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Thread: Teaching girls to play
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2008-04-25, 05:53 PM (ISO 8601)
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- Dec 2006
Teaching girls to play
Okay im in highschool and i got this nutty notion that i could maybe teach a gang of nerdy girls i know how to play D&D. I dont have a group cause i moved to San Antonio about a year ago but i think i could teach them how to play. Any tips or sugestions for teaching girls?
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2008-04-25, 05:55 PM (ISO 8601)
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- Sep 2007
Re: Teaching girls to play
Teach as you'd teach boys, but don't give 'em playful punches. That is all.
I'd recommend starting with either ToB chars, favored souls, binders, or factotum. Those won't break the game, but they're strong out of the box.
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2008-04-25, 05:55 PM (ISO 8601)
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- Apr 2007
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- Boston, MA
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2008-04-25, 05:56 PM (ISO 8601)
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- Mar 2008
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- Århus, Denmark
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Re: Teaching girls to play
Just do it exactly the same way you would teach people who possess Y chromosomes. Girls are fundamentally more or less the same as boys and chances are that what works with boys also works with girls, taking the personality of the individuals into account of course. But really individual differences also present among members of each gender is more important than the gender of those you want to teach.
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2008-04-25, 05:59 PM (ISO 8601)
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- Sep 2007
Re: Teaching girls to play
And No LARPing. As I said, there's just about no girls who like having to dodge punches.
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2008-04-25, 06:01 PM (ISO 8601)
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- Dec 2006
Re: Teaching girls to play
lol k thanks then guys
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2008-04-25, 06:03 PM (ISO 8601)
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- Mar 2007
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- Santa Monica, CA, US
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Re: Teaching girls to play
I think that is not gender linked, but how they were raised as well...
Otherwise, all but one of my sisters is the exception, so... there's 6 exceptions.
Of course, they always are.
Backing up, to use them as a comparison, however. The one that doesn't like being hit playfully at all is also my only sibling that plays D&D.. hm..
Personally, I don't recommend punching anybody. They secretly might not like it.Avatar by Alarra
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2008-04-25, 06:05 PM (ISO 8601)
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- Sep 2007
Re: Teaching girls to play
What I mean is, most boys do trade joke punches with friends, and it is a semi-common way of showing trust. Girls mostly don't, and don't react well to that, usually, because, I believe, they take it as a REAL attack.
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2008-04-25, 06:08 PM (ISO 8601)
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- Mar 2007
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2008-04-25, 06:09 PM (ISO 8601)
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- Jul 2005
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2008-04-25, 06:11 PM (ISO 8601)
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- Nov 2006
Re: Teaching girls to play
My friends and I do punches on each other, but light punches that don't really hurt.
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2008-04-25, 06:12 PM (ISO 8601)
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- Sep 2007
Re: Teaching girls to play
That's part of the whole idea. Yeah, you shouldn't do that to a friend, but I forgive you anyway 'cause you're my buddy.
Ain't it just great when you ramble off?
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2008-04-25, 06:31 PM (ISO 8601)
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- Jul 2005
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2008-04-25, 06:40 PM (ISO 8601)
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- Aug 2007
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Re: Teaching girls to play
Just keep it simple. I'd hold off on ToB and all that other stuff. Make learning the basic concepts of the game as painless as possible and then move on to bigger things.
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2008-04-25, 06:53 PM (ISO 8601)
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- Jan 2007
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- Oh gods i wish i knew
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Re: Teaching girls to play
girls don't play D&d, its in the rules
from
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2008-04-25, 06:57 PM (ISO 8601)
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- Apr 2007
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- Australia
Keith Baker, on the age of Erandis d'Vol:
Spoiler
... The miniature of her certainly makes her look older, but personally I like young Erandis both on the basis that the purge of the line started before she could grow into her full powers, and also because it lets her and Jaela have a vicious catfight sometime.
Maybe I'm playing a wrong game.
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2008-04-25, 07:03 PM (ISO 8601)
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- Jan 2007
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- N. California
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Re: Teaching girls to play
start them all off with gestalt artificer//wizards it's a fairly simple INT synergy combination and offers very good power potential not to mention shows how versatile D&D characters can be. I'd also recommend starting at higher levels, to show them the meat of D&D, it's a game about heroes, after all. Maybe try artificer//wizard/incantatrix so that you can go through the concept of prestige classes at the same time.
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Start off with some basic stuff: maybe limit the selection to basic fighters and spontaneous casters, I find sorcerers MUCH easier to handle than wizards, and we're talking about newbies so...
Fighter, paladin, favored soul, sorcerer, rogue, barbarian, monk, bard, beguiler, dragon shaman, knight, warlock, and duskblade all spring to mind as easier. You can walk them through the character creation process if you need to, but remember to let them do what they want to do, no "you must take this ubercharger build" for the fighter player.
Start at level 2 or 3. Level 1 is a pain because of fatality and low levels are simpler.
Once in session, focus on roleplay to start and get them comfortable with the basic RPG concept, then lead them towards an encounter.
explain non-rules rules before hand. Things like "if no one remembers a rule, I'll adjudicate something and we'll look it up later."
Be very, very patient.
If teaching boys, all the above ideas apply.
[Edit]: If using mood music, do not use Barry White.Last edited by Townopolis; 2008-04-25 at 07:05 PM.
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2008-04-25, 07:04 PM (ISO 8601)
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- Sep 2007
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- Earth... sort of.
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Re: Teaching girls to play
Then why is everything in the SRD "she"???
Avatar by K penguin. Sash by Damned1rishman.
MOVIE NIGHTS AND LETS PLAYS LIVESTREAMED
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2008-04-25, 07:09 PM (ISO 8601)
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- Nov 2007
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- U.S.A.
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2008-04-25, 07:11 PM (ISO 8601)
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- Feb 2006
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- Freeland, WA
Re: Teaching girls to play
I'd suggest a level 3 game, low magic.
Homebrew:The Reaper-The Wild MageAvatar by Zarah
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2008-04-25, 07:19 PM (ISO 8601)
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- Oct 2006
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2008-04-25, 07:20 PM (ISO 8601)
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- Oct 2007
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Re: Teaching girls to play
I always thought it was because women look cooler when doing the same things
To answer the OP's question, you must first /capture/ the female specimens in question. I won't go into that, that's your problem. From there, look into pavlovian conditioning, I'd say. Makes it very quick. And don't spare the whip.
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2008-04-25, 07:23 PM (ISO 8601)
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- Sep 2007
Re: Teaching girls to play
Use sleeping darts. Avoid Catgirls. Don't show 'em any pics of females if they're radical feminists. Make sure roleplay more than you rollplay.
Also, get someone to fix me my sarcas-o-meter. It's broke down.
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2008-04-25, 07:30 PM (ISO 8601)
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- May 2006
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Re: Teaching girls to play
I assume the girls have math proficiency at the middle school level (a prerequisite for being nerdy and in high school), have memories approximately equal to your own, and are flexible enough to handle the concept of "roleplaying."
If they do not, then it does not matter if they are male or female, they will be unable to learn and play the game.
If they do, then it does not matter if they are male or female. You need no special techniques. There is nothing about D&D which makes it harder or easier for members of one sex to learn than the other.
All you have to do is whatever you normally do to avoid looking like an ass to girls. Treating them like they need special teaching techniques to learn the game comes to mind as something NOT to do.
Note: if you do not normally avoid looking like an ass to girls, you have a problem. But the problem isn't one of D&D. You'd have most of the same problem trying to teach them anything. Or learn anything from them. Or just interact with them without trying to teach or learn anything.
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2008-04-25, 08:17 PM (ISO 8601)
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- May 2007
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- Ownageville (OV)
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Re: Teaching girls to play
Last edited by Kizara; 2008-04-25 at 08:19 PM.
My Work:
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2008-04-25, 08:19 PM (ISO 8601)
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- Sep 2007
Re: Teaching girls to play
Dunno. As much as I enjoy Marillion, not everybody likes it.
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2008-04-25, 08:50 PM (ISO 8601)
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- May 2006
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- The Bandit Kingdoms
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Re: Teaching girls to play
I think under no condition should you show these girls character art from your D&D books that remotely arouses you.
On a side note:
When I teach the game to anyone I tend to describe the rules in a manner even an idiot would get. Unfortunately because of my teaching method the few girl players I've taught tend to think I'm treating them this way cause they're girls. Try to be more respectful to girl players I guess; cause these girls probably have their own stereo-types for how they are going to be treated by male players and DMs. Oh and don't show them elves before any other races.Last edited by Tough_Tonka; 2008-04-25 at 08:54 PM.
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2008-04-25, 09:11 PM (ISO 8601)
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- Aug 2007
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- Gallifrey
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Re: Teaching girls to play
FWIW: I had a game recently with 3 newbie players: a really nerdy guy, a fairly nerdy guy, and a "closet nerd" girl.
Guess which one picked up the game the fastest.The Tenth Doctor and the TARDIS by Ceika.
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2008-04-25, 09:13 PM (ISO 8601)
- Join Date
- Jul 2007
Re: Teaching girls to play
yes as stated already girls are peaple to. And are smart enough to vote at 18!!! No locker room humor.
This is for teaching any one the game.
Some one said use TOB. DO not thats a bad idea. Stay with the three core books. first level for afew small intro adventures. After one or two let them level. Keep it low magic. If you keep it low magic then magic is cool and misterios. Let them injoy the fun of a back of tricks.
Also ive seen a book written by a women about girls in gaming at borders. I dont recal the title. Its white and pink with a classy looking uptown girl on the cover tossing a fire ball at a group of idiot boys. read it. and for fun show it to them. You most likly will find this near the gaming books in the book store.
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2008-04-25, 09:13 PM (ISO 8601)
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- Jan 2005
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- Singapore
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Re: Teaching girls to play
Ugh. Memories of school in my teens. Used to punch each other in the biceps as hard as possible(which sucked for those of us whose muscular development was on the opposite end of puberty from the "other stuff"), try to crush each other's hands in handshakes, and so on. Utterly stupid rituals.
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