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    Titan in the Playground
     
    Frosty's Avatar

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    Default Evil outsider CHA synergy?

    Are there any evil outsiders that have an (ex) or (Su) ability that grants either Cha to saves or Cha to AC? I'm trying to create an evil outsider that gets a lot out of Cha and I want to see what existing abilities are out there.

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    Default Re: Evil outsider CHA synergy?

    Succubus. And some text to satisfy the forum.

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    Frosty's Avatar

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    Default Re: Evil outsider CHA synergy?

    I don't see either of the two abilities on a succubus. What are you referring to?

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    Default Re: Evil outsider CHA synergy?

    Take a few levels in paladin of slaughter/tyranny for (un)divine grace (and then rebuke undead and smite good for more CHA-based abilities).

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    Default Re: Evil outsider CHA synergy?

    Quote Originally Posted by Frosty View Post
    I don't see either of the two abilities on a succubus. What are you referring to?
    My mistake, I was thinking of the Nymph.

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    Default Re: Evil outsider CHA synergy?

    Quote Originally Posted by dspeyer View Post
    Take a few levels in paladin of slaughter/tyranny for (un)divine grace (and then rebuke undead and smite good for more CHA-based abilities).
    No class levels allowed yet. I'm purely looking at existing abilities.

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    Default Re: Evil outsider CHA synergy?

    Cha synergy would most likely be found in Fey creatures than Outsiders, I'm afraid. As far as my memory goes, there's no creature with Outsider type (unless it's something like half-fiend nymph) with Cha synergetic ability. You could however, provided you're the DM, add such an ability to the creature and add around +1~+2 to its CR and just go on with it.
    Keith Baker, on the age of Erandis d'Vol:
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    ... The miniature of her certainly makes her look older, but personally I like young Erandis both on the basis that the purge of the line started before she could grow into her full powers, and also because it lets her and Jaela have a vicious catfight sometime.

    Maybe I'm playing a wrong game.

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    Default Re: Evil outsider CHA synergy?

    Actually undead are more likely to get bonuses from charisma than outsiders or fey.

    Unholy Toughness (Charisma to hit points, like con)
    Unholy Grace (Charisma to Saves)
    Unholy... Something (Charisma to AC)

    All of these work nicely for Evil Outsiders as well, I presume. But I personally wouldn't use Unholy Toughness except for undead.

    All are (Ex) abilities, if you feel like asking.

    EDIT: Ah, yes, Charisma to AC usually come sout as deflection bonus. No, this doesn't refer to incorporeal undead only.
    Last edited by Draken; 2008-06-14 at 12:48 AM.
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    Homebrewing

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    Default Re: Evil outsider CHA synergy?

    Aside from undead, Nympth and Verdant Prince are the only things that come to mind.

    Also, the Half-Nympth template gratns you a Cha-based frightful presence type thing that is googles of cool.

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    Default Re: Evil outsider CHA synergy?

    I see what you're planning.

    You could try a feat, though... I don't know it's name, but there are a number of 'switcheroo' feats that change the relevant ability for saving throws.
    Paragon Badger (14 HP)
    Str 23, Dex 32, Con 30, Int 17, Wis 27, Cha 19
    AC: 33, Claw: +29 Melee (1d2+19)
    Body by Jake Army. Avatar by Kyace.

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    Default Re: Evil outsider CHA synergy?

    Does anyone know of an Evil Outsider with the Change Shape special ability? Not polymorph at will and not Alternate Form, but Change Form? Change Form allows one to keep the naturla armor bonuses of its original shape.

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    Default Re: Evil outsider CHA synergy?

    I'm getting "Fiend of..." Vibes here, no?
    Avatar by Alarra

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    BardGuy

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    Default Re: Evil outsider CHA synergy?

    Fey'ri is a natural outsider that has change shape (although there may be some conflicting eratta about it somewhere....).
    Johannes factotum of the Bard Defense League

    "A witty saying proves nothing." -Voltaire

    "Jack of all trades, master of none, though ofttimes better than master of one."

    The main question that any DM should ask before making a house-rule or exception is, "Is it balanced?"

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    Default Re: Evil outsider CHA synergy?

    Quote Originally Posted by Frosty View Post
    Does anyone know of an Evil Outsider with the Change Shape special ability? Not polymorph at will and not Alternate Form, but Change Form? Change Form allows one to keep the naturla armor bonuses of its original shape.
    Rakshasa or Succubus? Both of them have Change Shape (succubus with errata) and the latter has Evil subtype.
    Keith Baker, on the age of Erandis d'Vol:
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    ... The miniature of her certainly makes her look older, but personally I like young Erandis both on the basis that the purge of the line started before she could grow into her full powers, and also because it lets her and Jaela have a vicious catfight sometime.

    Maybe I'm playing a wrong game.

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    Default Re: Evil outsider CHA synergy?

    The "X stat to Y bonus" thread in the Wizards' Optimization Forum is useful for this:

    http://forums.gleemax.com/showthread.php?t=320889

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    Class/Feat/Race Source Bonus
    RACES/TEMPLATES
    Astral Stalker MM3 p12 3.5 AC/saves, 12 HD +6 LA
    Dry Lich Sandstorm p155 3.5 Hit Points
    Gloura Underdark p88 3.5 AC/Saves, 7 HD +2 LA
    Incorporeal Sub-type MM p310 3.5 AC (list of incorporeal monsters on p5, also Ritual of Transfiguration from SS and Ghostform spell from CA)
    Killoren (Destroyer Aspect) RotW p102 3.5 Cha to attack, 1/hour
    Nymph MM p197 3.5 AC/Saves, 6HD +7 LA
    Grimwierd MMIII p75 3.5 AC/Saves, 12HD +3 LA
    Undead type MM p317 3.5 Concentration skill
    Unholy Scion Heroes of Horror p156 3.5 AC (Deflection), +5 LA
    CLASSES
    Akodo Champion 2 Oriental Adv. p220 3.0 Saves
    Arcane Duellist 2 Online AC
    Battle Dancer DragMag#159/DragComp p26 AC
    Blackguard 2 DMG p181 3.5 Saves
    Blackguard 2 DMG p182 3.5 Attack Rolls (Smite, limited times per day)
    Corrupt Avenger 3 Heroes of Horror p88 3.5 Saves
    Chameleon 3 Races of Destinty p112 3.5 Attack (Smite 1/day per 3 levels)
    Crusader 2 Tome of Battle p11 3.5 Cha bonus to will saves (doesn't stack with Divine Grace)
    Gwenyfhar BoED p56 3.5 Saves
    Defiant 2 Planar Handbook p44 3.5 Cha to saves vs divine spells
    Dread Pirate 9 Complete Adv. p39 3.5 AC, Self and Allies, 1/Day
    Eldeen Ranger 3 Eberon CS p74 3.5 Saves, Greensingers only
    Exemplar 4 Complete Adv. p44 3.5 Concentration and Fortitude saves
    Hexblade 2 Complete Warrior p5 3.5 Saves (vs Spells)
    Holy Liberator 4 Complete Divine p45 3.5 Saves
    Iajutsu Master 2/5 OA p41 3.0 Initiative/Damage
    Justicar of Tyr 5 PGtF p65 Saves vs chaotic spells/outsiders
    Knight o.t. Sacred Seal 2 Tome of Magic 3.5 AC and Reflex 1 round in 5
    Marshall 1 Miniatures HB p11 3.5 (Various)
    Martyred Champion 4 PGtF p184 3.5 Saves
    Master of Yuirwood 9 Un. East p24 3.0 Saves
    Mystic Wonderer Magic of Faerun p35 3.0 AC
    Paladin PHB p42 3.5 Attack Rolls (Smite, limited times per day)
    Paladin 2 PHB p42 3.5 Saves
    Paladin 2 sub lvl Champions of Valour p48 AC (Replaces bonus to Saves)
    Platinum Knight 5 Draconomicon p137 Save vs evil dragons
    Risen Martyr 2 BoED p68 3.5 AC
    Samurai 3 Complete Warrior p9 3.5 Attack and Damage for 1 attack
    Shaman 5 Oriental Adv. p24 3.0 Saves
    Slayer of Domiel 2 BoED p73 3.5 Saves
    Soldier of Light Deities & D.gods p208 3.0 Saves
    Swiftblade 2 Online 3.5 Initiative (uses primary arcane casting statistic)
    Tattooed Monk 5 Complete Warrior p82 3.5 Any statistic (including charisma), limited uses/day
    Walker in the Waste 10 Sandstorm p89 3.5 Hitpoints
    Warmage 1/3/5 Dragonlance 5th p? AC for 1/2/3 allies within 30'
    Wilder XPH p29 3.5 Touch AC (cannot exceed normal AC)
    Witch Hunter OA p54 3.0 Saves
    FEATS
    Ascetic Mage Complete Adv. p105 3.5 AC, switches Monk/Ninja bonus from Wis to Cha
    Avenging Strike Tome of Battle p28 3.5 Attack and Damage vs evil foes, 1/day/cha bonus
    Battledance Dragon 297 p28 3.0 EPIC FEAT: Attack, AC, and Reflex saves
    Beauty's Bounty Online 1st level Hp (replaces con)
    Charming the Arrow Online Hit with bow/crossbow (replaces Dex)
    Divine Might Complete Warrior p106 3.5 Damage
    Divine Might, Epic Online 3.0 Damage
    Divine Shield Complete Warrior p106 3.5 AC
    Force of Personality Complete Adv. p109 3.5 Willpower saves (instead of Wisdom)
    Mantle of Freedom Dungeon #104 Grapple, Escape Artist and Str to break bonds (+ other bonuses)
    Smite Fiert Foe Frostburn p50 3.5 Cha to hit (smite attack)
    Snowflake Wardance Frostburn p50 3.5 Hit
    Spiritual Force Races of Eberron p113 3.5 Damage, req. Kalashtar
    Unnatural Will Heroes of Horror 9124 3.5 Will saves vs fear
    SPELLS/POWERS
    Ruin Delver's Fortune Spell Compendium 3.5 p178 One save
    Sirine's Grace Spell Compendium p191 3.5 AC
    Thunder Lance Spell Compendium p220 3.5 Attack and Damage with Lance
    Undersong Spell Compendium 3.5 Concentration checks (uses a perform check instead)
    Whirling Blade Complete Arcane p129 3.5 Attack & Damage
    EQUIPMENT
    Bow of Song Magic Item Comp 3.5 p48 Hit and Damage (req. Bardic music)
    Gauntlets of Heartfelt Blows Dragon #314 Damage
    Hexband Magic Item Comp p122 Cha to Damage, 5 rounds/day if target suffers Hexblade curse
    Larethian Protector Arms & Equipment p112 Chaxd6 Damage, uses a turn attempt
    Slippers of Battledancing DMG II p272 3.5 Attack and damage, must move 10'
    OTHER
    Halfling Domain PGtF p87 3.5 Climb, Jump, Move Silently & Hide for 10 minutes/day
    Mysticism Domain Complete Divine p140 Luck to saves for 1 round per day per level (both good and evil versions)
    Ritual of Blood Players Guide to Eberron Hit Points (one time bonus, suffer -2 con)
    Unholy Toughness MM III Hit Points (also in Libris Mortis, Sandstorm and most books with new undead from now on, probably)

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