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  1. - Top - End - #1
    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    May 2005
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    BROOKLYN!!
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    Default Magic wand, make my monster grow! (spell)

    Monster Growth
    Transmutation
    Level: Sor/Wiz 7,
    Components: V, S, M
    Casting Time: 1 round
    Range: Close (25 ft. + 5 ft./2 levels)
    Target: One medium or small dying humanoid or monstrous humanoid creature
    Duration: 1 round/level (D)
    Saving Throw: Fortitude negates
    Spell Resistance: Yes

    This spell causes instant growth of a humanoid or monstrous humanoid to the Gargantuan size, multiplying its height by 8 and multiplying its weight by 100. The target gains a +20 size bonus to Strength, a -20 size penalty to Dexterity (to a minimum of 1), and a -4 penalty on attack rolls and AC due to its increased size.

    The creature has a space of 20 feet and a natural reach of 20 feet. This spell does not change the target’s speed. The creature gains temporary HP equal to half its maximum HP. These HP disappear when the spell ends.

    If insufficient room is available for the desired growth, the creature attains the maximum possible size and may make a Strength check (using its increased Strength) to burst any enclosures in the process. If it fails, it is constrained without harm by the materials enclosing it— the spell cannot be used to crush a creature by increasing its size.

    All equipment worn or carried by a creature is similarly enlarged by the spell. Melee and projectile weapons affected by this spell deal more damage. Other magical properties are not affected by this spell. Any enlarged item that leaves an enlarged creature’s possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown weapons deal their normal damage, and projectiles deal damage based on the size of the weapon that fired them. Magical properties of enlarged items are not increased by this spell.

    Multiple magical effects that increase size do not stack,.

    Material Component
    A quarterstaff, which is thrown near the subject


    Bonus!!!


    Zord
    Transmutation
    Level: Rgr 4
    Components: V, S
    Casting Time: 1 standard action
    Range: Medium (100 ft. + 10 ft./level)
    Targets: One animal (Gargantuan or smaller)
    Duration: 2 rounds/level
    Saving Throw: Fortitude negates
    Spell Resistance: Yes

    The target animal grows to Gargantuan size. The animal grows twice their normal size and eight times their normal weight for each size catergory it increases by. It allows gains a +8 size bonus to Strength and a +4 size bonus to Constitution (and thus an extra 2 hit points per HD), and imposes a -2 size penalty to Dexterity for each size increase (to a minimum of 1). The creature’s existing natural armor bonus increases by 2 for each size increase. The size change also affects the animal’s modifier to AC and attack rolls and its base damage. The animal’s space and reach change as appropriate to the new size, but its speed does not change.

    The spell also grants each subject damage reduction 10/Adamantine and a +4 resistance bonus on saving throws. The animal also gains immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects. If insufficient room is available for the desired growth, the creature attains the maximum possible size and may make a Strength check (using its increased Strength) to burst any enclosures in the process. If it fails, it is constrained without harm by the materials enclosing it— the spell cannot be used to crush a creature by increasing its size.

    All equipment worn or carried by an animal is similarly enlarged by the spell, though this change has no effect on the magical properties of any such equipment.

    Any enlarged item that leaves the enlarged creature’s possession instantly returns to its normal size.

    The spell gives no means of command or influence over the enlarged animal.

    Multiple magical effects that increase size do not stack.
    Gitp's No. 1 Cake hater
    On Vacation until Aug 7th.
    Spell currently researching: Explosive Pie.
    Weapon currently crafting: +1 cakebane kris

  2. - Top - End - #2
    Titan in the Playground
     
    Rizban's Avatar

    Join Date
    Mar 2008
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    Aldhaven
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    Default Re: Magic wand, make my monster grow! (spell)

    Now that's a flashback... You need to create a Megazord transformation that can be used by 5 Zord animals to merge into one humanoid form with an exceedingly powerful magic sword.
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    Quod tibi vis fieri, facias.

  3. - Top - End - #3
    Barbarian in the Playground
     
    PirateCaptain

    Join Date
    May 2007
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    Male

    Default Re: Magic wand, make my monster grow! (spell)

    Wouldn't the Zords have to be mechanical or are we trying to translate this into a fully medieval fantasy setting?

  4. - Top - End - #4
    Pixie in the Playground
     
    NecromancerGuy

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    Mar 2008
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    Default Re: Magic wand, make my monster grow! (spell)

    Quote Originally Posted by drawingfreak View Post
    Wouldn't the Zords have to be mechanical or are we trying to translate this into a fully medieval fantasy setting?
    just make them constructs. simple enough. although, upon reading the spell, it sounds like they already have some construct traits. still works.

  5. - Top - End - #5
    Ogre in the Playground
     
    ElfRangerGuy

    Join Date
    May 2005
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    BROOKLYN!!
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    Default Re: Magic wand, make my monster grow! (spell)

    Turning animals into a gargantuan constructs would be a bit much for a ranger spell. But I could make their fur and scales shiny.

    Megazord is more of a ritual, Incantations, or something.
    Last edited by Orzel; 2008-04-11 at 05:46 AM.
    Gitp's No. 1 Cake hater
    On Vacation until Aug 7th.
    Spell currently researching: Explosive Pie.
    Weapon currently crafting: +1 cakebane kris

  6. - Top - End - #6
    Titan in the Playground
    Join Date
    Aug 2006
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    Male

    Default Re: Magic wand, make my monster grow! (spell)

    I love this. I was even thinking of something similar in feat form for summons.
    I am trying out LPing. Check out my channel here: Triaxx2

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