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  1. - Top - End - #61
    Bugbear in the Playground
     
    Zarthrax's Avatar

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    Default Re: The Quicksilver Hourglass EPIC adventure

    (4d6b3)[15]
    (4d6b3)[14]
    (4d6b3)[10]
    (4d6b3)[11]
    (4d6b3)[16]
    (4d6b3)[16]
    (4d6b3)[16]

    (4d6b3)[14]
    (4d6b3)[9]
    (4d6b3)[15]
    (4d6b3)[14]
    (4d6b3)[10]
    (4d6b3)[14]
    (4d6b3)[7]


    I'll take the first one.
    Last edited by Zarthrax; 2024-02-07 at 03:09 PM.
    Avatar by niezck1! Thanks!

  2. - Top - End - #62
    Titan in the Playground
     
    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by Lord Foul View Post
    Oof. Mediocre rolls for this sort of game, but that means I can go a little more devious in my builds.... probably going with the Nagaji or the magus
    set 1
    (4d6)[1][3][5][3](12) <11>
    (4d6)[6][2][5][2](15) <13>
    (4d6)[5][5][5][6](21) <16>
    (4d6)[5][5][2][1](13) <12>
    (4d6)[3][4][2][5](14) <12>
    (4d6)[1][1][3][2](7) <6>
    (4d6)[3][5][6][2](16) <14>

    <less than a pb 14>

    set 2
    (4d6)[4][5][1][4](14) <13>
    (4d6)[2][5][1][2](10) <9>
    (4d6)[1][5][4][5](15) <14>
    (4d6)[4][2][5][2](13) <11>
    (4d6)[1][6][3][4](14) <13>
    (4d6)[3][4][2][4](13) <11>
    (4d6)[5][4][5][1](15) <14>

    < a pb 16>

    um why not use the 28 point buy that is an option?
    Last edited by samduke; 2024-02-07 at 04:15 PM.

  3. - Top - End - #63
    Barbarian in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    So my character has a +40 to their attack. Should I just switch to another build?
    My highest (casting stat) is 54 (with racial bonus, point buy, and items)

  4. - Top - End - #64
    Ettin in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by TheAlmightyKue View Post
    My highest (casting stat) is 54 (with racial bonus, point buy, and items)
    Picking a monster for a race will do that.

    On the other hand, an attack bonus of +40 is reachable at Level 20 by a full-BAB class before adding anything from class features or temporary buffs:

    +20 BAB
    +12 STR or DEX (34 base stat obtainable with 16 starting, +2 Racial, +6 Enhancement, +5 Level Up, +5 Inherent)
    +5 Weapon Enhancement
    +3 Feats & Items (e.g. Pale Green Prism Ioun Stones, Cloak of Good Luck, Weapon Focus feat, etc.)
    Last edited by Athaleon; 2024-02-07 at 08:03 PM.

  5. - Top - End - #65
    Titan in the Playground
     
    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by TheAlmightyKue View Post
    So my character has a +40 to their attack. Should I just switch to another build?
    My highest (casting stat) is 54 (with racial bonus, point buy, and items)
    it is up to you what you want to post as your build.. just keep in mind that I did specify what I was looking for in the big 16

    Quote Originally Posted by Athaleon View Post
    Picking a monster for a race will do that.

    On the other hand, an attack bonus of +40 is reachable at Level 20 by a full-BAB class before adding anything from class features.

    +20 BAB
    +12 STR or DEX (34 base stat obtainable with 16 starting, +2 Racial, +6 Enhancement, +5 Level Up, +5 Inherent)
    +5 Weapon Enhancement
    +3 Feats & Items (e.g. Pale Green Prism Ioun Stones, Cloak of Good Luck, Weapon Focus feat, etc.)
    yes it will & yes it is possible
    Last edited by samduke; 2024-02-07 at 07:53 PM.

  6. - Top - End - #66
    Barbarian in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by samduke View Post
    it is up to you what you want to post as your build.. just keep in mind that I did specify what I was looking for in the big 16
    Yeah I know, I was thinking a Bard would be good, building them to buff the party.
    But I might look into the Seducer Witch angle instead. Looks like the Vilderavn might be the best solution, its got the least boosts in stats.
    But I do have a question the Raven Knight (Sp) ability, where when taking the humanoid appearance (I guess not using the Soul Eater (Ex)) they gain a +5 black full plate armor. But would that impose Arcane Spell Failure? Its literally a part of their body, should it restrict them?

  7. - Top - End - #67
    Titan in the Playground
     
    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by TheAlmightyKue View Post
    Yeah I know, I was thinking a Bard would be good, building them to buff the party.
    But I might look into the Seducer Witch angle instead. Looks like the Vilderavn might be the best solution, its got the least boosts in stats.
    But I do have a question the Raven Knight (Sp) ability, where when taking the humanoid appearance (I guess not using the Soul Eater (Ex)) they gain a +5 black full plate armor. But would that impose Arcane Spell Failure? Its literally a part of their body, should it restrict them?
    If it says full plate armor then you get sll the good, bsd, ugly thst go with, unless it says otherwise. Im not looking at it right now but when im on my pc i will

  8. - Top - End - #68
    Barbarian in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by samduke View Post
    If it says full plate armor then you get sll the good, bsd, ugly thst go with, unless it says otherwise. Im not looking at it right now but when im on my pc i will
    Raven Knight (Sp) When a vilderavn assumes humanoid form with its change shape ability, it loses its natural armor bonus but becomes fully garbed in black +5 full plate that is almost part of its body. This armor has no movement speed penalty, maximum Dexterity bonus, or armor check penalty. (For a typical vilderavn, this changes its AC to 38 and its flat-footed AC to 30.) Also as part of the transformation, it gains a +5 cruel keen falchion formed from its vicious talons. These items are part of the vilderavn’s being and disappear when it is slain. A vilderavn in humanoid form is considered to be proficient in all types of armor, shields (except tower shields), and martial weapons.

    I can work with it giving Spell Failure I would just need to find ways to reduce it. But it also doesn't tell me what "Metal" its made from either. But it does call out that its part of their being.

  9. - Top - End - #69
    Titan in the Playground
     
    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by samduke View Post
    If it says full plate armor then you get sll the good, bsd, ugly thst go with, unless it says otherwise. Im not looking at it right now but when im on my pc i will
    Quote Originally Posted by TheAlmightyKue View Post
    Raven Knight (Sp) When a vilderavn assumes humanoid form with its change shape ability, it loses its natural armor bonus but becomes fully garbed in black +5 full plate that is almost part of its body. This armor has no movement speed penalty, maximum Dexterity bonus, or armor check penalty. (For a typical vilderavn, this changes its AC to 38 and its flat-footed AC to 30.) Also as part of the transformation, it gains a +5 cruel keen falchion formed from its vicious talons. These items are part of the vilderavn’s being and disappear when it is slain. A vilderavn in humanoid form is considered to be proficient in all types of armor, shields (except tower shields), and martial weapons.

    I can work with it giving Spell Failure I would just need to find ways to reduce it. But it also doesn't tell me what "Metal" its made from either. But it does call out that its part of their being.
    okay I am able to look now, Vilderavn ->>> hp 253 (22d6+176) >> and I am done looking
    it will not matter what it says it is over the 21 hit dice

    I know I previously indicated approved but I failed to examin the hit dice and I am sorry about that
    Last edited by samduke; 2024-02-08 at 07:59 AM.

  10. - Top - End - #70
    Barbarian in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by samduke View Post
    okay I am able to look now, Vilderavn ->>> hp 253 (22d6+176) >> and I am done looking
    it will not matter what it says it is over the 21 hit dice

    I know I previously indicated approved but I failed to examin the hit dice and I am sorry about that
    Didn’t notice it either to be honest so I get that.

  11. - Top - End - #71
    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Ok, I gotta ask, because I have a character that can just straight up work.

    Titan, Elysian (CR21, HD 21) // Something 21 straight up. If the titan is acceptable, I'll roll.
    Last edited by Auranghzeb; 2024-02-08 at 12:23 PM.

  12. - Top - End - #72
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Seems like a 70' tall being might be an issue in a dungeon crawl to me, but definitely not my call, lol
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  13. - Top - End - #73
    Ettin in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Question about the Deep Pool feat from Jessie's Epic Pathfinder document:

    Deep Pool [Magic]
    Prerequisites: Int 21, True Magus class feature.
    Benefit: You can now use your arcane pool to empower a
    weapon with an epic enhancement bonus. As with its non-epic counterpart, it costs 1 point from your spell pool per point of enhancement bonus.
    The non-epic version of Arcane Pool does not cost 1 point per +1 enhancement bonus, it has a flat cost of 1 point. So should it cost 6 Arcane Pool points to add +6 to a weapon, or should it retain the original 1-point cost of the non-epic ability?

  14. - Top - End - #74
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    HalfOrcPirate

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by Lioslaith View Post
    Seems like a 70' tall being might be an issue in a dungeon crawl to me, but definitely not my call, lol
    Ah, yes, but this is epic cheese, so take a look below: Special Qualities, at will alter self as a humanoid.

  15. - Top - End - #75
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by Auranghzeb View Post
    Ok, I gotta ask, because I have a character that can just straight up work.

    Titan, Elysian (CR21, HD 21) // Something 21 straight up. If the titan is acceptable, I'll roll.
    This is a dungeon crewl, collosal size is a problem, and , i am saying no for other ressons
    Last edited by samduke; 2024-02-08 at 02:36 PM.

  16. - Top - End - #76
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    SamuraiGuy

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Scratch Rogue half, I will go for an:

    Elf Swashbuckler (Inspired Blade) 21 // Magus 21 (Bladebound, Kensai)

    Going for Melee Crit Rapier style combat
    Last edited by Talivan; 2024-02-08 at 04:04 PM.

  17. - Top - End - #77
    Barbarian in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Here I checked this one to be sure it was HD 21 Euryale

  18. - Top - End - #78
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by TheAlmightyKue View Post
    Here I checked this one to be sure it was HD 21 Euryale
    10. Does your game use alignment? What are your restrictions, if so?
    No CE. play nice with each other, party members will know each other from the start.

    Sorry its a no

  19. - Top - End - #79
    Barbarian in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by samduke View Post
    10. Does your game use alignment? What are your restrictions, if so?
    No CE. play nice with each other, party members will know each other from the start.

    Sorry its a no
    I mean I wasnt gonna have her be CE, but ok
    So you want Goodie Goods
    Star Archon good?

  20. - Top - End - #80
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by TheAlmightyKue View Post
    I mean I wasnt gonna have her be CE, but ok
    So you want Goodie Goods
    Star Archon good?
    Checks most of the boxrs, approved

  21. - Top - End - #81
    Bugbear in the Playground
     
    MindFlayer

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Hypothetically, if I wanted to make a different character and start that process over ... would a Muse be an acceptable monster as PC?

  22. - Top - End - #82
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by Da'Shain View Post
    Hypothetically, if I wanted to make a different character and start that process over ... would a Muse be an acceptable monster as PC?
    Loojs okay, approved

  23. - Top - End - #83
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    HereBeMonsters's Avatar

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Well with people asking for monsters, why not The Old Man. I know its a unique Outsider, but thought I would ask.
    But maybe Mezlan would be fun, who doesn't want to play Rimuru.
    I admit I decided on this with very little sleep.

  24. - Top - End - #84
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    SamuraiGuy

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Hey Sam, If two classes gives me the same Feat, can I change it for the improved version or another one?, looking at Weapon Focus and possible two more...

  25. - Top - End - #85
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by HereBeMonsters View Post
    Well with people asking for monsters, why not The Old Man. I know its a unique Outsider, but thought I would ask.
    But maybe Mezlan would be fun, who doesn't want to play Rimuru.
    I admit I decided on this with very little sleep.
    No to both


    Quote Originally Posted by Talivan View Post
    Hey Sam, If two classes gives me the same Feat, can I change it for the improved version or another one?, looking at Weapon Focus and possible two more...
    No theres plenty of feats as is
    Last edited by samduke; 2024-02-09 at 03:44 AM.

  26. - Top - End - #86
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    HereBeMonsters's Avatar

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by samduke View Post
    No to both




    No theres plenty of feats as is
    Thats fair. They where long shots
    Lord Sun-Warrior
    or
    Living Sandstorm (Humanoid Form)
    Or
    Zana

  27. - Top - End - #87
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    PirateWench

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    Default Re: The Quicksilver Hourglass EPIC adventure

    Quote Originally Posted by HereBeMonsters View Post
    Thats fair. They where long shots
    Lord Sun-Warrior
    or
    Living Sandstorm (Humanoid Form)
    Or
    Zana
    sorry no to all 3

  28. - Top - End - #88
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: The Quicksilver Hourglass EPIC adventure

    So I'm looking at a human-ish ranger/monk 2 weapon fighter type. He is a mercenary/criminal, has been on the run forever. Happy to intertwine backstories.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  29. - Top - End - #89
    Barbarian in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    Ok so still working on the sheets. Debating still between my Muse/Bard//Swashbuckler who is posing a lot of party buffs (+7 atk and dmg bonus from Inspire Courage, as well as a +7 vs charms and fears. And Inspire Comp gives a +9 to a skill check ) And using a masterpiece to impose an improved Haste (+4 bonus). But they are also pretty strong on their own. With Weapon Training and Weapon feats (Focus and greater focus) I have a +44 to atk at the highest bab for their rapier. The Inspiration ability will be useful to keep an eye on everyone (status on every party member who has a token) and the ability to immediately travel to them (has healing spells and will be carrying wands of healing)

    The Star Archon/Cleric//Monk is looking to be a lot less extreme but a lot more self-focused on build but has the benefits of the Cleric buffing spells. But also boasts a 55 AC and 500 HP. At a level 21 I think this shouldnt be too out there.

    I wanted feedback from other players on what they think would be best for the party. The Muse is very strong but ive kind of focused on party buffing and enemy debuffing rather than sheer power (Swashbuckler isn't that good compared to other classes for massive damage). The Star Archon would be a more militant cleric who fights with his hands and is there to kick butt and uses his cleric magic to buff the party with things like Blessing of Fervor, Freedom of Movement, etc.

    I do have characters in mind for both, the Muse being a mousy little thing unless she is performing then she lets down her hair and really cuts loose. She is shy and playful, but acts like the little sister of the group constantly impressed by her peers and encouraging them onward.

    The Archon would be a bit more stern and stoic, having seen countless battles he acts more like an old man which belies his apparent physical age. He is more the guy who needs to learn to relax a little and rely on others but he is also fiercely protective of the ones he has come to travel with, being a strict person sure but also wanting them to do better. He has the mindset that he has seen the depths of hell and he doesn't want any of the people he cares about to end up there.

  30. - Top - End - #90
    Ettin in the Playground
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    Default Re: The Quicksilver Hourglass EPIC adventure

    I think my question above was missed:

    Question about the Deep Pool feat from Jessie's Epic Pathfinder document:

    Deep Pool [Magic]

    Prerequisites: Int 21, True Magus class feature.

    Benefit: You can now use your arcane pool to empower a weapon with an epic enhancement bonus. As with its non-epic counterpart, it costs 1 point from your spell pool per point of enhancement bonus.
    The non-epic version of Arcane Pool does not cost 1 point per +1 enhancement bonus, it has a flat cost of 1 point. So should it cost 6 Arcane Pool points to add +6 to a weapon, or should it retain the original 1-point cost of the non-epic ability?

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