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  1. - Top - End - #1
    Ogre in the Playground
     
    RedKnightGirl

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    Default Are familiars hurt by area attacks?

    When you play are familiars hurt by area attacks?

    If you have a creature in a bag, is it imune to area atacks?

  2. - Top - End - #2
    Titan in the Playground
     
    Frosty's Avatar

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    Nov 2006

    Default Re: Are familiars hurt by area attacks?

    If you roll a 1 on your saving throw, then your items have a chance of getting hurt, although a lot of DMs I know forget that rule.

  3. - Top - End - #3
    Firbolg in the Playground
     
    Planetar

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    Default Re: Are familiars hurt by area attacks?

    Quote Originally Posted by Emperor Demonking View Post
    When you play are familiars hurt by area attacks?
    Yes, that's what their Improved Evasion ability is designed to help stop.

    Quote Originally Posted by Emperor Demonking View Post
    If you have a creature in a bag, is it imune to area atacks?
    Unclear. Most DMs will call it one way or the other depending on how resistant the bag is to whatever it's being blasted with.

    - Saph
    I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!

  4. - Top - End - #4
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Are familiars hurt by area attacks?

    Actually, let's see. If I have a bag (or w/e), it provides "total cover" to whatever is inside, unless the attack breaches the bag (or, realistically, is liquid/gas, but shh.) Now, AOE attacks don't damage my items, even a bag, unless I roll a 1, or they mention that they damage my items (acid fog ). Therefore, they continue to provide total cover, keeping my familiar safe. Familiar pocket is another option.

  5. - Top - End - #5
    Barbarian in the Playground
     
    GreataxeFighterGuy

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    Nov 2007

    Default Re: Are familiars hurt by area attacks?

    If your familiar is out, yes. That's why you should have your familiar away when you don't need it.

  6. - Top - End - #6
    Halfling in the Playground
     
    icthius's Avatar

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    Default Re: Are familiars hurt by area attacks?

    Quote Originally Posted by Craig1f View Post
    If your familiar is out, yes. That's why you should have your familiar away when you don't need it.
    "away" where?

  7. - Top - End - #7
    Titan in the Playground
     
    PirateCaptain

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    Default Re: Are familiars hurt by area attacks?

    Quote Originally Posted by icthius View Post
    "away" where?
    In familiarspace of course.
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    I don't know if you've noticed, but pretty much everything BRC posts is full of awesome.
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    So, Astronaut, War Hero, or hideous Mantis Man, hop to it! The future of humanity is in your capable hands and or terrifying organic scythes.
    My Homebrew:Synchronized Swordsmen,Dual Daggers,The Doctor,The Preacher,The Brawler
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  8. - Top - End - #8
    Ogre in the Playground
     
    RedKnightGirl

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    Default Re: Are familiars hurt by area attacks?

    Quote Originally Posted by icthius View Post
    "away" where?
    Or in the bag, which is in the bag your carrying. The bag which is in fact being carried by the familiar, so is invulneravle to all harm.

  9. - Top - End - #9
    Barbarian in the Playground
     
    GreataxeFighterGuy

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    Nov 2007

    Default Re: Are familiars hurt by area attacks?

    Quote Originally Posted by icthius View Post
    "away" where?
    Can't Wizards make their familiars "disappear"? I haven't played a wizard yet, so I'm not sure, and don't have the book in front of me.

  10. - Top - End - #10
    Dwarf in the Playground
     
    Newtkeeper's Avatar

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    Dec 2007

    Default Re: Are familiars hurt by area attacks?

    Quote Originally Posted by Craig1f View Post
    Can't Wizards make their familiars "disappear"? I haven't played a wizard yet, so I'm not sure, and don't have the book in front of me.
    Not in core. I believe there is a spell that allows the wizard to temporarily vanish his familiar (maybe in the Spell Compedium?).

  11. - Top - End - #11
    Bugbear in the Playground
     
    DwarfFighterGuy

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    Default Re: Are familiars hurt by area attacks?

    Quote Originally Posted by Newtkeeper View Post
    Not in core. I believe there is a spell that allows the wizard to temporarily vanish his familiar (maybe in the Spell Compedium?).
    Familiar Pocket from SC. And they can disappear if your DM has bad memory.

  12. - Top - End - #12
    Bugbear in the Playground
     
    John Campbell's Avatar

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    Jul 2007

    Default Re: Are familiars hurt by area attacks?

    The way my DM handles it, the familiar can either be out and about, in which case it's affected normally by everything; or it can ride under its master's cloak or in his pack or whatever, in which case it's treated as a possession and only affected if the master botches a save, but it can't really do anything.

    I always kept mine out where he could be useful - even to the point of sending him right into melee on a few occasions (polymorph is a wonderful spell, and even a 1-point bite will disrupt a mirror image) - but I was playing a 20 Con dwarven fighter/wizard... my familiar had more hit points than the sorceress.

  13. - Top - End - #13
    Ogre in the Playground
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    Aug 2007

    Default Re: Are familiars hurt by area attacks?

    This is why you tell your familiar to go back to his pokeball when you aren't using him.

  14. - Top - End - #14
    Troll in the Playground
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    Default Re: Are familiars hurt by area attacks?

    Brilliant!
    A new kind of magic item! A sphere that fits in your pocket to contain fabulous beasts! To the patent office!

  15. - Top - End - #15
    Bugbear in the Playground
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    Jan 2007

    Default Re: Are familiars hurt by area attacks?

    Quote Originally Posted by Collin152 View Post
    Brilliant!
    A new kind of magic item! A sphere that fits in your pocket to contain fabulous beasts! To the patent office!
    I have too much free time.

    Spoiler
    Show
    Pokéball
    ...These fist-sized red-and-white spheres were originally designed for the purpose of capturing and taming rare creatures, although their obvious capacity for abuse makes them illegal in most high-magic cities and countries. Each ball contains an extradimensional space capable of confining and enslaving one living creature of size Huge or smaller, as long as that creature is not a Humanoid or Monstrous Humanoid.
    ...In order to activate the ball, the user must make a touch attack against the target creature--for this purpose, the pokéball is treated as a thrown weapon with a 10 ft. range increment. If the attack is successful, the item activates; the creature must make a Will or Fortitude save against DC 10 or be imprisoned within it. If the creature succeeds on this save, the pokéball is destroyed.
    ...Any creature trapped inside the ball does not need food, sleep, or air; if dying, it is automatically stabilized, but poison functions normally on it. Any creature trapped inside the ball is automatically charmed (as the spell). The owner of a pokéball can recall any creature enslaved in this fashion to its pokéball as a standard action.

    Moderate conjuration and enchantment; CL 9th; Craft Wondrous Item, charm monster, rope trick; Price 1200 gp.

    Great Ball
    ...A stronger version of the pokéball, this device is designed to hold more powerful and dangerous creatures. It functions as a normal pokéball, but the save to avoid imprisonment is DC 18.

    Strong conjuration and enchantment; CL 12th; Craft Wondrous Item, charm monster, rope trick; Price 4500 gp.

    Ultra Ball
    ...The strongest variation of pokéball available on the black market, this device is quite rare. It functions as a normal pokéball, but the save to avoid imprisonment is DC 25.

    Strong conjuration and enchantment; CL 15th; Craft Wondrous Item, charm monster, rope trick; Price 18,000 gp.

    Masterball
    ...Shaped like an ordinary pokéball, this immensely powerful major artifact is capable of capturing and enslaving any living creature. No attack roll is required, although the target must be within 60 ft.

    Last edited by Inyssius Tor; 2008-01-02 at 08:50 PM. Reason: yeah. pathetic, huh? (indented some paragraphs)
    Diamond Mind avatar provided by Abardam.

  16. - Top - End - #16
    Dwarf in the Playground
     
    BlackDragon

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    Default Re: Are familiars hurt by area attacks?

    Yes, yes you do.

    I seem to recall reading somewhere that as long as they were perched on your spellcaster, they counted as equipment, and therefore, the nat 1 save/equipment damage thing. Fortunately, they wouldn't be first on the list, and, as stated by Saph, they do get Improved Evasion to avoid these little problems. Off by themselves, they're just another target, and a tiny one at that, but that matters little to area effects.
    Why is it the best campaign ideas happen when you're sitting down to someone elses game?

    Pun-Pun is an example of the worst case scenario. Never, ever, push your DM that far.

  17. - Top - End - #17
    Bugbear in the Playground
     
    Zombie

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    Default Re: Are familiars hurt by area attacks?

    Quote Originally Posted by Craig1f View Post
    Can't Wizards make their familiars "disappear"? I haven't played a wizard yet, so I'm not sure, and don't have the book in front of me.
    Perhaps you are thinking of V 's crow familiar.
    But I find it possible that is just a joke at how familiars are ignored (including area damage spells) when they are not on "active use". Basically they are just "not there" :)

  18. - Top - End - #18
    Barbarian in the Playground
     
    EvilJames's Avatar

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    Apr 2007

    Default Re: Are familiars hurt by area attacks?

    I tend to go more with common sense rather than the rules. Unless you have a magic pocket the familiar will be affected if you are. If you make your save then it does to in that case. However animals generally don't like hiding in pockets (birds in particular) so in most cases keeping them in one is mistreating your familiar.

  19. - Top - End - #19
    Banned
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    Nov 2007

    Default Re: Are familiars hurt by area attacks?

    Quote Originally Posted by EvilJames View Post
    However animals generally don't like hiding in pockets (birds in particular) so in most cases keeping them in one is mistreating your familiar.
    It's a good thing they're not animals, then.
    Last edited by Cuddly; 2008-01-04 at 02:52 AM.

  20. - Top - End - #20
    Titan in the Playground
     
    ZeroNumerous's Avatar

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    Mar 2007

    Default Re: Are familiars hurt by area attacks?

    Familiar Pocket is an easy 1st level investment for when you don't want your familiar to die. With hours/level duration, it easily lasts through any combat scenario. (And with Extend, it lasts all day at just 8th level).

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