New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 18 of 18
  1. - Top - End - #1
    Bugbear in the Playground
    Join Date
    May 2007

    Default One-Way Wall of Force (one-round wall of fours)

    I recall seeing in a Dragon magazine the One-Way Wall of Force spell, which functions exactly like Wall of Force but allows passage and spellcasting from one side to the other. I believe it was an 8th-level spell, but I can't find the magazine in question. If anyone can point me at it, or just tell me what level it is, I have cookies.

    My goal here is for my 16th-level wizard to throw three walls and a one-way wall up around a group of enemies in a single round and proceed to do whatever he wants to them through the side he can cast through. Yes, I know there's more effective ways of pulling such a tactic off, but style should never be sacrificed for the sake of mere efficiency!

    I'm thinking:
    Cast Wall of Force
    Cast quickened Wall of Force
    Cast Celerity
    Cast One-Way Wall of Force

    This, of course leaves a 'back way' out, though at that level one should be able to make the walls large enough that by the next round you can still hem the enemy in. Ideally, I'd place the first and second walls perpendicular to one another, creating a long triangle-shaped hall, and then seal off the space between the caster and the enemy with the one-way wall. This makes a 160'-long tube. The problem is that in the 'daze' round, if they figure out what's going on, they will have been able to run down its length and then get out.

    Could I instead just use the three walls to form a pyramid with the ground as its base (like a d4)?
    On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
    Divide By Zero: Irreverent Fool, you are my hero.

  2. - Top - End - #2
    Firbolg in the Playground
     
    sonofzeal's Avatar

    Join Date
    Jan 2008

    Default Re: One-Way Wall of Force (one-round wall of fours)

    Just a note - you can do it with three walls, if you go for a triangle.

  3. - Top - End - #3
    Ogre in the Playground
     
    Bryn's Avatar

    Join Date
    Oct 2005
    Location
    England

    Default Re: One-Way Wall of Force (one-round wall of fours)

    The problem with that tactic is that Celerity is an immediate action and a Quickened spell is a swift action. You can only use one swift/immediate action in a turn, so you can only do one or the other and create two walls. If there was already a wall in place you could possibly trap them against it, but you wouldn't be able to trap them in empty space without spending at least two rounds.

  4. - Top - End - #4
    Firbolg in the Playground
     
    sonofzeal's Avatar

    Join Date
    Jan 2008

    Default Re: One-Way Wall of Force (one-round wall of fours)

    Quote Originally Posted by Z-Axis View Post
    The problem with that tactic is that Celerity is an immediate action and a Quickened spell is a swift action. You can only use one swift/immediate action in a turn, so you can only do one or the other and create two walls. If there was already a wall in place you could possibly trap them against it, but you wouldn't be able to trap them in empty space without spending at least two rounds.
    I'm under the impression that you can take one Immediate Action, and one Swift Action, but not two of either. If that's been erratta'd or I've missed anything, let me know.

  5. - Top - End - #5
    Bugbear in the Playground
    Join Date
    May 2007

    Default Re: One-Way Wall of Force (one-round wall of fours)

    Quote Originally Posted by Z-Axis View Post
    The problem with that tactic is that Celerity is an immediate action and a Quickened spell is a swift action. You can only use one swift/immediate action in a turn, so you can only do one or the other and create two walls. If there was already a wall in place you could possibly trap them against it, but you wouldn't be able to trap them in empty space without spending at least two rounds.
    Oh dang. I knew that and just wasn't thinking.

    Would sculpt spell work?
    On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
    Divide By Zero: Irreverent Fool, you are my hero.

  6. - Top - End - #6
    Troll in the Playground
     
    ElfMonkGuy

    Join Date
    Jan 2007

    Default Re: One-Way Wall of Force (one-round wall of fours)

    Quote Originally Posted by Z-Axis View Post
    The problem with that tactic is that Celerity is an immediate action and a Quickened spell is a swift action. You can only use one swift/immediate action in a turn, so you can only do one or the other and create two walls.
    You can cast Celerity immediately after your turn has ended, however, to get the third wall.

  7. - Top - End - #7
    Ettin in the Playground
     
    Kobold

    Join Date
    May 2005
    Location
    Somerville, MA
    Gender
    Male

    Default Re: One-Way Wall of Force (one-round wall of fours)

    Why not just do forcecage? Is there any reason besides style?
    If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.

  8. - Top - End - #8
    Troll in the Playground
     
    ElfMonkGuy

    Join Date
    Jan 2007

    Default Re: One-Way Wall of Force (one-round wall of fours)

    Quote Originally Posted by valadil View Post
    Why not just do forcecage? Is there any reason besides style?
    Because Forcecage is either zero-way or two-way, depending on what kind of attack through what kind of forcecage.

    Edit: It'd be like using either clear glass or a granite wall when what you want is one-way glass.
    Last edited by Indon; 2008-02-25 at 01:45 PM.

  9. - Top - End - #9
    Bugbear in the Playground
    Join Date
    May 2007

    Default Re: One-Way Wall of Force (one-round wall of fours)

    Quote Originally Posted by Indon View Post
    You can cast Celerity immediately after your turn has ended, however, to get the third wall.
    I don't think that's right. You get one swift or immediate action per round, which means between the time your turn begins and the time it begins again. I had been thinking along the lines you present in the original post.

    And you're right about my reasons for using wall of force and one-way wall of force rather than forcecage.
    Last edited by Irreverent Fool; 2008-02-25 at 02:28 PM.
    On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
    Divide By Zero: Irreverent Fool, you are my hero.

  10. - Top - End - #10
    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

    Join Date
    Aug 2005
    Location
    Mountain View, CA
    Gender
    Male

    Default Re: One-Way Wall of Force (one-round wall of fours)

    You get one swift action per turn, taken on your turn. If you take an immediate action, it uses the swift action for your next turn. If you use a full round action and a swift action in round 1, you can still use an immediate action at any point after your turn ends. The cost is that you will be unable to take a swift action in round 2.
    Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.

    Avatar by Ceika.

    Archives:
    Spoiler
    Show
    Saberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
    Isstinen Tonche for ECL 74 playtesting.
    Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
    Arcane Swordsage: Making it actually work (homebrew)

  11. - Top - End - #11
    Orc in the Playground
     
    Flumph

    Join Date
    Mar 2007
    Gender
    Male

    Default Re: One-Way Wall of Force (one-round wall of fours)

    Is there a way to get your familiar to cast a couple for you? then you could easily do the 4 on your action.
    "I am bleeding, making me the victor!" - Wimp Lo, 'Kung Pow'
    "Nonsense! I would never do such a thing unless you were already having been going to do that!" - Professor Hubert Farnsworth A, 'Futurama'

  12. - Top - End - #12
    Ettin in the Playground
    Join Date
    Jan 2007
    Location
    Singapore

    Default Re: One-Way Wall of Force (one-round wall of fours)

    If you have a way to cast heavily reduced-cost or cost-shifted metamagic, you could use Twin Spell (does what it says on the can, +4 adjustment.) Or if you have 12th-level slots, I guess.

  13. - Top - End - #13
    Titan in the Playground
     
    Keld Denar's Avatar

    Join Date
    Feb 2006
    Location
    Seattle, WA
    Gender
    Male

    Default Re: One-Way Wall of Force (one-round wall of fours)

    Incantrix + Arcane Thesis would mean Twin Spell is only a +2 Equiv, allowing you a Quickened Twinned WoF as a 9th level spell (swift), then a 1sided WoF, and then a Celerity WoF (or twinned WoF as a 7th level). You could get a 5 sided figure, one of which is 1 directional for the cost of 10 levels of an uber PrC, 3 feats, and 1 9th, 1 8th, and either 1 5th (4 sided) or 1 7th (5 sided for a lid?) level spells. I don't think you can cast WoF horizontal, to make a lid, but I don't see why you couldn't, considering horizontal/vertical are dependant on your Point of View and Frame of Reference (I took ranks in Knowledge: Engineering IRL!).
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  14. - Top - End - #14
    Bugbear in the Playground
     
    MindFlayer

    Join Date
    Jun 2007
    Location
    Montréal
    Gender
    Male

    Default Re: One-Way Wall of Force (one-round wall of fours)

    Quote Originally Posted by Indon View Post
    You can cast Celerity immediately after your turn has ended, however, to get the third wall.
    Exactly, it takes the Swift action for your NEXT turn.

  15. - Top - End - #15
    Bugbear in the Playground
    Join Date
    May 2007

    Default Re: One-Way Wall of Force (one-round wall of fours)

    Quote Originally Posted by SadisticFishing View Post
    Exactly, it takes the Swift action for your NEXT turn.
    Well dang. That's awesome.

    Quote Originally Posted by lussmanj View Post
    Incantrix + Arcane Thesis would mean Twin Spell is only a +2 Equiv, allowing you a Quickened Twinned WoF as a 9th level spell (swift), then a 1sided WoF, and then a Celerity WoF (or twinned WoF as a 7th level). You could get a 5 sided figure, one of which is 1 directional for the cost of 10 levels of an uber PrC, 3 feats, and 1 9th, 1 8th, and either 1 5th (4 sided) or 1 7th (5 sided for a lid?) level spells. I don't think you can cast WoF horizontal, to make a lid, but I don't see why you couldn't, considering horizontal/vertical are dependant on your Point of View and Frame of Reference (I took ranks in Knowledge: Engineering IRL!).
    That'd work. I was kind of looking for a way to accomplish it without making some kind of crazy build just around casting WoF, but that might work for some insane badass villain mage. Hmmm. Yes, I can see it now...

    I think you can cast wall of force horizontally. It doesn't specify that it has to be set on a solid surface, unlike wall of iron. I also recall seeing in some module, book, or Dungeon/Dragon magazine a WoF created, unsupported, horizontally, in the air.

    That may just be wishful thinking, though.
    Last edited by Irreverent Fool; 2008-02-25 at 06:44 PM.
    On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
    Divide By Zero: Irreverent Fool, you are my hero.

  16. - Top - End - #16
    Ogre in the Playground
     
    Worira's Avatar

    Join Date
    Nov 2007

    Default Re: One-Way Wall of Force (one-round wall of fours)

    Another reason not to do it with forcecage is the 1500gp material component.

  17. - Top - End - #17
    Titan in the Playground
     
    Jack_Simth's Avatar

    Join Date
    May 2006

    Default Re: One-Way Wall of Force (one-round wall of fours)

    Quote Originally Posted by Funkyodor View Post
    Is there a way to get your familiar to cast a couple for you? then you could easily do the 4 on your action.
    Imbue Familiar with Spell Ability, Sor/Wiz 6, Complete Arcane, caps off at 5th level spells (at caster level 15); as Wall of Force is 5th, it'll do the job.

    If you can arrange for:
    1 Regular Wall of Force
    2 Imbued Walls of Force
    1 Quickened Wall of Force (Rod helps, here)
    Celerity (broken spell)
    Your One-way Wall

    You can do it:

    Standard: One Way Wall of Force
    Swift: Quickened Wall of Force
    Familiar Standard: Wall of Force
    Immediate (just after your turn): Celerity (cast on Familiar, not on you - you don't want to be Dazed)
    Familiar Standard: Wall of Force

    Next round, you've got your Standard and Move (but not swift) actions, your Familiar is Dazed, but you're fine. No particular build required, just a metric boatload of spells ... and you're not covering the top or bottom, as Wall of Force specifies that it's vertical.
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

  18. - Top - End - #18
    Bugbear in the Playground
    Join Date
    Mar 2007

    Default Re: One-Way Wall of Force (one-round wall of fours)

    I still don't understand why you don't just use forcecage, followed by a one way wall.

    Step 1: Barred version of forcecage

    Step 2: One way force wall on the side of the cage facing you

    You can shot at them through the bars with magic (no cover vs spells/breath weapons), and they can't escape unless they can become tiny.

    I think you can cast wall of force horizontally. It doesn't specify that it has to be set on a solid surface, unlike wall of iron. I also recall seeing in some module, book, or Dungeon/Dragon magazine a WoF created, unsupported, horizontally, in the air.

    That may just be wishful thinking, though.
    Nope, wall must be vertical, it's in the descritpion. You don't need to put it on the ground, however.

    On the other hand, you might be able to cut creatures in half with the wall, as it is a "plane" (no thickness) and it is made of force, making it harder than adamantium.

    Another reason not to do it with forcecage is the 1500gp material component.

    Greater Shadow Evocation takes care of this for the cost of allowing a will save to disbelieve the force cage.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •