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    Ettin in the Playground
     
    TheThan's Avatar

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    Default Dnd to d20modern conversion

    Ok during the moments between sleep and awake this morning I hit upon the idea of converting The Tomb of Horrors from dnd (the 3.5 update) to D20 modern for a one shot adventure.

    Im imagining it a bit like a classic adventure film, such as the Indiana Jones films or some of the more recent movies like the mummy or the mummy returns (yeah I know theyre not that new but work with me here).

    The problem is Im not sure how to go about converting it. does anyone have any experience with converting dnd to d20 modern?

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    Orc in the Playground
     
    PirateWench

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    Default Re: Dnd to d20modern conversion

    Well There are not alot of monsters in he tomb of horrors. It seems to me that Thats really the main part which needs to be converted. D20 modern has rules for monsters and such which should allow you to convert easy.

    Other than That i would say look at the traps in the modual that do offer saves Guess what level adventurer they are aimed at. If D20 modern has saves aproximately the same as D&D characters (no idea) then leave the traps as is. Othewise adjust the DC's up or down so their more apropriate to the modern game. (at a glance im thinking d20 modern char's have a little lower saves but thats a guess)

    then stick it in in some tropical jungle and your golden.

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    Ettin in the Playground
     
    TheThan's Avatar

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    Default Re: Dnd to d20modern conversion

    Thanks for the assist, was sort of stressed for time at the moment, but things are better now. I can probably figure things out on my own. I might even make it into a campaign, well more appropriately the end of a campaign.

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    Troll in the Playground
     
    RTGoodman's Avatar

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    Default Re: Dnd to d20modern conversion

    Also, I'm not sure exactly how it works (I've never played d20 Modern), but I know there's a sourcebook (or campaign setting or something like that) for Modern that's called "Urban Arcana" or something similar, and it's about putting D&D monsters into d20 Modern.
    The Playgrounder Formerly Known as rtg0922

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    Colossus in the Playground
     
    hamishspence's Avatar

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    Default Re: Dnd to d20modern conversion

    D20 modern, in its preferred campaign setting, Urban Arcana, has a stong theme of conversion. however due to much weaker magic, a D&D character who has slipped across will have some issues to work through.

    Plus many spells are now the hard to cast Incantations (1 hour minimum, 6 Knowledge skill checks, DC30+, big disaster if two failures in a row.) Very epic type, no gp or XP costs to research but hard to cast. System uses Seeds, same ones as Epic rules.

    I have not got ToH but have seen many references to it. Tome of Mage has details on Acecerak, its creator. Do not feel too bound by it, I heard it was basically a killer dungeon: change it to make challenging but fun for PCs, use supplements you like (Dungeonscape's Encounter trap rules spring to mind)

    so, it could work in D20 modern. Liches are rare in this setting though, might need a slightly different creator and concept.
    Last edited by hamishspence; 2007-12-28 at 06:12 PM. Reason: mis-spelling

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    Ettin in the Playground
     
    TheThan's Avatar

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    Default Re: Dnd to d20modern conversion

    I really wasnt looking to use magic for the D20 modern conversion. I was thinking more along the lines of Indiana Jones, or the Mummy. Where the heroes have maybe one magical artifact and the rest of their equipment is just mundane and the heroes must make due with what they have.

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    Firbolg in the Playground
     
    Mewtarthio's Avatar

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    Default Re: Dnd to d20modern conversion

    Step 1 is to surround the Tomb with Nazis.
    Quote Originally Posted by Winterwind View Post
    Mewtarthio, you have scared my brain into hiding, a trembling, broken shadow of a thing, cowering somewhere in the soothing darkness and singing nursery rhymes in the hope of obscuring the Lovecraftian facts you so boldly brought into daylight.

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