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  1. - Top - End - #1
    Titan in the Playground
     
    Frosty's Avatar

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    Default How much should this cost?

    If I wanted to craft a wondrous item that allows me to be immune to being dazed and poison, how much should it cost?

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    Kizara's Avatar

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    Default Re: How much should this cost?

    Well I'm pretty sure there already is an item that makes you immune to posion.

    If not, use the Periphat of Health as precendent. I think disease immunity is a bit less useful then posion immunity, but not by much.

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    Frosty's Avatar

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    Default Re: How much should this cost?

    Right, but there is no precedent for being immune to being dazed.

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    The_Snark's Avatar

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    Default Re: How much should this cost?

    Or rather, the only one (Mark of the Dauntless, feat from Dragonmarked) is regardles as broken, if only because of how it interacts with Celerity.

    If you make it at all, you'd probably want to forbid that somehow. I'm not sure this sort of thing is really within the purview of magic items; you'll note that things like immunity to stunning are not really given out by magic items.

    It'd probably be fair to get an armor crystal that gave a bonus to saves against dazing and stunning, priced similarly to the crystals from the Magic Item Compendium that do similar things against other effects
    Avatar by GryffonDurime. Thanks!

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    Frosty's Avatar

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    Default Re: How much should this cost?

    What about items that negates daze or stunning x/day? Perhaps an item already does it? I think one of the Third Eyes...

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    Telonius's Avatar

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    Default Re: How much should this cost?

    Interesting idea. This wouldn't be as simple as calling it a zero-level spell effect, since the "Daze" spell affects only 4HD or less monsters. This is an item that specifically cures a condition. Most of the condition-curing spells on the Cleric list are around level 3 or so. So I'd say it's about a 3rd-level effect.

    I'd word the effect thusly:

    "This item protects the wearer against being Dazed by spells or spell-like effects used offensively against the wearer. It does not prevent the wearer from being dazed by spells cast by the wearer or the wearer's allies (such as Celerity)."

    I'd price the continuous version as a bit less than a Periapt of Health. Mabye 7,000gp. If you make it a Widget of x/day, use the standard pricing for a 3rd-level effect. Slot affinity would be either headband or amulet/brooch/periapt.

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    Frosty's Avatar

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    Default Re: How much should this cost?

    I wonder if Celerity makes Warforged Wizards broken?

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