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Thread: Arcane channeling
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2008-01-09, 05:13 AM (ISO 8601)
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- Nov 2006
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- Koper(Slovenia)
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Arcane channeling
Are there any other ways besides 13 levels in Duskblade to get the Acrcane channeling ability on full attacks, or any other ability that does something similar?
So far I came across the Smiting Spell feat from the PH2, but from the description it would seem that you need to spend a standard action to cast the spell, which is a big waste of combat actions.
There's also the spellsword Channeling ability, but you need to use a move action in that case(wich means no full attacking) and it has limited uses/day.
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2008-01-09, 05:33 AM (ISO 8601)
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- Mar 2007
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- Rome, Italy
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Re: Arcane channeling
I don't think so (except for Pun-Pun). After all if everybody keeps saying that you should take Duskblade until 13th to get that there has to be a reason.
Knowledge, logic, reason, and common sense serve better than a dozen rule books.
E. G. Gygax
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2008-01-09, 06:13 AM (ISO 8601)
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- Jun 2007
Re: Arcane channeling
The chain spell metamagic feat does something similar.
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
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2008-01-09, 06:25 AM (ISO 8601)
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- Nov 2006
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Re: Arcane channeling
Rad: The thing is that you get other stuff from the Duskblade besides arcane Channeling. Full BaB, 2 good saves, d8 HD, spellcasting, spell power etc. So it wouldn't really be game breaking to let a wizard or a sorcerer take arcane channeling as a feat or gain it from a PrC.
Kurald Galain: What? How?
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2008-01-09, 10:24 AM (ISO 8601)
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- Jun 2007
Re: Arcane channeling
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2008-01-09, 10:37 AM (ISO 8601)
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- Nov 2006
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- Koper(Slovenia)
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Re: Arcane channeling
Well, actually no, that wasn't all of it. Plus you can't channel a touch spell.
What I'm trying to achieve here is to be able to cast a spell whil inflicting a full attack action on someone, so that even if my frst attack misses, I'll still have chances of hitting the targert with my other attacks and thus delivering the spell.
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2008-01-09, 10:46 AM (ISO 8601)
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- Feb 2006
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- Seattle, WA
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Re: Arcane channeling
Casting swift spells or granting youreself extra actions (Belt of Battle(MIC) can grant 3 move actions a day) will allow you to channel spells either as a swift action (swift or quickened spells), or as a move action gained in place of a swift action(Belt of Battle). That's about it. You've already realized the only 2 classes that grant arcane channeling.
Good luck and good gaming!
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2008-01-09, 11:07 AM (ISO 8601)
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- Nov 2006
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- Koper(Slovenia)
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Re: Arcane channeling
Well, in that case, do you know of any way to make a spell permanently quickened?
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2008-01-09, 11:07 AM (ISO 8601)
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- Feb 2006
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- Washington, DC
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Re: Arcane channeling
Enlightened Fist from Complete Arcane can burn a Stun attempt to cast
and deliver a touch spell as part of a full-attack action. Sadly, you only apply the spell effect once (unless you're using Chill Touch or a similar spell) and not on every attack that round, like a Duskblade's 13th level ability.
But it has the benefit of using the full Wizard/Sorcerer spell list. The Enlightened Fist also gets the hold ray ability, which turns a ray spell into a touch spell. And it gets Spell Resistance, which is always useful. Overall, I think its far more powerful then a Duskblade. Although the damage per round will be lower, you get access to Greater Invisibility, Fly, Stoneskin, Feeblemind, Polymorph, etc.
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2008-01-09, 11:23 AM (ISO 8601)
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- Feb 2006
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- Seattle, WA
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Re: Arcane channeling
Memorize the spell as quickened every day? Only memorize swift spells?
Do you mean for no level adjustment? There is no way to do it all day (unless you are an artificer with wand surge and a near infinite amount of cash)
Sudden Quicken Metamagic feat does it once a day
Divine Metamagic: Quicken can do it 2-3 times per day w/o Nightsticks
Duskblades can quicken spells x/day
Metamagic Rods of Quicken can quicken different level spells 3/d
Incantrix's can apply metamagic for reduced or negated cost x/day times
Casting spells on the astral plane automatically quickens all spells (planar bubble?)
Belt of Battle (MIC) can burn charges to grant extra actions as a swift action, 1 charge for a move, 2 for a standard, 3 for a full round....3 charges max
Arcane Spellsurge can make low level spells quickened
Arcane Fusion allows casting of multiple spells, simulating quickend spells
That all I can think of off the top of my head. I'm sure there are a few others, but they are more obscure.
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2008-01-09, 12:25 PM (ISO 8601)
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- Apr 2006
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- A Galaxy Far, Far Away...
Re: Arcane channeling
Spoiler
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2008-01-09, 12:34 PM (ISO 8601)
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- Nov 2006
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- Koper(Slovenia)
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