Results 1 to 19 of 19
-
2008-04-10, 03:05 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Dinosaur Museum aw yisss.
- Gender
Surprisingly Useful Spells (and mundane items, etc)
So we had a (enemy) corpse (in a city) on our hands last game. The first - and basically only - thought of what to do with it: Glass Strike. We ended up Glass Striking it, smashing it up, and then throwing the little bits into the river to wash away then get eaten by fish when the spell wore off. Before we ultimately got to that point, we went through various ideas, the main one I can still remember involving grinding the glass up and slipping it into people's pockets as a truly gruesome practical joke.
Anyone made, or thought up ways to make, interesting use out of spells?Last edited by Serpentine; 2008-04-10 at 08:35 AM.
The Iron Avatarist Hall of Fame!
Prizes(Un)Official Best Playground Avatarist Competition
----
Also, buy my stuff! T-Shirts too!
-
2008-04-10, 03:10 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- NZ
- Gender
Re: Surprisingly Useful Spells
I don't know how interesting this is, but I recently used Wall of Force to good effect when our fighter was out of action.
Essentially, my sorceress sealed them in, save for a small gap at the top, where the rogue shot through.
It's become one of my favourite spells. No bottleneck? I'll Wall of Force one in! Simple and easyformerly known as xNadia
apologies for the confusion and inconvenience
-
2008-04-10, 06:59 AM (ISO 8601)
- Join Date
- Oct 2007
- Gender
Re: Surprisingly Useful Spells
Levitate needs a willing target to work, unconscious creatures are automatically considered willing. Levitate also does not fail slowly, so when it fails, you plummet.
Not too useful, but definitely funny to watch.Thanks to _Puppetmaster_ for my avatar
Hylian of the church of Link's hat.
My Zelda related homebrews!
Other homebrews:
-
2008-04-10, 07:03 AM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Somewhere far beyond...
- Gender
Re: Surprisingly Useful Spells
Does sleeping creatures for that reason concidered as willing???For levitate I mean...
-
2008-04-10, 07:05 AM (ISO 8601)
- Join Date
- Nov 2007
Re: Surprisingly Useful Spells
Launch Bolt from SpC is really fun. There is something amusing about a Halfling wizard dumping a bunch of colossal bolts on the ground from a bag of holding, then launching them for 6d6 points of damage each. Too bad you can only launch one bolt at a time (it's also either a cantrip, or level 1 spell, not sure which).
Originally Posted by SkyBoundFencer
-
2008-04-10, 07:08 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- West Midlands, UK.
Re: Surprisingly Useful Spells
It's a cantrip. Can it really be used to do that? I'm going to check Crystal Keep.
EDIT: you're right. It says nothing about size being relevant at all, unless it means "a light crossbow to your character's size".
Launch Bolt(MoF p105)
<Trans, VS, 1StdAct, Medium-range>
– Launches a single crossbow bolt as if from a
light crossbow.Last edited by Tempest Fennac; 2008-04-10 at 07:12 AM.
"It doesn't matter what you think I'm supposed to be, 'cause I myself know all too well." Line from "King of My World" by Saliva.
Good itP 2009 winner,Cleric itP Winner.
Taking Reiki requests. PM me for details.Spoiler
-
2008-04-10, 07:12 AM (ISO 8601)
- Join Date
- Nov 2007
Re: Surprisingly Useful Spells
Yup. And for even more fun, enchant the bolts before launch.
Originally Posted by SkyBoundFencer
-
2008-04-10, 07:16 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- West Midlands, UK.
Re: Surprisingly Useful Spells
That does seem overpowered (unless the "light crossbow" part is dependant on size).
"It doesn't matter what you think I'm supposed to be, 'cause I myself know all too well." Line from "King of My World" by Saliva.
Good itP 2009 winner,Cleric itP Winner.
Taking Reiki requests. PM me for details.Spoiler
-
2008-04-10, 08:33 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- RVA
- Gender
Re: Surprisingly Useful Spells
Actually, the Launch spells are all pretty great. Launch Bolt is fun, but I prefer to launch alchemist's fire around. And, Tanglefoot bags. Those things hold down everything. Launch 'em at flying creatures for tons of fun.
Check out a bunch of stuff I wrote for my campaign world of Oz.
SpoilerI am the Burley, formerly known as Burley Warlock. I got my name changed. Please remember me...
-
2008-04-10, 08:35 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Dinosaur Museum aw yisss.
- Gender
Re: Surprisingly Useful Spells
That reminds me, I quite like clever use of mundane items, as well. I'll see if I can add that in...
The Iron Avatarist Hall of Fame!
Prizes(Un)Official Best Playground Avatarist Competition
----
Also, buy my stuff! T-Shirts too!
-
2008-04-10, 08:38 AM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Rockford, IL
- Gender
Re: Surprisingly Useful Spells (and mundane items, etc)
Coupla months ago had the party sorcerer use launch item to tanglefoot a dragon out of the sky.
And it worked.
God, I hate rolling 1's on saving throws!Famous Last Words: "Aww, cm'on, we can take 'em!"
-
2008-04-10, 10:13 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- London
- Gender
Re: Surprisingly Useful Spells (and mundane items, etc)
I don't know if it's inventive or anything but I've found that Caltrops are a solid mundane investment at low levels and a solid crowd controller at higher ones, a group I was with once emptied a half dozen bags of them infrount of a charging orc horde, they got mullered from ranged weapons and we didn't even use a spell slot. Heh.
Give them bread and circusses and the plebs wont rise against you. Give adventurers dungeons and trapped chests and they won't waste time looking to ransack your home and kill your wife.
-
2008-04-10, 10:18 AM (ISO 8601)
- Join Date
- Nov 2007
Re: Surprisingly Useful Spells (and mundane items, etc)
I prefer marbles over caltrops. Instead of damage they force a DC 15 balance check to move through them or do anything other than stand while on them.
Originally Posted by SkyBoundFencer
-
2008-04-10, 04:44 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Charlottesville
- Gender
Re: Surprisingly Useful Spells (and mundane items, etc)
What about marbles and caltrops?
Tali avatar by the talented Thormag.
-
2008-04-10, 05:17 PM (ISO 8601)
- Join Date
- Nov 2007
Re: Surprisingly Useful Spells (and mundane items, etc)
Now that would just be evil. Me like.
Originally Posted by SkyBoundFencer
-
2008-04-10, 05:24 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Surprisingly Useful Spells (and mundane items, etc)
-
2008-04-10, 05:28 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- London
- Gender
Re: Surprisingly Useful Spells (and mundane items, etc)
And then we laugh at them... Mwah-ha-ha. Plus movement contoling enchantments that let you own wit simple level 1 battlefield control magics as an added extra baby!!!
Give them bread and circusses and the plebs wont rise against you. Give adventurers dungeons and trapped chests and they won't waste time looking to ransack your home and kill your wife.
-
2008-04-10, 05:51 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Catching 'em all
- Gender
Re: Surprisingly Useful Spells (and mundane items, etc)
-
2008-04-10, 05:57 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Surprisingly Useful Spells (and mundane items, etc)
Oh, and as far as surprisingly useful items go, check out crawling tattoos.
With enough cash, this replaces all psions up till level 6, or nearly. Offensive spells, battlefield control, charm powers, the whole thing. Pity you can't get spells on em, though. Hey, wait! Transparency! You can! (Maybe?)