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Thread: Reaping Mauler Fix
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2008-05-01, 12:45 PM (ISO 8601)
- Join Date
- Mar 2008
Reaping Mauler Fix
Reaping Mauler
Requirements
Bab: +5
Skills Escape Artist 5, Tumble 5
Feats: Improved Grapple
Table 2-30 Reaping Mauler
Lvl Bab Special
1 1 Adept Wrestling
2 2 Mobility
3 3 Sleeper Hold
4 4 Snake Arms
5 5 Devastating Grapple
Adept Wrestling:
+ 1 to grapple check per lvl of Reaping Mauler (Max +5)
Sleeper Hold:
Full Round Action, If pinned for 1 full round, Fort save or sleep DC (Grapple Modifier) Unconscious 1d2+1 rounds
Snake Arms:
Constrict: You deal unarmed Strike + Str dmg for each successful Grapple Check
Devastating Grapple:
Full Round Action: If pinned for 2 full rounds, Fort Save or die DC (Grapple Modifier)
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2008-05-01, 01:27 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Somewhere you're not
- Gender
Re: Reaping Mauler Fix
When you post a fix, it's generally a good idea to state why you think the class or prc should be fixed, what it problems are and how your solution fixes them.
The above message is a bit...empty.
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2008-05-01, 01:38 PM (ISO 8601)
- Join Date
- Dec 2006
- Gender
Re: Reaping Mauler Fix
Eh, Devastating grapple needs to be workable only against enemies with discernable anatomies. But... now that I think of that... why the crap do you even need that, if you have the rounds worth of grappling for the sleeper hold, he's effin' asleep and helpless, and it's Coup De Grace time.
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2008-05-01, 02:09 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: Reaping Mauler Fix
No, see, fixing the Reaping Mauler encourages people to play grapplers, and that means using the grappling rules a lot.
It also means enemies either have a defense against grappling (spells, size and strength, etc) in which case the character's useless, or they don't, in which case the character wins. That's not really good.