Results 1 to 20 of 20
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2008-01-02, 11:18 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Not in Trogland
Are familiars hurt by area attacks?
When you play are familiars hurt by area attacks?
If you have a creature in a bag, is it imune to area atacks?
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2008-01-02, 11:20 AM (ISO 8601)
- Join Date
- Nov 2006
Re: Are familiars hurt by area attacks?
If you roll a 1 on your saving throw, then your items have a chance of getting hurt, although a lot of DMs I know forget that rule.
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2008-01-02, 11:22 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- London, England.
Re: Are familiars hurt by area attacks?
I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!
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2008-01-02, 11:26 AM (ISO 8601)
- Join Date
- Dec 2006
- Gender
Re: Are familiars hurt by area attacks?
Actually, let's see. If I have a bag (or w/e), it provides "total cover" to whatever is inside, unless the attack breaches the bag (or, realistically, is liquid/gas, but shh.) Now, AOE attacks don't damage my items, even a bag, unless I roll a 1, or they mention that they damage my items (acid fog ). Therefore, they continue to provide total cover, keeping my familiar safe. Familiar pocket is another option.
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2008-01-02, 11:26 AM (ISO 8601)
- Join Date
- Nov 2007
Re: Are familiars hurt by area attacks?
If your familiar is out, yes. That's why you should have your familiar away when you don't need it.
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2008-01-02, 11:31 AM (ISO 8601)
- Join Date
- Feb 2007
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2008-01-02, 11:33 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- On Paper
- Gender
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2008-01-02, 11:36 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Not in Trogland
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2008-01-02, 01:44 PM (ISO 8601)
- Join Date
- Nov 2007
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2008-01-02, 01:49 PM (ISO 8601)
- Join Date
- Dec 2007
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2008-01-02, 01:58 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Novi Sad (Serbia)
- Gender
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2008-01-02, 03:53 PM (ISO 8601)
- Join Date
- Jul 2007
Re: Are familiars hurt by area attacks?
The way my DM handles it, the familiar can either be out and about, in which case it's affected normally by everything; or it can ride under its master's cloak or in his pack or whatever, in which case it's treated as a possession and only affected if the master botches a save, but it can't really do anything.
I always kept mine out where he could be useful - even to the point of sending him right into melee on a few occasions (polymorph is a wonderful spell, and even a 1-point bite will disrupt a mirror image) - but I was playing a 20 Con dwarven fighter/wizard... my familiar had more hit points than the sorceress.
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2008-01-02, 04:03 PM (ISO 8601)
- Join Date
- Aug 2007
Re: Are familiars hurt by area attacks?
This is why you tell your familiar to go back to his pokeball when you aren't using him.
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2008-01-02, 05:28 PM (ISO 8601)
- Join Date
- Jul 2005
- Gender
Re: Are familiars hurt by area attacks?
Brilliant!
A new kind of magic item! A sphere that fits in your pocket to contain fabulous beasts! To the patent office!
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2008-01-02, 08:38 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Are familiars hurt by area attacks?
I have too much free time.
SpoilerPokéball
...These fist-sized red-and-white spheres were originally designed for the purpose of capturing and taming rare creatures, although their obvious capacity for abuse makes them illegal in most high-magic cities and countries. Each ball contains an extradimensional space capable of confining and enslaving one living creature of size Huge or smaller, as long as that creature is not a Humanoid or Monstrous Humanoid.
...In order to activate the ball, the user must make a touch attack against the target creature--for this purpose, the pokéball is treated as a thrown weapon with a 10 ft. range increment. If the attack is successful, the item activates; the creature must make a Will or Fortitude save against DC 10 or be imprisoned within it. If the creature succeeds on this save, the pokéball is destroyed.
...Any creature trapped inside the ball does not need food, sleep, or air; if dying, it is automatically stabilized, but poison functions normally on it. Any creature trapped inside the ball is automatically charmed (as the spell). The owner of a pokéball can recall any creature enslaved in this fashion to its pokéball as a standard action.
Moderate conjuration and enchantment; CL 9th; Craft Wondrous Item, charm monster, rope trick; Price 1200 gp.
Great Ball
...A stronger version of the pokéball, this device is designed to hold more powerful and dangerous creatures. It functions as a normal pokéball, but the save to avoid imprisonment is DC 18.
Strong conjuration and enchantment; CL 12th; Craft Wondrous Item, charm monster, rope trick; Price 4500 gp.
Ultra Ball
...The strongest variation of pokéball available on the black market, this device is quite rare. It functions as a normal pokéball, but the save to avoid imprisonment is DC 25.
Strong conjuration and enchantment; CL 15th; Craft Wondrous Item, charm monster, rope trick; Price 18,000 gp.
Masterball
...Shaped like an ordinary pokéball, this immensely powerful major artifact is capable of capturing and enslaving any living creature. No attack roll is required, although the target must be within 60 ft.
Last edited by Inyssius Tor; 2008-01-02 at 08:50 PM. Reason: yeah. pathetic, huh? (indented some paragraphs)
Diamond Mind avatar provided by Abardam.
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2008-01-03, 02:35 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- the Realms
- Gender
Re: Are familiars hurt by area attacks?
Yes, yes you do.
I seem to recall reading somewhere that as long as they were perched on your spellcaster, they counted as equipment, and therefore, the nat 1 save/equipment damage thing. Fortunately, they wouldn't be first on the list, and, as stated by Saph, they do get Improved Evasion to avoid these little problems. Off by themselves, they're just another target, and a tiny one at that, but that matters little to area effects.Why is it the best campaign ideas happen when you're sitting down to someone elses game?
Pun-Pun is an example of the worst case scenario. Never, ever, push your DM that far.
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2008-01-03, 10:29 AM (ISO 8601)
- Join Date
- Jul 2007
- Gender
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2008-01-04, 02:11 AM (ISO 8601)
- Join Date
- Apr 2007
Re: Are familiars hurt by area attacks?
I tend to go more with common sense rather than the rules. Unless you have a magic pocket the familiar will be affected if you are. If you make your save then it does to in that case. However animals generally don't like hiding in pockets (birds in particular) so in most cases keeping them in one is mistreating your familiar.
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2008-01-04, 02:52 AM (ISO 8601)
- Join Date
- Nov 2007
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2008-01-04, 03:07 AM (ISO 8601)
- Join Date
- Mar 2007
Re: Are familiars hurt by area attacks?
Familiar Pocket is an easy 1st level investment for when you don't want your familiar to die. With hours/level duration, it easily lasts through any combat scenario. (And with Extend, it lasts all day at just 8th level).