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  1. - Top - End - #1
    Ogre in the Playground
     
    SoD's Avatar

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    Default No, no, no, running away now!

    I was going through stuff earlier today, and basically, was wondering how fast a build can be (land speed wise).

    Here are my thoughts: suffer the +1 level adjustment of the catfolk, level up as a barbarian 1/ehlonna 9, with the character trait speedy, and eventually take levels in sacred fist, get boots of striding and springing, and take the dash feat. Simple:

    So, Catfolk Barbarian 1/Cleric of Ehlonna 8/Sacred Fist 10.

    Final base land speed: 115 feet. 145 feet for a while, with the celerity domain granting expeditious retreat.

    My question: does this actually work?!

    Speed by level: (buy the boots at, shall we say, level five, dash at level 9?)
    1. -
    2. 60 (catfolk[40]+barbarian[10]+quick[10])
    3. 70 (+celerity[10])
    4. 70
    5. 80 (+boots[10]
    6. 85 (+dash[5])
    7. 85
    8. 85
    9. 85
    10. 85
    11. 85
    12. 85
    13. 95 (+3rd level sacred fist[10])
    14. 95
    15. 95
    16. 105 (+6rd level sacred fist[10])
    17. 105
    18. 115 (+8rd level sacred fist[10])
    19. 115
    20. 115
    For the last time, it stands for Shadow of Darkness!

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  2. - Top - End - #2
    Barbarian in the Playground
     
    MorkaisChosen's Avatar

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    Default Re: No, no, no, running away now!

    Add in Wild Talent and Speed of Thought as soon as possible... That's another 10ft move speed right there.
    BImportant note: I'll be away from the Internet for two weeks. Apologies to anyone this causes a problem for.

    Thanks to xiolin_monk (AKA Maestro) for the Wolf Priest avvy.



    I am the insane creator of the Mind Flayer Paladin of Freedom. Fear his brain-eating for goodness.

  3. - Top - End - #3
    Ogre in the Playground
     
    SoD's Avatar

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    Default Re: No, no, no, running away now!

    Quote Originally Posted by MorkaisChosen View Post
    Add in Wild Talent and Speed of Thought as soon as possible... That's another 10ft move speed right there.
    Brilliant, where can I find them? And they're feats, I presume? Would this guy meet any pre-reqs?
    For the last time, it stands for Shadow of Darkness!

    Thankin' Nevitan fer me babytar!

    Kasaad Shadowweb-Chitine Paladin of Freedom (now a clickable link!).

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    Quote Originally Posted by Mauve Shirt
    SoD is my favorite too.
    Quote Originally Posted by TigerHunter View Post
    SoD casts Pun
    SoD's Pun crits TigerHunter for 10k.
    TigerHunter dies.


    Genderbender week comin' up! SoDess by Bisected8 *applause*

  4. - Top - End - #4
    Firbolg in the Playground
     
    Draz74's Avatar

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    Default Re: No, no, no, running away now!

    Quote Originally Posted by SoD View Post
    Brilliant, where can I find them? And they're feats, I presume? Would this guy meet any pre-reqs?
    They're feats in the Expanded Psionics Handbook (or SRD ). Prerequisite for Speed of Thought is Wisdom 13, so you should be fine.

    Wild Talent makes you Psionic, so you can take Speed of Thought. Speed of Thought gives you +10 [insight] to speed.

    Speaking of the XPH, Boots of Skating make you faster than Boots of S. and S. Unless you plan on going uphill a lot.
    You can call me Draz.
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  5. - Top - End - #5
    Titan in the Playground
     
    Kurald Galain's Avatar

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    Default Re: No, no, no, running away now!

    Nice.

    The next step is to convert this speed into a several-hundred-point bonus on your jump check.

    And the final step is to use this check to turn people into your fanatical followers.
    Guide to the Magus, the Pathfinder Gish class.

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  6. - Top - End - #6
    Titan in the Playground
     
    Kurald Galain's Avatar

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    Default Re: No, no, no, running away now!

    Nice.

    The next step is to convert this speed into a several-hundred-point bonus on your jump check.

    And the final step is to use this check to turn people into your fanatical followers.
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
    Crystal Shard Studios - Freeware games designed by Kurald and others!

  7. - Top - End - #7
    Titan in the Playground
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    Default Re: No, no, no, running away now!

    The last time this came up, I think Xeph were the best base race. And if the Sacred Fist move bonus works the same way as the monk bonus, it's an enhancement bonus, and won't stack with most boots.

    Does the scout's move increase stack with the barbarian's?
    Time travels in divers paces with divers persons.
    As You Like It, III:ii:328

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  8. - Top - End - #8
    Banned
     
    Solo's Avatar

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    Default Re: No, no, no, running away now!


  9. - Top - End - #9
    Titan in the Playground
     
    Telonius's Avatar

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    Default Re: No, no, no, running away now!

    You must wield a double spear and name this character "Dragoon."

  10. - Top - End - #10
    Barbarian in the Playground
     
    MorkaisChosen's Avatar

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    Default Re: No, no, no, running away now!

    Hmmm.. There's a tactical feat in Tome of Battle that gives +30 speed if you didn't move much in the previous round. Fairly steep prereqs, though- two diamond mind maneuvers (can be got with a dip in Warblade or Swordsage, of course...) and Unnerving Calm (which itself needs 1 rank in Concentration). Not sure if it's worth it...
    BImportant note: I'll be away from the Internet for two weeks. Apologies to anyone this causes a problem for.

    Thanks to xiolin_monk (AKA Maestro) for the Wolf Priest avvy.



    I am the insane creator of the Mind Flayer Paladin of Freedom. Fear his brain-eating for goodness.

  11. - Top - End - #11
    Troll in the Playground
     
    ElfMonkGuy

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    Default Re: No, no, no, running away now!

    Cobalt Dash (or some similar name) is an Incarnum feat that basically gives you another +5 run speed. Furthermore, if you take one or two other feats that give you Essentia (such as the one that gives you two extra essentia) you can further invest essentia to have this feat increase your speed more at later levels.

  12. - Top - End - #12
    Banned
     
    Solo's Avatar

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    Default Re: No, no, no, running away now!

    Quote Originally Posted by Kurald Galain View Post
    Nice.

    The next step is to convert this speed into a several-hundred-point bonus on your jump check.

    And the final step is to use this check to turn people into your fanatical followers.
    No, the final step is to convince the leaders of all the countries you possibly can to attend the campaign world's version of the Olympics.

  13. - Top - End - #13
    Barbarian in the Playground
     
    MorkaisChosen's Avatar

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    Default Re: No, no, no, running away now!

    The final step is to convince everyone that crazy mad jumping skills make you a superhero.

    There's a precedent:

    Hawkman.
    BImportant note: I'll be away from the Internet for two weeks. Apologies to anyone this causes a problem for.

    Thanks to xiolin_monk (AKA Maestro) for the Wolf Priest avvy.



    I am the insane creator of the Mind Flayer Paladin of Freedom. Fear his brain-eating for goodness.

  14. - Top - End - #14
    Troll in the Playground
     
    ElfMonkGuy

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    Default Re: No, no, no, running away now!

    Also, would the Scout speed bonus stack with all of this?

  15. - Top - End - #15
    Dwarf in the Playground
     
    Ned the undead's Avatar

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    Default Re: No, no, no, running away now!

    Quote Originally Posted by Solo View Post
    No, the final step is to convince the leaders of all the countries you possibly can to attend the campaign world's version of the Olympics.
    That way the majority of the world watching said olympics turns fanatic for you.

  16. - Top - End - #16
    Orc in the Playground
     
    bigbaddragon's Avatar

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    Default Re: No, no, no, running away now!

    For some reason Scout's fast movement is enhancement bonus so it doesn't stack with Sacred Fist.

    To add to the build:
    - Divine Vigor (CD): spend turn/rebuke undead for some temporary HP and untyped +10 feet to speed,
    - Animal Devotion (CC): (up to) +30 feet sacred bonus
    - Grace (Spell Compendium, 3rd level spell): +2 sacred to DEX and +10 untyped bonus to your base land speed
    Its nice to be important but its more important to be nice

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  17. - Top - End - #17
    Titan in the Playground
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    Default Re: No, no, no, running away now!

    Assuming Book-Of-Vile Darkness is allowed, get yourself exposed to that 'Warp Touch' stuff and roll well. on one result, your legs become freakishly muscled, and you gain 10ft to your movement speed.

    Assuming, you know, that you don't melt or have all your limbs replaced by tentacles instead, obviously.

  18. - Top - End - #18
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: No, no, no, running away now!

    Curse you solo, you beat me. The rest of you can give up. Solo won the thread.
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  19. - Top - End - #19
    Firbolg in the Playground
     
    Draz74's Avatar

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    Default Re: No, no, no, running away now!

    'Course, you can still improve it by adding Leadership cheese and doing the "Everybody Grapple each other and push each other halfway across the world in one round!" trick.
    You can call me Draz.
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    ... yes, I need to be tested for ADHD.

  20. - Top - End - #20
    Titan in the Playground
     
    AssassinGuy

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    Default Re: No, no, no, running away now!

    You should look into Varag (Monster Manual IV) instead of catfolk. It's +2 LA and 3 racial HD, but its base speed is 60' instead of 40'. You'll be at 95' instead of the 85' of your build at level 8. You also get Run as a racial bonus feat.

  21. - Top - End - #21
    Orc in the Playground
     
    Skaven's Avatar

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    Default Re: No, no, no, running away now!

    You could try being a Centaur monk and wearing horseshoes of speed.
    Credits to Nathan for my avatar!


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