New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 9 of 9
  1. - Top - End - #1
    Orc in the Playground
     
    batsofchaos's Avatar

    Join Date
    Jul 2006
    Location
    Denver, CO
    Gender
    Male

    Default Reasonable Number of Spells?

    One of my players is planning on statting out a wizard for a campaign I'm about to run where everyone's starting out at 5th level. By RAW, the minimum number of spells in the character's spellbook should be all cantrips (-any barred school cantrips if specializing), 3 1st level spells, 8 additional spells from gaining levels, and any applicable bonus spells from intelligence per level. This would not include any spells copied from captured spellbooks/scrolls/etc. that might have come from previous adventuring that is not being touched on in the campaign. How should I handle this? Should he get any additional spells besides the minimum? Should I let him 'purchase' additional spells for his book at the cost of a spell scroll from his starting gp? Is there a specific set of rules somewhere on adjudicating this?
    The following statement is true.

    The previous statement is false.


    If you are a Sprint customer, please let me know if I can ever help you with your service. If you are not yet a Sprint customer, I would like to help you become one. Send me a PM!

  2. - Top - End - #2
    Banned
     
    Mr. Friendly's Avatar

    Join Date
    Sep 2007
    Gender
    Male

    Default Re: Reasonable Number of Spells?

    You already have your answer - let him purchase additional spells. Don't forget to charge him the price of the inks to scribe said spells into his spellbook - those aren't free.

    EDIT: If he doesn't like that and you allow it, suggest that he take the Collegiate Wizard feat at first level. It gives him ?? spells extra at first and one or two more per level. Like the freebie level gain spells, he doesn't have to pay for the inking of those.
    Last edited by Mr. Friendly; 2008-02-28 at 02:26 PM.

  3. - Top - End - #3
    Dwarf in the Playground
     
    Wolf53226's Avatar

    Join Date
    Apr 2006
    Location
    Milwaukee

    Default Re: Reasonable Number of Spells?

    Since the price of spells and the ink is supposed to be included, I would concur with the Mr. Friendly, although I might cut the cost in half, if I was feeling giving, which I often do when I am DMing. But the character should have to pay something for it, and if you give them a discount, you should discount certain things for the other players as well.
    Quote Originally Posted by Awakened Gelatinus Cube View Post
    -lituracy is never atomatic
    -"despell magic" is broken into despell magic 1-9
    -genisalt characters are allowed with an xp penilty.
    "When in doubt, set something on fire."

    RIP: Gary Gygax (July 27, 1938 March 4, 2008) - May the world forever be changed by the things you have created.

    Avatar By: ME

  4. - Top - End - #4
    Orc in the Playground
    Join Date
    Jan 2008

    Default Re: Reasonable Number of Spells?

    Yeah, it's what starting wealth is for. If you buy all trinkets, you don't have as many spells. If a fighter invests all in trinkets, no armor or weapons.

  5. - Top - End - #5
    Ogre in the Playground
     
    GnomeWizardGuy

    Join Date
    Jul 2007
    Location
    London
    Gender
    Male

    Default Re: Reasonable Number of Spells?

    If he has access to fellow students of wizardry, say other apprentices or students at a college, I'd let him buy them for the cost of the scribing on the basis that he's using a buddy system with the other noobs. Spells should only really face heavy restrictions if your worlds wizards are VERY insular or rare since there's an obvious, compelling reason to work together and swap spells. Maybe not for high level magics or overtly dangerous ones but for basic summon X or Dispel or whatever sure.
    Give them bread and circusses and the plebs wont rise against you. Give adventurers dungeons and trapped chests and they won't waste time looking to ransack your home and kill your wife.

  6. - Top - End - #6
    Bugbear in the Playground
     
    Iku Rex's Avatar

    Join Date
    Jun 2007
    Location
    Norway
    Gender
    Male

    Default Re: Reasonable Number of Spells?

    As a starting 5th level character he has 9000 gp for spells, magic items or whatnot. In addition to the scribing costs, he has to pay 50 gp per spell level to copy the spells from somebody else's spellbook.

    http://www.d20srd.org/srd/magicOverv...zardsSpellbook

    He may want to hold off buying lots of new spells until he can first afford an Aureon's Spellshard [ECS] or Blessed Book.

  7. - Top - End - #7
    Ettin in the Playground
     
    Sstoopidtallkid's Avatar

    Join Date
    Nov 2007
    Location
    Texas...for now
    Gender
    Male

    Default Re: Reasonable Number of Spells?

    Or getting a level of Geometer.

  8. - Top - End - #8
    Orc in the Playground
     
    batsofchaos's Avatar

    Join Date
    Jul 2006
    Location
    Denver, CO
    Gender
    Male

    Default Re: Reasonable Number of Spells?

    I think I've got it figured out. The character's backstory is that he started out as part of a Wizard's Guild (in the campaign world, wizard's guilds are kind of like the teamsters. They're a unionized group of wizards, usually like-minded specialists, that hire out their magical services), and has since left due to creative differences (decent terms, not explosive; no stalking assassins). The guild specialized in abjuration services, so I'll make it that he was allowed to copy spells from spellbooks for anything abjuration-based or that would have directly applied to the guild's function of magical protection and warding, but would have had to purchase scrolls for different flavors of magic.
    The following statement is true.

    The previous statement is false.


    If you are a Sprint customer, please let me know if I can ever help you with your service. If you are not yet a Sprint customer, I would like to help you become one. Send me a PM!

  9. - Top - End - #9
    Titan in the Playground
     
    Kurald Galain's Avatar

    Join Date
    Jun 2007

    Default Re: Reasonable Number of Spells?

    I think I'd place the limit at 150% of that amount (of 3+int bonus 1st-level spells, 8 from gaining levels). He can gain more spells as the campaign progresses.
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
    Crystal Shard Studios - Freeware games designed by Kurald and others!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •