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  1. - Top - End - #1
    Ettin in the Playground
     
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    Default Introducing someone to dnd

    These threads pop up now and again, and now it's my turn to make one.

    I have a friend who I need to explain dnd to. She knows almost nothing about it, except the basic idea, ie role-playing game involving dice, etc. I can't even figure out where to start. Further more, I don't have the opportunity to actually play a game, so it'd have to be through explanation.

    I'm thinking of starting by describing the idea of what you do and how it is done world-wise, leaving out the specifics first (like actions), then describing the attributes, then from there explaining race/class and how leveling works, then moving from there into actions/combat/skills and the like.

    Any suggestions?

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    Bugbear in the Playground
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    Default Re: Introducing someone to dnd

    give her your players handbook, tell her to read over the first 10 pages and then read the description of each chapter. you might want to have her read it while youre there so you can answer any questions.
    Last edited by Nohwl; 2008-03-15 at 11:07 PM.

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    Ettin in the Playground
     
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    Default Re: Introducing someone to dnd

    Oooh, yeah, there is a whole introduction up front there. Handy.

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    Barbarian in the Playground
     
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    Default Re: Introducing someone to dnd

    If they're new to the genre of roleplaying games as a whole, you might get some tips from this episode of Fear the Boot.

    http://feartheboot.libsyn.com/index.php?post_id=282267

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    Librarian in the Playground Moderator
     
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    Default Re: Introducing someone to dnd

    IMO, dropping a rulebook in a person's lap is only going to work if they're the kind of person who likes rulebooks and persnickety little reasons for things to happen.

    I'd start with a simple game... something to let her sink her teeth into playing, without dropping the entire rulebook. Condense the rules down to one page of paper... something easy to refer to, but not daunting.

    Drop her in a situation (I love the old modules "Keep on the Borderlands" and "The Village of Hommlet" for this; they're very open modules, and have a lot of opportunities for role-playing with well-developed NPCs) and give her some pointers as to what she can do. A couple other players (especially other newbies, perhaps with one person who can give them a couple nudges) will let everyone get used to it, without plopping a big book in front of them and saying "Read this and understand the game."
    The Cranky Gamer
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    *Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
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    There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.

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    Ettin in the Playground
     
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    Default Re: Introducing someone to dnd

    Well the first two pages of the PHB appear to be just that: a quick introduction to the idea, then the very very basic outline of the ideas of the rules. Then from there you move into easy gaming stuff as you suggested (any idea where I might be able to get those modules, and are they free?)

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    Librarian in the Playground Moderator
     
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    Default Re: Introducing someone to dnd

    Quote Originally Posted by Icewalker View Post
    Well the first two pages of the PHB appear to be just that: a quick introduction to the idea, then the very very basic outline of the ideas of the rules. Then from there you move into easy gaming stuff as you suggested (any idea where I might be able to get those modules, and are they free?)
    Those two modules are about 30 years old or so. They're not free, but they utterly rock.
    The Cranky Gamer
    *It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
    *Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
    *Mutant Dawn for Savage Worlds!
    *The One Deck Engine: Gaming on a budget
    Written by Me on DriveThru RPG
    There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.

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    Default Bonjour...

    Ah, Icewalker, Icewalker...

    If you really want to help her learn how to play DnD...

    * Learn if she has the materials. For all you know, she could have her own set of dice and a rulebook.

    *Figure out what she already knows. There's no need to review things she's already gone over before.

    *Learn if she's already experienced with a Dungeons and Dragons system, whether it be NeverWinter Nights 2 Platinum Edition or another game like that.

    *Learn if she's ever had experience doing simple tasks such as making a character sheet.

    *Learn if she's ever played Dungeons and Dragons IRL.

    *Learn if she's ever been to DunDraCon and gotten a DunDraCon d6.

    *Learn what she needs to learn.

    And, last of all...

    *Don't tell her where you've posted a thread about her, anywhere on the intertubes.

    *Learn to tell when she's messing with your head by pretending she doesn't know anything about Dungeons and Dragons.

    xoxo pocketa

    P.S. You failed your listen checks, didn'tcha.
    P.P.S. Yay! We're friends! Automatic boost to your Charisma...probably not friends after this post, though, huh...sorry...

    ---

    In descending order, by posting time:

    To Nohwl:

    I have a Advanced Dungeons and Dragons 2nd Edition Player's Handbook (thoroughly battered) that my mother found at the recycling center. I've gotten the basics of Dungeons and Dragons from that. I get the way it works. Of course, it changed in editions 3 and 3.5. I'm not going to get anything until 4th edition though, just in time for my birthday! (at least my friends *pokes Icewalker* FRIENDS will know what to get me this year...)

    To Mark Hall:

    I am the kind of person that loves rules and rulebooks. I like reading them, I can't seem to retain the knowledge though. I mean, I get the concepts, but not details. Stupid example, I know, but I can memorize the dice system (d6=6 sides, etc.) but I don't remember what each die is for.

    I have tried a simple 'campaign' (doesn't really count as one though), because my mother bought me a boxed DnD set, called the 'Core Set'. It must have been 3.5, it was green with gold trim, has some figurines, character sheets, etc. It has a sample game. It wasn't really good, though, because I only have 1 sibling, so I was stuck as a DM, and that wasn't good...obviously...

    ---


    Basically, I've played NeverWinterNights 2 Platinum Edition, apparently that uses the Dungeons and Dragons system. I have the handbook that came with it. It has information about the races, classes, etc. I don't think it has information about weapons. Of course, it isn't as good as a PHB, but it'll suffice. I don't have a lot of money to spend right now (I'm just a student) but I'm sure that my friends *poke Icewalker* FRIENDS will lend me some materials.

    Dungeons and Dragons materials in my posession:


    *set of dice, d4 to d20. Anyone got a d3 spare?
    *NWN2P Handbook
    *interwebs
    *Icewalker's stuff
    *Advanced Dungeons and Dragons Second Edition Player's Handbook
    *figurines and a board, etc. (stuff that came with the Core Set)
    I play World of Warcraft, NeverWinter Nights, and First Life.

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    Ettin in the Playground
     
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    Default Re: Introducing someone to dnd

    I was able to introduce some of my students to it quite easily. (Of course, they're all fairly geeky and thus can get along fine by starting with the rulebooks.)

    Anyway, I started by asking them what kind of character they'd want to play as in a fantasy game, then I went from there. Reading the introduction and the classes is enough, I'd say. Many of the combat rules are highly situational apart from "roll d20, add modifier, beat AC, roll damage." Anybody who'd want to play a Wizard would be fine with heavy paperwork and bookkeeping, anyway.


    Eberron Red Hand of Doom Campaign Journal. NOW COMPLETE!
    Sakuya Izayoi avatar by Mr. Saturn. Caella sig by Neoseph.

    "I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay

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    Default Re: Introducing someone to dnd

    Quote Originally Posted by Icewalker View Post
    These threads pop up now and again, and now it's my turn to make one.

    I have a friend who I need to explain dnd to. She knows almost nothing about it, except the basic idea, ie role-playing game involving dice, etc. I can't even figure out where to start. Further more, I don't have the opportunity to actually play a game, so it'd have to be through explanation.

    I'm thinking of starting by describing the idea of what you do and how it is done world-wise, leaving out the specifics first (like actions), then describing the attributes, then from there explaining race/class and how leveling works, then moving from there into actions/combat/skills and the like.

    Any suggestions?
    Let's start at the very beginning
    A very good place to start
    When you read you begin with A-B-C
    When you play you begin with P-H-B
    P-H-B, P-H-B
    The first three letters just happen to be
    P-H-B, P-H-B

    Now Perducci, PHB, MM, and DMG
    are only the tools we use to play DnD.
    Once you have these rules in your head,
    you can play a million different campaigns by mixing them up.

    When you know the rules to play
    You can play most any way!

    Together now!

    When you know the rules to play
    You can play most any way!


    P . . . HB
    D . . . MG
    T . . . oB
    C . . . aD
    L . . . oM
    X . . . PH
    P . . . iH CAr
    SaS ECS -- Du, UA, SpC


    Here's a thread for beginner's advice on class.
    Last edited by Solo; 2008-03-16 at 02:58 AM.

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    Default Re: Bonjour...

    Quote Originally Posted by Pocketa View Post
    *Learn to tell when she's messing with your head by pretending she doesn't know anything about Dungeons and Dragons.
    Hehe.

    *interwebs
    Most of the CORE rules can be found here.

    When you have guidance that is all you need to be able to play/learn the rules.
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    Default Re: Introducing someone to dnd

    I'm very sorry if you were joking, but I'm no good at telling that on the internet...

    D3s don't exist- you half a d6 result.

    Other than that- PHB, incredible nerdery, possibly show them a couple of PbP game threads (Such as the ones on this esteemed forum) to give them an idea of how the game works.
    BImportant note: I'll be away from the Internet for two weeks. Apologies to anyone this causes a problem for.

    Thanks to xiolin_monk (AKA Maestro) for the Wolf Priest avvy.



    I am the insane creator of the Mind Flayer Paladin of Freedom. Fear his brain-eating for goodness.

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    Default Re: Introducing someone to dnd

    Quote Originally Posted by MorkaisChosen View Post
    D3s don't exist- you half a d6 result.
    That is the normal way of doing it, but you can get d3s. They usually take the form of triangular prisms with rounded or pointy ends.

    Kevin Cook, who also frequents GitP forums, has a homepage with a lot of dice info and photos.
    All Yours Popcorn are belongs to me truly,
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    Default Re: Introducing someone to dnd

    Quote Originally Posted by MorkaisChosen View Post
    I'm very sorry if you were joking, but I'm no good at telling that on the internet...

    D3s don't exist- you half a d6 result.

    Other than that- PHB, incredible nerdery, possibly show them a couple of PbP game threads (Such as the ones on this esteemed forum) to give them an idea of how the game works.
    Personally, I use a d4 and reroll 4s. What can I say, I just love the d4 *hugs Magic Missile*.

    Anyway, what I do with new people who want to join the group in is first ask them a bunch of questions about what kind of character they want (I usually restrict them to the classes in PHB only) then assign them one (unless they object to in, in which case it repeats until they don't object). I then have them read about their class, answer any questions they might have from that, then roll up a character sheet. We then start playing, and I might give them a hint or two, but not much. I will, however, take notes, and say what a "better" choice might have been in certain situations. And by better, I just mean another possible choice that is not as obvious, mostly because it requires a better knowledge of how your character works that the new player didn't have.

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    Default Re: Introducing someone to dnd

    You can buy d3s? Awesome.
    BImportant note: I'll be away from the Internet for two weeks. Apologies to anyone this causes a problem for.

    Thanks to xiolin_monk (AKA Maestro) for the Wolf Priest avvy.



    I am the insane creator of the Mind Flayer Paladin of Freedom. Fear his brain-eating for goodness.

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    Default Re: Introducing someone to dnd

    Quote Originally Posted by MorkaisChosen View Post
    You can buy d3s? Awesome.
    Yes it is, even though some might consider it a little nerdy.


    A d6 with the numbers 1,2,3,1,2,3 on the sides you say?
    No thanks, I want a real d3!
    All Yours Popcorn are belongs to me truly,
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    Default Re: Introducing someone to dnd

    Quote Originally Posted by Lord_Silvanos View Post
    Yes it is, even though some might consider it a little nerdy.


    A d6 with the numbers 1,2,3,1,2,3 on the sides you say?
    No thanks, I want a real d3!


    Quote Originally Posted by MorkaisChosen View Post
    I'm very sorry if you were joking, but I'm no good at telling that on the internet...

    D3s don't exist- you half a d6 result.

    Other than that- PHB, incredible nerdery, possibly show them a couple of PbP game threads (Such as the ones on this esteemed forum) to give them an idea of how the game works.


    *sigh* Boys, boys...

    It was a joke. I want a d3. I can't have a d3. kinda impossible, no? I mean, technically, it's possible, but it would have curved faces...It would be like, a sphere, partitioned into 3 parts...

    Not all girls are dum at maths.

    Or topologiez!
    I play World of Warcraft, NeverWinter Nights, and First Life.

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    Default Re: Introducing someone to dnd

    Yeah, sorry, I'm no good at telling on the interwebs.

    Anyway, if you've played NWN I'll assume you're fairly familiar with the whole class thing- what charaxters have you tried out?
    BImportant note: I'll be away from the Internet for two weeks. Apologies to anyone this causes a problem for.

    Thanks to xiolin_monk (AKA Maestro) for the Wolf Priest avvy.



    I am the insane creator of the Mind Flayer Paladin of Freedom. Fear his brain-eating for goodness.

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    Default Re: Introducing someone to dnd

    Bah, double-marked cubes are for posers. Real gaming nerds use a d30, with 10 of each number marked on it.

    Alternately, here's a perfectly good d3:

    Code:
    int d3(void)
    {
      int rnd;
      srand( (unsigned)time( NULL ) );
    
      rnd = rand();
      return((rnd%3)+1);
    }
    See? No funky geometry or distorted prisms necessary.
    Time travels in divers paces with divers persons.
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    Lord Lorac Silvanos's Avatar

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    Default Re: Introducing someone to dnd

    Quote Originally Posted by Chronos View Post
    Bah, double-marked cubes are for posers. Real gaming nerds use a d30, with 10 of each number marked on it.
    If you really like your polyhedrals you should use the
    disdyakis triacontahedron.

    (d120)
    All Yours Popcorn are belongs to me truly,
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    Default Re: Introducing someone to dnd

    There are such things as d3's...




    ^ Basically, a cylinder with 3 flat faces each touching one another in row or something.

    I've tried playing a half-elf/elf rogue and sorceror before, was okay, quit playing recently, might take it up again.
    I play World of Warcraft, NeverWinter Nights, and First Life.

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    Default Re: Introducing someone to dnd

    ^Doublepost.

    Here's a link to a thread that might help.

    A DnD Primer
    Last edited by Solo; 2008-03-16 at 01:22 PM.

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    Default Re: Introducing someone to dnd

    Quote Originally Posted by Pocketa View Post
    There are such things as d3's...

    ^ Basically, a cylinder with 3 flat faces each touching one another in row or something.
    You must have missed my post above. Check out the link for further d3s and other funny dice.
    All Yours Popcorn are belongs to me truly,
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    Default Re: Introducing someone to dnd

    Right, so some experience with casters- that should take some off the learning curve, and I have to say casters are foten the most fun to play...
    BImportant note: I'll be away from the Internet for two weeks. Apologies to anyone this causes a problem for.

    Thanks to xiolin_monk (AKA Maestro) for the Wolf Priest avvy.



    I am the insane creator of the Mind Flayer Paladin of Freedom. Fear his brain-eating for goodness.

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    Default Re: Introducing someone to dnd

    Quote Originally Posted by MorkaisChosen View Post
    Right, so some experience with casters- that should take some off the learning curve, and I have to say casters are foten the most fun to play...
    I've usually played cleric in Amtgard LARPs, or what they call a 'healer'. I'd like to try something new...bard perhaps?

    Anyone need a Dashing Swordswoman?
    I play World of Warcraft, NeverWinter Nights, and First Life.

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    Default Re: Introducing someone to dnd

    Start out by telling her that it's like acting. Without a stage. And the audience is just her friends. Then help her through what she would like to play, advise a class, then tell her when to use a d20 (whenever the word "check" comes up or she has to attack). Then, if she's got a good character concept, the rest should be pretty easy, seeing as she won't be playing by herself and can ask for help if she needs it. It's a really basic intro, but it is a LOT less intimidating than throwing a huge book at someone and explaining strange charts to them. Hope that helps.

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    AssassinGuy

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    Default Re: Introducing someone to dnd

    The easiest way I'd say is to run her through a basic battle. Roll up a fighter, a rogue, a cleric and a wizard for her. Pit them against something fairly simple like goblins or kobolds. Explain everything as you go along, and when it's her turn suggest options for her. After she understands the basics, have her read the skills section of the PHB followed by the feats. Then describe each class to her and work out what shes interested in.

    Keep up with making suggestions, but never force or argue with her regarding an action. Warn her if she might be making a big mistake but ultimately she is in control of her characters and pain is an excellent teacher.

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    Default Re: Introducing someone to dnd

    Quote Originally Posted by MorkaisChosen View Post
    D3s don't exist- you half a d6 result.
    I have found 6 different shaped D3's to date CLICK HERE ... bottom of the page

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    Default Re: Introducing someone to dnd

    my first game was kind of a tutorial to roleplaying, we got first class tickets on the Funny-bones Train, thats probably the best way to introduce people to roleplaying, then run a less rail-roaded campaign to make them feel like they are getting one of those 'choose your own adventure' books once a week.

    Man, I loved those kinda books...

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    Default Re: Introducing someone to dnd

    why was this topic brought back to life?
    Last edited by Nohwl; 2008-05-02 at 11:51 AM.

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