New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 12 1234567891011 ... LastLast
Results 1 to 30 of 339
  1. - Top - End - #1
    Bugbear in the Playground
     
    Behold_the_Void's Avatar

    Join Date
    Mar 2006
    Location
    Piercing the heavens!
    Gender
    Male

    Default 4e Art Direction

    So I happened to be flipping through the two preview books today while I was waiting for my lenses to be fitted so I could see more than 7 feet past my face. I must say I am quite impressed by some of the artwork, especially the scenery they have for exotic locales like the Feywild, Astral Sea, and Shadowfell. The character designs have an interesting look as well, it's a definite step up from Mialee who was, to be blunt, ugly as sin. Some of the Epic Tier illustrations looked pretty funny though since they're decked out in rather ridiculous-looking gear.

    Anyway, let's keep this to the art direction shall we? There are plenty of other threads to harangue about the mechanics and fluff as-is.


    Incredibly GAR avatar by Ninja_Chocobo.

  2. - Top - End - #2
    Ogre in the Playground
    Join Date
    Mar 2007
    Gender
    Male

    Default Re: 4e Art Direction

    Quote Originally Posted by Behold_the_Void View Post
    Mialee who was, to be blunt, ugly as sin.
    Quoted for emphasis.

  3. - Top - End - #3
    Retired Mod in the Playground Retired Moderator
     
    kpenguin's Avatar

    Join Date
    Feb 2007
    Location
    Northern California
    Gender
    Male

    Default Re: 4e Art Direction

    Too many pretty adventurers. More ugly ones is a fairer representation of a group that tends to dump Charisma.
    Visit the Chocolate Hammer IRC channel!
    (IRC Joining Guide Here!)

  4. - Top - End - #4
    Ogre in the Playground
     
    Stycotl's Avatar

    Join Date
    Oct 2007
    Location
    bouncing around the world
    Gender
    Male

    Default Re: 4e Art Direction

    i was very disappointed with what they did to the green dragon's asthetics. is he supposed to be some sort of narwhale or something?

    so sad. wayne reynolds is my favorite wizards artist, but i can barely manage to look at his green dragon. bring back the 3.0 lockwood green dragon.
    my own diabolical experiments (homebrew)

    my deviantART

    my alter ego

    Campaigns
    Watchtower––Volume III (running since 2008)

    Announcer— “Your cable television is experiencing difficulties. Please do not panic. Resist the temptation to read or talk to loved ones. Do not attempt sexual relations, as years of TV radiation have left your genitals withered and useless.”

    Wiggum, checking— “Well I'll be damned.”

  5. - Top - End - #5
    Firbolg in the Playground
     
    Renegade Paladin's Avatar

    Join Date
    Oct 2006
    Location
    Indiana
    Gender
    Male

    Default Re: 4e Art Direction

    Quote Originally Posted by Stycotl View Post
    i was very disappointed with what they did to the green dragon's asthetics. is he supposed to be some sort of narwhale or something?

    so sad. wayne reynolds is my favorite wizards artist, but i can barely manage to look at his green dragon. bring back the 3.0 lockwood green dragon.
    This. 3e's dragon art was awesome as it was; there's no need to screw it up.
    "Courage is the complement of fear. A fearless man cannot be courageous. He is also a fool." -- Robert Heinlein


  6. - Top - End - #6
    Bugbear in the Playground
     
    Paragon Badger's Avatar

    Join Date
    Aug 2007
    Location
    Oahu, Hawaii
    Gender
    Male

    Default Re: 4e Art Direction

    I don't care how ugly the characters are, as long as the art is pretty.

    I mean, I can do better than some of the things in the 3.5 PHB and DMG. -_-
    Paragon Badger (14 HP)
    Str 23, Dex 32, Con 30, Int 17, Wis 27, Cha 19
    AC: 33, Claw: +29 Melee (1d2+19)
    Body by Jake Army. Avatar by Kyace.

  7. - Top - End - #7

    Default Re: 4e Art Direction

    I'm curious as to how they'll illustrate the succubi, myself. I and many others consider that pic one of the best in 3.5 (Along with the Golden Soulborn, pity THAT one leeched off all the coolness off of the class itself), and it's going to be very difficult to one up that one.

  8. - Top - End - #8
    Troll in the Playground
     
    RTGoodman's Avatar

    Join Date
    Jan 2007
    Location
    Eastern NC
    Gender
    Male

    Default Re: 4e Art Direction

    I agree about the Green Dragon, but I do like some of the new art overall. I'm not as fond of the character art, but I love the various landscapes and things like that. I think one of my favorite D&D pictures I've seen is from "Worlds and Monsters" - it's the one of the pleasant little village that just happens to have big crumble dragon-head ruins/statues all around it.

    Quote Originally Posted by Stylcotl
    bring back the 3.0 lockwood green dragon.
    That'd be cool, but for 3.0 art I'd much prefer if all new Tieflings looked like the one from the 3.0 MM.

    @V: Here's the Worlds and Monsters art gallery. The Green Dragon pic is here.
    Last edited by RTGoodman; 2008-03-20 at 10:44 PM.
    The Playgrounder Formerly Known as rtg0922

    Homebrew:
    "Themes of Ansalon" - A 4E Dragonlance Supplement
    Homebrew Compendium

  9. - Top - End - #9
    Pixie in the Playground
     
    Crowheart's Avatar

    Join Date
    Feb 2008
    Location
    San Diego, CA
    Gender
    Male

    Default Re: 4e Art Direction

    Would any of you happen to have links to some of these pictures? Particularly the Green Dragon. I would like to see how they were done if possible.

  10. - Top - End - #10
    Bugbear in the Playground
     
    Behold_the_Void's Avatar

    Join Date
    Mar 2006
    Location
    Piercing the heavens!
    Gender
    Male

    Default Re: 4e Art Direction

    Green Dragon

    Dragonborn Fighter

    Adventuring Party

    Rogue

    I can't find any of the landscape pictures which is a shame because those are REALLY nice.
    Last edited by Behold_the_Void; 2008-03-20 at 10:46 PM.


    Incredibly GAR avatar by Ninja_Chocobo.

  11. - Top - End - #11
    Banned
     
    Terraoblivion's Avatar

    Join Date
    Mar 2008
    Location
    Århus, Denmark
    Gender
    Female

    Default Re: 4e Art Direction

    While i do not like all the pictures i have seen so far, the art direction of 4e seems to go for a simpler less overwrought style than 3.5 which is something i can wholly get behind. In general i prefer the black and white art from many early 3.0 supplements to the rather extreme and somewhat absurd art of much of 3.5 and 4e seems to be moving closer to the style of early 3.0 than the direction of 3.5. Also i hope they really abandon the monstrous look for succubi that they had adopted towards the end, seduction and lust personified should not have huge claws, damnit.

  12. - Top - End - #12
    Dwarf in the Playground
     
    an kobold's Avatar

    Join Date
    Dec 2007
    Gender
    Male

    Default Re: 4e Art Direction

    Quote Originally Posted by Crowheart View Post
    Would any of you happen to have links to some of these pictures? Particularly the Green Dragon. I would like to see how they were done if possible.
    You can find most of the stuff about a quarter down the page here.

    As for myself, I'm really on the fence leaning towards liking the new style. I see a few things that I like (such as dwarven women, hubba hubba ) but, well, the green dragon is meh. Tieflings I really can't say much about them. I like them, the eldritchy feel is there, but I much preferred the drawing of them in the 3.5 planar handbook.
    Sometimes you eat the bar, and sometimes, well, he eats you.
    -The Stranger, "The Big Lebowski"

  13. - Top - End - #13
    Ogre in the Playground
     
    Stycotl's Avatar

    Join Date
    Oct 2007
    Location
    bouncing around the world
    Gender
    Male

    Default Re: 4e Art Direction

    oh yeah! and the new dwarven abstract geometric design stuff--what's up with that? i feel like they are all new mexico natives now. maybe the dwarves have traded in their smithying and masonry skills for adobe application and craft (art-deco) or something. martha stewart will be the new principle dwarven deity.

    i liked the 3rd ed dwarven style. lots of metal, lots of grotesque faces on their shields and belt buckles, horns and claws on their armor. not the wlking billboard of the geometer's guild that they have going on now.

    as you can see, i'm a little miffed with some of the direction the art has taken.

    realize that this is all rant, and that after i get it out of my system, i will be able to rationally and fairly discuss all of the cool things, of which there are many, that they have done.

    aaron out.
    Last edited by Stycotl; 2008-03-20 at 11:26 PM.
    my own diabolical experiments (homebrew)

    my deviantART

    my alter ego

    Campaigns
    Watchtower––Volume III (running since 2008)

    Announcer— “Your cable television is experiencing difficulties. Please do not panic. Resist the temptation to read or talk to loved ones. Do not attempt sexual relations, as years of TV radiation have left your genitals withered and useless.”

    Wiggum, checking— “Well I'll be damned.”

  14. - Top - End - #14
    Ogre in the Playground
    Join Date
    May 2006
    Gender
    Male

    Default Re: 4e Art Direction

    Quote Originally Posted by an kobold View Post
    As for myself, I'm really on the fence leaning towards liking the new style. I see a few things that I like (such as dwarven women, hubba hubba )
    It's at moments like these that I thank God my imagination comes with a fuse box.

    Quote Originally Posted by Stycotl View Post
    oh yeah! and the new dwarven abstract geometric design stuff--what's up with that? i feel like they are all new mexico natives now. maybe the dwarves have traded in their smithying and masonry skills for adobe application and craft (art-deco) or something. martha stewart will be the new principle dwarven deity.

    i liked the 3rd ed dwarven style. lots of metal, lots of grotesque faces on their shields and belt buckles, horns and claws on their armor. not the wlking billboard of the geometer's guild that they have going on now.
    I dunno. I mean, the faces and horns and claws make a lot of sense for dwarves-as-Vikings. But they don't make as much sense for dwarves-as-orderly-machinists.

    So I think it's kind of a wash. Depending on what they do, I think the geometric dwarf styles could be a really good idea.
    My favorite exchange:
    Spoiler
    Show
    Quote Originally Posted by Betty
    If your idea of fun is to give the players whatever they want, then I suggest you take out a board game called: CANDY LAND and use that for your gaming sessions.
    Quote Originally Posted by Dervag
    Obviously, you have never known the frustration of being stranded in the Molasses Swamp.
    _______
    Quote Originally Posted by Mikeavelli View Post
    Physics is a dame of culture and sophistication. She'll take you in, keep you warm at night, provide all kinds of insight into yourself and the world you never find on your own.

  15. - Top - End - #15
    Retired Mod in the Playground Retired Moderator
    Join Date
    Apr 2004

    Default Re: 4e Art Direction

    Well, in addition to some awesome landscapes, I gotta say some of my favorite art I've seen are the new Angels. I like emphasizing the mystery and terror of divine servants from beyond the mortal realm, as opposed to modelesque humans with wings and glowing eyes. The mask-like faces are an especially nice touch.

    I'm not sold on the dragonborn art. Some of them, like that Wizard with the wings, or the one in the Rogues section of Races and Classes look nice, others, like the Warlock heading up the Dragonborn writeup just look odd to me.

    I also really liked the elemental archons as well. Some of the better renderings of Elementals I've seen yet (most are either too complex, so you loose the elemental in anatomical detail, or too simple, so you aren't so much looking at a creature as just an undefined mass of the element in question).

    Oh, and there's one of the examples of Dwarven armor that looks like Optimus Prime or something, as opposed to something out of a Dwarven smithy, but hey.
    Last edited by Grey Watcher; 2008-03-20 at 11:58 PM.

  16. - Top - End - #16
    Troll in the Playground
    Join Date
    Jan 2006
    Location
    Protecting my Horde (yes, I mean that kind)

    Default Re: 4e Art Direction

    Quote Originally Posted by Grey Watcher View Post
    Oh, and there's one of the examples of Dwarven armor that looks like Optimus Prime or something, as opposed to something out of a Dwarven smithy, but hey.
    I like the dwarf armour, its heavy, simply shaped but heavily ornamented, and most of all functional.

  17. - Top - End - #17
    Titan in the Playground
     
    Frosty's Avatar

    Join Date
    Nov 2006

    Default Re: 4e Art Direction

    Does anyone know if the Chainmail bikini syndrome still hounds 4e? I wonder if they clothed females more sensibly than in the past. Those armor protect everything except the vital organs!

  18. - Top - End - #18
    Bugbear in the Playground
     
    Behold_the_Void's Avatar

    Join Date
    Mar 2006
    Location
    Piercing the heavens!
    Gender
    Male

    Default Re: 4e Art Direction

    Most female characters are, as always, busty and lacking practical armor.


    Incredibly GAR avatar by Ninja_Chocobo.

  19. - Top - End - #19
    Retired Mod in the Playground Retired Moderator
    Join Date
    Apr 2004

    Default Re: 4e Art Direction

    Quote Originally Posted by Beleriphon View Post
    I like the dwarf armour, its heavy, simply shaped but heavily ornamented, and most of all functional.
    Well, it's just the one image. If you happen to pick up a copy of Races and Classes, it's on page 31, bottom row, third from the left. The rest of the armor and such, I like, but that one suit looks like he's about to turn into a jet plane or something.

    Quote Originally Posted by Frosty View Post
    Does anyone know if the Chainmail bikini syndrome still hounds 4e? I wonder if they clothed females more sensibly than in the past. Those armor protect everything except the vital organs!
    Eh, they can't seem to shed it entirely, at least for characters who favor light armor to begin with (Wizards, Rogues, etc.) still, you seem to see a lot more female fighters and warlords, at least, more sensibly dressed. Even if the breastplates really do overemphasize the breast part....

  20. - Top - End - #20
    Firbolg in the Playground
     
    BlueWizardGirl

    Join Date
    Jan 2008
    Location
    Georgia, USA

    Default Re: 4e Art Direction

    I don't like the racially-styled weaponry, especially not the tiefling blade concept art from Races and Classes. That dragonborn linked to earlier, I don't like its sword and shield either (armor's fine, though). The blades have all these extraneous twists and barbs and whatnot (they all end up looking like some sort of flammenschwert-steak knife bastard child) and the shields are in completely nonsensical shapes, most of which seem likely to hurt someone.

    Granted, most of the 3E shields were already worthy of complaint, but adding to the list of problems by messing the swords up (messing them up even further, that is...) just makes it worse.

    And I hadn't seen that green dragon before. How terribly disappointing. Love the dual wielding... uhh... rogue? Swashbuckler? Girl with cutlass! in the same pic, though. Oooh, makes me wonder if the cutlass will be an actual separate weapon in 4E (not at all likely).

    I'm surprised to say that the dwarven (or stocky human, I guess) rogue? looks great, though.
    Current Games:
    Spoiler
    Show
    GMing The Lotus Blossoms! [Exalted 3E] (OOC)
    Playing Waldaharjaz in The Convergence of Sky [Exalted 3E]
    Playing Rivers in Welcome to Thorns [Exalted 3E]

  21. - Top - End - #21
    Titan in the Playground
     
    Frosty's Avatar

    Join Date
    Nov 2006

    Default Re: 4e Art Direction

    Quote Originally Posted by Grey Watcher View Post
    Eh, they can't seem to shed it entirely, at least for characters who favor light armor to begin with (Wizards, Rogues, etc.) still, you seem to see a lot more female fighters and warlords, at least, more sensibly dressed. Even if the breastplates really do overemphasize the breast part....
    I'd say shedding things entirely is probably the crux of the problem

    To be honest, armor that have breast-contours really just help deflect the blows towards the center...where the heart is. Very smart indeed.

  22. - Top - End - #22
    Barbarian in the Playground
     
    Flumph

    Join Date
    Feb 2008
    Location
    New Hampshire, USA
    Gender
    Male

    Default Re: 4e Art Direction

    When I saw what passes for the weapons and armour illustrations in 4E I was dumbfounded. Not only is it *worse* than what they put in 3.X but the items look functionally useless. Once again it appears that no one at WoTC owns or has access to a weapons or armour reference book. If I were richer I might consider buying them a small reference library and donating it. Just so they can see what *actual* weapons and armour look like.

  23. - Top - End - #23
    Ogre in the Playground
    Join Date
    Mar 2007
    Gender
    Male

    Default Re: 4e Art Direction

    Quote Originally Posted by Tetsubo 57 View Post
    When I saw what passes for the weapons and armour illustrations in 4E I was dumbfounded. Not only is it *worse* than what they put in 3.X but the items look functionally useless. Once again it appears that no one at WoTC owns or has access to a weapons or armour reference book. If I were richer I might consider buying them a small reference library and donating it. Just so they can see what *actual* weapons and armour look like.
    Because that's immediately what I think of when I crack open a fantasy book and flip to the armory... "How could I make this more mundane?" I think it's ever so very much okay for pretend weapons and armor to have their looks dictated by "rule of cool" instead of functionality in real combat.

  24. - Top - End - #24
    Titan in the Playground
     
    tyckspoon's Avatar

    Join Date
    Nov 2007
    Location
    Indianapolis
    Gender
    Male

    Default Re: 4e Art Direction

    Quote Originally Posted by Tetsubo 57 View Post
    When I saw what passes for the weapons and armour illustrations in 4E I was dumbfounded. Not only is it *worse* than what they put in 3.X but the items look functionally useless. Once again it appears that no one at WoTC owns or has access to a weapons or armour reference book. If I were richer I might consider buying them a small reference library and donating it. Just so they can see what *actual* weapons and armour look like.
    I'd be willing to make quite a large bet on the artists *having* reference materials; they've just made a quite deliberate decision to ignore the heck out of them. It's a game built around high fantasy; I think it's quite silly to treat the fantastic appearances of the equipment as if they were somehow an accident or harmful to the game's intended style.

  25. - Top - End - #25
    Barbarian in the Playground
     
    Flumph

    Join Date
    Feb 2008
    Location
    New Hampshire, USA
    Gender
    Male

    Default Re: 4e Art Direction

    Quote Originally Posted by Starsinger View Post
    Because that's immediately what I think of when I crack open a fantasy book and flip to the armory... "How could I make this more mundane?" I think it's ever so very much okay for pretend weapons and armor to have their looks dictated by "rule of cool" instead of functionality in real combat.
    There is a difference between a fantasy version of a weapon or armour design that looks cool but still functions and one that is just blatantly absurd. WoTC has been in the blatantly absurd category for years now. It isn't that hard to make a fantasy version of a functional item. It matters to me and my gaming dollar.

    When I see what I perceive as poor research and sloppy craftsmanship it bothers me. Crack open a reference book once in awhile. I'm not asking for mundane, I'm asking for usable.

  26. - Top - End - #26
    Barbarian in the Playground
     
    Flumph

    Join Date
    Feb 2008
    Location
    New Hampshire, USA
    Gender
    Male

    Default Re: 4e Art Direction

    Quote Originally Posted by tyckspoon View Post
    I'd be willing to make quite a large bet on the artists *having* reference materials; they've just made a quite deliberate decision to ignore the heck out of them. It's a game built around high fantasy; I think it's quite silly to treat the fantastic appearances of the equipment as if they were somehow an accident or harmful to the game's intended style.
    But using some of the items that have been included in the game would be harmful to a character. Weapons and armour are real world items. They have evolved over thousands of years into their current forms for a reason, they work. You can modify those designs in literally endless ways and still have them appear usable. Yet WoTC fails to do this again and again and again. Once is a design flaw, dozens of times and it is a policy.
    Last edited by Tetsubo 57; 2008-03-21 at 01:48 AM.

  27. - Top - End - #27
    Ogre in the Playground
    Join Date
    Mar 2007
    Gender
    Male

    Default Re: 4e Art Direction

    Quote Originally Posted by Tetsubo 57 View Post
    There is a difference between a fantasy version of a weapon or armour design that looks cool but still functions and one that is just blatantly absurd. WoTC has been in the blatantly absurd category for years now. It isn't that hard to make a fantasy version of a functional item. It matters to me and my gaming dollar.

    When I see what I perceive as poor research and sloppy craftsmanship it bothers me. Crack open a reference book once in awhile. I'm not asking for mundane, I'm asking for usable.
    Why would I do that? The weapons in the PHB are boring enough to look at.

  28. - Top - End - #28
    Bugbear in the Playground
     
    Chronicled's Avatar

    Join Date
    Nov 2007

    Default Re: 4e Art Direction

    Quote Originally Posted by Tetsubo 57 View Post
    When I saw what passes for the weapons and armour illustrations in 4E I was dumbfounded. Not only is it *worse* than what they put in 3.X but the items look functionally useless. Once again it appears that no one at WoTC owns or has access to a weapons or armour reference book. If I were richer I might consider buying them a small reference library and donating it. Just so they can see what *actual* weapons and armour look like.
    If you mean the cluster of nonweilded weapons each has, I was more irked by 3.X's then 4E's.

  29. - Top - End - #29
    Barbarian in the Playground
     
    Flumph

    Join Date
    Feb 2008
    Location
    New Hampshire, USA
    Gender
    Male

    Default Re: 4e Art Direction

    Quote Originally Posted by Starsinger View Post
    Why would I do that? The weapons in the PHB are boring enough to look at.
    And here is the real kicker: they don't have to be boring. Usable does not equate mundane. Usable can mean fantastic in appearance. Beautiful in design and execution. Usable can mean art made real.

  30. - Top - End - #30
    Ogre in the Playground
    Join Date
    Feb 2006
    Location
    Seattle, USA
    Gender
    Male

    Default Re: 4e Art Direction

    I'm enjoying the art that I'm seeing thus far. I've never cared a great deal about that art, I care far more about content then art, but good art is always a plus.

    One thing I like is that most the characters and their gear is fairly functional when compared to D&D 3.x. Yes some of the weapons are odd and poorly weighted in their designs(especially the tiefling weapons, those are god-awful), and the female's armor focuses on their figure a bit too much, but for D&D (and fantasy art in general) it's very tasteful. Overall it shows a much better overall quality then 3e, and while it's new and interesting in design, it's also generic enough where you can adopt the art to fit the images of your own campaign world.
    "Sometimes, we’re heroes. Sometimes, we shoot other people right in the face for money."

    -Shadowrun 4e, Runner's Companion

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •