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  1. - Top - End - #91
    Troll in the Playground
     
    DwarfClericGuy

    Join Date
    Jan 2005
    Location
    Albuquerque, NM

    Default Re: What If: crit when beat AC by 5 or more

    Yeah, leather should be pretty protective against fire. Chain should be weak to acid. Metal weak to lightning. Cloth strong against cold... but that really starts making armor really slow down combat, so probably not a great plan.

    OTOH, magic is supposed to be more powerful; so... meh.
    Trollbait extraordinaire

  2. - Top - End - #92
    Bugbear in the Playground
     
    DrowGirl

    Join Date
    Jul 2019

    Default Re: What If: crit when beat AC by 5 or more

    Quote Originally Posted by Theodoxus View Post
    Yeah, leather should be pretty protective against fire. Chain should be weak to acid. Metal weak to lightning. Cloth strong against cold... but that really starts making armor really slow down combat, so probably not a great plan.

    OTOH, magic is supposed to be more powerful; so... meh.
    This is the kind of stuff that BG3 made so great. The computer handles all the tedious situational bonuses - so yeah, that not practical or fun in the table top version.

    I'd like to think there's a middle ground though; making AC more nuanced than "any and all attack rolls are against full AC, and do damage regardless of protection worn."

    I dunno what it would be though, off the top of my head.

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