Results 1 to 30 of 74
-
2008-02-14, 08:47 AM (ISO 8601)
- Join Date
- Nov 2006
REBORN! The Complete Necromancer Project Brainstorm v.5
IT LIVES!
Necromancers get a raw deal in dnd. Sure, we have LM's corpsecrafting tree, and HoH's dread necromancer, but considering it's such a staple of fantasy, necromancy really doesn't pull it's weight. It's the forgotten school in some ways, a few choice spells and tomb-tainted options are often the only taste characters get of the forbidden arts.
But that's not the kind of necromancy we know, the kind that Faustus could use to uncover all the world's secrets, or the Black Cauldrons' ability to conquer entire nations under the weight of a necromantic army. Novels and movies are replete with the hordes of the shambling dead, of powerful necromancers and forbidden secrets. Clearly we could do a little better than animate dead.
That's why I'd like to start the Complete Necromancer Project, to combine the very best necromancy homebrew into one big project, with the universal aim of making necromancers a little bit more necromantic, and to move away from the idea that if you want to control the hordes of undead, you just have to be a cleric.
***
I have a few ideas of my own. In true 'complete' series style, I have 3 base classes lined up, using the essence of life and death to transform, leech the life out of their enemies or master the mysteries of soul and spirit. I also want to update the corpsecrafting system, to organise the traits into schools, and simplify it to be workable in mainstream games.
Submit your ideas, your homebrew monsters, spells, feats, skills and classes, or comment on those already posted, so we can refine and balance them. If you have any questions, feel free to pm me.Last edited by katarl; 2008-02-24 at 03:32 PM.
-
2008-02-14, 08:48 AM (ISO 8601)
- Join Date
- Nov 2006
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
HELPFUL SITES
ATHAS
Contains rules for defiler necromancers, thinking zombies, dozens of new undead, a half-dozen undead templates and the excellent Royal Animator, for free on pdf.
Tome of Necromancy
It's highly opinionated, but K's Tome of Necromancy has a wealth of material for the prospective necromancer. Just don't expect your dm to allow it all.
Corpsecrafting Deluxe
My level based corpsecrafting rules.
Ultimate Corpsecrafting
My third, and probably best, foray into the corpsecrafting world.
Ravenloft: Fraternity of Shadows
Not recent, but the undead sea scrolls may be of interest.
Complete Lich
A set of rules by Maerok here on GitP to help develop lich characters. Contains lots of feats.
Dread Spells
Dozens of new spells, and an improved fear system.
Damn Good Shop of the Damned
Rounded off with lots of evil-specific magic items for characters.
Unquiet Twilight
The thirteenth tome of battle discipline. Fairly decent.
White Necromancy
Non-evil necromancy. Like anyone really needs that.
Why are undead evil?
A discussion on undead and alignment.
A Unique way of looking at necromancer
A discussion of necromantic theory. Geeky in the extreme- well worth looking into.
Ultimate Power
An unfinished ultimate necromancer class from Szatany.
Lich Progression
From the good people at wotc.
Necroscope
A rather uninspiring core class.
Demi Undead
And an equally uninspiring, but still mentionable prestige class.
Shadow Necromancy
A wiki post on undead illusions.
Revised Necromancer Handbook
Help with optimising your new necromancer.
Alcarin
A good collection of necromantic and ordinary homebrewed classes, spells, items, feats and monsters.
Dread Necromancer Handbook
Probably the best necromaster class yet, help is at hand for your dread necromancer.
Pimp my Zombie!
1001 ways they envision zombies in 4e.
Planewalker
The Dustmen faction. Yep, undead sanitation engineers.
Undead Limbs
For those of you who want their own 'Thing'.
Nerull Necrowarrior
PrC
The Fiend and Necromancer show
Chat stuff .
Undeath and it's Beauty
Another necromancy project. Not bad stuff.
The Hobgoblin Boneripper
Mediocre fluff, but a powerful and decently balanced class. See if your dm allows you to ignore the racial requirement.
***
BOOKS
Hollowfaust: City of Necromancers
A scarred land-based book, lots of fluff and some decent material.
Libris Mortis
A wotc product, contains lots of undead and some really good rules.
Heroes of Horror
Contains the obligatory Dread Necromancer, an excellent base class.
Encylopaedia Arcane: Beyond the Grave, Necromancy
A mongoose publishing book, not amazing, but some interesting discussion of necromantic principles.
Complete Mage
Contains the Master of Undeath feat, and discusses the undead master archetype.
Unearthed Arcana
Contains the undead master and undead minion special rules.
Magic of Incarnum
Necrocarnum and stuff.
Thee Compleat Librum ov Gar'Udok Necromantic Artes
A fairly decent third party book with really bad medieval-style spelling.
Dry Land: Empires of the Dragon Sands
A mediocre, but packed third party book with rules on true mummies and embalming.
Dragonmech
Undead mechs for all, plus 'meat racks' and steaming zombies.
more to come.Last edited by katarl; 2008-03-12 at 10:29 AM.
-
2008-02-14, 08:50 AM (ISO 8601)
- Join Date
- Nov 2006
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
reserved for later 2
-
2008-02-14, 09:00 AM (ISO 8601)
- Join Date
- Nov 2006
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
WotC Necromancy Spells
courtesy of seeker95
Aboleth Curse
Affliction
Animate Dead (M)
Animate Dead Familiar (XP)
Animate Dread Warrior (XP)
Animate Legion (M)
Arrow of Bone (M)
Ashen Union
Astral Projection (M)
Aura of Terror
Avascular Mass
Avasculate
Awaken Undead (XP)
Backbiter (F)
Barghest's Feast (M)
Bestow Curse
Greater Bestow Curse
Black Mulching
Blackfire
Blackwater Taint
Blade of Blood
Blight
Blindness/Deafness
Blood Snow
Bone Chill
Bone Tattoo
Bonefiddle (F)
Foe's Burning Blood
Burrowing Bony Digits
Cause Fear
Chill Touch
Choking Sands
Circle of Death (M)
Clone (M) (F)
Command Undead
Contagion
Mass Contagion
Control Undead
Create Greater Undead (M)
Create Undead (M)
Curse of Impending Blades
Mass Curse of Impending Blades
Dance of Ruin
Death Armor (F)
Death Grimace
Death Throes
Depression
Desiccate
Mass Desiccate
Desiccating Bubble
Disrupt Undead
Greater Disrupt Undead
Doom Scarabs
Ebon Ray of Doom
Ectoplasmic Enhancement
Elemental Shroud
Energy Drain
Energy Ebb
Enervating Breath
Enervation
Evil Glare
Eyebite
False Life
Fear
Feign Death
Finger of Death
Fleshshiver
Gelid Blood
Gentle Repose (M)
Ghost Storm
Ghoul Gauntlet
Ghoul Glyph (M)
Ghoul Touch
Graymantle
Grim Revenge
Gutwrench
Halt Undead
Haunt Shift
Healing Touch
Heart of Stone (F) (XP)
Heartfreeze
Heat Leech
Hide Life (XP)
Horrid Wilting
Imperious Glare
Incorporeal Enhancement
Incorporeal Nova
Junglerazer
Kiss of the Vampire (M)
Last Judgment
Leech Ghost Skill (M)
Leech Undeath
Life Bolt
Liquid Pain
Magic Jar (F)
Miasma of Entropy
Mind Poison
Mindfrost
Mummify
Necrosurgery
Necrotic Awareness (F)
Necrotic Bloat (F)
Necrotic Burst (F)
Necrotic Cyst (F)
Necrotic Domination (F)
Necrotic Empowerment (F)
Necrotic Eruption (F)
Necrotic Scrying (F)
Necrotic Skull Bomb
Necrotic Termination (F) (XP)
Necrotic Tumor (F)
Negative Energy Burst
Negative Energy Ray
Negative Energy Wave
Night's Caress
Opalescent Glare
Orb of Dancing Death
Orb of Negative Energy
Parching Touch
Plague Carrier
Plague of Undead (M)
Preserve Organ
Ray of Depletion
Ray of Enfeeblement
Ray of Entropy
Ray of Exhaustion
Ray of Sickness
Ray of Weakness
Rebuking Breath
Revive Undead (M)
Righteous Glare
Scare
Shadow Curse
Shadow Shield
Shivering Touch
Lesser Shivering Touch
Shriveling
Shroud of Undeath
Sinsabur's Baleful Bolt
Skeletal Guard (M)
Skull Snare
Skull Watch (F)
Slow Consumption
Soul Bind (F)
Soul Charge (F)
Soul Shackles
Spawn Screen
Spectral Hand
Spectral Touch
Spider Poison
Spirit Worm
Spiritwall
Steal Life
Sticks And Stones
Stolen Breath
Stop Heart
Sunstroke
Sword of Darkness (M)
Symbol of Death (M)
Symbol of Fear (M)
Symbol of Pain (M)
Symbol of Weakness (M)
Thalassemia
Thin Air
Threshold of Unlife
Touch of Fatigue
Transfusion
Undead Couduit
Undead Lieutenant
Undead Torch
Undeath to Death (M)
Vampiric Touch
Veil of Undeath (M)
Visage of the Dead
Wail of the Banshee
Waves of Cold (M)
Waves of Exhaustion
Waves of Fatigue
Wither
Wrack
Wracking TouchLast edited by katarl; 2008-02-16 at 04:23 PM.
-
2008-02-14, 09:05 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Akron
- Gender
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
v Signature.
Spoiler
Avatar
XBL: EtaTyrant (L4D2, BF3, RE5)
Battle.net: Pwned101
Damned Good Shop of the Damned
Dread Spells
Complete Lich
Dark God-themed PrCs
Explorer - Politician - Shadowcaster 2 - Devotee Paladin
-
2008-02-15, 04:52 AM (ISO 8601)
- Join Date
- Nov 2006
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
There, i've added your sig to the references, is there any particular piece you'd like to submit?
-
2008-02-15, 05:54 PM (ISO 8601)
- Join Date
- Feb 2008
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
Um, okay, I'm not sure what I'm doing here...
I read most of the stuff and the Complete Lich etc., but I'm not sure what I should do. You asked me earlier if I wanted to submit my FN class, and I'd like to, but uh...
I don't know what I should be doing...
Anyways, this is an interesting project you have, and I agree that necromancers need some boosting. Um, my brain just died... Nice thread...
-
2008-02-15, 06:15 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Akron
- Gender
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
http://www.giantitp.com/forums/showthread.php?t=61372
^ Animate Limb spellSpoiler
Avatar
XBL: EtaTyrant (L4D2, BF3, RE5)
Battle.net: Pwned101
Damned Good Shop of the Damned
Dread Spells
Complete Lich
Dark God-themed PrCs
Explorer - Politician - Shadowcaster 2 - Devotee Paladin
-
2008-02-15, 10:12 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Auburn, AL
- Gender
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
Just some ideas,
an Undead bolstering/temporarily creating ToB discipline/class?
some Undead soulmelds/meldshapers?
various and sundry states and types of Undead? That is, more than just "Undead" to describe skeletons, zombies, vampires, shades, and wights. For example, skeletons are more dead than alive. vampires are more alive than dead. Intelligent undead tend to be less dead. Unintelligent undead are often quite dead. Some are incorporeal when they're dead. Some aren't. They're very different, and besides being "kinda alive but not really" there isn't anything to tie them together. This could be fixed perhaps?
20 level classes that slowly transform a character more and more Undead? More than just a monster/template LA class, a class that lets characters choose, designing and becoming their own unique brand of undead as they advance.Avatar by Linguini
SpoilerCommunity-Built Settings
Cataclysm of Green
Landfall!
Smog
World Without Men
Playground
Chains of Aeon
Might of Mortals
-
2008-02-16, 03:53 PM (ISO 8601)
- Join Date
- Nov 2006
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
I don't know what I should be doing...
an Undead bolstering/temporarily creating ToB discipline/class?
some Undead soulmelds/meldshapers?
various and sundry states and types of Undead? That is, more than just "Undead" to describe skeletons, zombies, vampires, shades, and wights. For example, skeletons are more dead than alive. vampires are more alive than dead. Intelligent undead tend to be less dead. Unintelligent undead are often quite dead. Some are incorporeal when they're dead. Some aren't. They're very different, and besides being "kinda alive but not really" there isn't anything to tie them together. This could be fixed perhaps?
20 level classes that slowly transform a character more and more Undead? More than just a monster/template LA class, a class that lets characters choose, designing and becoming their own unique brand of undead as they advance.
^ Animate Limb spell
-
2008-02-16, 04:20 PM (ISO 8601)
- Join Date
- Mar 2007
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
How blasphemous is the idea of a necromancer that focuses on... well... 'good stuff'? Puting off death (without reanimation), undoing wounds, whatnot...
-
2008-02-16, 04:45 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
-
2008-02-16, 05:02 PM (ISO 8601)
- Join Date
- Nov 2006
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
A necromantic healer isn't too bad an idea, but you have to consider the role of the cleric, and not make them better healers than them.
-
2008-02-16, 05:15 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Auburn, AL
- Gender
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
Ah.
The mechanics of necrocarnum are...awkward, at best. Things like undead souspark style melds, analogous to animate dead spells.
An optional rule set might help. Intelligent undead become lifeless or gain it as a subtype, while mindless undead remain simply undead. There should be difference between the two if lifeless is a different type, and/or it should definitely grant more than just an intelligence score and the ability to gain class levels.
The dread necro just gains the undead subtype, unless I'm mistaken. I'm invisioning a class that gains undead and undead-esque abilities as it progresses, and gains more and more undead qualities as it progresses. For example, it might gain more and more fortification as it progresses, so it is eventually immune to critical hits. It also might pick from lots of spell-like abilities. It could eventually become like a vampire, a zombie, a mummy, or a wight. Not any of those exactly, but a customized composite character/monster that can have elements of each. Actual necromancers are rather plentiful, and this would be a way for people who don't want to play casters to get a taste of undead abilities.Avatar by Linguini
SpoilerCommunity-Built Settings
Cataclysm of Green
Landfall!
Smog
World Without Men
Playground
Chains of Aeon
Might of Mortals
-
2008-02-16, 07:03 PM (ISO 8601)
- Join Date
- Apr 2007
- Gender
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
"And if you don't, the consequences will be dire!"
"What? They'll have three extra hit dice and a rend attack?"
Factotum Variants!
-
2008-02-16, 07:25 PM (ISO 8601)
- Join Date
- Dec 2006
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
katarl, I thought I'd point out the Dread Necromancer Handbook. It's actually a pretty handy resource for any necromancer, especially so for d.necros.
-
2008-02-17, 03:52 AM (ISO 8601)
- Join Date
- Nov 2006
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
The dread necro just gains the undead subtype, unless I'm mistaken. I'm invisioning a class that gains undead and undead-esque abilities as it progresses, and gains more and more undead qualities as it progresses. For example, it might gain more and more fortification as it progresses, so it is eventually immune to critical hits. It also might pick from lots of spell-like abilities. It could eventually become like a vampire, a zombie, a mummy, or a wight. Not any of those exactly, but a customized composite character/monster that can have elements of each. Actual necromancers are rather plentiful, and this would be a way for people who don't want to play casters to get a taste of undead abilities.The Necro gains a number of abilities from the undead type, and at 20th level becomes a lich for 'free'.
katarl, I thought I'd point out the Dread Necromancer Handbook. It's actually a pretty handy resource for any necromancer, especially so for d.necros.
-
2008-02-17, 06:05 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- The Realm of Chaos
- Gender
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
A Good-aligned Necromancer class or feat would be interesting- either making some Good effects using negative energy (Smite the evil ones with negative energy) or a Grey Guard-style class that allows you to make Undead without it being evil.
-
2008-02-17, 04:50 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Akron
- Gender
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
Spoiler
Avatar
XBL: EtaTyrant (L4D2, BF3, RE5)
Battle.net: Pwned101
Damned Good Shop of the Damned
Dread Spells
Complete Lich
Dark God-themed PrCs
Explorer - Politician - Shadowcaster 2 - Devotee Paladin
-
2008-02-18, 04:18 AM (ISO 8601)
- Join Date
- Nov 2006
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
What kind of things do people want to have put into the Complete Necromancer?
-
2008-02-18, 11:21 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- The Realm of Chaos
- Gender
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
Negative-energy-wielding soul-ripping Evil-smiting baddasses as a PrC- "I eat your soul for Goodness!", sorta like FlayerMan.
-
2008-02-19, 04:58 AM (ISO 8601)
- Join Date
- Nov 2006
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
Corpsecrafter [Corpsecrafter]
Benefit: You learn three traits from the list below, which you may apply to undead you create or animate using necromancy spells. These traits cost additional material components to apply, an additional 25gp/hit die per trait, and may have prerequisites for their use. Undead can support only so many traits, see table 1-01. You may take this feat multiple times, each time learning three different traits. Applying traits requires 1 hour of work on the corpse to affected.
Bodysnatcher [Corpsecrafter]
Prerequisite: Corpsecrafter
Benefit: You may temporarily add corpsecrafter traits to undead you create without needing to pay the extra material component cost. You may apply one trait you know to an undead you create or animate per two corpsecrafter feats you possess. This may not exceed the undead's maximum. The traits remain in effect for 1 hour, at which point they stop working, and the undead is destroyed by the negative energy leaving the creature. Applying these traits is a swift action.
Sewing Life [Corpsecrafter]
Prerequisite: Corpsecrafter, caster level 6
Benefit: You may combine corpses of the same size to create a larger and more powerful single corpse, which you may then animate. This costs 25gp per hit die of each corpse you wish to combine in material components. The hit die of the combined creatures is the first corpse's hit die, adding half of each donor's hit die.
Combining three corpses results in a larger undead, with the increased natural armour and natural attack damage appropriate to it's size. Once animated with a necromancy spell, it has all the weapon proficiencies, feats and subtypes the base bodies would have, and may have any natural attacks any of base bodies would have had. The corpsecraft limit is increased appropriately according to it's new hit die.
The strength score of the resulting creature is the highest strength of the base corpses plus the strength score of the next strongest -10. Each increase in size increases the strength of the resultant creature by the strength score of the next (3rd, 4th, 5th) strongest creature -10. The dexerity of the result creature is the highest dexerity of base corpses, -2 per size increase. You may add one corpse donor to the base corpse, plus another one per 2 corpsecrafter feats you possess.
Combining bodies requires 1 hour per body.
Imbued Necromancy [Corpsecrafter]
Prerequisite: Corpsecrafter; any item creation feat
Benefit: You may create undead with magical properties, as if they were items. You may treat the creatures' flesh as masterwork armour, their natural weapons as masterwork weapons and their body as an item for purposes of crafting. When the undead is the destroyed, the magic is lost.
Crafting in this way costs half the base price, but requires the item creation feat in question.Last edited by katarl; 2008-02-24 at 03:37 PM.
-
2008-02-19, 04:48 PM (ISO 8601)
- Join Date
- Oct 2007
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
-
2008-02-19, 05:38 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Auburn, AL
- Gender
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
@munchlord: thanks! a very nice springboard.
Yes, something similar to the Necrotic Warrior of Nerull muchlord has presented, though not a PrC, more options, all 'aspects' active at once (like any respectable undead) and less specifically evil. Not good, perhaps, but I could certainly see a neutral character seeking unlife as a road to immortality and power (passing up lich due to its 'omgimsocrazy' side effect).
In other news, how many good undead are there? For example, using the corpsecrafting rules at present, an army of normal soldiers augmented by undead healers would be great. The undead are far more resilient than normal clerics and could easily gain things like fast healing to keep themselves alive to heal another day. Also, what alignment are undead created by good casters? Are they good?
[EDIT: Wow..I have a tendency to ramble...]Last edited by Vadin; 2008-02-19 at 05:57 PM.
Avatar by Linguini
SpoilerCommunity-Built Settings
Cataclysm of Green
Landfall!
Smog
World Without Men
Playground
Chains of Aeon
Might of Mortals
-
2008-02-20, 01:50 AM (ISO 8601)
- Join Date
- Oct 2007
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
Thank you for the credit, that PrC is encoroperated into my own setting (although with a sligthly different name and another god)
Speaking of the same setting, the good "necromancers" there is a cult that creates deathless creatures, some of them are akin to skeletons and zombies (the basic ones) some are quite different.
-
2008-02-21, 03:37 AM (ISO 8601)
- Join Date
- Nov 2006
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
reserved for later.
-
2008-02-22, 05:51 AM (ISO 8601)
- Join Date
- Nov 2006
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
no-one interested in posting links or material?
there must be hundreds of homebrew necromancers on the web.
-
2008-02-22, 04:02 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Auburn, AL
- Gender
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
I think we were all waiting for you to fill in the 'reserved for later' post.
Avatar by Linguini
SpoilerCommunity-Built Settings
Cataclysm of Green
Landfall!
Smog
World Without Men
Playground
Chains of Aeon
Might of Mortals
-
2008-02-22, 06:00 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- U.S.
- Gender
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
I've got some stuff
The necromancer and fiend show Basicly, its car talk for undead and demons.
Undeath and its beauties Something A lot like what were doing
And some feats
Soul chilling spell (Metamagic)
Prerequisites- able to cast Enervation
Benefit- any spell you cast that inflicts negative levels can be cast as a soul chilling spell. A soul chilling spell has a 50% chance to deal a extra negative level whenever it deals negative levels. A soul chilling spell uses a spell slot of the spells normal level
Practiced turner
Prerequisites- able to turn/rebuke undead, extra turning
Benefit- you are treated as having four more levels in whichever class gives you turning/rebuking, but not more then you HD. (see practiced spellcaster, complete divine)
Enlarged hoard
Prerequisites- able to cast animate dead
Benefit-all undead you control by any means are treated as having one less hd for the purposes of controlling them for you only
Pimpedey necromancy (Epic)
Prerequisites- Dread Necromancer 21
Benefit- You learn all 1st level necromancy spells that a cleric and wizard may use, as though you gained them from advanced learning.
Special- you may take this feat up to eight more times, learning new necromancy spells for the level you gain (the second time is second level spells, third time is third level spells, and so on.)
-
2008-02-24, 06:00 AM (ISO 8601)
- Join Date
- Nov 2006
Re: REBORN! The Complete Necromancer Project Brainstorm v.5
Enlarged hoard
Prerequisites- able to cast animate dead
Benefit-all undead you control by any means are treated as having one less hd for the purposes of controlling them for you only