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2007-12-25, 08:38 PM (ISO 8601)
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- Jul 2007
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- somewhere n florida
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Godly Power (really just a cleric though)
Hello all! Jolly jovial jubilant holidays for evryone!
Now at the rik of getting killed oe lynched by the forumgoers, I have to ask, what is this divine metacheese or whatever it's called? How does it work? How can one be a fun and enjoyable cleric without being rediculously powerful (like fun builds or suggestions for my upcoming healer guy )?
More importantly though, what are good feats for a cleric that is based on healing?
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2007-12-25, 08:50 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Godly Power (really just a cleric though)
The Divine Metamagic trick that breaks everything requires the Libris Mortis and Complete Divine.
Just take Divine Metamagic (Persistent) or Divine Metamagic (Quicken) and stock up on a buttload of Nightsticks from Libris Mortis.
Instant ton of overpowered all day buffs or two spells every round. Your choice.
To play a fun, non-overpowered cleric, don't use this trick, and don't buff yourself ever. If you buff yourself at all, you're likely to surpass all melee classes in damage output.5e D&D Mythos Classes
General Rules
Swordbearer Class
Cynosure Class
Mechanikos Class
Adversary Class
Discussion Thread
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2007-12-25, 11:04 PM (ISO 8601)
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- May 2007
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- Ownageville (OV)
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Re: Godly Power (really just a cleric though)
You don't really even need to do that, just get a human cleric of a war god, taking the War Domain. Take Quicken Spell and DMM (Quicken Spell) and 1 dose of extra turning, and power attack (in that order). Get yourself a 20 charisma (18 + cloak) and you can quicken 3 spells/day. Personally, between doing that and abusing the PHB2 cleric spells, I find I'm pretty set.
Alternately, get the Planning and Undeath domains (gives Extend Spell and Extra turning) and take Persistant Spell and DMM (Persist spell) as your two starting bonus feats. Voila, you can persist 2 buffs a day at level 1. Throw in the aforementioned nightsticks when your level improves and you have more spells you want to persist.
Mind you, the above is really chessy and should be banned IMO.
As for a 'healer' cleric, there's the feat Augmented Healing, and the Radiant Servant of Pelor PrC. I really reccomend against the healing domain, even if you think its an obvious choice for the concept, cause it truely is terrible. Remember you don't have ANY need to perpare any Cure spells, as you can just swap them out spontaneously.Last edited by Kizara; 2007-12-25 at 11:06 PM.
My Work:
Tome of House Rules Excerpts:
New Items:Spoiler
New PrCs:
Spoiler
2 to be posted.
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2007-12-26, 12:50 AM (ISO 8601)
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- Nov 2007
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2007-12-26, 12:56 AM (ISO 8601)
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- Jun 2007
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- Montréal
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2007-12-26, 01:00 AM (ISO 8601)
- Join Date
- Nov 2007
Re: Godly Power (really just a cleric though)
Yes, but you can ALSO get spontaneous cure spells with the feat Spontaneous Healer from Complete Divine. Then you have the choice between spontaneously casting a spell from the Healing Domain OR a Cure spell.
Because you can never have too many healing options.Last edited by Chronicled; 2007-12-26 at 01:01 AM.
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2007-12-26, 01:29 AM (ISO 8601)
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- Feb 2007
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- Novi Sad (Serbia)
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2007-12-26, 01:46 AM (ISO 8601)
- Join Date
- May 2006
Re: Godly Power (really just a cleric though)
Divine Metacheese:
There's a feat in Complete Divine that permits a divine caster to burn turning attempts to spontaneously apply a specific metamagic feat to an already prepared spell; it costs 1 + metamagic level adjustment turning attempts to use. Most of the good Cleric buff spells are personal range, which makes them suitable for Divine Metamagic(Persistent Spell) (at a cost of 7 turning attempts). With heavy use of that, and the Extra Turning feat (and Nightsticks from Libris Mortis) it's a fairly easy matter to have a Cleric that outfights a Fighter both in melee and at range, without spending any actions in battle to do so (the needed buff spells are already cast). And the Cleric can still cast spells.
Good feats for a cleric based on healing?
Touch of Healing is useful (reserve feat, 3 points of healing per spell level of the highest level Conjouration(Healing) spell you have available - but can't heal anyone above 1/2 HP) to cut down on the cost of Wands of Cure Light Wounds.
Divine Metamagic(Persistant Spell). Seriously. Check out Mass Lesser Vigor - fast healing 1 for the duration, but fits all requirements for being Persisted. It's a 3rd level spell for Clerics from Complete Divine. With the Planning and Undeath domains (and a Charisma score of 10 or better) you can be pulling this off by 5th. If you can only get one of the two domains, you need to be a human (or another race that gets an arbitrary bonus feat) to do so by 5th. Handles all out of combat healing completely. Pick up Extra Turning and Nightsticks (Libris Mortis) as they becomes available, and Persist other party buffs (you can generally convince a DM to permit DMM(Persistent Spell) when you only use it for stuff that helps the entire party - especially if you point out that it now permits the Fighter/Rogue/Barbarian/Ranger to shine in endurance runs, where the Wizard/Cleric/Druid would run out of spells).Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2007-12-26, 02:03 AM (ISO 8601)
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- Nov 2007
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- Houston, TX
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Re: Godly Power (really just a cleric though)
Well, maybe a COUPLE cure spells prepared. Spontaneous casting is usually a Full Round Action, and there are times when you've gotta get a heal on target quick.
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2007-12-26, 02:23 AM (ISO 8601)
- Join Date
- Nov 2007
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2007-12-26, 03:43 AM (ISO 8601)
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- Dec 2006
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- Look behind you...
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Re: Godly Power (really just a cleric though)
It's only a full round when you apply metamagic to spontaneously cast spells.
RAR!