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Thread: Dice superstitions?
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2008-02-18, 11:44 PM (ISO 8601)
- Join Date
- Nov 2007
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- California
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Dice superstitions?
I've met a lot of gamers who have these. For example, I've got one player in my current game who always leaves them at their maximum value when they're not being handled. I've had others who insist they always roll better if they're allowed to use a particular color, and other, stranger things.
What are yours? :)Avatar courtesy of Szilard
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2008-02-18, 11:48 PM (ISO 8601)
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- Sep 2005
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Re: Dice superstitions?
Never swallow the dice.
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2008-02-18, 11:48 PM (ISO 8601)
- Join Date
- May 2007
Re: Dice superstitions?
I'm a dice atheist.
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2008-02-18, 11:48 PM (ISO 8601)
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- Jul 2007
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2008-02-18, 11:49 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- In the Playground
Re: Dice superstitions?
Well, nothing like that, but at the dnd I regularly go to which is amazingly well-run old-school first edition, the dice come up as a 1 or a 20 about a quarter of the time. It always enhances the already epic-ness of the situation.
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2008-02-18, 11:51 PM (ISO 8601)
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- Jul 2005
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Re: Dice superstitions?
My dice talk to me telepathically. My d4 is a real jerk, he scares me.
I love my d6, though. He's so nice! I can ask for just about any result from him. Same goes for d8.
I don't think d12 and d20 like me very much.
I can also transfer luck into and out of them.
Like a fatespinner, but with worse art.
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2008-02-18, 11:59 PM (ISO 8601)
- Join Date
- Jan 2008
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- 127.0.0.1
Re: Dice superstitions?
When the dice goes off the table by accident, it will always come up over a 15 (Not mine, but I know the person) the scary part is that about 75% of the time, it does.
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2008-02-19, 12:01 AM (ISO 8601)
- Join Date
- Jul 2007
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Re: Dice superstitions?
When dice "misbehave" my friends will throw them in the freezer.
40K players I know will take a d6 and burn it in front of the other dice as a warning to the others.
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2008-02-19, 12:18 AM (ISO 8601)
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- Sep 2006
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- BFE
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Re: Dice superstitions?
Dice hate me, so I figure if I piss 'em off enough, their revenge will be less detrimental than what they already do.
SpoilerBossing Around Mad Cats for Fun and Profit: Let's Play MechCommander 2!
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2008-02-19, 12:21 AM (ISO 8601)
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- Dec 2006
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Re: Dice superstitions?
I used to keep mine warm by keeping them in my pocket- nowadays I just keep them in a fancy pouch I sewed with a bunch of shiny quarters. They mostly treat me nice. Regular black-and-white gambling dice for stats, shiny red dice for anything that doesn't require multiples of any particular type.
We have a person in my group, though, who's kind of a weird... sinkhole for dice-luck, or a magnet or something. Rolls terrible to average for himself, if he touches others' dice they get infected, if we roll his dice they're not bad, and if *we* are rolling horribly... we hand them to him, then take them back, and it's like a double-negative and they're suddenly behaving better.
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2008-02-19, 12:24 AM (ISO 8601)
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- Jul 2006
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- Poland
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Re: Dice superstitions?
It has been experimentally proven that if you put a die into your mouth before an important roll, the chances of rolling a good score will be much higher.
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2008-02-19, 12:24 AM (ISO 8601)
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- Feb 2006
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- Seattle, USA
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Re: Dice superstitions?
I possess the d20 of DM power, it performs perfect ally normal in the hands of a player, but in the hands of a DM it tends to threaten more critical then not. To this day i am not allowed to use it while DMing, and this comes from a group of people who are all well grounded in reality, at least half of which have taken college level physics classes.
It makes no logical sense, the die should be unbiased, and the being DM shouldn't change that fact, but empirical data suggests otherwise."Sometimes, we’re heroes. Sometimes, we shoot other people right in the face for money."
-Shadowrun 4e, Runner's Companion
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2008-02-19, 12:42 AM (ISO 8601)
- Join Date
- Oct 2007
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- Utah
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Re: Dice superstitions?
My superstitions:
Leave them in maximum value when not in use, they like high number and status quo is good. Blow on them for unimportant roles, let them behave naturally for important ones (they seem to like being untampered when I am in a save or die situation.) Never beg the dice, they like seeing weakness. Lastly, roll parallel to the body, if it makes a nice parallel line with my torso, the rolls seem to be favorable.
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2008-02-19, 12:44 AM (ISO 8601)
- Join Date
- Jul 2007
Re: Dice superstitions?
GM friend of mine has a set of clear dice. He is almost always the GM. A second friend of mine never has dice of his own so he grabs a hand full out of the GM's Lego bag. We then discovered the second night he barrowed the clear dice he always rolled horrificly well. After afew weeks the GM refused to let him use the clear dice. However they always seem to end up in my friends pile of dice anyway.
When we played Battletech my GM friend alwasy used a pair of pink and light green dice. Not very manly but it was murder on the crittical hits.
I have a clear green D6 with white dots. I dont know whare I got it Ive alwasy had it. For 3 years it was even at the bottom of a fish tank. That die rolls 6s like you wouldnt beleave. I rolled a 38 charisma stat for rifts with that die alone. I alwasy use it for the wild die in star wars and it must be used when playing shadowrun. Its my lucky green die.
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2008-02-19, 12:51 AM (ISO 8601)
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- May 2007
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- The Land of Cleves
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Re: Dice superstitions?
When the dice goes off the table by accident, it will always come up over a 15 (Not mine, but I know the person) the scary part is that about 75% of the time, it does.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2008-02-19, 12:56 AM (ISO 8601)
- Join Date
- May 2007
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2008-02-19, 12:57 AM (ISO 8601)
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- May 2007
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- Knoxville, TN
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Re: Dice superstitions?
My God! That's crazy!
It has been experimentally proven that if you put a die into your mouth before an important roll, the chances of rolling a good score will be much higher.
I always leave them on their maximum values. This is not superstition. It is fact that people do not like to leave their comfort zones. When you put them on max values, they get comfy there. Or, it could be that they're practiced in that side pointing up. Either way.
I also have a very, very unlucky friend named Matt. He has a grab bag of dice from which some other friends pick. There is one putrid green d20 that no one else ever touches. This is his assigned d20. It is proven to be the unluckiest die in existence, even in the hands of others. Furthermore, if he touches someone else's dice, they get passed to each of the three luckiest players at the table for some "quality time." Of course, one night Matt was DM'ing a solo campaign for me and rolled three critical hits in a row on three seperate traps, then maxed the damage roll too, while I was rolling 1s to disable. He said something stupid about karma.
I am generally considered to be the "luckiest" player in my group. I consider this in part due to my "dice training," in part due to my supreme luck, and in part due to my rolling style, to which one DM asked "Where'd you learn to roll dice, shooting craps?"I am continuing to have a social life. Sorry for the inconvenience.
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2008-02-19, 12:57 AM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Georgia, USA
Re: Dice superstitions?
I believe that by leaving dice on their maximum number gravity will slowly (and naturally!) weight them, making them more likely to settle in that position. The general wisdom of the rest of my D&D group is that the opposite should be done, that if you leave dice on ones they will want to come up on a different number when you roll them just for variety's sake.
I also have faction-themed dice for Mechwarrior that I swear roll better for their own faction than they do for other factions. They nearly always fail heat effect rolls, though, so I keep spare sets on hand to use for heat.Current Games:
SpoilerGMing The Lotus Blossoms! [Exalted 3E] (OOC)
Playing Waldaharjaz in The Convergence of Sky [Exalted 3E]
Playing Rivers in Welcome to Thorns [Exalted 3E]
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2008-02-19, 01:05 AM (ISO 8601)
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- Dec 2007
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- Chemainus, Canada
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Re: Dice superstitions?
Personally I find that dice have a limited amount of 20s on them, and every 20 you roll knocks that count one closer to zero. When it hits zero the die can't roll any more 20s, luckily rolling a 1 will add another charge onto that limit.
That and my dice will always roll 1s on Move Silently checks made while invisible.
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2008-02-19, 01:20 AM (ISO 8601)
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- Feb 2008
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- Courtenay
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Re: Dice superstitions?
I don't have any, but one of my first ever groups had a wiccan girl in it who would always have a new set of dice blessed before she used.
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2008-02-19, 02:02 AM (ISO 8601)
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- Sep 2006
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- Michigan
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Re: Dice superstitions?
whenever i roll dice i have to put all the same sided dice in my hands, shake em up, and pick up however many i need without looking. my dice become fickle if i don't keep them randomized.
I would be a procrastinator, but I keep putting it off.
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2008-02-19, 02:05 AM (ISO 8601)
- Join Date
- May 2007
Re: Dice superstitions?
I keep my dice at maximum too.....must be really common. I also like warming them up from time to time.
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2008-02-19, 02:10 AM (ISO 8601)
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- Jan 2008
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- KEEE nosh AAAh, Wisconsin
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Re: Dice superstitions?
I have certain dice that need to be rolled together. I also have a set I bought at GenCon this year that I keep separate from the others. I tried intermixing them for the dice-orgy that is my dicebox, but they didn't like that. Fickle, bigoted dice that they are, they roll better than any set I've ever seen.
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2008-02-19, 02:15 AM (ISO 8601)
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- Dec 2007
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- On my back, in my heart
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Re: Dice superstitions?
Only blood relatives may touch the red dice. Nonred d6s must be stacked in-line with one another, in such a way that they all show the same number upwards.
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2008-02-19, 02:50 AM (ISO 8601)
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- Oct 2007
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2008-02-19, 03:03 AM (ISO 8601)
- Join Date
- Feb 2008
Re: Dice superstitions?
Not mine, my players:
The dice always roll higher when the DM is holding them.
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2008-02-19, 03:29 AM (ISO 8601)
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- Mar 2006
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- Piercing the heavens!
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2008-02-19, 06:31 AM (ISO 8601)
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- Sep 2005
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- Sydney
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Re: Dice superstitions?
Get the signature of a famous rpg developer, preferably Gary Gygax. Rub a die right over it to roll high, left to roll low.
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2008-02-19, 07:06 AM (ISO 8601)
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- Oct 2007
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Re: Dice superstitions?
I leave mine with the high number on top, but that's not superstition, its physics. Plastic is slightly amorphous(?) just like glass, so over time the plastic moves down to the bottom and thusly the side opposite the high number is larger/heavier.
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2008-02-19, 07:25 AM (ISO 8601)
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- May 2006
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- Scotland
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