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    Dwarf in the Playground
     
    Sonofaspectre's Avatar

    Join Date
    Jun 2007
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    Default Anti-Magic Game Character Help

    A friend of mine is looking for a shot at DMing. Basically, the story is about a group all working for a secret society to kill non-prepared arcane spellcasters. But all that is beside the point.

    I've been thinking about playing a Spellthief. I have no clue whether or not this is a good idea, but I love the idea of a thief who worships a God and uses his spells he steals every now and then to erupt into divine magic, via the following feat, Godsblood Spelltheft. Is this a good idea? Is the class just worthless? I've never seen one played in our group, so I wonder what you folks on the forums think.
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    Bugbear in the Playground
     
    Hadrian_Emrys's Avatar

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    Feb 2006
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    Freeland, WA

    Default Re: Anti-Magic Game Character Help

    If you are playing a low to mid level game with the goal of eating casters, it is a fun alternate route to rogue. I've had players in high magic games eat up the class even without the feat (which is great fun unto itself). Master Spellthief really seems to come in handy for players of my games when using the class.
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    Pixie in the Playground
     
    PaladinGuy

    Join Date
    Apr 2007

    Default Re: Anti-Magic Game Character Help

    This should help: http://www.giantitp.com/forums/showt...ighlight=Druid

    Personally I think Spellthieves are very enjoyable. As long as this society has no problem with you being a spellcaster of sorts.

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