Support the GITP forums on Patreon
Help support GITP's forums (and ongoing server maintenance) via Patreon
Results 1 to 5 of 5
  1. - Top - End - #1
    The Vorpal Tribble's Avatar

    Join Date
    Dec 2004
    The Mindfields

    Lightbulb [Creature] Messing with Mythbusters

    Vicious Longleg Swarm

    Fine Vermin (swarm)
    Hit Dice: 2d8+4 HD (13 hp)
    Initiative: +4
    Speed: 20 ft. (4 squares), climb 20 ft.
    Armor Class: 22 (+4 dex, +8 size), touch 22, flat-footed 18
    Base Attack/Grapple: +1/-
    Attack: Swarm (1d6 plus poison)
    Full Attack: Swarm (1d6 plus poison)
    Space/Reach: 10 ft./0 ft.
    Special Attacks: Clinging, distraction, poison
    Special Qualities: Darkvision 60 ft., immune to weapon damage, scent, swarm traits, tremorsense 30 ft., vermin traits
    Saves: Fort +5, Ref +4, Will +0
    Abilities: Str 1, Dex 18, Con 14, Int -, Wis 11, Cha 2
    Skills: Climb +12, Hide +24, Listen +4, Spot +4
    Feats: Ability Focus (poison)(B)
    Environment: Any land or Underground
    Organization: Solitary, tangle (24 swarms), or colony (712 swarms)
    Challenge Rating: 2
    Treasure: None
    Alignment: Always neutral
    Advancement: None
    Level Adjustment: -

    This appears as a great roiling mass of fragile looking spiders, all minuscule bodies and extraordinarily long, arched legs. One then sees the great fangs that arch from their nigh invisible mouths and curve down almost to the ground...

    Vicious longlegs are the deadly cousins of the daddy-longlegs. Though they are rare, such is the fear they instill that many go to pains to eradicate even their harmless relatives.

    Vicious longlegs are terrifying creatures that cover great swathes of areas. They will sometimes ignore trespassers and then suddenly bunch together in a feeding frenzy that leaves nothing but bones behind. The swarm deals 1d6 points of damage to any creature whose space it occupies at the end of its move.

    Clinging (Ex): Any creature that takes damage from the swarm must succeed on a DC 15 reflex save or be covered in the creatures even if he leaves the swarm's space. Unless he spends a full round action knocking off the longlegs he continues to take damage at the end of each of his turns as if he were still in the swarm's space.

    Distraction (Ex): Any living creature that begins its turn with a vicious longleg swarm in its space must succeed on a DC 13 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based.

    Mimicking (Ex): Knowledge (nature) checks to identify a vicious longleg swarm is increased by +4. Those who fail their check incorrectly identify them as the harmless daddy longlegs.

    Poison (Ex): Injury, Fortitude DC 15, initial and secondary damage 1d4 Con. The save DC is Constitution-based.

    Skills: A vicious longleg swarm has a +4 racial bonus on Hide and Spot checks and a +8 racial bonus on Climb checks. It uses its Dexterity modifier instead of its Strength modifier for Climb checks. It can always choose to take 10 on a Climb check, even if rushed or threatened.

  2. - Top - End - #2
    Firbolg in the Playground
    Gwyn chan 'r Gwyll's Avatar

    Join Date
    Feb 2006
    Das Kapital

    Default Re: [Creature] Messing with Mythbusters

    Did Mythbusters do an episode on how Daddy Longlegs are harmless?
    Steampunk GwynSkull by DR. BATH

    "Live to the point of tears"
    - Albert Camus

    Quote Originally Posted by Wyntonian View Post
    What. Is. This. Madness.

  3. - Top - End - #3
    The Vorpal Tribble's Avatar

    Join Date
    Dec 2004
    The Mindfields

    Default Re: [Creature] Messing with Mythbusters

    Quote Originally Posted by Gwyn_ap_Nud View Post
    Did Mythbusters do an episode on how Daddy Longlegs are harmless?
    Yup, sure did.

  4. - Top - End - #4
    Bugbear in the Playground
    Kizara's Avatar

    Join Date
    May 2007
    Ownageville (OV)

    Default Re: [Creature] Messing with Mythbusters

    Seems like a pretty balanced and generally well-made monster.

  5. - Top - End - #5
    Ettin in the Playground

    Join Date
    Dec 2006
    In the Playground

    Default Re: [Creature] Messing with Mythbusters

    I think I figured out what you are doing here VT...and PMing you in case you don't want people to know yet. I may be wrong, but it seems to add up.

    Interesting monster, very creepy. I like the idea behind it.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts