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2008-03-31, 03:03 PM (ISO 8601)
- Join Date
- Nov 2006
3 questions about opposing conditions
I'm not sure how to adjudicate what happensin these circumstances.
1. If two wizards have Foresight on and will fight each other, what happens? do they both win initiative and go at the same time? Should they just roll as normal because 2 Foresights could cancel each other out (they'll still go before everyone else though)?
2. Golems have infinite Spell Resistance, effectively. If a level 20 Beguiler catches a golem flat-footed, can she bypass that SR?
3. Does successful use of the Tumble skill prevent all movement-based AoOs, or just protect you in the act of moving out of a threatened square? I think the distinction is important when one is threatened by a Thicket of Blades stance Crusader.
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2008-03-31, 03:23 PM (ISO 8601)
- Join Date
- Aug 2006
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- Utah
- Gender
Re: 3 questions about opposing conditions
Foresight doesn't help your Initiative at all, strangely. It just means you get to act normally in any surprise round, and you are never flat-footed.
2. Golems have infinite Spell Resistance, effectively. If a level 20 Beguiler catches a golem flat-footed, can she bypass that SR?
3. Does successful use of the Tumble skill prevent all movement-based AoOs, or just protect you in the act of moving out of a threatened square? I think the distinction is important when one is threatened by a Thicket of Blades stance Crusader.You can call me Draz.
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2008-03-31, 03:41 PM (ISO 8601)
- Join Date
- Nov 2006
Re: 3 questions about opposing conditions
So in the case of these two wizards, they'll just both get to act in the surprise round. What happens if they both cast Celerity?
As for Thicket of Blades, would you say it's a fair compromise to raise the tumble DC instead of saying it flat-out doesn't work? The increase is based on the level of the person with Thicket of Blades. Maybe +2 DC per character level and +x where x is dex bonus?
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2008-03-31, 04:00 PM (ISO 8601)
- Join Date
- Aug 2007
Re: 3 questions about opposing conditions
I am not specifically familiar with Celerity. But my assumption Is that you would resolve any ' we go at the same time' Spells That give you initiative or help you act first in the same way that you would resolve two people who roll the same initiative.
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2008-03-31, 04:00 PM (ISO 8601)
- Join Date
- Jun 2007
Re: 3 questions about opposing conditions
In D&D, you can't act at the same time, so yes, they both roll initiative and go in that order with respect to one another, and before everybody else. (edit) oh yeah, except that foresight doesn't actually do that. But if there was a "you win initiative" spell, it'd most likely work like this.
However, I would be tempted to invoke a paradox ruling on this one.
2. Golems have infinite Spell Resistance, effectively. If a level 20 Beguiler catches a golem flat-footed, can she bypass that SR?
Also, beguilers are essentially mentalists so it doesn't really make sense for them to bypass a construct's immunity like that.
3. Does successful use of the Tumble skill prevent all movement-based AoOs, or just protect you in the act of moving out of a threatened square? I think the distinction is important when one is threatened by a Thicket of Blades stance Crusader.
However, I would personally allow the tumbler to safely bypass Thicket at an increased +5 DC.Last edited by Kurald Galain; 2008-03-31 at 04:03 PM.
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2008-03-31, 04:01 PM (ISO 8601)
- Join Date
- May 2007
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- The Land of Cleves
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Re: 3 questions about opposing conditions
So in the case of these two wizards, they'll just both get to act in the surprise round. What happens if they both cast Celerity?Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
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2008-03-31, 04:02 PM (ISO 8601)
- Join Date
- Jun 2007
Re: 3 questions about opposing conditions
I always assume that situation would go something like:
Wizard A: I cast celerity as an immediate action.
Wizard B: Before he casts it, I cast celerity as an immediate action.
Wizard A: Before he does that, I cast celerity as an immediate action.
Wizard B: I cast celerity as an immediate action in response to that!
DM: Rocks fall. It's the fighter's turn now.
As a more serious response, as a DM I would have both wizards enter a celerity state and have them roll initiative to see who goes first (no casting celerity again). However, I don't know of any official rulings.
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2008-03-31, 04:06 PM (ISO 8601)
- Join Date
- Jun 2007
Re: 3 questions about opposing conditions
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2008-03-31, 04:29 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Montréal
- Gender
Re: 3 questions about opposing conditions
1. They roll initiative, as Foresight doesn't make you go first.
2. No, Magic Immunity is more than infinite spell resistance, it's immunity.
3. Thicket of Blades allows you to attack tumbling people, it's a major part of the point! AoO based Crusaders are quite cool, actually.
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2008-03-31, 04:32 PM (ISO 8601)
- Join Date
- Nov 2006
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2008-03-31, 10:51 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Canada
Re: 3 questions about opposing conditions
I've always said, for the celerity-time stop combo, if two mages did it at the same time, they'd both be moving in the turn, but nothing else would be. IIRC the books say that you aren't actually slowing down time, but instead moving really really fast. so, I'd give both of them the same time stop, and let them duke it out, if they really wanted to
Nerd-o-rama Wrote on 10/16/06 at 01:06:57:
Even creatures listed as "Always Alignment" have one-in-a-million exceptions: the Chaotic Good White Dragon Ranger yearning to throw off the reputation of its Evil kin, anybody?
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2008-04-01, 12:09 PM (ISO 8601)
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- Nov 2006
Re: 3 questions about opposing conditions
3. Thicket of Blades allows you to attack tumbling people, it's a major part of the point! AoO based Crusaders are quite cool, actually.