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  1. - Top - End - #121
    Barbarian in the Playground
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    Default Re: [PF1e] A Song of Silver

    Quote Originally Posted by PersonMan View Post
    Thanks! There's promise in what you've got so far.

    So, this isn't necessarily a big issue, but it's time for my mea culpa moment: the docs I linked were made for a game set in Varisia, which is a region north of Braln. There being some Varisians in Ziklafold is perfectly sensible, but some elements are portrayed a bit differently - like the Academae, which is in Korvosa. It's not too far away, especially for a Kintargan who can hop on a ship (the journey would take about a week on a merchant vessel), but it would be a journey abroad.
    That would work. Where is Korvosa? If it's in Braln, the rejection could add to the dislike of Braln. Could also be shifted towards a graduate of the Academea being the tutor. Or perhaps even some third option. I sort of liked the added rejection to make supporting the independence more personal, so if there's another option, perhaps that can be explored as well if it comes to that point?

    An indirect motivation like Nadya's is also potentially troublesome; it is, after all, possible that Alicinde dies in the course of events. So that's a detail to keep in mind; I'd basically say the same as what I did above - be ready to expand your connection to the rebellion, and potentially also tie in a personal connection to one of the Scion's baddies.
    This is a good point! Just at the top of my head, there could be real or imagined threats against the Varisian's with the new ruler. There could have been one of Nadya's extended family that was on the Silver Council, which would infuriate her. Could be something more personal against Nadya, like threats of accusation of witchery.

    Regarding Varisians in Ziklafold, the nomadic ones specifically, I think they would basically emerge as a mix of specialists, merchants and go-betweens in the region. Basically, in areas where traditional transhumant clans compete with one another or with settled populations (especially the Shoanti), nomadic Varisians would be the traditional traders (as they are of neither group, and thus can be trusted) as well as messengers or similar (as they might be the ones to figure out that, hey, the current rulers of these two adjacent areas both want to just avoid conflict, maybe there's a good decade of peace to be had here). They could also afford to specialize in trades that have limited demand in individual villages - you may only need to make three or four pairs of boots or silver rings or etc. for each village you pass through for said village to be satisfied for months at a time, but if you keep moving you'll always have work.

    Some Varisians would be settled; of these, some would join existing communities (further splitting into 'small group that assimilates in 1-3 generations' and 'group large enough to be "the Varisian corner of the village" in 3 generations') and others would form their own, leading to the growth of a sort of 'network' of Varisian settlements who would form a symbiotic relationship with the nomadic Varisians, offering guaranteed hospitality and in turn eagerly supplementing locally-made goods with those from further afield.
    I was thinking Nadya would be part of a settled group, simply to actually care about the city and not just wander on. I like all the ideas presented.

    Ironically, Humility strikes me as both too easy and potentially impossible to keep, depending on how the game develops - I'd put it in the "if you're picked, we'll have another talk about it" box, since it doesn't seem to be vital. An Oath of Loyalty towards Varisian society would be...tricky, largely because there isn't much of one in Kintargo; we could hammer out a sort of "uphold Varisian social mores" code to serve as a 1-point Oath if you'd like, though I'd put that in the same box since it seems like the character doesn't really hinge on that?
    Nothing at all hinges on Oath's. I mostly wanted to explore some cultural and how her magic would work with them. If picked, we can discuss the ins and outs of it!

    EDIT: Oh right. Varisian is a language, and for your last one, Iaithdey may fit? It's the language of Velashu, the region north of Varisia, based on Welsh. Primius would be another option; it's the Latin-based language spoken by the Primei, the Roman-esque minority in the Chelish Isles.
    Oh great! I picked both, as she knows 9 languages.

  2. - Top - End - #122
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    Default Re: [PF1e] A Song of Silver

    Quote Originally Posted by Harmony View Post
    That would work. Where is Korvosa? If it's in Braln, the rejection could add to the dislike of Braln. Could also be shifted towards a graduate of the Academea being the tutor. Or perhaps even some third option. I sort of liked the added rejection to make supporting the independence more personal, so if there's another option, perhaps that can be explored as well if it comes to that point?
    Korvosa is in Varisia, which is outside of Braln. Another option could be the Runehost, which is not so much a centralized, organized university-type institution like the Academae but a gathering ground and focal point for mages in Braln. Could have it such that she traveled there, and upon her arrival, try as she might, she was rejected, so she had to come all the way back. Along the way, she'd also see the wealth of the cities of central Braln - seeing the gilding that the taxes in Kintargo pay for, effectively.

    This is a good point! Just at the top of my head, there could be real or imagined threats against the Varisian's with the new ruler. There could have been one of Nadya's extended family that was on the Silver Council, which would infuriate her. Could be something more personal against Nadya, like threats of accusation of witchery.
    The first could work well - after all, Braln has gone after the other non-settled folks in the region. There'd certainly be rumors that the Royal Scion has come to oversee some tightening of things for Varisians. There'd be stories of how, back in the day, a Chelish governor once tried to perform a kind of census and tax on all nomadic Varisians, having them come to Kintargo to be counted, their belongings accounted for, and then taxes levied. Luckily, the governor ended up leaving before they could actually do this, but the idea of a "New Counting" would be on the grapevine.

    EDIT: Table update.

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    Player Character Complete?
    Armonia13 Galavar Trinket No
    AvatarVecna Lady Chase No
    Eurus Adelin Proshkel Yes
    MesiDoomstalker Zaaid al-Tamer Yes
    Greenflame133 Ember Ashmore Yes
    Ancient Thom Glass No
    Kallimakus Nyuzi No
    namo Menti No
    Harmony Nadya No
    Last edited by PersonMan; 2024-06-13 at 03:29 PM.
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  3. - Top - End - #123
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    Default Re: [PF1e] A Song of Silver

    I would like to think that Ember is complete. Of course, I might tinker a little bit, but everything that's needed, should be there

  4. - Top - End - #124
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    Default Re: [PF1e] A Song of Silver

    Quote Originally Posted by PersonMan View Post
    Korvosa is in Varisia, which is outside of Braln. Another option could be the Runehost, which is not so much a centralized, organized university-type institution like the Academae but a gathering ground and focal point for mages in Braln. Could have it such that she traveled there, and upon her arrival, try as she might, she was rejected, so she had to come all the way back. Along the way, she'd also see the wealth of the cities of central Braln - seeing the gilding that the taxes in Kintargo pay for, effectively.
    I think I'll just take the idea with the Runehost straight off. Thank you! I think that adds the "formal education rejection" part I was after in the backstory, along with a resentment towards Braln to built towards the rebellion.

    The first could work well - after all, Braln has gone after the other non-settled folks in the region. There'd certainly be rumors that the Royal Scion has come to oversee some tightening of things for Varisians. There'd be stories of how, back in the day, a Chelish governor once tried to perform a kind of census and tax on all nomadic Varisians, having them come to Kintargo to be counted, their belongings accounted for, and then taxes levied. Luckily, the governor ended up leaving before they could actually do this, but the idea of a "New Counting" would be on the grapevine.
    I like it, it gets personal. Much more alluring than mercenary for knowledge. Perhaps scratch that bit all together? Or have Alicinde have a different objective that would work on if picked, which she promises to share knowledge if met?

    Other than figuring out details, I think Nadya is done?

  5. - Top - End - #125
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    Default Re: [PF1e] A Song of Silver

    Quote Originally Posted by Harmony View Post
    I think I'll just take the idea with the Runehost straight off. Thank you! I think that adds the "formal education rejection" part I was after in the backstory, along with a resentment towards Braln to built towards the rebellion.
    As we in the business say: thumbs up emoji.

    I like it, it gets personal. Much more alluring than mercenary for knowledge. Perhaps scratch that bit all together? Or have Alicinde have a different objective that would work on if picked, which she promises to share knowledge if met?
    Alicinde could be a local contact - perhaps a mage who helped Nadya on her trip to the Runehost, who is now a potential connection between Nadya (who may trust her enough to voice increasingly treasonous ideas) and other locals of a rebellious leaning.

    Other than figuring out details, I think Nadya is done?
    Aye aye.

    Edit: I somehow completely forgot about the casting overlap, whoops. If you can shift Nadya to not be focused on Destruction, that way you can avoid the overlap with Hazuki's character.

    Spoiler: Table
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    Player Character Complete?
    Armonia13 Galavar Trinket No
    AvatarVecna Lady Chase No
    Eurus Adelin Proshkel Yes
    MesiDoomstalker Zaaid al-Tamer Yes
    Greenflame133 Ember Ashmore Yes
    Ancient Thom Glass No
    Kallimakus Nyuzi No
    namo Menti Yes
    Harmony Nadya Yes


    Given that most people are finished up (or at least, finished enough for me to make decisions), I think I'll pull forward selection slightly, to early Saturday.
    Last edited by PersonMan; 2024-06-13 at 04:41 PM.
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  6. - Top - End - #126
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    Default Re: [PF1e] A Song of Silver

    Ok, I’m still working on both backstory and sheet, but have almost finished with my sheet, so here it is; https://www.myth-weavers.com/sheets/?id=2914736
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  7. - Top - End - #127
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    Default Re: [PF1e] A Song of Silver

    Except for actual gear, I think Chase is completely ready - mechanics, background, description, personality quirks. Oh I'd also like more thorough setting info - the main thing I'm after is details about the Silver Council, in part because she still needs a surname to actually tie her to a family.


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  8. - Top - End - #128
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    Default Re: [PF1e] A Song of Silver

    Spoiler: Table
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    Player Character Complete?
    Armonia13 Galavar Trinket No
    AvatarVecna Lady Chase Yes
    Eurus Adelin Proshkel Yes
    MesiDoomstalker Zaaid al-Tamer Yes
    Greenflame133 Ember Ashmore Yes
    Ancient Thom Glass No
    Kallimakus Nyuzi No
    namo Menti Yes
    Harmony Nadya Yes
    ProgressPaladin Donna Martello No


    Quote Originally Posted by AvatarVecna View Post
    Except for actual gear, I think Chase is completely ready - mechanics, background, description, personality quirks. Oh I'd also like more thorough setting info - the main thing I'm after is details about the Silver Council, in part because she still needs a surname to actually tie her to a family.
    Aye aye.

    The Silver Council will have been comprised of:
    • A Speaker for Ships, typically the leader of the naval force based on Flottasziget, with strong ties to the merchants of the city.
    • A Speaker for Hochstein, a rotating office that passes between the three still-noble Imperial families of Hochstein
    • A Speaker of the Crown, typically the seneschal of the Royal Castle
    • A Speaker of the Clan from each of Keszi, Tarjan and Gylas (since the Hounding)
    • A Speaker of Coin, chosen by the merchant class of the city
    • A Speaker of the Church for both Order and the Dead
    • A Speaker of the Guilds, selected by the guilds' leaderships
    • A Speaker of the Higher, selected by the land-owning (noble) families of Ziklafold


    There would be various rules for which Speakers could speak on which issues, but those are details that aren't relevant here.

    Recently, the Speakers of Coin would have mostly been of the Borsa family, which is a recent arrival from eastern Braln.

    The Speaker of the Higher would be the primary representative for the settled landowners of Ziklafold; recent holders of the office would include members of the Perényi, Apponyi, and Majláth.
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  9. - Top - End - #129
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    Default Re: [PF1e] A Song of Silver

    May I have some more notes on Omaraj?
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    Default Re: [PF1e] A Song of Silver

    Quote Originally Posted by ProgressPaladin View Post
    May I have some more notes on Omaraj?
    What sort of info are you looking for? I don't have an additional loredoc for them, unfortunately, so there's no pre-made pile of info to ship out.

    Here's some details, though:
    • The first month of Spring is named after them - Omaran.
    • Their holy day is the 22nd of the 2nd month of Summer; "Whisperday", a day where secrets are revealed. It's an auspicious day to begin or complete major projects centered on gaining or spreading knowledge, and for the youth it has become the traditional time for romantic confessions. It is also a favored time for those who would pass on knowledge of their people, family, and so forth to do so; it's also, in turn, the ideal day for a knowledge-hungry student to search for such a teacher.
    • At the heart of the library of the Alabaster Academy is an area set aside for First Readings beneath one of the wonders of the Chelish period - a glass dome that is breathtakingly clear. The beauty is said to be appreciated less by the apprentices who are sent to clean the glass.
    • In exchange for offerings, Omaraj can provide information, though they most frequently do so in the form of conclusions, combining information one already has to reach an end point that was in sight but unclear before.
    • Omaraj is one of the deities who does not have a palace in the Upper Realms, instead overseeing an ever-expanding library that contains all knowledge of the mortal realm, as well as the results of endless perfect observation, putting to parchment details that were unnoticed and forgotten by the people who experienced them.
    • Temples to Omaraj are rare, and common - purpose-built structures are exceptionally rare, but niches in houses of knowledge are the norm. Some scholars who amass sufficient knowledge will have their homes converted to temples when they die, letting them transform into libraries and centers of learning.
    • Similarly, full followers of Omaraj are unusual; many will pay respects and follow their ways, but few devote themselves so fully to the accumulation of knowledge that they are given the robes of beige.
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  11. - Top - End - #131
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    Default Re: [PF1e] A Song of Silver

    Thanks, this was very helpful.
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    Default Re: [PF1e] A Song of Silver

    Thanks, this was very helpful.
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    Default Re: [PF1e] A Song of Silver

    Work on my character is coming along. A few miscellaneous questions...

    Is there a name and/or language for the native Ziklafold people? I had assumed they were a mix of Varisian, Shoanti, Braln, and Chelish, but it sounds like the Varisians are explicitly a minority, I get the same impression from the Shoanti, and the Braln and Chelish are both positioned as outsiders (albeit outsiders who've been here quite a while, some of the time). What would a member of the old clans call themselves?

    Am I OK to establish that one of the Chelish noble families has only been here for a few decades, having fled their homeland during the civil war?

    I'm unsure how custody might have worked for my character growing up; can I get your thoughts on that? The summary version is that her parents were a noble heir and serving girl who had an affair as horny teenagers and ended up with an unexpected kid; this soon becomes awkward because the noble is expected to marry for political reasons. I don't want the character have an outright antagonistic relationship with the noble side of her family, so I think they basically tried to do right by her, but I'm not sure exactly what that would look like. Raising her as part of the household (albeit with the understanding that she won't be the heir, unless the legitimate children are all wildly unfit)? That was my first thought, but it probably means taking her away from her mother, who is almost certainly Not Working There Anymore. Having her mother raise her the first few years (and maybe giving her some money to support the kid and keep things discreet), then inviting her to the estate for a proper education once she's old enough? Something I haven't thought of?
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    Default Re: [PF1e] A Song of Silver

    Since it does now exist, and there's some folks for whom it may be useful - here is the region info doc I wrote up.

    EDIT: Oh, right. And the...

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    Quote Originally Posted by The_Snark View Post
    Work on my character is coming along. A few miscellaneous questions...

    Is there a name and/or language for the native Ziklafold people? I had assumed they were a mix of Varisian, Shoanti, Braln, and Chelish, but it sounds like the Varisians are explicitly a minority, I get the same impression from the Shoanti, and the Braln and Chelish are both positioned as outsiders (albeit outsiders who've been here quite a while, some of the time). What would a member of the old clans call themselves?
    Broadly speaking, locals are called Ziklans; most will speak Beszédün, the language of Braln, alongside one or more others based on which subgroup they belong to.

    Am I OK to establish that one of the Chelish noble families has only been here for a few decades, having fled their homeland during the civil war?
    Sure! I'll note that they will likely have come to live in Hochstein, which is basically the Imperial / Chelish quarter of Kintargo, first being hosted by one of the local families and then likely having to make some kind of deal to stay with them for longer - possibly marrying into their family or otherwise providing support in local politics.

    I'm unsure how custody might have worked for my character growing up; can I get your thoughts on that? The summary version is that her parents were a noble heir and serving girl who had an affair as horny teenagers and ended up with an unexpected kid; this soon becomes awkward because the noble is expected to marry for political reasons. I don't want the character have an outright antagonistic relationship with the noble side of her family, so I think they basically tried to do right by her, but I'm not sure exactly what that would look like. Raising her as part of the household (albeit with the understanding that she won't be the heir, unless the legitimate children are all wildly unfit)? That was my first thought, but it probably means taking her away from her mother, who is almost certainly Not Working There Anymore. Having her mother raise her the first few years (and maybe giving her some money to support the kid and keep things discreet), then inviting her to the estate for a proper education once she's old enough? Something I haven't thought of?
    This is actually something that could be helped by the nature of Hochstein. In one sense, it's basically just the three remaining Chelish nobles and their various hangers-on and servants, but in another it does basically form a sort of Chelish quarter: so your character's mother would likely have been shuffled off to basically continue being a servant, just for one of the (literally) neighboring families. It wouldn't be too unusual for a family to have a view like "well, she's a bastard so she obviously won't inherit, but there's too few of us to waste any good noble blood, so educate her and we'll see what we can do". There would be a need for skilled specialists who are considered loyal enough to be trusted to bring sorely-needed coin back to Hochstein work for those new-money merchants without forgetting their roots.
    Last edited by PersonMan; 2024-06-14 at 01:01 PM.
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  15. - Top - End - #135
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    Default Re: [PF1e] A Song of Silver

    The Burned Doctor is by and large complete, and ready to rain ruin on the works of the Concoctor.

  16. - Top - End - #136
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    Default Re: [PF1e] A Song of Silver

    Quote Originally Posted by PersonMan View Post
    This is actually something that could be helped by the nature of Hochstein. In one sense, it's basically just the three remaining Chelish nobles and their various hangers-on and servants, but in another it does basically form a sort of Chelish quarter: so your character's mother would likely have been shuffled off to basically continue being a servant, just for one of the (literally) neighboring families. It wouldn't be too unusual for a family to have a view like "well, she's a bastard so she obviously won't inherit, but there's too few of us to waste any good noble blood, so educate her and we'll see what we can do". There would be a need for skilled specialists who are considered loyal enough to be trusted to bring sorely-needed coin back to Hochstein work for those new-money merchants without forgetting their roots.
    Ah! That's a kinder solution than any I had in mind... although I had imagined the mother not being Chelish, so as to keep the character caught in between cultures as well as social classes. She could still be shuffled off to another family, probably, but it seems less likely if she's not part of the Chelish in-group, so to speak. Not sure what I want to do with that.

    That said... it's Saturday, so I think I'd best post what I have. It's still very much in rough draft format - both in the sense that I haven't polished it, and in that I'm still finalizing a lot of the details - but hopefully it should give you a basic idea of what I'm doing with the character, and if selected I can continue to flesh things out. Here's a preliminary character sheet for Saskia Hochstein, ward of the Torquatus family, and below is an overview of her family and their relationships:

    Spoiler
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    Fulvius Altumis Torquatus is the family patriarch, although due to his failing health his son has handled the day-to-day tasks of leadership for around a decade now, and he formally passed on his title about a year ago. Fulvius is the last surviving member of the house who was born in the Chelish homeland, having fled the civil war alongside his parents when he was a young man; despite (or perhaps because of) having spent most of his adult life in Kintargo, he is a staunch traditionalist, clinging to Chelish customs and values with the iron grip of a man who believes that he and a few like-minded peers are all that stand between his culture and oblivion.

    Iustus Altumis Torquatus is the current lord and master of the Torquatus estate-in-exile. Born on Kintargo soil, he was shaped by his father's beliefs but doesn't share his trauma; he sees it as his duty to help the family carve out a lasting place for themselves in a new land, and while preserving their traditions is important, they have to build a new home and that takes compromise. A careless romantic entanglement with a servant in his teenage years gave him a daughter, who he took in as a ward; he married just two years later, and now has three legitimate children as well. The Crown's increasingly heavy hand worries him, but other than that he's quite happy with the direction his life has gone.

    Dorotya Almasi Torquatus is the lady of the house. She is originally from a well-to-do Braln merchant family, who seized an opportunity to marry into nobility for the low, low price of one daughter. Although not Chelish by birth, Dorotya married into the family and she takes her duties very seriously, whether as wife, mother, or mistress of the house. She has a keen eye for business, which has done more to keep the Torquatus finances afloat in the long term than her dowry or family connections have... especially since the Almasi family has been increasingly disappointed with what their political marriage bought them - turns out marrying into impoverished foreign nobility doesn't buy a lot of social currency in Braln's court.

    Dorotya is Saskia's stepmother, not that either of them would ever allow the word 'mother' near their relationship. There's not much affection between the two, but there is respect; Dorotya considers it her responsibility to ensure that Saskia was properly educated and prepared for life; Saskia certainly didn't appreciate this when she was a teenager, but she recognizes it now. For her part, Lady Dorotya may find her ward's temper and stubbornness frustrating at times, but her filial piety is admirable, and it's hard to resent someone who's so close to her oldest son.

    Lycus Altumis Torquatus is Iustus's oldest son at nineteen, and expected to inherit his father's title. In another life he and his half-sister might have been bitter rivals over inheritance or parental affection - but fortunately, the two bonded young, and remain close to this day. Lycus is studious and thoughtful, but a little timid around strangers; this is a bad trait in a nobleman, and he's been doing his best to train himself out of it, but as a child a rashly protective older sister was exactly what he needed. For her part, a younger Saskia badly needed somebody whose relationship was uncomplicatedly good, not filled with tension over her illegitimate status or her parents' romantic drama.

    Galiano Altumis Torquatus is Iustus's younger son, currently seventeen. He has recently began to study with the Church of Order, and has declared an intention to take vows as a priest - a choice which has caused some tension with Flavius and a few like-minded elders, who still honor the dead Chelish gods and resent any attempt to move on. He is not close with Saskia, having always been a little jealous of her relationship with Lycus.

    Calpurnia Altumis Torquatus is Iustus's youngest child at ten, and his only true-born daughter. She's still a kid. There's not a lot to say about her.

    Amalinde Kosak is Saskia's birth mother. Ziklan by birth, she found her way to Hochstein as a teenager, and ended up entangled with the young Torquatus heir; infatuation and lust made them careless, and Saskia was the result. Amalinde was discreetly moved to the von Strelitz family when Iustus was engaged, as it would be unseemly to keep a lover under the same roof. Saskia and her mother love each other, but it would be a stretch to call them close; they didn't live in the same household while Saskia was growing up, and that took a toll on the relationship. They simply don't have much in common.


    I'm undecided on exactly what's bringing Saskia to the revolution; I think she's probably more of an idealistic student-revolutionary type than somebody with a burning personal grudge. She might know somebody (relative on her mother's side? A peer in the well-to-do dueling circles she runs in?) who was killed by the Enforcer, or her family might've had an unfortunate run-in with the Captain's business interests... need to think on it.

    Edit - here's an updated table. I've marked Saskia as incomplete, but it's unlikely I'll have much time to work on it before Sunday, so... it might be as finished as it's going to get before selection.

    Spoiler: Table
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    Player Character Complete?
    Armonia13 Galavar Trinket No
    AvatarVecna Lady Chase Yes
    Eurus Adelin Proshkel Yes
    MesiDoomstalker Zaaid al-Tamer Yes
    Greenflame133 Ember Ashmore Yes
    Ancient Thom Glass No
    Kallimakus Nyuzi No
    namo Menti Yes
    Harmony Nadya Yes
    ProgressPaladin Donna Martello No
    Rokku The Burned Doctor ?
    The_Snark Saskia Hochstein No*
    Last edited by The_Snark; 2024-06-15 at 05:44 AM.
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    Default Re: [PF1e] A Song of Silver

    It's debatable whether it's still "early" Saturday for me, but it's early for someone, so it still counts.

    Choices got tough near the end, but I've settled on four. Thanks to everyone who applied!

    If you're in, I'll be PMing you with a Discord link shortly.


    Player Character
    Eurus Adelin Proshkel
    namo Menti
    Harmony Nadya
    The_Snark Saskia Hochstein
    Not Person_Man, don't thank me for things he did.

    Old-to-New table converter. Also not made by me.

  18. - Top - End - #138
    Bugbear in the Playground
     
    NecromancerGirl

    Join Date
    May 2014

    Default Re: [PF1e] A Song of Silver

    Quote Originally Posted by PersonMan View Post
    Aye aye. Sorry if I've been a bit all over the place when reading your stuff, you've had the misfortune of catching me right as I'm having a few days of poor sleep.
    Likewise, which is why I haven't worked much on the character. ...And which is also why I apparently missed the deadline. Really thought I had a bit more time. *sighs* Well, hope the game goes well for those who got in.
    Quote Originally Posted by Potato_Priest View Post
    Honestly, most players would get super excited about Zenob the god of crabs because it's eccentric. I know I would.
    Quote Originally Posted by Paragon View Post
    But a friendly reminder that, by RAW, this game is unplayable

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