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    Dwarf in the Playground
     
    lord of pixies's Avatar

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    Default any one got a magic item

    i am going to play a new character and woder if there are any good magic items out there for a 6th level rogue? any help is apretiated
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    Bugbear in the Playground
     
    FlyMolo's Avatar

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    Default Re: any one got a magic item

    A weapon with the precision strike ability. +2d6 sneak attack damage.

    Other than that, use your common sense.
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    Barbarian in the Playground
     
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    Default Re: any one got a magic item

    "Blade of sublety"???
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    Ogre in the Playground
     
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    Default Re: any one got a magic item

    Boots and Cloaks of Elvenkind naturaly too.

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    Ogre in the Playground
     
    ocato's Avatar

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    Default Re: any one got a magic item

    I'd suggest a wand of Invisibility is 4500gp, same for a wand of blur. Both will earn their money back without question.
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    Barbarian in the Playground
     
    Lolzords's Avatar

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    Default Re: any one got a magic item

    Ring of feather fall, 2500gp, handy when you fail your balance check and go tumbling off the rooftop.

    Edit: My DM's guide is on the floor right now slighty out of my reach and I can't be bothered to check the price, but goggles of the night are useful, if you don't already have darkvision.
    Last edited by Lolzords; 2007-12-28 at 07:34 PM.
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    Bugbear in the Playground
     
    Alleine's Avatar

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    Default Re: any one got a magic item

    There's the assassination weapon ability, here:
    http://www.wizards.com/default.asp?x=dnd/we/20070314a

    That ought to be useful. And if you need a concealed weapon with less cost than a magical one, the sword cane is handy.

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    Pixie in the Playground
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    Default Re: any one got a magic item

    You might also check out the Hidden Blades from the Complete Scoundrel, if you want concealment. They are automatically concealed (DC 15 Search to spot one if you're looking for it) and come in various sizes and hiding places. They strike as the normal weapon (and can be masterwork, enchanted, etc.) with a -2 penalty to hit taken off the top of whatever other characteristics they have. Deploying is a move action. Pretty slick.

    From the same book, panic buttons are a great choice. They only cost 750 gp and can do a ton of cool things. A quick 30 ft. dimension door as a swift action can be well worth it if you're planning to engage in a lot of shady activities.

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    Dwarf in the Playground
     
    Mad Wizard's Avatar

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    Default Re: any one got a magic item

    Gloves of dexterity are a good choice: they improve your attack bonus (with weapon finesse) and many of your skills.
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    Troll in the Playground
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    Default Re: any one got a magic item

    Then there's the goggles of minutiate seeing, which I think gives you plus something on your search checks. (+5, maybe? Anyway, they're cheap and good if you're going against traps.)

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    Default Re: any one got a magic item

    A handy haversack is invaluable.

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    Dwarf in the Playground
     
    Ne0's Avatar

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    Default Re: any one got a magic item

    Quote Originally Posted by FlyMolo View Post
    A weapon with the precision strike ability. +2d6 sneak attack damage.
    That sounds rather expensive for 6th level...
    It all dependds on the kind of rogue you're going to play, and where. In a dungeon, for instance, a ring of feather fall isn't perticularily useful. In a city, on the other hand...
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