Results 1 to 30 of 43
Thread: Lycanthopy=Keepin' Da' Peace?
-
2008-06-12, 08:52 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- RVA
- Gender
Lycanthopy=Keepin' Da' Peace?
Inspired by the other lycanthropy thread, where people are talkin' about paladin's falling if they willingly change form as a werewolf.
What about werebears, which are Lawful Good? Could you afflict a very evil person with werebear bites? Then, being the evil person they are, they'd try to use their power for evil, but when they willingly changed form, they become Lawful Good.
Is it the answer to chaotic evil players?Check out a bunch of stuff I wrote for my campaign world of Oz.
SpoilerI am the Burley, formerly known as Burley Warlock. I got my name changed. Please remember me...
-
2008-06-12, 09:04 AM (ISO 8601)
- Join Date
- Sep 2007
- Location
- West Midlands, UK.
Re: Lycanthopy=Keepin' Da' Peace?
I thought that Lycanthropy perminantly changed the alignment of whoever was afflicted with it. If it works that way, they wouldn't need to shift voluntarily.
"It doesn't matter what you think I'm supposed to be, 'cause I myself know all too well." Line from "King of My World" by Saliva.
Good itP 2009 winner,Cleric itP Winner.
Taking Reiki requests. PM me for details.Spoiler
-
2008-06-12, 09:40 AM (ISO 8601)
- Join Date
- Oct 2006
- Gender
-
2008-06-12, 09:50 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- RVA
- Gender
Re: Lycanthopy=Keepin' Da' Peace?
I'm pretty sure the rules say that your alignment changes when you willingly shift, not when you're afflicted or when you shift at a full-moon.
But, giving a chaotic evil guy awesome power and expecting him not to use it is like giving Agustus Gloop a chocolate river and saying not to drink from it.Check out a bunch of stuff I wrote for my campaign world of Oz.
SpoilerI am the Burley, formerly known as Burley Warlock. I got my name changed. Please remember me...
-
2008-06-12, 09:56 AM (ISO 8601)
- Join Date
- Oct 2006
- Gender
Re: Lycanthopy=Keepin' Da' Peace?
From the SRD:
Originally Posted by SRDBut, giving a chaotic evil guy awesome power and expecting him not to use it is like giving Agustus Gloop a chocolate river and saying not to drink from it.
-
2008-06-12, 10:09 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- California, USA
Re: Lycanthopy=Keepin' Da' Peace?
But apparently he'll have to make a Will save every time he changes, no matter what. And he will eventually fail that save. So I guess it works? Still a weird concept though.
But once he is lawful good, would he try to cure the lycanthropy, try to change back to CE? Could he? Ahhh, damn confusing alignment system!
-
2008-06-12, 01:34 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Department of Smiting
- Gender
-
2008-06-12, 02:32 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Thurmont
- Gender
-
2008-06-12, 02:44 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Novi Sad (Serbia)
- Gender
Re: Lycanthopy=Keepin' Da' Peace?
That, might not be the case. Lycatrophy states just that the afflicted creature is aware of it's condition (which isn't always same as knowing all about new condition). Since it is disease it might be possible that they only know that they can shift into animal, and not the other consequences of doing it. If the target makes appropriate knowledge check, then it would be aware of it, but I don't believe it to be auto-knowledge check.
Look at it this way: It's a disease. When you get sick and symptoms start manifesting, you obviously know that there is something unusual happening with you, but you don't know exactly what until you go to see a doctor.
But once he is lawful good, would he try to cure the lycanthropy, try to change back to CE? Could he? Ahhh, damn confusing alignment system!
-
2008-06-12, 02:49 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Novi Sad (Serbia)
- Gender
Re: Lycanthopy=Keepin' Da' Peace?
-
2008-06-12, 02:58 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
Re: Lycanthopy=Keepin' Da' Peace?
It's quite simple, really. Werewolve are CE because sapient creatures that acted like wolves would be considered CE. Chaotic because wolves are anarchic and disorganized creatures that don't follow the authority of, for instance, some sort of Alpha Wolf or something like that, and most certainly don't perform organized activities such as pack hunting. Evil because wolves are vicious and violent creatures that kill at random (much like rats), unlike, say, bears, who are nice herbivores that never harm other creatures and always help those in need.
That seems a touch unfair if applied to all lycanthropes equally:
You discover that you now have the power to transform into a wolf!
"Hey, cool, let me try it out..."
Congrats, you become Chaotic Evil and are now an NPC. Roll a new character.
Besides, most werewolf stories in which succumbing to wolfish nature is a risk have plenty of angst over the characters trying to battle their animal urges (represented by the Will save).
Note that change in alignment is permanent and that he is now LG. When he switches to animal form he acts according to his LG alignment, so there is no possibility to do something against his alignment, so he doesn't have to fear of doing something evil due to lack of control. Even if he cures it, because of some other reason (example: he doesn't like loosing control over his actions), he will still retain his LG alignment as the change is permanent.
-
2008-06-12, 03:26 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Thurmont
- Gender
Re: Lycanthopy=Keepin' Da' Peace?
[QUOTE=Mewtarthio;4453455]It's quite simple, really. Werewolve are CE because sapient creatures that acted like wolves would be considered CE. Chaotic because wolves are anarchic and disorganized creatures that don't follow the authority of, for instance, some sort of Alpha Wolf or something like that, and most certainly don't perform organized activities such as pack hunting. Evil because wolves are vicious and violent creatures that kill at random (much like rats), unlike, say, bears, who are nice herbivores that never harm other creatures and always help those in need.
What? Wolves aren't anarchic and disorganized, and they aren't vicious or violent. Or are you just trying to say that wolves are simply viewed that way by most humanoids?
-
2008-06-12, 03:32 PM (ISO 8601)
- Join Date
- Jan 2008
I use black for sarcasm.
Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.
If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.
-
2008-06-12, 03:37 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Indiana
- Gender
-
2008-06-12, 03:42 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Thurmont
- Gender
-
2008-06-12, 03:43 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Novi Sad (Serbia)
- Gender
Re: Lycanthopy=Keepin' Da' Peace?
It's not completely unfair, since they get a will save to keep their alignment. If they do that for the first time DC is pretty low. If they are doing it constantly then it is completely fair - you want power, deal with consequences. And if he argues that he didn't know what will happen, well - Ignorance is poor excuse.
Well, in many stories that I read (not many I have to say) if the characters are resisting changing into animal (IOW they only do it on full moon, when they can't resist it no matter what), then you have no problem with alignment since it's not voluntary change (however they will still go and slaughter innocent people, which is what being CE usually do).
If they voluntarily change, they will get will save, in case they make they will still slaughter people, but that won't cost them their alignment (note that this is generous in D&D, since turning into killing machine is very evil thing to do, usually). If they fail their save, oh well you gambled, you lost, live with it.
Neither of those should work IMO until the curse is lifted. And for atonement, I have to wonder why would anyone who is good want to become evil, and opposite, without it naturally happening. That spell is IMO only useful for fallen Paladins and Clerics.
-
2008-06-12, 03:43 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Thurmont
- Gender
-
2008-06-12, 03:44 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Novi Sad (Serbia)
- Gender
-
2008-06-12, 03:52 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- Thurmont
- Gender
-
2008-06-12, 08:47 PM (ISO 8601)
- Join Date
- May 2008
- Location
- Having tea with Orcus.
- Gender
-
2008-06-12, 09:16 PM (ISO 8601)
- Join Date
- Jul 2005
- Gender
-
2008-06-12, 09:37 PM (ISO 8601)
- Join Date
- Nov 2007
-
2008-06-12, 09:51 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
- Gender
Re: Lycanthopy=Keepin' Da' Peace?
Lycanthrope alignments are based entirely on TV/movie logic rather than any kind of common sense. Movie werewolves are 99% of the time crazy evil killers, so they are CE.
I guess the other were-animal alignments were somehow based on comparing them with were-wolves.
-
2008-06-12, 10:03 PM (ISO 8601)
- Join Date
- Jul 2005
- Gender
-
2008-06-12, 10:12 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Novi Sad (Serbia)
- Gender
-
2008-06-12, 10:13 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Piercing the Heavens
- Gender
Re: Lycanthopy=Keepin' Da' Peace?
Here's a good question, why does transformation change your alignment at all? I could understand if this was the kind of werewolf that goes nuts on the night of the full moon then wakes up in human form the next day with no recollection of what happened but thats simply not the case here.
The Swallowfield Children - Stredexon Intwisca
-
2008-06-12, 10:14 PM (ISO 8601)
- Join Date
- Jul 2005
- Gender
-
2008-06-12, 10:23 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Novi Sad (Serbia)
- Gender
Re: Lycanthopy=Keepin' Da' Peace?
Since the transformation has to voluntary, in order for you to be subject to alignment change, and you act according to the new alignment, you are showing approval of the new forms action and that is pretty much enough to change your alignment.
No. Sculptures don't have honey.
-
2008-06-12, 10:25 PM (ISO 8601)
- Join Date
- Jul 2005
- Gender
-
2008-06-12, 11:42 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Lycanthopy=Keepin' Da' Peace?
See, my group just avoids this whole nonsense of a disease changing your alignment. It's too much to try to process in any kind of comfortable way, and there's no elegant solutions (at least, none we've found).
A good person becomes a werewolf and turns evil? Have they lost free will? Or are they being pushed into evil behavior? And if they're being pushed, are they truly evil? Is it just their evil tendencies being laid bare, their goodness stripped away, and if so is it really fair to EVER inflict on a player character?
And the werebear thing is even weirder, for the reasons mentioned.
Nuts to that.
At our table, Lycanthropy is "The Beast Within" being exposed. Your natural, raw, animal instincts ('tinted' by the type of lycanthropy you're afflicted with) being pushed to the surface with claw and fangs.
An evil person afflicted with lycanthropy will just go on a blood soaked rampage, regardless of what were-animal bit them.
Even a generally normal person, with normal desires and fears, will probably do a fair degree of slaughtering in hybrid form. If they have strong aversions or goals, they might still work towards them in hybrid or animal form, but definately in a more primal fashion.
A TRULY good person, either pious or simply kind hearted, will remain so even as an animal. Though they will be wild. A paladin were-rat will not likely be looking for a SURRENDER while they slink through the alleys, but they will still be tracking down evil creatures and attempting to aid the innocent.
That's us though. Your mileage may vary.