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Thread: Help stating out a Phalanx
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2008-02-07, 05:21 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Georgia, USA
- Gender
Help stating out a Phalanx
I'm getting ready to run an ancient greek campaign with my friend, but we're not sure how to stat a Phalanx out. Is it one large creature? How would initiative work? Any help would be welcomed.
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2008-02-07, 08:03 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Italy
- Gender
Re: Help stating out a Phalanx
Do you have World of Warcraft setting manual? It has some rules about how to make fighting units of more creatures. If you don't, tell me and I'll summarize the rules to you. Anyway, stat just one creature for the beginning.
Last edited by Caracol; 2008-02-07 at 08:03 PM.
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2008-02-07, 09:27 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Georgia, USA
Re: Help stating out a Phalanx
The biggest thing you need to remember is that one phalanx is not really a threat. Far too easily outmaneuvered. A bunch of phalangites, on the other hand, are completely deadly. It's a tactic that only works en masse.
That being said, if you're using a typical d20 system, it's practically impossible to do the phalanx any justice whatsoever. Since the phalanx is only really effective under battlefield conditions, you'd need to deploy them in the midst of a big fight, and the d20 system isn't designed to model big fights. Plus, unless your setting is severely low magic, tightly packed formations suddenly become a very bad idea when you're up against area effects.Current Games:
SpoilerGMing The Lotus Blossoms! [Exalted 3E] (OOC)
Playing Waldaharjaz in The Convergence of Sky [Exalted 3E]
Playing Rivers in Welcome to Thorns [Exalted 3E]