Results 31 to 60 of 146
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2024-01-05, 02:25 PM (ISO 8601)
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- Jan 2017
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2024-01-05, 02:28 PM (ISO 8601)
- Join Date
- Jan 2017
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2024-01-05, 02:30 PM (ISO 8601)
- Join Date
- Jan 2011
Re: Ęterna Urbis : the Immortal City [Game Request]
Leader Rat: Level 16
Rat Stack (Combat, Teamwork)
Rending Swarm (Combat, Teamwork)
Tunnel Rat
Now need to figure out how to get such high leadership score that I can have both cohorts at level 12.
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2024-01-05, 02:30 PM (ISO 8601)
- Join Date
- Apr 2023
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2024-01-05, 02:55 PM (ISO 8601)
- Join Date
- Jan 2022
Re: Ęterna Urbis : the Immortal City [Game Request]
Are templates allowed? Can bare without buy-off if that makes a difference
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2024-01-05, 03:07 PM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: Ęterna Urbis : the Immortal City [Game Request]
@TankLaser007
were you allowing Firearms, if so what era/advancement?
I am looking at the "Ranger" Firearms (Combat Style)Last edited by samduke; 2024-01-05 at 03:10 PM.
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2024-01-05, 03:37 PM (ISO 8601)
- Join Date
- Feb 2011
Re: Ęterna Urbis : the Immortal City [Game Request]
interesting
requesting The Lord of the Uttercold
Deathknight
Etra talent feat sphere of power
Unarmored Training -Your deft movements, physical conditioning, and expert use of your chosen weapons allow you to create a protective barrier around yourself as effective as any true suit of armor. When unarmored and unencumbered, you gain a +3 armor bonus to your AC. This bonus increases by +1 for every 3 points of base attack bonus you possess. Characters who gain Acrobatics as a class skill may instead choose to have the armor bonus increase by +1 for every 3 ranks in the Acrobatics skill they possess. This bonus to AC applies even against touch attacks or when you are flat-footed. You lose these bonuses when you are immobilized or helpless, when you wear any armor, or when you carry a medium or heavy load. These bonuses do not stack with the AC bonus class feature of the monk or similar abilities. This bonus depends on an intricate awareness of the practitioner's body and balance, and as such is lost when the target is under any shapeshift other than blank form, or is polymorphed into a creature of the animal, dragon, elemental, magical beast, plant, or vermin type. (equipment sphere talent)
sniper and barrage shprere
energy bow
if approved, the build would be a LN Dhampir uttercold deathknight
Side 1- would be 16 The Lord of the Uttercold using Uttercold Knight ACF
Side 2 - would be 16 levels of deathknight
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2024-01-05, 03:57 PM (ISO 8601)
- Join Date
- Dec 2014
- Location
- Finland
- Gender
Re: Ęterna Urbis : the Immortal City [Game Request]
I'd like to request the leporine race, and the Striker class from Spheres of Might.
The idea is to take Spring-Heeled Style, and then mix Athletics, Scout and unarmed (probably Open Hand or Brute) for mobility and hitting things. Something of a deliberate contrast to the technoarcane, a more ascetic type from the Wreath, possibly affiliated with the Wreath Wardens.
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2024-01-05, 04:58 PM (ISO 8601)
- Join Date
- Jan 2014
Re: Ęterna Urbis : the Immortal City [Game Request]
Tentative interest.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2024-01-05, 06:45 PM (ISO 8601)
- Join Date
- Feb 2011
Re: Ęterna Urbis : the Immortal City [Game Request]
Question for the DM:
Everything about the wyrwood race is ideal for my concept, except that theyre Small size. Would it be possible to have a Medium-sized wyrwood and just change the size modifiers to match?
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2024-01-05, 10:50 PM (ISO 8601)
- Join Date
- Jan 2018
- Gender
Re: Ęterna Urbis : the Immortal City [Game Request]
Posting interest as a Cat Sith who is primarily a Cryptic, possibly with some Hidden Blade Unchained Rogue. Concept is a Literal Psionic Cat Burglar.
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2024-01-05, 10:51 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Australia
- Gender
Re: Ęterna Urbis : the Immortal City [Game Request]
I dont think this game is gestalt. I cant see any reference to it.
Thanks for running this, Tanklaser.
I am looking at running a Conscript, since SoM is on the table. Not sure of a race yet. I have built a couple of conscripts before but the games have been cancelled, so I look forward to building one for actual play.
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2024-01-05, 10:54 PM (ISO 8601)
- Join Date
- Dec 2014
- Gender
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2024-01-05, 11:48 PM (ISO 8601)
- Join Date
- Jan 2017
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Re: Ęterna Urbis : the Immortal City [Game Request]
Interested to see the finished character.
Take your time.
Yes, just run it by me first. Forged Facsimile template was already approved, for example.
Ah an over site on my part. Yes firearms and Technology are all on the table. Also will adds the rules for some magitech items in a bit, like Wandvolvers.
All of that looks fine buuut this isn't gestalt.
Sounds great. I'm picturing a swordless Usagi Yojimbo. All approved.
There's already an option to make the race Medium size at a 10' reduction to speed. It's under alternative racial features I believe.
You're welcome. Yeah I hand to double check I didn't out gestalt in by mistake. Conscripts are a fun class.
Everything looks good, just how will stat the cat as a PC? There were some rules for that in Savage Species? Something similar in PF? If you can just point me to it? Otherwise everything looks fine and interesting concept.
Et tu!!!!
Are you all gestalt gas lighting me?
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2024-01-05, 11:51 PM (ISO 8601)
- Join Date
- Dec 2014
- Gender
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2024-01-06, 12:04 AM (ISO 8601)
- Join Date
- Feb 2011
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2024-01-06, 12:15 AM (ISO 8601)
- Join Date
- Jan 2022
Re: Ęterna Urbis : the Immortal City [Game Request]
Ah, I mustve missed that
Gonna request Spellborg and Spellborg Adept intend to use it with the Soulknife, Soul Archer, and Psiborg Adept from the 3pp psionic stuff
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2024-01-06, 01:22 AM (ISO 8601)
- Join Date
- Sep 2005
- Location
- The Triangle, NC
- Gender
Re: Ęterna Urbis : the Immortal City [Game Request]
This sounds like a hoot! I'd like to request the Living Veil race and the Transcendent class to make some kind of weirdo magic criminal.
Last edited by Rokku; 2024-01-06 at 02:19 AM.
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2024-01-06, 01:23 AM (ISO 8601)
- Join Date
- Jan 2018
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Re: Ęterna Urbis : the Immortal City [Game Request]
There are a couple of ways of handling this.
A:) Use the "Monsters as PCs" rules. This would make the Cat Sith a CR2, and the Abilities would be Str -2, Dex +6, Con +2, Int +0, Wis +2, Cha +4.
B:) Make a normal character and have them permanently polymorphed into a cat or cat sith. This will make them lose the spell-like abilities but would give a rather large (+8) bonus to dex for being a tiny creature. While I am not suggesting this is the right course, I do like the idea of the character formally being a human thief and upon being discovered stealing from a powerful wizard was polymorphed into his current shape, and may use this concept as the backstory regardless on how we resolve it mechanically.
C:) I can cook something up in the race builder than resembles an intelligent cat.
Whatever you are most comfortable with.
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2024-01-06, 04:14 AM (ISO 8601)
- Join Date
- Feb 2011
Re: Ęterna Urbis : the Immortal City [Game Request]
this what got so far Ragnar
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2024-01-06, 04:31 AM (ISO 8601)
- Join Date
- Jun 2016
Re: Ęterna Urbis : the Immortal City [Game Request]
You ever looked into spheres? It has an easy way to do basically B but mechanically better. There's a small feat line which allows you to just like, be a whatever. It's Eternal Transformation. The two follow on feats of hybrid transformation and improved transformation are just ways to get extra abilities for being in cat form. This wouldn't give you the cat sith abilities specifically, instead basically be a way to build your own race.
This idea also made me chuckle because spheres actually has a literal psychic cat class, that turns you into a cat with psychic powers. Not that you're planning on using it from the sounds of things, just reminded me of it.
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2024-01-06, 04:50 AM (ISO 8601)
- Join Date
- Jul 2013
Re: Ęterna Urbis : the Immortal City [Game Request]
I didn't think this was gestalt but now I am confused because so many people are bringing up monsters.
How do you read/rule Erudite from 3.5? Do you run it per table or per text? Because Erudite was badly mangled. The table says Powers per Day, the text reads "Unlike a psion, an erudite is limited to manifesting a certain number of unique psionic powers of each level per day from, the repertoire of powers he knows, according to his class level. "
And would you rule that instead of the XP spend that powers learned would need to follow how a wizard learns new spells in Pathfinder since its meant to be basically the same thing.
There is also this, which was put out in Dragon Mag #319 which might be a little better since it doesn't require the special rulings other than the how to learn new powers outside of level up.
Barring either of those I might just go Easy Baked Wizard
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2024-01-06, 05:31 AM (ISO 8601)
- Join Date
- Jan 2015
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Re: Ęterna Urbis : the Immortal City [Game Request]
A bunch more requests now I've ironed out what I'm doing a little more thoroughly:
- The rules for swapping feats for a combat progression.
- Alchemy sphere with Salve, Panacea and Ambrosia.
- More Equipment Sphere stuff: Forced Redirection Technique and Natural Materials.
- This somewhat unusual martial tradition.
- The Veilweaving Sphere, Chef's Armoury veil, Tooth and Veil feat, Erudite's Etchings treasure...and I guess, like, the akashic system itself because otherwise it would be rather hard to use a veil?"Follow the moonwalking Nosepass!"
"Can you put the lich in a box?"
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2024-01-06, 06:26 AM (ISO 8601)
- Join Date
- Jan 2014
Re: Ęterna Urbis : the Immortal City [Game Request]
Evolutionist? A lot of stuff I'm looking at would end up being kinda "magitech in fluff only". Not the same as actually playing a cyborg with special cyborg powers. Looking to make a melee/skillmonkey, if that assuages concerns.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2024-01-06, 06:32 AM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Australia
- Gender
Re: Ęterna Urbis : the Immortal City [Game Request]
The request for Evolutionist brought to mind a class I haven't seen in some time,. It is homebrew, so will require special approval, but it is simpler to build than a conscript, so I will request the Magitech Templar. He is basically Iron Man. I figure he should go down well in this setting. Here is the link: https://forums.giantitp.com/showthre...mplar-Iron-Man
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2024-01-06, 06:56 AM (ISO 8601)
- Join Date
- Oct 2009
- Gender
Re: Ęterna Urbis : the Immortal City [Game Request]
What about adding the quickling creature template? https://www.d20pfsrd.com/bestiary/mo...-creature-cr-3 Completely understand if it's too much cheese. Just thought it might fit the concept well.
I like the globe warm...
If you live for people's acceptance you will die from their rejection.
Remember, no matter how hot she is, someone, somewhere is tired of her crap.
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2024-01-06, 08:13 AM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: Ęterna Urbis : the Immortal City [Game Request]
@TankLaser007
RE: Firearms & Technology
as firearms were not specified to an era (yet)
under that link you gave for technology is Technology (Weapons) in looking at that group I am going to ask about the following
*Monowhip, Null blade, Laser pistol & Death rayLast edited by samduke; 2024-01-06 at 08:14 AM.
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2024-01-06, 09:53 AM (ISO 8601)
- Join Date
- Jan 2017
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Re: Ęterna Urbis : the Immortal City [Game Request]
Will try to get through this if I missed something or didn't adequately adresse your issue please be patient with me and let me know. 'Ere we go!
Spellborg is fine but not feeling Spellborg Adept.
These both look fine.
I'm leaning towards C and/or what has been suggested regarding SoO.
As someone who has built a high level Erudite and pored through pages of forums and FAQs on the topic I would rather not open this proverbial can of worms sorry. The same for the Easy Bake Wizard.
All of that looks fine, curious to see what you're cooking up.
Another classic. Evolutionist is fine.
This class is a must have! And was inspirational for the setting so of course approved!
No. no. no. "Run Away!!!" I would have to devise encounters with lots of shovels on mountain passes. (If you know you know.)
I apologise I did completely fail to answer your primary question last time. Guns are considered "Emerging". The weapons you mentioned are fine, be mindful of charges and the Null Blade would earn "Special attention" from Preservers as they're considered Magitech. (would want to brandish it openly in many areas.)
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2024-01-06, 09:55 AM (ISO 8601)
- Join Date
- Oct 2009
- Gender
Re: Ęterna Urbis : the Immortal City [Game Request]
I kind of figured, just wanted to speed boost really. Thanks for looking at it.
I like the globe warm...
If you live for people's acceptance you will die from their rejection.
Remember, no matter how hot she is, someone, somewhere is tired of her crap.
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2024-01-06, 09:57 AM (ISO 8601)
- Join Date
- Jan 2017
- Gender