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2008-03-18, 01:36 PM (ISO 8601)
- Join Date
- Nov 2006
Can Chameleons turn/rebuke? undead
I don't have the Races of Destiny with me right now. Can Chameleons turn/rebuke undead when divinely focused?
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2008-03-18, 08:32 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- San Antonio, Texas
- Gender
Re: Can Chameleons turn/rebuke? undead
No, but they can Emulate a Class feature at a later level.
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2008-03-18, 09:04 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Can Chameleons turn/rebuke? undead
Isn't Turning/Rebuking a (Su) ability and can't be emulated? Or is that only for Factotums?
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2008-03-18, 09:19 PM (ISO 8601)
- Join Date
- May 2006
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2008-03-18, 09:27 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Can Chameleons turn/rebuke? undead
Cool. So a Factotum/Chameleon can Turn *and* Rebuke Undead...while Raging, after he had cast Haste on himself and Summon Nature's Ally III, and after battle he can also heal himself or others with a touch?
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2008-03-18, 09:32 PM (ISO 8601)
- Join Date
- May 2006
Re: Can Chameleons turn/rebuke? undead
I don't know about the healing others part, unless you're referring to casting Cure Light Wounds (not familiar with the factorum), but yes - the Chameleon can handle the rest at sufficient level with some preparation, burning though most of the per-day abilities and using a double-focus (Arcane and Divine) and two uses of Emulate Class Ability.
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2008-03-18, 09:36 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Can Chameleons turn/rebuke? undead
The factotum is to the chameleon as the Sorcerer is to the Wizard. The factotum is kinda a more generalist version (and a base class) that can do everything at once...but just not quite as good as the chameleon can at whatevder the chameleon chooses to focus on that day.
Factotums can mimic arcane spells as SLAs, and they can use inspiration points to do basically a weak version of lay on hands wis mod times/day. Or they can use a point to turn (and only turn, no matter the alignment) by spending points as well.
Basically, they can do a lot of things, but they only have so many points per encounter. They decide what they need to be the moment they need it, not at the morning like a chameleon.