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    Ogre in the Playground
     
    Reinboom's Avatar

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    Default Multiaura [Feat]

    Multiaura
    Requirements: Able to project auras, such as a dragon shaman or marshal
    Benefit: You are able to project an additional aura. Activating this aura requires a separate action as appropriate to the source of the aura. As long as project this extra aura, you lose any benefits of a fast healing effect, and take 1 untyped damage a turn that isn't subject to damage reduction.
    Avatar by Alarra

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    Ogre in the Playground
     
    boomwolf's Avatar

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    Default Re: Multiaura [Feat]

    Sorry to say, but there is a spell that gives the benefit without the drawback. (official feat. I think in races of the dragon.)


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    Frosty's Avatar

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    Default Re: Multiaura [Feat]

    There is already a feat called "Double Draconic Aura" that does what this does without the drawback of damage.

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    Mr. Moogle's Avatar

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    Default Re: Multiaura [Feat]

    I think that this is a solid feat as long as it has some steep requirements, the Divine Mind from Complete Psionic uses auras for just about everything.
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  5. - Top - End - #5
    Ogre in the Playground
     
    Reinboom's Avatar

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    Default Re: Multiaura [Feat]

    Hmm, I knew of the double.. didn't know it had any benefit for marshal though.

    It's in Dragon Magic, btw.

    This feat is different, you don't have to be 12th level for this, you can project 2 nondraconic auras (even the marshal needs to switch out major auras for draconic auras to get the benefit of the double draconic aura), and this stacks with double draconic aura.
    Avatar by Alarra

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