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Thread: Why DM?
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2008-04-22, 12:13 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Greenwood
- Gender
Why DM?
I've hopped behind the DM screen for a couple semester-long campaigns, enough to get my feet a bit more than wet. The question to anyone else who's spent time saying "...now everyone roll spot checks" is this:
Why do you enjoy DMing?
Is it the challenge of creating memorable scenarios for the PC's?
Is it the thrill of trying to fight against their plans?
Is it the satisfaction of being in charge, controlling destiny itself?
Is it because no one else will rise to the challenge?
Myself... I do it because I love making NPC's that get remembered session after session, occasionally cross-campaigns.
Why do you do it?--Killin' 'em softly with bard songs
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2008-04-22, 12:15 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Icy Evil Canadia
- Gender
Re: Why DM?
Because I have a story to tell, and a plot that needs protagonists to save the world.
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2008-04-22, 12:18 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Poland
- Gender
Re: Why DM?
I've only DMed twice, and not in D&D for that matter, but I think it's a lot of fun to write an adventure and then see it unravel before players. It's also nice to see how players react to the plot hooks and events you planned, especially if they come to completely false conclusions. It can be also good time to improvise when players do something you didn't plan. Finally, it's good to see that other people are enjoying something you spent good time writing and planning.
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2008-04-22, 12:18 PM (ISO 8601)
- Join Date
- Jan 2006
- Gender
Re: Why DM?
Because I'm a morally bankrupt individual who enjoys orchestrating the suffering of others.
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2008-04-22, 12:19 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Oakdale, PA
- Gender
Re: Why DM?
Honestly, because I like to play my way. I much rather be a player, but then that means I don't get to control the rules of the game.
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2008-04-22, 12:29 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Norway
- Gender
Re: Why DM?
Cause we need a dm, and no one else are able and agrees to dm
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2008-04-22, 12:33 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- In Orbis RPG drafts
- Gender
Re: Why DM?
All of the above, of course.
Intellectually I want to craft a story. It's years since I ran a 'sandbox game', nowadays its always about a story I want to tell, and involving the PCs in that story (and giving them some control over it too) from the beginning. Emotionally... I have to admit that there are few things better than seeing everyone enjoy themselves because of something I've created and when they talk about the game afterwards and tell me I'm cool. Shallow, I know...
And practically, well I DM because the quality of the games I see about me has been pretty varied of late and I'm trying to lead by example. That and because I've DM'd so much that I tend to think "that's not what I would have done" all the time when playing.
Shallow and egotistical - go me!Coming Soon....
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2008-04-22, 12:35 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Somerville, MA
- Gender
Re: Why DM?
I DM for a few reasons.
I come up with characters all the time. Only a few of them have the depth to be PCs. The rest are the silly ridiculous type that are awesome for the first couple sessions but grow real old real fast. These guys are perfect for NPCs.
I like writing stories. I especially like writing unique stories. D&D is a platform where I can share these stories.
Unlike writing, D&D gives me something to play with in real time. I don't want to be in control of the story the whole way through. I tried writing for NaNoWriMo last year and got bored. Why? The characters did what I told them. I'd figure out a plot point, I'd set the characters loose, and then they did what I expected. No wonder I didn't finish. When GMing I build up scenarios and then let the players run wild on them. I'm pretty quick and really enjoy improvising. Having a couple other people in my story forces me to think fast.
Finally, on a rather arrogant note, I like GMing so I can set an example for other GMs. I know I'm not the best out there. Lately my NPCs have been bland as hell and I've had no energy at all. But I put together interesting collections of plots and I encourage roleplay between players better than the other GMs I know. I've also been told I'm the least adversarial GM. Aside from the last couple sessions my games help show that D&D doesn't have to be about DM vs Players, but can also be collaborative storytelling.If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.
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2008-04-22, 12:39 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Koth
- Gender
Re: Why DM?
Because I like being in charge, I like having an audience, and I like telling (rather than writing) stories. Getting to do this all interactively is way fun.
Yeah, I DM because I'm an attention whore. That, and since I usually buy the books, it seems to naturally fall on me to do the DMing.
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2008-04-22, 12:39 PM (ISO 8601)
- Join Date
- Jan 2005
- Location
- St. Louis Park, MN, US
- Gender
Re: Why DM?
1) To create something interesting to share with my friends.
2) Because none of my regulars are as willing to DM.
3) Recent experiences with terrible DMs have made me hesitant to give up the throne.
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2008-04-22, 12:44 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- B5 and B6
Re: Why DM?
As I understand it, I DM mostly because I'm the only one in my group really inclined towards roleplaying, and I do a variety of voices reasonably well.
If there's nothing out there, then what was that noise?
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2008-04-22, 12:45 PM (ISO 8601)
- Join Date
- Jan 2008
Re: Why DM?
To be blunt, no one else in my gaming group pours over the books as much as I do, nor do they share my obsession with game design.
The perks are that I get to roleplay new characters every session, run a new build every encounter, and experiment with each and every element of the game without running a major risk of destroying everything (since the world's under my direct influence). I also manage the players, keeping them interested and involved; it's challenging to figure out what interests players, especially when they can't vocalize what interests them most. I almost view that as a second game on top of the one I'm creating for the players.
Aside from Worldwide D&D Game Days, I haven't played a PC in years. But it says something that a group of four characters run by different people can be as entertaining for me as the world I create for them.
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2008-04-22, 12:48 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- Denver, CO
- Gender
Re: Why DM?
I DM because I enjoy setting the scene. I think storytelling is the wrong word to use, at least in my case. It's more collaborative; I just come up with the bit part characters and the locations, the players make the story. I do enjoy making up all the characters and settings; it's fun and it's more enjoyable for me than playing a character is.
As for why I'm DM of my group, 1) I'm the one who's most familiar with 3.5. 2) I asked to DM. 3) The others are perpetual players who want nothing to do with the screen.The following statement is true.
The previous statement is false.
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2008-04-22, 01:01 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- with Carmen Sandiego.
Re: Why DM?
I DM mostly because I really enjoy the improvisation aspect of it. I get to be reactive and intriguing, I watch the world flow and ebb and subtly guide the players along on their epic quests, scrambling whenever they take Option C which I never, EVER think of. Luckily for me, I can improvise some pretty exciting scenes and I get to play like, 19 different characters a session. My attention span may not be able to handle one singular character for a while...
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2008-04-22, 01:03 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: Why DM?
Because I never agree with others' rules so I much prefer my own. And I'm a perfectionist so I want to do everything myself.
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2008-04-22, 01:35 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Why DM?
Hmm. Well, I enjoy creating stuff. I've got a countless amount of characters I've created, if I start my players in a thorp or some other smallish village, I run up stats for every member of the village, creating cities, NPC's, campaigns, the more I can create, the happier I am. But what's the point creating stuff if nobody gets to see 'em?
I love being a player as well, possibly even more than DMing, but it's also good to be in control. And to see the look when it dawns on the Captains face...he's in my world now.For the last time, it stands for Shadow of Darkness!
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2008-04-22, 02:17 PM (ISO 8601)
- Join Date
- Jan 2008
- Gender
Re: Why DM?
Why do I DM? I simply prefer it. I've played a Paladin before, under a good DM, and I've played a Bard before, under a bad one. Even with the good DM, I still didn't like playing very much.
I admit, I'm not a great DM. Only rarely do I adopt a different voice to utilize while speaking. Four rounds of combat often take eight or more minutes. I forget things and miscalculate numbers. However, despite my obvious DMing flaws, we still all have a good time. I create a good story, and my players immerse themselves in it.It is inevitable, of course, that persons of epicurean refinement will in the course of eternity engage in dealings with those of... unsavory character. Record well any transactions made, and repay all favors promptly.. (Thanks to Gnomish Wanderer for the Toreador avatar! )
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2008-04-22, 02:23 PM (ISO 8601)
- Join Date
- Nov 2007
Re: Why DM?
Why do I DM? Because I have the most DnD experience in my group, and we've learned through trial and error that I'm the only one of us who is any good at it.
Originally Posted by SkyBoundFencer
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2008-04-22, 02:31 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Central Iowa
- Gender
Re: Why DM?
Honestly? Because I'm a big Lovecraft nerd and nobody else knew enough about it to run CoC, so it was either run a game myself or never play it at all.
That and I'd been a freeloading player for the first three years of college and it was my turn to run a game for the group. I mean, we probably averaged 4 regular, weekly games a semester within our pool of players (about a dozen of us all together, never all in one game at once though) and I hadn't run anything up until that point.
My players told me I did a good job, but I felt like I was hanging onto the plot by my fingernails through most of it.Take your best shot, everyone else does.
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2008-04-22, 02:44 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Under Mt. Ebott
- Gender
Re: Why DM?
I do it because no one else will, and it comes to me easily. I enjoy it because I really feel awesome bringing fun to others, and because this lets me tinker with everything and do the most outlandish things in terms of builds and character personalities.
That said, I really would like to try my hand at playing again sometime. I mean, it's been two years since I was on the other side of the screen, and I have this scythe-wielding Warblade concept...
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2008-04-22, 02:49 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Oh gods i wish i knew
- Gender
Re: Why DM?
because i love to create living breathing worlds, people, and situations, and see how people react to them.. I love to test my players in a realistic fashion and see what they do
from
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2008-04-22, 02:52 PM (ISO 8601)
- Join Date
- Aug 2007
Re: Why DM?
I gave up on "telling my story" as GM years ago (Edit: not out of some high-minded elitism, rather that my players never seemed to cooperate...). Telling a story isn't my job, it's the players' job. I GM because it's so much fun to see the wicked cool stories my players come up with.
I have to be on my toes, because every single session one of my players comes up with some idea that so far out in left field that I never see it coming, but that's so damn cool that I love it - and I love rolling with that punch and seeing the PC have an impact on the campaign world.
No campaign I've run in the past 3 or 4 years has gone the way I expected it to, and it's completely awesome.Last edited by Sleet; 2008-04-22 at 03:04 PM.
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2008-04-22, 03:00 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Northern Alabama
- Gender
Re: Why DM?
I enjoy running a session that people enjoy, which is most of the time, but perhaps not perfect.
I also enjoy putting together a story that I find interesting. Not all of the GMs in my circle put together stories that I find interesting. Fun perhaps, but not always interesting.The first person who mentions "maturity" while we are discussing a complex game of "pretend" . . . loses.
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2008-04-22, 03:17 PM (ISO 8601)
- Join Date
- Mar 2007
- Gender
Re: Why DM?
Same here. And I've only DMed one session so far. *snerk!*
Of course, I had already not had 100% enough time to plan, so I basically just opened the game with: "*points to respective players* A dwarf and a Warforged walk into a tavern..." and winged it until I could come up with an excuse for an NPC to walk up to a couple of them and offer up a quest.
Among other things, we had a severely drunken dwarf trying to hit on the non-too-happy barmaid, a very annoying Artificer repeatedly poking at the Warforged until said Warforged (who btw, was a monk) punched him, a seemingly-human rogue who tried to seduce the local satyr, and a female sorcerer hitting on a cute waitress before they even left the tavern. We later had the Artificer set his sword on fire before attacking a guy who had padded armor on, subsequently starting a forest fire... while the dwarf handled the hidden-in-a-tree bandit archer by chopping the tree down and the Warforged put the "monk" in "monkey" by climbing up the trees.
It was awesomeness incarnate.
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2008-04-22, 03:22 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Belgrade, Serbia
- Gender
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SpoilerOriginally Posted by I'm da Rogue!
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2008-04-22, 04:24 PM (ISO 8601)
- Join Date
- Apr 2007
Re: Why DM?
Because no one else in my group can string together a story, or design an encounter, or play monsters the way they're supposed to... Whenever someone else wants to DM, in about 3-4 sessions, they get fed up, quit, and I end up taking over their orphaned game. I had to find a second group to be player, but we only play that game about once a month.
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2008-04-22, 07:49 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Brisbane, AustrAlien
- Gender
Re: Why DM?
Because I can't stick with playing one character, and I like being the centre of attention.
There are lots of other reasons too, but those are the most amusing.
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2008-04-22, 08:16 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Why DM?
the same reason everyone else does:
Spoiler
ok, fine, just because no one else wants to.
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2008-04-22, 09:13 PM (ISO 8601)
- Join Date
- Dec 2005
- Gender
Re: Why DM?
Two and a half years ago, I began an Exalted game because nobody seemed to be running for me, and it was the only way to get people to learn to play well enough that they themselves might be interested in running later. Somewhere along the line, though, I realized I couldn't stop. It's far too fun watching the reactions of my players to new and interesting situations, plotting against them incessantly, and coming up with new and inventive ways to describe things. That, and I'm one of a grand total of two, maybe three people in my group who can run the same thing more than three sessions in a row without losing interest, and I happen to like continuity--and there are types of games only I am willing to run unless they've been run before, and I want to play them some way or another.
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2008-04-22, 09:18 PM (ISO 8601)
- Join Date
- Mar 2007
- Gender
Re: Why DM?
It's mostly because I keep getting ideas for stories in my head, and I just can't resist using them. They just keep nagging at me until I do.
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