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Thread: AMEN/HALO d20 Project
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2008-01-16, 08:43 PM (ISO 8601)
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AMEN/HALO d20 Project
(Note: If you don't know what AMEN or HALO are, head over to Structured Games and click one of the threads that says something along the lines of "(AMEN or HALO) (number): (Witty comment)." Then again, if you don't already know what they are, you probably aren't very interested in this.)
So this is the AMEN/HALO d20. Let me say first that we have the permission of both the leader of HALO and some significant members of AMEN to use the groups. We will not use any characters or make any reference to them (except maybe minor ones) unless the owner of said character allows it.
Here are the ground rules (they're not confirmed, and subject to change, if you have any questions or changes please ask).
1: Maximum character level is 50. If you'd like to go less than this, fine, but you won't be given anything special.
2: Gestalts are not allowed. Epic + Gestalt = Bad.
3: A mixture of D&D/d20 Modern rules will be used, mainly for the d20 Modern classes. Where they significantly differ, D&D takes precedence. (May need some balancing)
Here's what we need and what we have done:
SpoilerClasses (Prestige and Otherwise): One. Something tells me we're going to need a lot more.
Factions: AMEN begun, need HALO, maybe a few more.
Feats: None
Skills: None
Maps (of the bases, maybe The town [Town?] at the base of the volcano): None
Extra Rules: None
Other: None
AMEN
The Association of the Malicious, Evil, and Nefarious
SpoilerHalf corporation, half super villain base, half battle royale, all bad at math. AMEN is one of the most powerful organizations in the world, and have access to experimental technology, ancient magic, and the pure military might of a large country. Unfortunately, they spend their time fighting each other instead of their enemies...
Agenda: Spread evil and corruption, take over the world, maintain profit, and have fun.
Structure: Small and feuding central council of super villains that spends most of it's time laying around and watching TV controls mostly autonomous branches of mercenaries, girl scouts, stock traders, ninjas, zombies, etc.
Symbol: (None, any ideas?)
Most Common Allegiance: Evil
Overview
AMEN was created when an insane Drow lord named Psyke D wanted to create an army to destroy the surface world. Unfortunately, instead of the highly trained army he was hoping for, he got a few lazy supervillains. He vanished soon after, likely to go get a refund from Armies R' Us.
Meanwhile, the few remaining members set to expanding the volcano base that Psyke D had left them, and eventually spread underwater, deep, deep underground, and the kitchen was even in another dimension.
Eventually, super villains from far and wide came to join. Today, the organization mainly is content to sit around and watch TV, with the occasional attempt at doing something, but these are usually ended fairly quickly.
AMEN was the original big, alignment based organization and still one of the most prominent, EVIL (Evil Villain Intervention League) and NEON (New Neutrality Network) were crushed rather quickly, although HALO (Heroic, Anti Lawbreaking Organization) is quickly becoming a thorn in their side.
Structure
The main members of AMEN are the super villains. They number about 20 or so, with a few other members who are rarely seen, and a few ex-members. The "leader" is officially Saurous, although he holds no real authority. The members mainly do whatever they feel like. The main members are prone to arguing, conflict, espionage, betrayal, and out and out violence at the drop of a hat.
The legions of nameless soldiers, pies, zombies, etc. only have an allegiance to those that created/hired them.
Bases of Operation
The main AMEN base is hidden inside a volcano, so as to keep it a secret from snooping NPC's, but anyone who really wants to can find it. The main living area is where the AMENites hang out most of the time, and a great many of the rooms go unused. The base extends hundreds of miles underground, and the lower levels are warded against teleporting; no one who's tried to go all the way down to the central power station has ever returned.
Aside from the underground part, a few levels down there is a bathysphere port to the underwater base. If you've ever played Bioshock you have the basic idea: steampunk underwater utopia gone to hell, filled with mutated former members. Vespe is really the only one who goes down there, no one is quite sure what he does there, although based on his personality he probably just kills the mutants for fun.
There is also a fallback base in the mountains to the north, without most of the luxuries of the main one, and would only be used in EXTREME emergency (world wars wouldn't be enough).
Resources
AMEN has access to millions of dollars worth of resources: the finest technology and the best spells are available to them. In one of their few true group efforts, their individual fortunes have been pooled together into a large vault, filled with cartoony-looking bags of gold, as well as piles and piles of coins. Unfortunately, due to a mistake in programming, the AMENites must break into their own vault to obtain anything more than petty cash. The defenses are self repairing, so simply destroying them won't work.
In general, anything on the regular equipment tables (for D&D or d20 Modern) may be requisitioned (using the requisition rules). Anything not on those tables must be procured by other means. Usually, this means befriending the specialist in that topic (i.e. Magtok for ultra-tech, Saruous for necromancy, Moon Called for mind-scarring-anime, etc).
All members of AMEN have the AMEN Life Insurance plan, which insures you never die. If you don't have your own way of resurrecting yourself, you can use the AMEN clone banks free of charge. You can change any of your feats, levels, race, gender, etc. by simply putting in the changes into your genetic material (requires a DC 0 Computer Use check) and killing yourself. The downside to this is that anyone else can modify your genetic code as well...which is why most members stay away from the clone banks.
Members
The members of AMEN range vastly, from mad scientists to necromancers to rock stars to everything else.
Vespe Ratavo - Rock Star, Barbarian, Military Leader
Any other ideas for sections here?Last edited by Vespe Ratavo; 2008-01-20 at 01:36 PM.
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2008-01-16, 08:50 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
ooo, I'm the Alchemist of HALO, and i'm a old hand at DMing..hence a okay hand at Homebrewing...i'm soo into this...
*snuggles it*
hmm...time to try to stat out the Tiamite..
"I laugh at life, it's antics make for me a giddy game. Where only foolish fellows take themselves with solemn aim.”
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2008-01-16, 09:19 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
Should I try to come up with a Munchkin class of some sort, try to fit one of the normal classes to PM, or just not participate?
Spoiler
Do you surmise it's wise to have laser beams emitting from your eyes?
-They Might Be Giants, "The Lady and the Tiger"
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2008-01-16, 09:55 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
Hm. Uncle's probably a Necromancer of some sort, but I don't know what PrCs. Suggestions?
Quote Of TheWeekWhenever I Feel Like Updating It (last updated 1/17/12)SpoilerOriginally Posted by Phase
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2008-01-16, 10:01 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
How're we going to do stat gen?
Also here's Raistlin's race (Made up by Rex and I a while back)
Demon (Fallen Angel) Template
+2 Nat. Armor
-1 All saving throws
Fire Subtype
+2 STR, +2 INT, +2 CHA
LA+1
I assume LA won't really matter? Assuming not, Raistlin is a Bard (Harbringer Variant) 21/Rogue 11/Hard Rock Rockstar 10
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2008-01-16, 10:39 PM (ISO 8601)
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2008-01-16, 10:41 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
Inigo...I'd imagine is a duelist/rogue.
Raistlin...we're either going to have to scale your character down, or scale the levels up. We'll probably end up doing the latter...
My character WAS almost done...but seeing as how we might be changing the levels, I'm probably gonna have to level him up...
So, any new choices for max level? Raistlin appears to be 44....50, maybe?
Avatar and sig-banner by Mr_Saturn.
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2008-01-16, 10:54 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
Yea, I'm a Waddle Doo:
Small size
Low light vision
Immunity to ingested poisons
Single eye – receives -2 on ranged attacks, search checks, and spot checks
+2 racial bonus on Sense Motive and Diplomacy checks
+2 Constitution, +2 Charisma, -2 Dexterity
LA +0
And my ninja friend here has
36 ninja//Sorcerer 11/Arcane Trickster 9/Shadowdancer 10/Birdlord 3/Fatespinner 3 Waddle Doo Worm That Walks.
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2008-01-16, 10:58 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
If we cap at 44 i'll say
20 Druid/10 Master of Many Forms/5 Heirophant/9 Bard For Tialait.
"I laugh at life, it's antics make for me a giddy game. Where only foolish fellows take themselves with solemn aim.”
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2008-01-16, 11:01 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
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2008-01-18, 07:56 AM (ISO 8601)
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Re: AMEN/HALO d20 Project
Can I suggest something? Change anything regarding "levels" to ECL, otherwise I could be a paragon, half-celestial leshay all of a sudden, with my 21 levels, but have my CR jacked up to about 50.
Secondly, if we're doing gestalt, we should stay away from epic, because at that point we have double the epic options to choose from. Don't get me wrong, I love gestalt, but if we do that, maybe only go up to level 20.SpoilerAvvies by Z-Axis, now bearer of 3 divine rank.
So you may have heard of Lord Herman. Well, he's pretty awesome.
Chief Arial Commander of HALO
Through hostilties, Leader of AMEN
Annoyingly Androgynous ElfLarger Avvies:Shas aia Toriia (under constuction)Spoiler
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2008-01-19, 09:49 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
Okay, so no gestalt, and epic going up to 50.
*scraps character sheet since it had gestalt*
*sighs*
*gets to work on another*
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2008-01-19, 09:56 PM (ISO 8601)
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2008-01-19, 09:57 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
You do realize that the current level cap is 50, right? *needs to change the first post*
Also, nice Ziggy avatar.
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2008-01-19, 10:00 PM (ISO 8601)
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2008-01-19, 10:07 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
I don't think so. Check this out.
I think we can all more or less just assume that any character with level adjustment has done that and be rid of it.
Also, if you can't decide if you're going to be Hard Rock or Glam, Vespe's going to be Hard Rock (should that effect your decision).Last edited by Vespe Ratavo; 2008-01-19 at 10:16 PM.
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2008-01-19, 10:23 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
So, any ideas on classes for PM?
Spoiler
Do you surmise it's wise to have laser beams emitting from your eyes?
-They Might Be Giants, "The Lady and the Tiger"
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2008-01-19, 10:52 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
Yeah, I'm leaning a bit towards Glam.
PM should be a halfling (The subrace with the STR bonus) Fighter 20/Cleric 20/(Useful PrC) 10
edit: Also, I'm going to get started on my character sheet tonight, so I think that we need a wealth level.
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2008-01-19, 10:59 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
Not afilliated with either group, but just thought i'd say he probably has a couple levels in the Dashing Swordsman PrC
In the desert
I saw a creature, naked, bestial,
Who, squatting upon the ground,
Held his heart in his hands,
And ate of it.
I said, "Is it good, friend?"
"It is bitter - bitter", he answered,
"But I like it
Because it is bitter,
And because it is my heart."
Stephen Crane, 'In the Desert'
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2008-01-19, 11:16 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
Wealth? I honestly have no idea what to do there.
Help?
Some possiblities:
(1) Use the Wealth-By-Level guidelines (which I don't have)
(2) Use the requisitioning rules for d20 Modern, and replace all mentions of "Department-7" with AMEN/HALO
(3) Say "screw it," and let everyone take whatever they want
(4) Something else
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2008-01-19, 11:47 PM (ISO 8601)
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2008-01-19, 11:51 PM (ISO 8601)
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Re: AMEN/HALO d20 Project
Yeah...sounds good. Are a +10 Lightning and Fire Blast Rapier +10 Icy and Sonic Blast Rapier within reason? They're perfectly acceptable epic weapons...
Avatar and sig-banner by Mr_Saturn.
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2008-01-19, 11:55 PM (ISO 8601)
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2008-01-20, 01:47 AM (ISO 8601)
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2008-01-20, 01:50 AM (ISO 8601)
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Re: AMEN/HALO d20 Project
Well...I just did what fit Vespe (i.e. Very high Cha, terrible Wis, average Int and Con, Good Str and Dex), so just pick them, within reason.
Also, Epic Leadership and Legendary Commander FTW. I can have a cohort of 34th level, and 32,000 followers of first level, 3200 of second level, 1600 of third, 800 of fourth, 400 of fifth, 200 of sixth, 100 of seventh, 50 of eigth, 25 of ninth, 13 of tenth, 7 of 11th, 4 of 12th, 2 of 13th...
38,401 Followers in all. Holy boop.
Must...resist...temptation...to...terribly...abuse ...feats...
Anyway, Vespe is done, I'll fine tune him and post him tomorrow.Last edited by Vespe Ratavo; 2008-01-20 at 02:10 AM.
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2008-01-20, 08:16 AM (ISO 8601)
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Re: AMEN/HALO d20 Project
ECL 50?!? Aaaargh!! That's far too high a level for actual play!!
Also, are you positive you want to do away with level adjustment?
'Cause there's a few templates in Epic Handbook I'd like to take. . . And a new race for me to be. . .
*coughcoughECLover100coughcough*
And if we're going to such a high level, it be time for me to some levels in Divine Emmisary. And I'll have enough feats to get Miracle at will.
Please, I beg of you, cut down the ECL!!! And gestalt 20th/21st level characters would be fun!SpoilerAvvies by Z-Axis, now bearer of 3 divine rank.
So you may have heard of Lord Herman. Well, he's pretty awesome.
Chief Arial Commander of HALO
Through hostilties, Leader of AMEN
Annoyingly Androgynous ElfLarger Avvies:Shas aia Toriia (under constuction)Spoiler
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2008-01-20, 09:13 AM (ISO 8601)
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Re: AMEN/HALO d20 Project
Yeah, I'm with Shas on this one.
I've been imagining Uncle as a lv. 21 necromancer, not a lv. 50 insanomancer... thing. Er... anyways. Seriously, lv. 25 even would be fun, and Gestalt sounds awesometastic.Quote Of TheWeekWhenever I Feel Like Updating It (last updated 1/17/12)SpoilerOriginally Posted by Phase
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2008-01-20, 09:19 AM (ISO 8601)
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Re: AMEN/HALO d20 Project
Well, tialait is usally stated out as a 20 Druid/5 Heirphant.....Half-nymph...um..that is a homebrewed thingy, it gives her Cha bonuses, and some deadly prettyness effects, but they are pretty weak, so it's like a LA +1..i'll have to get them typed here when I get back home from Vacation.
"I laugh at life, it's antics make for me a giddy game. Where only foolish fellows take themselves with solemn aim.”
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2008-01-20, 10:51 AM (ISO 8601)
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Re: AMEN/HALO d20 Project
Gr....
BOOP!
And I had just gotten done with my character sheet too...
All right, what are we going down to...20th? 21st? *sigh* All right, make a decision...but I'd like to be able to keep Epic Leadership and Legendary Commander, even if the size of my army will probably go down to zilch. I liked my army...it fit my new backstory...*sniffle*
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2008-01-20, 10:56 AM (ISO 8601)
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Re: AMEN/HALO d20 Project
20th is way too low though, at least for flavor. AMEN at least could kill all the gods in the universe no sweat. Gestalt and epic are unbalanced together, so the best we could do would be to gestalt 20, which might work, but would also limit us a bit.