A Monster for Every Season: Summer 2
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  1. - Top - End - #1
    Troll in the Playground
    The Demented One's Avatar

    Join Date
    Apr 2005

    Default Iron Heart Surge & White Raven Tactics, Revisited

    Probably the two greatest mars on the Tome of Battle are the Iron Heart Surge and White Raven Tactics maneuvers. As written, they are annoyingly vague and overly powerful, far more trouble than they're worth. Here's my attempt to remedy that by rewording them to make them more specific and bringing their power level back in line.

    Iron Heart Surge
    Iron Heart (Boost)
    Level: Warblade 3
    Prerequisite: One Iron Heart maneuver
    Initiation Action: 1 standard action
    Range: Personal
    Target: You
    Duration: See text

    As the iron heart surge maneuver from the Tome, except that it can only end effects caused by special abilities of creatures and by spells, psionic powers, and similar special abilities of classes. It can automatically end an effect caused by an extraordinary ability, but when used to end a spell, spell-like ability, or supernatural ability, you must make an initiator level check, opposed by the caster level check of the creature that used the spell or ability, to end it. If you attempt to end a supernatural ability which does not have a caster level, treat it as being equal to the HD of the creature using the ability. You can only end effects that target you - never effects that affect all creatures within a certain area. If you end an effect that targets you and other creatures, it only ends for you, not any other targets.

    White Raven Tactics
    White Raven (Boost)
    Level: Crusader 3, Warblade 3
    Prerequisite: One White Raven maneuver
    Initiation Action: 1 move action
    Range: 10 ft.
    Target: One ally

    As the white raven tactics maneuver from the Tome, except as above and that you may never use this maneuver to grant yourself additional action. In addition, rather than granting a full round of action, the target of this maneuver may only take a single additional move or standard action, along with a single swift or immediate action if allowed. If the target of this maneuver has not acted in combat yet during the round they are targeted, they may still take their normal actions at their standard initiative count.
    I no longer actively read the forums, and probably won't respond to any PMs. I'm fine with people using my homebrew in anything, including fan-compilations and wikis, as long as you credit me.

    Homebrew by The Demented One.

  2. - Top - End - #2
    Halfling in the Playground
    Kuma's Avatar

    Join Date
    Aug 2008

    Thumbs up Re: Iron Heart Surge & White Raven Tactics, Revisited

    thanks for the fix D1, these look much more useable now.
    Ia! Ia! Cthulu Ftagn!
    Spread Hugs, not Drugs!

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