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    Barbarian in the Playground
     
    goken04's Avatar

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    Default Weapon Enhancement: BURSTING issue!

    Okay, the SRD lists Flaming Burst enhancements as +2. However, the MIC lists Acidic Burst as a +1. Which is correct? Is the answer both?
    Last edited by goken04; 2007-12-22 at 05:41 PM.
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    Barbarian in the Playground
     
    MonkGuy

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    Default Re: Weapon Enhancement: BURSTING issue!

    the MIC is correct. Whenever something is updated into a newer book, the newer entry is correct.

    Also, Acidic Burst, like all the other bursts, is a 'Synergy' bonus. You must already have Corrosive (if I am not mistaken) on the weapon already. The MIC has made it cheaper to upgrade weapons, in a manner of speaking.
    Last edited by Quirinus_Obsidian; 2007-12-22 at 05:49 PM.
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    Ogre in the Playground
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    Default Re: Weapon Enhancement: BURSTING issue!

    Quote Originally Posted by Quirinus_Obsidian View Post
    Also, Acidic Burst, like all the other bursts, is a 'Synergy' bonus. You must already have Corrosive (if I am not mistaken) on the weapon already. The MIC has made it cheaper to upgrade weapons, in a manner of speaking.
    Really?? Color me a nub then.. I assumed you could have a +1 Fiery Burst weapon without it having been a Flaming weapon first.

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    Barbarian in the Playground
     
    goken04's Avatar

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    Default Re: Weapon Enhancement: BURSTING issue!

    Quote Originally Posted by Quirinus_Obsidian View Post
    Also, Acidic Burst, like all the other bursts, is a 'Synergy' bonus. You must already have Corrosive (if I am not mistaken) on the weapon already. The MIC has made it cheaper to upgrade weapons, in a manner of speaking.
    Gotcha! I just was coming to post how I finally figured it out! THanks!
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    BlackDragon

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    Default Re: Weapon Enhancement: BURSTING issue!

    to Starsinger: not any more. MIC decided that people are more likely to put an elemental property on as a +1 bonus then upgrade it later (not that it stops you applying both at roughly the same time)

    to OP

    effectively the answer is both, because as Quirinus said, Acidic Burst is added onto the Corrosive property for a total EEB of +2 which as you already are aware is the same cost as one of the standard burst from DMG
    Last edited by Ferreon; 2007-12-22 at 05:56 PM.

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    Default Re: Weapon Enhancement: BURSTING issue!

    Quote Originally Posted by Starsinger View Post
    Really?? Color me a nub then.. I assumed you could have a +1 Fiery Burst weapon without it having been a Flaming weapon first.
    You can, but it's inefficient. MIC has new rules for the burst enchantments because they suck so badly. They now cost the same as a +1 weapon on top of the price of your energy weapon, which is a lot cheaper than adding another +1.

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    Ogre in the Playground
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    Default Re: Weapon Enhancement: BURSTING issue!

    Quote Originally Posted by Nebo_ View Post
    You can, but it's inefficient. MIC has new rules for the burst enchantments because they suck so badly. They now cost the same as a +1 weapon on top of the price of your energy weapon, which is a lot cheaper than adding another +1.
    Cheaper? No, you pay the same. You get a sword +1. Then you add flaming, paying the different for the +2 (base +1, and flaming +1). Then you add the burst, paying the difference between +2 and +3 (base +1, flaming +1, and burst +1). It's the same cost as making the sword +3 from the beginning.

    Additionally, there's the "surge" abilities, that adds extra damage a limited number of times/days, that are also synergy abilities. You can have a flaming surge weapon without needing to add the burst ability.

    So, you can mix and match the effects you want.
    Last edited by Roderick_BR; 2007-12-22 at 07:29 PM.

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    Surgebinder in the Playground Moderator
     
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    Default Re: Weapon Enhancement: BURSTING issue!

    The end price for a burst weapon is exactly the same regardless of the source. The MIC just makes it so you can upgrade, for example, a flaming weapon to flaming burst rather than having to go directly to flaming burst.

    By Rules As Written:
    DMG:
    +1 weapon: 2000
    upgrade from +1 to +1 flaming: 6000
    upgrade from +1 flaming to +1 flaming burst: not possible, there are no rules for removing or replacing a special property
    upgrade from +1 to +1 flaming burst: 16000
    Total cost of +1 flaming burst: 18000

    MIC:
    +1 weapon: 2000
    upgrade from +1 to +1 flaming: 6000
    upgrade from +1 flaming to +1 flaming burst: 10000
    upgrade from +1 to +1 flaming burst: 16000
    Total cost of +1 flaming burst: 18000
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