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2007-12-30, 02:38 PM (ISO 8601)
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- May 2007
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- Finland
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Vestige Metamagic -Cheese for Wizards
Okay, I happened to be reading Tome of Magic when I came across an interesting PrC; Anima Mage. Basically it's a PrC that requires you to be nongood, have 4 ranks in Intimidate & Knowledge (Planes), any metamagic feat and the ability to cast 2nd-level arcane spells and bind 2nd-level vestiges. I read the class abilities, and my head went 'Click'. At level 5 you get the ability to suppress your vestige abilities for 5 turns, 1/day, to apply ANY metamagic you know to any spell you cast WITHOUT increasing its level. At level 7 you get it 2/day, and at level 9 3/day.
And what's best is that Anima Mage gives you full caster progression, and with the help of Bind Vestige and Improved Bind Vestige -feats (Allows non-binder to bind one vestige with max level of 3 with the Improved version) you can go in with pure wizard.
Now, about that 'Vestige Metamagic' ability... Persistent Spell anyone? Not so powerful at lower levels, but higher levels.... let's just say: 24 hour Shapechange, Foresight and Superior Invisibility (from Spell Compendum), and your wizard has the cruise control for awesome.
EDIT: Just remembered that Persist Spell only requires the spell to have 'Personal or fixed range'. Guess what spell that we all love so much has range: Personal, and duration: 1d4+1 turns? Hint: it starts with 'T', and the last word is 'Stop'Last edited by Armar; 2007-12-30 at 02:46 PM.
"Summon two plutonium elementals and then have them high-five. Because the idea of two giants high-fiving and thereby causing a nuclear explosion is comical to me."
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2007-12-30, 03:01 PM (ISO 8601)
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- May 2007
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- Somewhere you're not
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Re: Vestige Metamagic -Cheese for Wizards
fortunately, time stop has a duratian of "instantaneous", so I don't think it could be persisted, which is a good thing, otherwise you'd be entrapped forever in a space in which only you can move and you can't harm anyone, it would propebly end when you died so it would be instakilling yourself.
about anima mage, I've only heard about it but I got the impression it was more like a not bad but definitely no cheese prc.
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2007-12-30, 03:05 PM (ISO 8601)
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- Dec 2006
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Re: Vestige Metamagic -Cheese for Wizards
As I recall, the "instantaneous" duration of time stop is eratta of some sort.
Duration: 1d4+1 rounds
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2007-12-30, 03:08 PM (ISO 8601)
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- May 2007
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- Finland
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Re: Vestige Metamagic -Cheese for Wizards
Last edited by Armar; 2007-12-30 at 03:08 PM.
"Summon two plutonium elementals and then have them high-five. Because the idea of two giants high-fiving and thereby causing a nuclear explosion is comical to me."
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2007-12-30, 03:18 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Vestige Metamagic -Cheese for Wizards
it has been said on either the errata or the FAQ that timestop cant be persistet.
thnx to Starwoof for the fine avatar
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2007-12-30, 03:23 PM (ISO 8601)
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- Dec 2006
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Re: Vestige Metamagic -Cheese for Wizards
Ah, I think it was FAQ. Which isn't official, nor errata, so it's not necessary for RAW
Yes, it is FAQ. Stealth errata (ignores for munchkinry)
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2007-12-30, 03:27 PM (ISO 8601)
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- May 2007
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- Somewhere you're not
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2007-12-30, 03:52 PM (ISO 8601)
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- May 2007
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- Finland
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Re: Vestige Metamagic -Cheese for Wizards
Well, I looked through the PHB errata and the recent FAQ, and didn't find anything on persisting Time Stop, so if you know where it was mentioned, post the source.
24 hours in time stopped time or real time? If it's 24 hours in real time you could well have died from old age by the time the 24 hours end.
And if I have time, I think I might try to do a cheesy wizard build comibining Anima Mage, Initiate of the Sevenfold Cheese and Archmage, just for the sake of it."Summon two plutonium elementals and then have them high-five. Because the idea of two giants high-fiving and thereby causing a nuclear explosion is comical to me."
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2007-12-30, 03:54 PM (ISO 8601)
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- Dec 2006
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Re: Vestige Metamagic -Cheese for Wizards
MainFAQv06272003. It's ancient, from 3.0, but it mentions time stop as having an instantaneous duration "for the purposes of the persistant spell feat".
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2007-12-30, 04:05 PM (ISO 8601)
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- May 2007
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- Finland
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Re: Vestige Metamagic -Cheese for Wizards
Curses, foiled again! Well, you can't have everything always. But with persisted Foresight, Shapechange and Superior Invisibility, you're pretty much safe. Actually, can anyone think of a way how this wizard could even be defeated? (If we are assuming that he's an Elan or something that doesn't die of old age.)
"Summon two plutonium elementals and then have them high-five. Because the idea of two giants high-fiving and thereby causing a nuclear explosion is comical to me."
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2007-12-30, 09:55 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Gold Coast, Australia
- Gender
Re: Vestige Metamagic -Cheese for Wizards
People have been using this trick for a long, long time. You're a little behind - but good catch anyway.
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2007-12-30, 10:04 PM (ISO 8601)
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- May 2006
Re: Vestige Metamagic -Cheese for Wizards
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2007-12-30, 10:08 PM (ISO 8601)
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- Aug 2006
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- Utah
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Re: Vestige Metamagic -Cheese for Wizards
I'm away from my Tome of Magic, but I seem to remember that there was some reason the Bind Vestige feat didn't work. Maybe the prereqs actually list the name of the Binder's class ability? Improved Bind Vestige still works. So if I'm remembering right, you can actually get into Anima Mage with a one-level Binder dip.
Still very cheesy PrC, especially with Persist; no argument there.You can call me Draz.
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2007-12-30, 11:11 PM (ISO 8601)
- Join Date
- May 2007
Re: Vestige Metamagic -Cheese for Wizards
hmmm...clericzilla wizard...pas mal!!
You could also use split ray with enervation and then rod quicken it once more...
Just a question, does this last for 5 rounds? So can you cast spells powered by one metamagic for free?"God does not play dice with the universe; He plays an ineffable game of his own devising, which might be compared, from the perspective of any of the other players, to being involved in an obscure and complex version of poker in a pitch dark room, with blank cards, for infinite stakes, with a dealer who won't tell you the rules, and who smiles all the time." (Good Omens - Terry Pratchett)