New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 7 of 7
  1. - Top - End - #1
    Troll in the Playground
     
    UserClone's Avatar

    Join Date
    Mar 2006
    Location
    Connecticut
    Gender
    Male

    Default On Magic Item Pricing...

    How would you price a Longbow which granted its wielder a continuous arrow mind(SpComp) effect?

    Beguiler, you just got served.
    ALL hail DirtyTabs, creator of this wonderful UserClone TRONpony!
    *sigh*
    X Stat to Y Bonus
    Quotes:
    Spoiler
    Show
    Quote Originally Posted by BRC
    Railroading isn't saying "There is a wall there", Railroading is when you say "There is a wall everywhere BUT there"


  2. - Top - End - #2
    Troll in the Playground
    Join Date
    Jan 2007

    Default Re: On Magic Item Pricing...

    The default guidelines says 4000gp for the spell, plus 75 for the bow, plus 300 because all magical weapons must be masterwork first, plus 2000 because all magical weapons must be +1 before adding other abilities.

    So 6,375gp for the +1 Arrow Mind Bow.

    Feel free to wave the masterwork and/or +1 requirements, of course (my group does sometimes), but that's what the rules say.

  3. - Top - End - #3
    Ogre in the Playground
     
    AlterForm's Avatar

    Join Date
    Jul 2007
    Location
    United States
    Gender
    Male

    Default Re: On Magic Item Pricing...

    Just remember: Those guidelines are guidelines. Consider if the effect is worth the 4000 gp, or if it deserves a price bump or cut.

  4. - Top - End - #4
    Troll in the Playground
     
    UserClone's Avatar

    Join Date
    Mar 2006
    Location
    Connecticut
    Gender
    Male

    Default Re: On Magic Item Pricing...

    Do you think that it's worth a bump or cut?

    Beguiler, you just got served.
    ALL hail DirtyTabs, creator of this wonderful UserClone TRONpony!
    *sigh*
    X Stat to Y Bonus
    Quotes:
    Spoiler
    Show
    Quote Originally Posted by BRC
    Railroading isn't saying "There is a wall there", Railroading is when you say "There is a wall everywhere BUT there"


  5. - Top - End - #5
    Troll in the Playground
    Join Date
    Jan 2007

    Default Re: On Magic Item Pricing...

    Quote Originally Posted by FlWiPig View Post
    Do you think that it's worth a bump or cut?
    Look at it this way.

    For this to be worth anything, it requires a person who uses weapons.
    People who use weapons are generally not full spellcasters.
    Will threatening adjacent squares make the weapon-user as powerful as a full spellcaster? No. Never.

    Unless we're talking about a cleric-based archer, in which case he doesn't need any more help from custom magic items.

    The price is fine where it is.

  6. - Top - End - #6
    Troll in the Playground
     
    UserClone's Avatar

    Join Date
    Mar 2006
    Location
    Connecticut
    Gender
    Male

    Default Re: On Magic Item Pricing...

    Ok, let's assume it's a Cleric. This gives him an advantage, in that he only needs one weapon for both melee and ranged attacks, and it comes from a spell whose effects he can't otherwise produce. Unbalanced?

    Beguiler, you just got served.
    ALL hail DirtyTabs, creator of this wonderful UserClone TRONpony!
    *sigh*
    X Stat to Y Bonus
    Quotes:
    Spoiler
    Show
    Quote Originally Posted by BRC
    Railroading isn't saying "There is a wall there", Railroading is when you say "There is a wall everywhere BUT there"


  7. - Top - End - #7
    Troll in the Playground
    Join Date
    Jan 2007

    Default Re: On Magic Item Pricing...

    Quote Originally Posted by FlWiPig View Post
    Ok, let's assume it's a Cleric. This gives him an advantage, in that he only needs one weapon for both melee and ranged attacks, and it comes from a spell whose effects he can't otherwise produce. Unbalanced?
    Well, I know that the prices of magic items aren't intended to be scaled depending upon the class using them, but I'd probably ramp up the cost anyway (which no one can really argue with, since it's already a custom item).

    Not sure exactly by how much...I mean, we're now talking about a cleric that'll be a monster in melee as all the other ones are, but he'll also be slaughtering people at range before they even get to him. Tough call...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •