending (Needs items and maneuvers)
    Dr. Gunsforhands Carmen Guajira Gynosphinx Ring of Glibness +30 Yes (I think)
    Copy this then add yours Copy this then add yours Copy this then add yours Copy this then add yours Copy this then add yours



    Updated Feyella and removed Dakrsidder per his request
    Added my own back in. I spoilered it in my post, too, so I can see how you missed it.

    Edit: Did some completeness checks, too.
    Last edited by Dr.Gunsforhands; 2023-10-02 at 09:27 PM.
    Avatar by the Ninja Chocobo.

    I have a friend of a friend who just got out of a bad situation and needs to move, pronto. Here is her GoFundMe page.

  7. - Top - End - #97
    Dwarf in the Playground
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    Oct 2010

    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Whoopsies. Last thing I want to do is forget my Dr.... that has guns out. And that is before we even talk about insurance and copays!
    Last edited by wantgame; 2023-10-02 at 07:04 PM.

  8. - Top - End - #98
    Dwarf in the Playground
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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Okay, Feyella should be done at this point.

    I may have missed it, but is there a deadline/decision time - tentative or otherwise?

  9. - Top - End - #99
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Yas392 View Post
    @Allahor 3.0 material kosher with you?
    I guess? What do you have in mind?

    Quote Originally Posted by Dr.Gunsforhands View Post
    Spoiler: Grand Table of Character Submissions
    Show
    Player Name/Sheet Monster/Class Special Item Complete?
    Ridai Shadow Ear Bommel Anthro Animal (Rabite) Black Ears Charm of Doom (+5 Amulet of Mighty Fists) Yes
    Aegis Platty Clockwork Horror Ring of Regeneration Yes
    Ancient Typhon Aquillass Water Elemental Pending Pending
    Ragnarok'n'Roll Morglorix the Watchful Beholder Pending Yes
    Gyrfalcon Gawain the Black Black Dragon Bag of Holding IV Yes
    Yas392 Rose Le Shay Tome of Leadership and Influence+5 Pending
    kinem Phluh'phee Ultroloth Cloak of Charisma +6 Yes
    samduke Ali Pixie Ring of Protection +5 Yes
    Deadguy Bastion Animated Object Greater War Machine Yes
    Metastachydium Morazzt the Mound Shambling Mound Healing Hands of Man Yes
    Armonia13 Enadyotriatesserapenteexiepta Hydra Golden Hand of Midas Yes
    Burning Spear Öthmanzuus Hadepoulos Primordial Feral-Kind Cyclopean/ Eldritch Giant Pending Pending
    WantGame Feyella Glace Yuki-On-Na 4 / Dark Creature / Sword Sage 1 / Frostwind Virago 1 Pending Pending
    Dr. Gunsforhands Carmen Guajira Gynophinx Ring of Glibness +30 Pending(Ready)
    Copy this then add yours Copy this then add yours Copy this then add yours Copy this then add yours Copy this then add yours


    So I know there are already three times as many players as Alhollor wanted, but I've been watching the thread for days and just had to try.

    So, here's Carmen! I put a bunch of words in her sheet's text boxes, but suffice to say she's a regular monster who wants: A. Revenge on the two groups of humans who blew up her house and B. To master the Symbol abilities her mom taught her before her hundredth birthday. She's a scholar first with no real combat spells, so she relies on a combination of Knowledge Devotion and Feint tactics to keep up with stronger fighters.

    Spoiler: Carmen Notes
    Show
    She wound up stacking up Intelligence despite using Wisdom for knowledge skills, because I guess it wasn't enough to have a lot of skill points, she had to have all the skill points. I saw it mentioned that we're using retroactive skill points for intelligence boosts, so I did the Pathfinder thing where an int-boosting item has a specific skill associated with it, and then I decided the artificer would give it an indicator of which skill it was, and oops now it's cat ears and it's all come full circle.

    Naturally I made up a little story for the special item as well. It wound up helping to characterize Carmen herself, too. I had a couple of other item ideas that didn't quite fit the archetype of macguffin that videogame villains extort from you all the time, but this one fit the structure of being funny, being universally sought-after, and complementing Carmen's ability to feint with riddles in combat.

    I gave her the combination of Human racial traits and Hybrid Monster so I could squeeze in one more skill point per level, but toward the end I decided to lean into her being part human. Memories of her scholarly dad are referenced in a text box, and Carmen doesn't have the lion-shaped head of the modern D&D sphinx design. I guess it also helps explain why she feels cold all the time.


    Spoiler: Bonus Character for Fun
    Show
    I had a second idea that I wound up building first - a medusa paladin of Gnome - but changed my mind when I realized:
    - The medusa's stacked attacks and defenses made her feel too much like a boss monster
    - If I were picking players I'd probably take Rose or Feyella for the charismatic human-passing gish slot
    - The table didn't seem to have a bookish know-it-all wizard type yet and that can not stand


    Now that I think of it: Question!

    If someone takes the hybrid monster feat, and one of their monsters grows into a Long Large, do we have the option of letting them be a Tall Large if the other monster is known to be Tall when their size increases?
    Reasonable size changes are reasonable! Go for all the fluff.

    Quote Originally Posted by wantgame View Post
    Okay, Feyella should be done at this point.

    I may have missed it, but is there a deadline/decision time - tentative or otherwise?
    Currently there is no deadline.
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  10. - Top - End - #100
    Firbolg in the Playground
     
    AssassinGuy

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Alhallor View Post
    I guess? What do you have in mind?
    Wanting to use stuff from Oriental Adventures, specifically alchemical items and armor (Dastana, Chahar-Aina) from there. And I am not sure whether you consider it 3.0 or 3.5 so I asked.
    Last edited by Yas392; 2023-10-03 at 07:36 AM.

  11. - Top - End - #101
    Firbolg in the Playground
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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    The other day, I figured that it might be fun to come back here after a slight absence and ran into this game. I think there is a lot that can be done with monsters and so, I was thinking about playing an intelligent necklace with some sorcerous abilities that will, generally, have to go through a wearer for all the somatic and verbal components. I think that it could be pretty interesting to play and should give some fun options. But, I wanted to run it by you first because it's a bit out there.

    For a wearer, I'd either have to go for a party member or, according to the monster class, have a random commoner of the same level wear me. Which should certainly make for interesting fights.

  12. - Top - End - #102
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Yas392 View Post
    Wanting to use stuff from Oriental Adventures, specifically alchemical items and armor (Dastana, Chahar-Aina) from there. And I am not sure whether you consider it 3.0 or 3.5 so I asked.
    If it's unupdated you can use 3.0 things (Like Flying Kick got updated from double damage to +1d12).

    Quote Originally Posted by Raunchel View Post
    The other day, I figured that it might be fun to come back here after a slight absence and ran into this game. I think there is a lot that can be done with monsters and so, I was thinking about playing an intelligent necklace with some sorcerous abilities that will, generally, have to go through a wearer for all the somatic and verbal components. I think that it could be pretty interesting to play and should give some fun options. But, I wanted to run it by you first because it's a bit out there.

    For a wearer, I'd either have to go for a party member or, according to the monster class, have a random commoner of the same level wear me. Which should certainly make for interesting fights.
    Let's go with random commoner Bob (Bob has the elite array, because he's an exceptionel commoner, his feat-choice however is pretty Commoner-like though. Toughness, Endurance, etc...) You can choose if Bob is a human, or of any other race that doesn't have LA.




    And kinda a statement from me. I won't comment on any finished builds, because I think you should build what you want to play, if you have made an update post again that I can look at everything at my own leisure to make decisions. There has been a lot of interest and I think we can make a deadline.

    I'll close the thread to new applicants/charakters at the 20/OCT/2023. I feel that should give everyone enough time. Shortly after I'll gonna choose characters which will be pretty hard.

    Just as a heads up I'll tend to use a lot of homebrew to spice up encounters/make battles more interesting. Just if you are generally against that practice that will not be the game for you.
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  13. - Top - End - #103
    Firbolg in the Playground
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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Player Character Monster Special Item Completeness Check
    Ridai Shadow Ear Bommel Anthro Animal (Rabite) Black Ears Charm of Doom (+5 Amulet of Mighty Fists) Yes
    Aegis Platty Clockwork Horror Ring of Regeneration Yes
    Ancient Typhon Aquillass Water Elemental Pending Pending
    Ragnarok'n'Roll Morglorix the Watchful Beholder Pending Yes
    Gyrfalcon Gawain the Black Black Dragon Bag of Holding IV Yes
    Yas392 Rose Le Shay Tome of Leadership and Influence+5 Pending
    kinem Phluh'phee Ultroloth Cloak of Charisma +6 Yes
    samduke Ali Pixie Ring of Protection +5 Yes
    Deadguy Bastion Animated Object Greater War Machine Yes
    Metastachydium Morazzt the Mound Shambling Mound Healing Hands of Man Yes
    Armonia13 Enadyotriatesserapenteexiepta Hydra Golden Hand of Midas Yes
    Burning Spear Öthmanzuus Hadepoulos Primordial Feral-Kind Cyclopean/ Eldritch Giant Pending Pending
    WantGame Feyella Glace Sheet
    Feyella Glace Fluff
    Yuki-On-Na 4 / Dark Creature / Sword Sage 1 / Frostwind Virago 1 The Snowglobe of Undine Pending
    Raunchel Monile and Roberta the Commoner Intelligent Item 7 Crystal Ball with Telepathy Yes

  14. - Top - End - #104
    Firbolg in the Playground
     
    AssassinGuy

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Player Character Monster Special Item Completeness Check
    Ridai Shadow Ear Bommel Anthro Animal (Rabite) Black Ears Charm of Doom (+5 Amulet of Mighty Fists) Yes
    Aegis Platty Clockwork Horror Ring of Regeneration Yes
    Ancient Typhon Aquillass Water Elemental Pending Pending
    Ragnarok'n'Roll Morglorix the Watchful Beholder Pending Yes
    Gyrfalcon Gawain the Black Black Dragon Bag of Holding IV Yes
    Yas392 Rose Le Shay Tome of Leadership and Influence+5 Yes
    kinem Phluh'phee Ultroloth Cloak of Charisma +6 Yes
    samduke Ali Pixie Ring of Protection +5 Yes
    Deadguy Bastion Animated Object Greater War Machine Yes
    Metastachydium Morazzt the Mound Shambling Mound Healing Hands of Man Yes
    Armonia13 Enadyotriatesserapenteexiepta Hydra Golden Hand of Midas Yes
    Burning Spear Öthmanzuus Hadepoulos Primordial Feral-Kind Cyclopean/ Eldritch Giant Pending Pending
    WantGame Feyella Glace Sheet
    Feyella Glace Fluff
    Yuki-On-Na 4 / Dark Creature / Sword Sage 1 / Frostwind Virago 1 The Snowglobe of Undine Pending
    Raunchel Monile and Roberta the Commoner Intelligent Item 7 Crystal Ball with Telepathy Yes

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Yas392 View Post
    Spoiler: table
    Show
    Player Character Monster Special Item Completeness Check
    Ridai Shadow Ear Bommel Anthro Animal (Rabite) Black Ears Charm of Doom (+5 Amulet of Mighty Fists) Yes
    Aegis Platty Clockwork Horror Ring of Regeneration Yes
    Ancient Typhon Aquillass Water Elemental Pending Pending
    Ragnarok'n'Roll Morglorix the Watchful Beholder Pending Yes
    Gyrfalcon Gawain the Black Black Dragon Bag of Holding IV Yes
    Yas392 Rose Le Shay Tome of Leadership and Influence+5 Yes
    kinem Phluh'phee Ultroloth Cloak of Charisma +6 Yes
    samduke Ali Pixie Ring of Protection +5 Yes
    Deadguy Bastion Animated Object Greater War Machine Yes
    Metastachydium Morazzt the Mound Shambling Mound Healing Hands of Man Yes
    Armonia13 Enadyotriatesserapenteexiepta Hydra Golden Hand of Midas Yes
    Burning Spear Öthmanzuus Hadepoulos Primordial Feral-Kind Cyclopean/ Eldritch Giant Pending Pending
    WantGame Feyella Glace Sheet
    Feyella Glace Fluff
    Yuki-On-Na 4 / Dark Creature / Sword Sage 1 / Frostwind Virago 1 The Snowglobe of Undine Pending
    Raunchel Monile and Roberta the Commoner Intelligent Item 7 Crystal Ball with Telepathy Yes
    Player Character Monster Special Item Completeness Check
    Ridai Shadow Ear Bommel Anthro Animal (Rabite) Black Ears Charm of Doom (+5 Amulet of Mighty Fists) Yes
    Aegis Platty Clockwork Horror Ring of Regeneration Yes
    Ancient Typhon Aquillass Water Elemental Pending Pending (Needs items)
    Ragnarok'n'Roll Morglorix the Watchful Beholder Pending Yes
    Gyrfalcon Gawain the Black Black Dragon Bag of Holding IV Yes
    Yas392 Rose Le Shay Tome of Leadership and Influence+5 Yes
    kinem Phluh'phee Ultroloth Cloak of Charisma +6 Yes
    samduke Ali Pixie Ring of Protection +5 Yes
    Deadguy Bastion Animated Object Greater War Machine Yes
    Metastachydium Morazzt the Mound Shambling Mound Healing Hands of Man Yes
    Armonia13 Enadyotriatesserapenteexiepta Hydra Golden Hand of Midas Yes
    Burning Spear Öthmanzuus Hadepoulos Primordial Feral-Kind Cyclopean/ Eldritch Giant Pending Pending (Needs most of a sheet)
    WantGame Feyella Glace Sheet
    Feyella Glace Fluff
    Yuki-On-Na 4 / Dark Creature / Sword Sage 1 / Frostwind Virago 1 The Snowglobe of Undine Yes (I think)
    Dr. Gunsforhands Carmen Guajira Gynosphinx Ring of Glibness +30 Yes (I think)
    Raunchel Monile and Roberta the Commoner Intelligent Item 7 Crystal Ball with Telepathy Yes
    Copy this then add yours Copy this then add yours Copy this then add yours Copy this then add yours Copy this then add yours
    Last edited by Dr.Gunsforhands; 2023-10-05 at 11:40 PM.
    Avatar by the Ninja Chocobo.

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    I cant use Myth-Weavers at all, this includes their character sheets services
    So there is that. I am also completely blank on the item I should "have".
    Last edited by Burning Spear; 2023-10-11 at 03:07 PM.

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    I see Oslecamo's, I'm interested. I also see a lot of players, and I'm intimidated. Hmm...

    Actually, my biggest concern is how much time is remaining, but I should have enough to make a character. I even have a couple Oslecamo's ideas from ages back, it's just a matter of which best fits the campaign...

    EDIT: Speaking of which, an important question. One Oslecamo's class that I've always wanted to play is not strictly speaking a monster, though it is in the index of monster classes. It's the Chaos line of classes, which is... kind of a wild ride, so it might be forbidden on that basis alone. At level 7 it shouldn't be too obscene, but it is crazy. If not, no worries, I'll play an Erinyes with the Sanctified Creature class/template (which is for evil creatures that have turned good).
    Last edited by Dusk Raven; 2023-10-11 at 03:29 PM.
    Quote Originally Posted by Potato_Priest View Post
    Honestly, most players would get super excited about Zenob the god of crabs because it's eccentric. I know I would.
    Quote Originally Posted by Paragon View Post
    But a friendly reminder that, by RAW, this game is unplayable

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Burning Spear View Post
    I am also completely blank on the item I should "have".
    Since your character is cyclops, I suggest: A Second Eye (Third Eye, Conceal or Dominate from the Magic Item Compendium). Just for the humor factor of the cyclops wanting to have two eyes like everybody else around him.


    Quote Originally Posted by Dusk Raven View Post
    I see Oslecamo's, I'm interested. I also see a lot of players, and I'm intimidated. Hmm...

    Actually, my biggest concern is how much time is remaining, but I should have enough to make a character. I even have a couple Oslecamo's ideas from ages back, it's just a matter of which best fits the campaign...
    Never hurts to throw a hat into the ring. Worst case you spend some time on a creative endeavor and nothing comes of it unless you repurpose it for some other project. Sometimes, though, you end up in a fantastic game for several years.
    Quote Originally Posted by Thatwarforged View Post
    You sir are a True Pirate Lord.

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Aegis013 View Post
    Since your character is cyclops, I suggest: A Second Eye (Third Eye, Conceal or Dominate from the Magic Item Compendium). Just for the humor factor of the cyclops wanting to have two eyes like everybody else around him.
    It would be twice as funny if he still wears the item on the forehead, oblivious to the fact that eyes are supposed to align horizontally, not vertically.

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Aegis013 View Post
    Since your character is cyclops, I suggest: A Second Eye (Third Eye, Conceal or Dominate from the Magic Item Compendium). Just for the humor factor of the cyclops wanting to have two eyes like everybody else around him..
    I guess, but I dont want to see slapstick tbh..
    Quote Originally Posted by Arael666 View Post
    It would be twice as funny if he still wears the item on the forehead, oblivious to the fact that eyes are supposed to align horizontally, not vertically.
    That's where the item is supposed to be anyway, so I don't see the humour there, lol.

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Aegis013 View Post
    Since your character is cyclops, I suggest: A Second Eye (Third Eye, Conceal or Dominate from the Magic Item Compendium). Just for the humor factor of the cyclops wanting to have two eyes like everybody else around him.
    I'm liking the Conceal one, fits with his Invisibility ability.

    @Alhallor;

    Am I allowed not to start with "Common" as a language and take another instead, I am vehemently against the concept of Common, as it invalidates all the other languages, lol.

    lvl 7 = 19K, spend as we like it? or is it 50% on any one item max?

    Not sure if this has already been asked, but what world are we on? (for fluff reasons)

    What enemies are we fighting? Can there be fluff reasons for any of us to have a Bane type weapon against them?
    I am thinking of certain Bane's; either one of the underworld (Devils or Demons, whichever is appropriate to be against Hades) ones or Undead?

    Quote Originally Posted by Alhallor View Post
    FAQ.

    Ah, sorry I didn't see that you changed you're build. You can basically mush two monsters together (you need two feats for that though) which esape me at the moment.

    Craven's spell slots are 2 per level for each of the accessible spells. Yes at Level 10 you would have access to lv 5 spells.
    I need 2 feats for what exactly? I was looking for a Giant race of some interest with which I could gain some racial HD, if I need to spend additional feats to do so, I won't have enough feats left for the PrC, So then instead I'd be looking at simple Giant hd as per SRD. if that's cool.
    Last edited by Burning Spear; 2023-10-11 at 10:04 PM.

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Burning Spear View Post
    Not sure if this has already been asked, but what world are we on? (for fluff reasons)
    A loose adaptation of the Secret of Mana setting per the OP:

    Quote Originally Posted by Alhallor View Post
    The setting is kinda based around the secret of Mana games, expect a lot of whimsical stuff and some slapstick humour.
    Quote Originally Posted by Thatwarforged View Post
    You sir are a True Pirate Lord.

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    To elaborate on the setting a bit, due to having played in the previous game: in terms of locations and factions, it is seems to use Trials of Mana as its base (but centuries after the game, with only the long-lived heroes like Charlotte still around), but parts of Secret of Mana can also appear (for example, the Forest of Seasons is a thing in this world). Creatures and characters from both games are present (though the latter from Secret of Mana mostly just aluded to or in ancient history).
    Last edited by Ridai; 2023-10-11 at 07:17 PM.

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Aegis013 View Post
    A loose adaptation of the Secret of Mana setting per the OP:
    Thanks for the reminder, I've read that, and it didn't ring any bells for me,never heard of it, is it some manga?
    Well, I found out it's a game, lol, never in my life have I heard of it, lol. Nice enough scenery art though;
    Last edited by Burning Spear; 2023-10-11 at 08:16 PM.

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Burning Spear View Post
    Sheet/Language
    You don't have to use Myth-weavers, as long as I can have something that I can look at and see all the charakter info (like a link to you're post where you have you're charakter info) that works too.

    I won't force you to take "Common" but it would be pretty important that you could talk with the rest of you're group and one part of the adventure has the potential to be pretty socially heavy where it would be good if you can talk with people.

    Quote Originally Posted by Burning Spear View Post
    Item
    You don't absoluetely "need" an item. It's supposed to be a motivator for you're charakter something that you may not even be able to use in this game (but perhaps grant the use of it as a reward for doing this adventure). I wanted it mostly to see more of a charakter but also what drives them. Is the item for you? For another person? For multiple people? They're all parts of story hooks someone may present with an "unusable but powerful item" which I may or may not use.

    Quote Originally Posted by Burning Spear View Post
    Money
    You can spend the money as you want to. If you want to use all you're available money on one item go ahead, I won't stop you.

    Quote Originally Posted by Burning Spear View Post
    Types of monsters
    Eh... Can't really comment on that to be honest. I like to use a diverse array of different antagonists (last game where a lot of magical beasts but also diverse humanoids, a plant monster, undead...) If someone would have a ranger-like feature I'd try to incorporate more monsters of a chosen type but for a weapon I probably wouldn't.

    They are demons in the Secret of Mana games but they are pretty rare. You may play the entire adventure and not meet a single one...

    Quote Originally Posted by Burning Spear View Post
    Race/Class
    Wait, wait, wait... Wait. Are you using a class from This list?

    I see diverse Giants there, which you can refluff if you want but I want to get sure were talking about the same thing here.

    Quote Originally Posted by Burning Spear View Post
    Setting
    This was basically already answered and it seemed you've found some things there.

    I can only add that you can invent you're own small little country should you need it somehow or be member of a small tribe of Cyclops if you want to.

    I'll be pretty freeform with the rest, you don't need prior knowledge of the games to enjoy this game here (I hope).

    Quote Originally Posted by Dusk Raven View Post
    I see Oslecamo's, I'm interested. I also see a lot of players, and I'm intimidated. Hmm...

    Actually, my biggest concern is how much time is remaining, but I should have enough to make a character. I even have a couple Oslecamo's ideas from ages back, it's just a matter of which best fits the campaign...

    EDIT: Speaking of which, an important question. One Oslecamo's class that I've always wanted to play is not strictly speaking a monster, though it is in the index of monster classes. It's the Chaos line of classes, which is... kind of a wild ride, so it might be forbidden on that basis alone. At level 7 it shouldn't be too obscene, but it is crazy. If not, no worries, I'll play an Erinyes with the Sanctified Creature class/template (which is for evil creatures that have turned good).
    Hmm... I remember they have abilities that are "at the start of the day roll a d12 and see what bonus you get" which is incredibly chaos but also feels quite hampering and may eat a lot of time. Would you be okay with either not taking these or roll once for every "part" of the adventure? (With no way to know how many parts they're are)

    And refluffing it that it's not chaos? Like a mutation by too much mana/magic energy or something like that?

    If you're okay with that, go for it!
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Alhallor View Post
    You don't have to use Myth-weavers, as long as I can have something that I can look at and see all the charakter info (like a link to you're post where you have you're charakter info) that works too.
    Thanks for the headsup on that. Sorry for the many questions, lol.

    Quote Originally Posted by Alhallor View Post
    I won't force you to take "Common" but it would be pretty important that you could talk with the rest of you're group and one part of the adventure has the potential to be pretty socially heavy where it would be good if you can talk with people.
    Well, regional human dialects like in Forgotten Realms and Greyhawk I would be interested in, common by itself not so much, even if it's supposedly an prereq. for Merchant Prince, hmz..
    As a merchant Prince I obviously need to be able to talk a lot, heh (and be understood, lolz.)

    Quote Originally Posted by Alhallor View Post
    You don't absoluetely "need" an item. It's supposed to be a motivator for you're charakter something that you may not even be able to use in this game (but perhaps grant the use of it as a reward for doing this adventure). I wanted it mostly to see more of a charakter but also what drives them. Is the item for you? For another person? For multiple people? They're all parts of story hooks someone may present with an "unusable but powerful item" which I may or may not use.
    3rd Eye - Conceal seems abso-fitting, so I'll go with that.

    Quote Originally Posted by Alhallor View Post
    You can spend the money as you want to. If you want to use all you're available money on one item go ahead, I won't stop you.
    Cheers, its not a whole lot, but a +2 weapon is already 8K, a +3 is 16K, so maybe not going for a full +3..


    Quote Originally Posted by Alhallor View Post
    Eh... Can't really comment on that to be honest. I like to use a diverse array of different antagonists (last game where a lot of magical beasts but also diverse humanoids, a plant monster, undead...) If someone would have a ranger-like feature I'd try to incorporate more monsters of a chosen type but for a weapon I probably wouldn't.

    They are demons in the Secret of Mana games but they are pretty rare. You may play the entire adventure and not meet a single one...
    There are but yea, reason I was asking about the culprits we end up fighting with right at the start of the game, if they are thematically fitting somehow to my character, i'd have the Bane I am interested in focused for fluff reasons. Hades is god of the underworld, and wants his safe whilst travelling the underworld, hence the Bane bit fitting to any monster type I'd encounter in the "Underworld".

    Quote Originally Posted by Alhallor View Post
    Wait, wait, wait... Wait. Are you using a class from This list?.
    YES I am, heh, no worries about that.

    Quote Originally Posted by Alhallor View Post
    I see diverse Giants there, which you can refluff if you want but I want to get sure were talking about the same thing here.
    Ah, cool, refluffing the Eldritch Giant to Eldritch Cyclops (imo to work for my scrub, all it needs is a name change. they are both Giants, so I am looking for it to fit.)

    Quote Originally Posted by Alhallor View Post
    This was basically already answered and it seemed you've found some things there. I can only add that you can invent you're own small little country should you need it somehow or be member of a small tribe of Cyclops if you want to. I'll be pretty freeform with the rest, you don't need prior knowledge of the games to enjoy this game here (I hope).
    Well, i already wrote there is a sizable community of Cyclopean in the one town, Wendel. But we can write up a city which is majority Cyclopeans, and Wendel trades with that city on a regular basis, hence the enclave in Wendel.

    Quote Originally Posted by Alhallor View Post
    Edit; additional question, to clarify ambiguous writing.
    Merchant Prince says;
    "At 1st level, you have a spellbook (often disguised as a business ledger) containing two spells from the merchant prince 1st-level spell list. You learn two new merchant prince spells of any spell level you can cast at each merchant prince level thereafter. There is no limit to the number of these spells you can learn from this list. At any time, you can also add spells found in other spellbooks or scrolls to your own."
    Because they are distinct different sentences, does this mean I can learn ANY other spells I can find (of levels I can cast (max lvl 3 anyway).)?
    The non-restriction of being able to learn any of the spells on the list is moot imo, it's a separate thing altogether.
    The way that last sentence is written, it could literally be ANY spells from ANY list, the sentence does not stipulate specifically that it can only be from it's own spell-list. Oversight?
    Also, it doesn't stipulate Arcane or Divine only..

    lvl 3 spells aren't game breaking, and i am not wanting to game the system (much, lol), buuuuutttttttt,
    Lvl 3 Glibness I find appropriate for a Merchant Prince to get, and I would like to get it in my spellbook,
    Dunno what else yet, although, maybe Gaseous Form?, I like the circle or protections vs evil/ good/ chaos/ law etc..

    Also, just as I forgot, Arms & Equipment, 3.0 contains a few things of interest, namely Lamellar Armour (for looks and mechanics, and fluff) and Baatorian Green Steel (for fluff, not mechanics). Likewise Sword & Fist also might contain some interesting feats; Chariot Combat, and the subsequent feats from that.
    Last edited by Burning Spear; 2023-10-12 at 03:32 PM.

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Alhallor View Post
    I won't force you to take "Common" but it would be pretty important that you could talk with the rest of you're group and one part of the adventure has the potential to be pretty socially heavy where it would be good if you can talk with people.
    Yea, I will not bother trying not to have Common in a game where there are no clear human dialect-languages like there are in Forgotten Realms and perhaps Greyhawk
    But I stand with my point, if everyone speaks common, why bother with any other languages at all?

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Burning Spear View Post

    Merchant Prince says;
    "At 1st level, you have a spellbook (often disguised as a business ledger) containing two spells from the merchant prince 1st-level spell list. You learn two new merchant prince spells of any spell level you can cast at each merchant prince level thereafter. There is no limit to the number of these spells you can learn from this list. At any time, you can also add spells found in other spellbooks or scrolls to your own."
    Because they are distinct different sentences, does this mean I can learn ANY other spells I can find (of levels I can cast (max lvl 3 anyway).)?
    The non-restriction of being able to learn any of the spells on the list is moot imo, it's a separate thing altogether.
    The way that last sentence is written, it could literally be ANY spells from ANY list, the sentence does not stipulate specifically that it can only be from it's own spell-list. Oversight?
    Also, it doesn't stipulate Arcane or Divine only..

    lvl 3 spells aren't game breaking, and i am not wanting to game the system (much, lol), buuuuutttttttt,
    Lvl 3 Glibness I find appropriate for a Merchant Prince to get, and I would like to get it in my spellbook,
    Dunno what else yet, although, maybe Gaseous Form?, I like the circle or protections vs evil/ good/ chaos/ law etc..

    Also, just as I forgot, Arms & Equipment, 3.0 contains a few things of interest, namely Lamellar Armour (for looks and mechanics, and fluff) and Baatorian Green Steel (for fluff, not mechanics). Likewise Sword & Fist also might contain some interesting feats; Chariot Combat, and the subsequent feats from that.
    Sorry to burst you're bubble but I think it cleary says

    There is no limit to the number of these spells you can learn from this list.

    Which indicates clearly to me that you can try to learn any Merchant Prince spell that appears in you're list, which is probably also the spells you can copy into you're spellbook. I also read about the class to make sure I don't misinterpret but I think it's actually pretty clear that you're only supposed to learn spells that are on you're actual class list. It should really been specifically mentioned if you can learn EVERY SPELL (even if it's just up to a certain level).

    Wendel works perfectly as a place with a small community of anything because it's one of the most open places in the world.

    If you can find 3.0 stuff that wasn't updated I'll allow you to take them.

    Quote Originally Posted by Burning Spear View Post
    Yea, I will not bother trying not to have Common in a game where there are no clear human dialect-languages like there are in Forgotten Realms and perhaps Greyhawk
    But I stand with my point, if everyone speaks common, why bother with any other languages at all?
    Well every different community has they're own language in a sense. If you're in an elven settlement the elves won't magically just start talking common if you're nearby, some may even not talk common at all because they don't want to, if you're forthcoming and use they're language from the start they may look favorably at you because they're mother tongue is easier for them.

    I also don't know why the whole world doesn't talk english but some clearly just won't do it.
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Alhallor View Post
    Merchant Prince casting
    Merchant Prince has the wizard method of spell acquisition. They get some spells automatically on level up, but can add more from their list if they find them.

    Compare to the Archivist, which explicitly allows you to learn non-cleric divine spells via scrolls, while their automatic spells must always be cleric spells.
    Last edited by Ridai; 2023-10-13 at 04:30 AM.

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    Default Re: Jerry's entourage, a D&D 3.5 Oslecamo monster/Greedy guy game. NOT GESTALT

    Quote Originally Posted by Alhallor View Post
    Sorry to burst you're bubble but I think it cleary says

    There is no limit to the number of these spells you can learn from this list.
    It's the sentence after the full stop which makes it ambiguous to me
    Quote Originally Posted by Alhallor View Post
    Which indicates clearly to me that you can try to learn any Merchant Prince spell that appears in you're list, which is probably also the spells you can copy into you're spellbook. I also read about the class to make sure I don't misinterpret but I think it's actually pretty clear that you're only supposed to learn spells that are on you're actual class list. It should really been specifically mentioned if you can learn EVERY SPELL (even if it's just up to a certain level).
    It should have been more clearly worded, but Wizards on the Toast have a habit of not doing that, lol.
    Quote Originally Posted by Alhallor View Post
    Wendel works perfectly as a place with a small community of anything because it's one of the most open places in the world.
    Cool, my idea is; I was travelling on horse and cart with supplies from the big Cyclopean town to Wendel, if I am in with whoever and we are in combat, I'll be on my cart
    Quote Originally Posted by Alhallor View Post
    If you can find 3.0 stuff that wasn't updated I'll allow you to take them.
    Cool, just thinking about them atm, might take them at subsequent levels if..

    Quote Originally Posted by Alhallor View Post
    Well every different community has they're own language in a sense. If you're in an elven settlement the elves won't magically just start talking common if you're nearby, some may even not talk common at all because they don't want to, if you're forthcoming and use they're language from the start they may look favorably at you because they're mother tongue is easier for them.
    Their language? but yea. I guess.
    Quote Originally Posted by Alhallor View Post
    I also don't know why the whole world doesn't talk english but some clearly just won't do it.
    Well, English is an illogical language full of inconsistencies, compared to other more pure languages, lol.
    I am Dutch, and I hate English words being uselessly thrown into my native language.
    Last edited by Burning Spear; 2023-10-13 at 09:00 AM.

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