Results 1 to 30 of 48
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2024-04-15, 02:43 AM (ISO 8601)
- Join Date
- Mar 2024
The Wreck of the Harmonious Spirit - Dice Rolls
Player Character Race Classes Zhentarim Stylianos Saggio Human Bard 7 Razorfloss Orion Moonshadow
RoseHalf-elf
BeguilerHexblade 7
Familiar 7Breitheamh Skaruvus "Skar" Windspeaker Human Druid 5 / MoMF 2 Samduke Naomi Human Barbarian 1/Duskblade 3/Scout 3 Metastachydium Utra Griivens Ghostwise Halfling Shugenja 6/Paragnostic Apostle 1 Yas392 Djin Mustafar Human Martial Rogue 5/Thief-Acrobat 2 Auranghzeb Gozen the Naturalist Human Ranger 2 / Fighter 4 / Leviathan Hunter 1
Roll Your Dice
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2024-04-15, 04:35 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Knowledge Local (if applicable): (1d20+2)[5]
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2024-04-15, 09:35 AM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: The Wreck of the Harmonious Spirit - Dice Rolls
knowledge arcana (1d20+4)[16]
knowledge dungeonerring (1d20+4)[23]
knowledge geography (1d20+4)[12]
knowledge nature (1d20+4)[20]
knowledge religion (1d20+7)[24]
Listen (1d20+10)[11]
Spot (1d20+10)[24]
Search (1d20+10)[11]
Gather Information (1d20+5)[18]
Action: cast Goodberry (3 days) : (2d4)[4] fresh berries
Action: look out to see what can be seen from the ship, then gather party and supplies with
- Timber
- Coal
- Food
- Medicine
as priority items
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2024-04-15, 09:40 AM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: The Wreck of the Harmonious Spirit - Dice Rolls
knowledge to find out what your character knows about skincutting
knowledge arcana (1d20+4)[11]
knowledge dungeonerring (1d20+4)[14]
knowledge geography (1d20+4)[5]
knowledge nature (1d20+4)[7]
knowledge religion (1d20+7)[21]
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2024-04-15, 10:26 AM (ISO 8601)
- Join Date
- Oct 2013
- Location
- Massachusetts
- Gender
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Only Knowledge skill I have trained is Nature, so I'll try that for skincutting, though guessing it won't reveal much. I can try all the others too if it's something that could be known untrained.
Nature (1d20+14)[29]
Religion (untrained) (1d20+2)[9]
Dungeoneering (untrained) (1d20+2)[11]
Local (untrained) (1d20+2)[20]
Arcana (untrained) (1d20+2)[7]
Nobility/Royalty (untrained) (1d20+2)[19]
Planes (untrained) (1d20+2)[9]
Geography (untrained) (1d20+2)[19]
History (untrained) (1d20+2)[3]
Architecture/Engineering (this feels the least likely to offer anything useful at all lol) (untrained) (1d20+2)[20]
I will also attempt to make a general Listen check, and also a Spot check and/or Survival check to see if there are any obvious signs of tracks or camps or any kind of civilization (besides the hanging Orc obviously).
Listen (1d20+16)[36]
Spot (1d20+16)[23]
Survival (1d20+18)[22]
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Town Square execution.
Fistful of Fate character: Aereck Tarrinsen
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2024-04-15, 10:57 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Doing this for surroundings other than the orc.
Listen: (1d20+10)[18]
Spot: (1d20+10)[26]
Survival: (1d20+2)[3]
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2024-04-15, 01:57 PM (ISO 8601)
- Join Date
- Jul 2020
Re: The Wreck of the Harmonious Spirit - Dice Rolls
We get to ROLL stuff! (I shouldn't be allowed to play anything with Knowledge skills trained. Anyhow,)
Knowledge (local): [roll]1d20+10[roll],
Knowldege (arcana): (1d20+10)[23],
Knowledge (history): (1d20+10)[14].
Knowledge (nobility and royalty): (1d20+10)[21],
Knowledge (religion): (1d20+12)[25],
Knowledge (architecture&engineering): (1d20+12)[32] (what, it has an underlying technological level, a suspension system, a…), and, of course
Paragnostic Lore: (1d20+8)[24]
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2024-04-15, 01:58 PM (ISO 8601)
- Join Date
- Jul 2020
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Knowledge (local) AGAIN: (1d20+10)[29]
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2024-04-16, 03:05 PM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Search the area: (1d20+10)[28]
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2024-04-16, 08:25 PM (ISO 8601)
- Join Date
- Mar 2024
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Naomi and Gozen
Roll DC 12 Fortitude or take (1d4)[1] hours to reach the top
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2024-04-16, 08:33 PM (ISO 8601)
- Join Date
- Oct 2013
- Location
- Massachusetts
- Gender
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Knowledge Nature regarding that blue oval stone (1d20+14)[20]
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Town Square execution.
Fistful of Fate character: Aereck Tarrinsen
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2024-04-17, 08:32 AM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: The Wreck of the Harmonious Spirit - Dice Rolls
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2024-04-17, 09:17 AM (ISO 8601)
- Join Date
- Jul 2020
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Knowledge (nature) on the funny spider: (1d20+12)[23]
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2024-04-17, 05:49 PM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Disable Device: (1d20+12)[30]
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2024-04-18, 07:29 AM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: The Wreck of the Harmonious Spirit - Dice Rolls
precombat action if allowed
Cast Disrupt Undead into blade
1st Battle:
Initiative: (1d20+2)[12]
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2024-04-18, 02:03 PM (ISO 8601)
- Join Date
- Jul 2020
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Alright, on account of having a +16 to Spellcraft, Utra autosucceeds on the first three rolls; let's see the fourth: (1d20+16)[26]
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2024-04-18, 05:15 PM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Initiative: (1d20+6)[7]
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2024-04-18, 11:02 PM (ISO 8601)
- Join Date
- Mar 2024
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Initiative Orc Battle
Naomi (1d20+2)[3]
Gozen (1d20+2)[4]
Orion (1d20+2)[20]
Djin (1d20+6)[15]
Utra (1d20+3)[23]
Skaruvus (1d20)[7]
Stylianos (1d20+3)[17]
Orc (1d20+4)[6]
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2024-04-21, 09:56 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Knowledge (Local) on this particular Orc (not as in race): (1d20+2)[5]
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2024-04-21, 05:38 PM (ISO 8601)
- Join Date
- Mar 2024
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Orc Will Save vs Curse
DC17
[roll]1d20+11[/roll]
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2024-04-21, 05:41 PM (ISO 8601)
- Join Date
- Mar 2024
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Orc Will Save vs Curse
DC 17
(1d20+11)[19]
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2024-04-23, 01:02 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Attack (Ranged or Melee w/ Haste)*: (1d20+10)[28]
Attack 2 (Only for Ranged w/ Haste)**: (1d20+11)[13]
Force Damage 1: (1d6+1)[7]
Force Damage 2: (1d6+1)[4]
Silver Dagger Slashing Damage: (1d4)[1]
Tumble to avoid 10 ft fall damage: (1d20+13)[28]
Balance to activate Combat Acrobat: Sure Footed Maneuver to treat 4 squares of difficult terrain as normal squares: (1d20+13)[22]
*Adjust with modifier if necessary, depending on conditions triggered: +1 if attacking from ranged, +2 if flanking with ally or -4 for ranged attack when cannot flank and if Stylianos engaged in melee.
**If relegated to ranged and someone engaged in melee before him e.g Stylianos, -4 to his ranged attacks.
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2024-04-25, 12:50 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Reflex Save vs Call Lightning: (1d20+12)[30]
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2024-04-25, 09:56 AM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Tumble : (1d20+3)[13]
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2024-04-26, 02:15 AM (ISO 8601)
- Join Date
- Mar 2024
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Orc Will Save To Disbelieve Silent Image
DC 15
(1d20+9)[12]
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2024-04-26, 05:32 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Tumble to avoid fall damage for the last 10 ft: (1d20+13)[25]
Balance to use Sure Footed Maneuver to treat 4 squares as normal squares: (1d20+13)[30]
Flanking attack with Silver Dagger: (1d20+12)[13]
Slashing/Silver Damage: (1d4)[3]
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2024-04-26, 02:50 PM (ISO 8601)
- Join Date
- Mar 2024
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Call Lightning
DC 19 Reflex half (passed, evasion)
(3d10)[15] Electricity Damage
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2024-04-27, 12:22 AM (ISO 8601)
- Join Date
- Mar 2024
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Grapple from Claw 1 DC 26
Grapple from Claw 2 DC 15
Grapple from Bite N/A
Grapple from Claw 1 (1d20+11)[28]
Grapple From Claw 2 (1d20+11)[16]
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2024-04-27, 02:47 PM (ISO 8601)
- Join Date
- Jul 2020
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Let's see if Utra could identify the Call Lightning as Call Lightning. Spellcraft to ID spell as cast: (1d20+16)[23]
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2024-05-01, 12:38 PM (ISO 8601)
- Join Date
- Mar 2024
Re: The Wreck of the Harmonious Spirit - Dice Rolls
Orc Will Save vs Curse
DC 17
(1d20+9)[24]