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  1. - Top - End - #1
    Orc in the Playground
     
    PaladinGuy

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    Default Most dread inducing phrase a GM can speak?

    What do you think are the most terrifying words a GM can say when running a game?

    Personally I think Champions has the most terrifying possibility:
    "Combat phase one. Villain acts."

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    Mr. Friendly's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    *arbitrary die rolls behind screen*
    *big smile*
    "You are absolutely certain that your meal isn't poisoned"
    *bigger smile*

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    Library Lovers Contest Winner
     
    Duke of URL's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    "Everybody, tell me exactly where your character is and what he's doing, and roll initiative."


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    Gronk by dallas-dakota

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    Bugbear in the Playground
     
    Darkantra's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    "For this game my NPCs can use the diplomacy rules on you."
    Currently DMing
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    Eberron: The Secrets of War
    Dance my PC puppets, dance!

    Image courtesy of iceddragons


    Wonderful Avatar of Mehk, kobold Puppeteer of Legend, by Sneak

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    Firbolg in the Playground
     
    BlueWizardGirl

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    Default Re: Most dread inducing phrase a GM can speak?

    I personally think "Make a spot/listen check." followed by silence is the worst thing you can hear... or rather, not hear, as the case may be.
    Current Games:
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    GMing The Lotus Blossoms! [Exalted 3E] (OOC)
    Playing Waldaharjaz in The Convergence of Sky [Exalted 3E]
    Playing Rivers in Welcome to Thorns [Exalted 3E]

  6. - Top - End - #6
    Ogre in the Playground
     
    SamTheCleric's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    "Roll for initiative."

  7. - Top - End - #7
    Halfling in the Playground
     
    DwarfFighterGuy

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    Default Re: Most dread inducing phrase a GM can speak?

    Quote Originally Posted by Darkantra View Post
    "For this game my NPCs can use the diplomacy rules on you."
    HAHA! QFT!

  8. - Top - End - #8
    Bugbear in the Playground
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    Default Re: Most dread inducing phrase a GM can speak?

    "Hey, can you roll your <skill> for me?"
    *rolls* "I got a <number>. Why?"
    "hmm...Don't worry about it."
    "Uh..what was the roll for?"
    "Don't worry it's not important." *DM makes some rolls*
    Quote Originally Posted by Sayn
    You know, I'm beginning to realize that when I chose to go from being a player to being the GM, I essentially went from being a mere leader of some nation to being God. And it feels good.
    Quote Originally Posted by Jade_Tarem View Post
    It's been said that a good backstory is like a skirt - it should be long enough to cover everything that needs to be covered, but short enough that it can keep someone's interest. This... is basically the train of a wedding dress.

  9. - Top - End - #9
    Ogre in the Playground
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    Default Re: Most dread inducing phrase a GM can speak?

    "hey guys, I just got these new books with these new rules in them. I so wanna give them a try"

  10. - Top - End - #10
    Bugbear in the Playground
     
    Hadrian_Emrys's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    I don't think my players ever really listened to me after the first session I ran. They just stared REALLY hard at my face, looking for signs of a sadistic look in my eye or that subtle lift on the right side of my mouth. Something like this actually:
    Avatar by Zarah
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    Quote Originally Posted by Innis Cabal View Post
    Toho has retroactive powers of awesome. He makes things that he hasn't done, and have already happened, better by his existence
    Quote Originally Posted by Ganurath View Post
    If anything, the term should be What Would Toho Do?
    Of course, in all situations the answer is Be A Badass.

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    Ogre in the Playground
     
    Xuincherguixe's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    "For the next part of the game, there will be no violence."
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    Rizban: You could be all, "Today's Destruction is brought to you by the color green.... I HATE GREEN!" then fly off mumbling to yourself "Seven... seven bats... mwa ha ha ha..."

    Quote Originally Posted by Flickerdart View Post
    Everyone knows you can just parse XML with regex.
    Don't mind me. I'm just going to have some post traumatic flashbacks in the corner here and sob uncontrollably.


    Millenium Earl by Shmee

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    Bugbear in the Playground
     
    Mauril Everleaf's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    This one was from a session just a few days ago.
    "Heh, if you screw this up, you are going to hate me."
    This was followed by the characters bickering behind a door for 6 rounds.

    The second worst was from the last session: "You weren't supposed to have killed him..." It was the commander of our cleric's army.

  13. - Top - End - #13
    Pixie in the Playground
     
    Lairship's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    "The dragon is in season."

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    Dwarf in the Playground
     
    OldWizardGuy

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    Default Re: Most dread inducing phrase a GM can speak?

    Personally I'd go with the "are you sure?" question that tradditionally means 'you're insane, but now at least I've warned you' - the dread is usually confined to other PCs in the (sometimes literal) blast radius.

    I also regularly borrow my favourite quote from Knights of the Dinner Table, which is "Saving throws are a crutch for the weak." (thank you Wierd Pete)

    My all time favourite from a player-point of view was when I was playing Elric! a few years ago, with a GM who brings new meaning to the words Low Fantasy. Having stolen cabbages to survive in a previous game, he was keen to point out that his new campaign would be more High Fantasy... After one of the characters ended up in prison for a few weeks he proudly proclaimed his High Fantasy credencials by saying: "I didn't even roll to see if the guards sexually abused you during your stay."

    And he was being serious.
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  15. - Top - End - #15

    Default Re: Most dread inducing phrase a GM can speak?

    Of course, the worst thing to hear actually isn't heard. Rather, it's seen: A Gigantic Cheshire Cat smile. While a sadistic smile tells you that it's gonna hurt, the cheshire cat smile tells you the DM is planning something truly malevolent.

  16. - Top - End - #16
    Pixie in the Playground
     
    DwarfFighterGuy

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    Default Re: Most dread inducing phrase a GM can speak?

    “Hmm I'm out of minatures and have used all my dice as well. I'll be right back with some tin foil.”

  17. - Top - End - #17
    Titan in the Playground
     
    Telonius's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    I'll second "Are you sure?"

    "Does anyone have any extra minis?" is a close second.

  18. - Top - End - #18
    Titan in the Playground
     
    The Rose Dragon's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    "You win the game. Congratulations."

    That evokes the following reaction from the players:

    "You mean we'll have to wait until you prepare a new game? That sucks."
    I use black for sarcasm.


    Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.

    If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.

  19. - Top - End - #19
    Ettin in the Playground
     
    Ganurath's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    "Make a Bluff check."
    "Hah! I rolled a 19!"
    "..."
    "What?"
    "..."
    "WHAT IS IT?"

  20. - Top - End - #20
    Barbarian in the Playground
     
    Glawackus's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    Really, 'roll for initiative' is pretty hard to beat.
    The Tenth Doctor and the TARDIS by Ceika.

  21. - Top - End - #21
    Dwarf in the Playground
     
    SolithKnightGuy

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    Default Re: Most dread inducing phrase a GM can speak?

    "Well, that's amusing" after making dice rolls
    This space intentionally left blank

  22. - Top - End - #22
    Ettin in the Playground
     
    Ganurath's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    Quote Originally Posted by Glawackus View Post
    Really, 'roll for initiative' is pretty hard to beat.
    "I'm sick."

  23. - Top - End - #23
    Barbarian in the Playground
     
    Kobold

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    Default Re: Most dread inducing phrase a GM can speak?

    In this situation I'm going to house rule that...

    -

    I really hate unannounced and undocumented house rules, especially ones made up on the fly. I think that it is one of the worst things that can happen in a game.

  24. - Top - End - #24
    Ettin in the Playground
     
    Sstoopidtallkid's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    "Oops", during combat, right after a NPC gave a prophecy that the one currently fighting had to be present at a certain event in order to save the world, was pretty dread-inducing. (turned out, he'd just critted and rolled 98 on the percentiles to confirm. Not fun)
    [/sarcasm]
    FAQ is not RAW!
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    Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
    I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.

  25. - Top - End - #25
    Halfling in the Playground
     
    Number 6's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    This is Shirley, our new player. She's also my girlfreind.

  26. - Top - End - #26
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    Rutee's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    "The DM's girlfriend" isn't really that bad. Though I'm used to Nerd Couples so there you go.

    I'm going to say, in general terms, that big grins are the worst communication signals a GM can ever give. In specific game terms, well.

    "Let me explain to you about the Kukla.."

  27. - Top - End - #27
    Library Lovers Contest Winner
     
    Duke of URL's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    Quote Originally Posted by Number 6 View Post
    This is Shirley, our new player. She's also my girlfreind.
    You win the thread.


    My Homebrew
    Gronk by dallas-dakota

  28. - Top - End - #28
    Barbarian in the Playground
     
    DruidGuy

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    Default Re: Most dread inducing phrase a GM can speak?

    It's not really a phase, but my DM has two tubs of figures. One is the 'safe' Malteasers tub, containing Medium/Small critters. We use it every session, due to general low-levelness.

    So, we're in trouble when the whisky container of Large upwards figures comes out...

  29. - Top - End - #29
    Firbolg in the Playground
     
    sonofzeal's Avatar

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    Default Re: Most dread inducing phrase a GM can speak?

    DM-who-strongly-believes-in-dice-mojo: "*eye twitch* Hang on, I'm going to need my pewters for this."

  30. - Top - End - #30
    Orc in the Playground
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    Default Re: Most dread inducing phrase a GM can speak?

    That gives me an idea.

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