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Thread: Village defense
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2024-04-09, 06:44 AM (ISO 8601)
- Join Date
- Feb 2017
Re: Village defense
Worth noting that by 5e lore, commoners are actually pretty likely to survive an orc raid, because orcs generally raid for ressources and don't care for fights where they can't acquire glory and social status by showing off their might to other orcs.
So the farmer who let the orcs grab what they want unopposed is likely to survive, when the village guards who fight back aren't.
Doesn't make the experience more desirable, though. Just more survivable for non-combatants.
And of course from time to time the orcs aren't raiding for ressources and are actively going to massacre everyone/grab them to kill them later.Last edited by Unoriginal; 2024-04-09 at 06:45 AM.
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2024-04-09, 08:25 AM (ISO 8601)
- Join Date
- Jan 2016
- Location
- The Old West
Re: Village defense
Personally, I'd have the village hire a band of roughly 4-8
professional murderersspecialists to clear out the orc problemAvatar by linklele
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2024-04-09, 03:58 PM (ISO 8601)
- Join Date
- May 2015
- Location
- Texas
- Gender
Re: Village defense
... and then destroying them so that it doesn't happen again. And if necessary, salting the earth, putting the heads of their leaders on pikes that line the roads to their town/city/settlement, or building a mountain of skulls.
(I've been reading up on history of the Eastern Roman Empire of late, and Tamerlane, so these examples do come from actual humans ... )
How has halfling luck informed their way of life?stupidbold enough to becomekillers for hireadventurers.
Or to use another term: life on the frontier ain't easy.
All halflings. What could possibly go wrong? (Besides running out of food)Last edited by KorvinStarmast; 2024-04-09 at 03:59 PM.
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2024-04-09, 08:47 PM (ISO 8601)
- Join Date
- Nov 2018
Re: Village defense
If you're going for Continual Flame then it's worth it to get it upcast to 3rd level, which means that even if the orcs have a shaman/warlock/other spellcaster the Darkness spell won't overwhelm the Continual Flame.
From Darkness: "If any of this spell's area overlaps with an area of light created by a spell of 2nd level or lower, the spell that created the light is dispelled."
So with 3rd-level Continual Flame the Darkness cannot overwhelm it!
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2024-04-10, 08:36 AM (ISO 8601)
- Join Date
- May 2015
- Location
- Texas
- Gender
Re: Village defense
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society